# Set Soundtrack Delay
Grammar — Set category soundtrack delay to continuous for players
Flags —Native
|Action
Sets the amount of time between when one soundtrack finishes and another one begins.
# Arguments
playergroup
— Playersint
[ preset::SoundtrackCategory ] — Categoryfixed
— Delay
Returns — void
native void SoundtrackSetDelay(
playergroup players,
int category,
fixed delay,
);
# Related
Category: Sound / Soundtracks
- [F] —
void
— Play Soundtrack — ( SoundtrackPlay ) - [F] —
void
— Pause Soundtrack — ( SoundtrackPause ) - [F] —
void
— Stop Soundtrack (Current) — ( SoundtrackStopCurrent ) - [F] —
void
— Stop Soundtrack (Current & Queued) — ( SoundtrackStop ) - [F] —
void
— Wait For Soundtrack — ( SoundtrackWait ) - [F] —
void
— Set Default Soundtrack — ( SoundtrackDefault ) - [F] —
void
— Enable/Disable Soundtrack Continuous — ( SoundtrackSetContinuous ) - [F] —
void
— Set Soundtrack Delay — ( SoundtrackSetDelay ) - [F] —
void
— Enable/Disable Soundtrack Shuffle — ( SoundtrackSetShuffle )
# Examples
— None found —