# Set Soundtrack Delay
Grammar — Set category soundtrack delay to continuous for players
Flags —Native|Action
Sets the amount of time between when one soundtrack finishes and another one begins.
# Arguments
playergroup— Playersint<preset::SoundtrackCategory> — Categoryfixed— Delay
Returns — void
native void SoundtrackSetDelay(
playergroup players,
int category,
fixed delay,
);
# Related
Category: Sound / Soundtracks
- Play Soundtrack —
void— SoundtrackPlay - Pause Soundtrack —
void— SoundtrackPause - Stop Soundtrack (Current) —
void— SoundtrackStopCurrent - Stop Soundtrack (Current & Queued) —
void— SoundtrackStop - Wait For Soundtrack —
void— SoundtrackWait - Set Default Soundtrack —
void— SoundtrackDefault - Enable/Disable Soundtrack Continuous —
void— SoundtrackSetContinuous - Set Soundtrack Delay —
void— SoundtrackSetDelay - Enable/Disable Soundtrack Shuffle —
void— SoundtrackSetShuffle
# Examples
— None found —