# Pause Soundtrack

Grammarpause category soundtrack for players (fade|Fade Option)
FlagsNative | Action

Pauses a soundtrack for the specified player group.

# Arguments

Returns — void

native void SoundtrackPause(
	playergroup players,
	int category,
	bool pause,
	bool fade,
);

Category: Sound / Soundtracks

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8918

    }
    TriggerEnable(gt_EscapeKeyMenu, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    TriggerStop(gt_EndCinematic);
    FogSetEnabled(false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:744

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:659

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:573

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:609

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19051

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:463

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicMainMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:585

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:652

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:8918

    }
    TriggerEnable(gt_EscapeKeyMenu, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    TriggerStop(gt_EndCinematic);
    FogSetEnabled(false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:744

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:659

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:573

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:609

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19051

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:463

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicMainMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:585

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:652

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4707

    if ((gv_introMusicState == 0)) {
        TriggerStop(gt_IntroMusic1);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5040

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5067

    gv_introMusicState += 1;
    lv_soundtrack = "ZChar02MusicIntro";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:1061


    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:811

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4969


    lv_soundtrack = "ZHybrid03MissionIntro";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6455

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryMusic, 100.0, 0.1);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryBuild, 100.0, 0.1);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:9926


    DialogControlFadeTransparency(gv_campaignIntroPanel, PlayerGroupAll(), 2.0, 100.0);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    libSwaC_gf_CinematicFade(false, 2.0, Color(0.00, 0.00, 0.00), true);
    CutsceneStop(gv_campaignIntroCutscene);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:4331

    TransmissionWait(TransmissionLastSent(), 2.0);
    TriggerStop(gt_HoldoutMusic);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    TransmissionWait(TransmissionLastSent(), 0.0);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Game);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:4804

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_mapMusicTrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:13520

    TriggerStop(gt_VictoryMusic);
    SoundStop(gv_victoryLoadSound, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLabMusicScoreScreen", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    TriggerExecute(gt_Victory, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:13549

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6181


    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(514), 0.0, -1, 10.0, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    libNtve_gf_UnitCreateFacingPoint(1, "SJHyperion", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, PointFromId(30), PointFromId(29));
    gv_cineHyperion = UnitLastCreated();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6189

    libNtve_gf_ShowHideUnit(gv_enemyBase, true);
    libSwaC_gf_DisplayTimestamp("zBriefing_Space01", true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    TriggerExecute(gt_IntroMusic, true, false);
    gv_introMusicStarted = true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6298

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    if ((gv_cinematicCompleted == false) && (gv_introMusicStarted == true) && (gv_introMusicCompleted == false)) {
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1955

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_ZerusLava", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10055

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10553

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    lv_soundtrack = "ZZerus03MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1052


    gv_mapMusicTrack = "ProtossMissionMusic";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, false);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1053

    gv_mapMusicTrack = "ProtossMissionMusic";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, false);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:5729

    libA3DDD02B_gf_CampaignPlayCutscene2("Cutscenes\\PrologueIntro.SC2Cutscene", true, true);
    libNtve_gf_StoryMode(PlayerGroupAll(), false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "IntroMusic", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:5730

    libNtve_gf_StoryMode(PlayerGroupAll(), false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "IntroMusic", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(3), gv_pLAYER_01_USER);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6289

    VisRevealArea(1, RegionFromId(163), 0.0, false);
    PlayerSetAlliance(gv_pLAYER_07_TALIS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_ErisEscape", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9231

    CinematicFade(false, 1.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(905), 0.0, -1, 10.0, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_SummonAmon", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9243

    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryOther, 100.0, 3.0);
    gv_midAmonSoundtrackCompleted = true;
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9411

    SoundStop(gv_amonRoar, true);
    if ((gv_midAmonSoundtrackCompleted == false)) {
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:4707

    if ((gv_introMusicState == 0)) {
        TriggerStop(gt_IntroMusic1);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:5040

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:5067

    gv_introMusicState += 1;
    lv_soundtrack = "ZChar02MusicIntro";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2mapMapScript.galaxy:1061


    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:811

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:4969


    lv_soundtrack = "ZHybrid03MissionIntro";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:6455

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryMusic, 100.0, 0.1);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryBuild, 100.0, 0.1);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2mapMapScript.galaxy:9926


    DialogControlFadeTransparency(gv_campaignIntroPanel, PlayerGroupAll(), 2.0, 100.0);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    libSwaC_gf_CinematicFade(false, 2.0, Color(0.00, 0.00, 0.00), true);
    CutsceneStop(gv_campaignIntroCutscene);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:4331

    TransmissionWait(TransmissionLastSent(), 2.0);
    TriggerStop(gt_HoldoutMusic);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    TransmissionWait(TransmissionLastSent(), 0.0);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Game);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:4804

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_mapMusicTrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:13520

    TriggerStop(gt_VictoryMusic);
    SoundStop(gv_victoryLoadSound, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLabMusicScoreScreen", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    TriggerExecute(gt_Victory, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2mapMapScript.galaxy:13549

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:6181


    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(514), 0.0, -1, 10.0, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    libNtve_gf_UnitCreateFacingPoint(1, "SJHyperion", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, PointFromId(30), PointFromId(29));
    gv_cineHyperion = UnitLastCreated();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:6189

    libNtve_gf_ShowHideUnit(gv_enemyBase, true);
    libSwaC_gf_DisplayTimestamp("zBriefing_Space01", true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    TriggerExecute(gt_IntroMusic, true, false);
    gv_introMusicStarted = true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:6298

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    if ((gv_cinematicCompleted == false) && (gv_introMusicStarted == true) && (gv_introMusicCompleted == false)) {
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:1955

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_ZerusLava", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:10055

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2mapMapScript.galaxy:10553

    }

    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    lv_soundtrack = "ZZerus03MissionIntro";
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2mapMapScript.galaxy:1052


    gv_mapMusicTrack = "ProtossMissionMusic";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2mapMapScript.galaxy:1053

    gv_mapMusicTrack = "ProtossMissionMusic";
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2mapMapScript.galaxy:5729

    libA3DDD02B_gf_CampaignPlayCutscene2("Cutscenes\\PrologueIntro.SC2Cutscene", true, true);
    libNtve_gf_StoryMode(PlayerGroupAll(), false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "IntroMusic", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2mapMapScript.galaxy:5730

    libNtve_gf_StoryMode(PlayerGroupAll(), false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "IntroMusic", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(3), gv_pLAYER_01_USER);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:6289

    VisRevealArea(1, RegionFromId(163), 0.0, false);
    PlayerSetAlliance(gv_pLAYER_07_TALIS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_ErisEscape", c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:9231

    CinematicFade(false, 1.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(905), 0.0, -1, 10.0, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_SummonAmon", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:9243

    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryOther, 100.0, 3.0);
    gv_midAmonSoundtrackCompleted = true;
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:9411

    SoundStop(gv_amonRoar, true);
    if ((gv_midAmonSoundtrackCompleted == false)) {
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
        SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
        SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6651


    if ((libSwaC_gf_ZS_CinematicCutscene(lp_scene) != null) && (lp_animatic == false)) {
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
        libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6652

    if ((libSwaC_gf_ZS_CinematicCutscene(lp_scene) != null) && (lp_animatic == false)) {
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
        libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
        MovieStartRecording(UserDataGetString("Scenes", lp_scene, "RecordFileName", 1));

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6659

        MovieStopRecording();
        libNtve_gf_CinematicMode(false, PlayerGroupAll(), 0.0);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
        return ;

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6660

        libNtve_gf_CinematicMode(false, PlayerGroupAll(), 0.0);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
        return ;
    }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6665


    if ((libSwaC_gf_ZS_SceneMovie(lp_scene) != null)) {
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
        libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6666

    if ((libSwaC_gf_ZS_SceneMovie(lp_scene) != null)) {
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
        libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
        libSwaC_gf_MuteUnmuteAllSoundChannels(true, c_soundCategoryMovie, PlayerGroupAll());

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6681

        libSwaC_gf_MuteUnmuteAllSoundChannels(false, c_soundCategoryMovie, PlayerGroupAll());
        libNtve_gf_CinematicMode(false, PlayerGroupAll(), 0.0);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
        return ;

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6682

        libNtve_gf_CinematicMode(false, PlayerGroupAll(), 0.0);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
        SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
        return ;
    }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8864

    CinematicFade(true, 0.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    GameSetLighting("SMX1EggRoomSet", 0.0);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_EggRoom", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryMovie, 35.0, 0.0);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:260

    libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:10509

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(425), (SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Aiur04|Line00326", true), c_soundIndexAny)) + 1), -1, 10, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
    gv_cinematicCompleted = false;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:5119

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1316), 0.5, -1, 10, true);
    CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:5127

    SoundPlayForPlayer(SoundLink("Event_Aiur05Victory_Post_CS", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    SoundPlayForPlayer(SoundLink("Event_Aiur05Victory_Post_CS_Vx", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    libVCMI_gf_SendTransmissionCampaign(null, "pMission_Aiur05|Line00133", c_transmissionDurationAdd, 0.0, false, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1636), 0.0, -1, 10, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:6886

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:7251

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5557

    Wait(0.5, c_timeGame);
    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5558

    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, true);
    CutsceneAddGlobalFilter("Korhal");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5563

    libVoiC_gf_CampaignPlayCutscene2(lv_cutsceneFile, true, true);
    CutsceneRemoveGlobalFilter("Korhal");
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5564

    CutsceneRemoveGlobalFilter("Korhal");
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, false);
    libNtve_gf_StoryMode(PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5694

        UnitRemove(autoC9116457_var);
    }
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5695

    }
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:6129

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_Silence", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    TransmissionClearAll();
    UISetWorldVisible(PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5041

    TriggerStop(gt_IntroMusic);
    SoundStopAllTriggerSounds(true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:5140

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "PPurifier01_Music_Intro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackWait(lv_soundtrack);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:7040

    SoundStopAllTriggerSounds(true);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    TransmissionClearAll();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:7041

    SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    TransmissionClearAll();
    UISetCursorVisible(PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6194


    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    for (autoCEA75C22_i = 1; autoCEA75C22_i <= autoCEA75C22_n; autoCEA75C22_i += 1) {
        UnitCreate(1, "ZerglingBurrowed", 0, gv_pLAYER_02_DOMINION, PointFromId(820), libNtve_gf_RandomAngle());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6247

    TriggerStop(gt_MidThrasherBehavior);
    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
    CutsceneAddGlobalFilter("Shakuras");
    libVoiC_gf_CampaignPlayCutscene2("Cutscenes\\Mission_SoACalldown_OrbitalStrike.SC2Cutscene", true, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6251

    libVoiC_gf_CampaignPlayCutscene2("Cutscenes\\Mission_SoACalldown_OrbitalStrike.SC2Cutscene", true, true);
    CutsceneRemoveGlobalFilter("Shakuras");
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    libNtve_gf_StoryMode(PlayerGroupAll(), false);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(819), 1.0, -1, 10, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:6381

    libNtve_gf_ShowHideUnit(UnitFromId(755), true);
    gf_HideTerrainWhileVoidThrasherIsAlive(gv_voidThrashers.lv_thrasher[1]);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, false, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundStop(gv_midStinger1, true);