# Set Default Soundtrack

Grammar — Set default category soundtrack to soundtrackID|Soundtrack (index) for players (with cue cue)
FlagsNative | Action

Sets the default soundtrack. The default soundtrack will play when there are no other soundtracks being played.

# Arguments

  • playergroup — Players
  • int<preset::SoundtrackCategory> — Category
  • string<gamelink::Soundtrack> — Soundtrack ID
  • int — Cue
  • int — Index

Returns — void

native void SoundtrackDefault(
	playergroup players,
	int category,
	string soundtrack,
	int cue,
	int index,
);

Category: Sound / Soundtracks

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:745


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:660


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:783

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Mission_MusicTHanson03AMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1108

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:806

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:729

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:532

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1011

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:988

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:574


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:709

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:16767

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:464


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicMainMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:846

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:840

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:720

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:524

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:586


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:660

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:546

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:633

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicIntroA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1083

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1300

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:885

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:899

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:935

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:653


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:567

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:745


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:660


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:783

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Mission_MusicTHanson03AMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:1108

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:806

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:729

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:532

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:1011

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:988

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:574


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2mapMapScript.galaxy:709

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:16767

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:464


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicMainMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:846

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:840

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:720

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:524

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:586


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2mapMapScript.galaxy:660

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:546

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:633

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicIntroA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:1083

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:1300

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:885

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:899

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:935

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:653


    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:567

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    return true;

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10209

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
    UISetCursorVisible(PlayerGroupAll(), false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10210

    UISetCursorVisible(PlayerGroupAll(), false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:1060

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2mapMapScript.galaxy:1060

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    return true;

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9316

    libSwaC_gv_zS_ArmyCustomEvolutionFanfareText = DialogControlLastCreated();
    DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9317

    DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    CutscenePlay(libSwaC_gv_zS_ArmyCustomEvolutionFanfareCutscene);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14103

    UISetWorldVisible(PlayerGroupAll(), false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14104

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:259

    lib281DEC45_gf_ZSS_UpdateStoryData();
    libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1464

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, false);
    Wait(0.1, c_timeReal);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1465

    Wait(0.1, c_timeReal);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1489

    // Implementation
    UISetWorldVisible(PlayerGroupAll(), false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1490

    UISetWorldVisible(PlayerGroupAll(), false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:643


    libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    if ((libVoiC_gf_PC_LocationCutsceneFilter(libVoiC_gf_CurrentLocation()) != null) && (libVCST_gf_PS_CampaignCompleted() == false)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:2286

    // Implementation
    UISetWorldVisible(PlayerGroupAll(), false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:2287

    UISetWorldVisible(PlayerGroupAll(), false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:565

    libNCST_gf_NS_ClickableDataUpdate();
    libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    libNCST_gf_NS_ApplyStorymodeEnvironment();

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:2824


    TimerStart(gv_anniversaryAchievementMissionTimer, 300.0, false, c_timeGame);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova01_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
    TriggerExecute(gt_StartAI, true, false);
    TriggerExecute(gt_ResearchBayDefenders, true, false);

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova02.sc2map/MapScript.galaxy:5760

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(428), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1180), 10.0, -1, 10, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova02_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:9973


    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Intro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10456

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(643), 12.0, -1, 10, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Infiltrate", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main_B", c_soundtrackCueAny, c_soundtrackIndexAny);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
    gv_cinematicCompleted = false;

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6526

    gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack3, c_soundtrackCueAny, c_soundtrackIndexAny);
    gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(79), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6660

    gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny);
    gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(78), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);

mods/novastoryassets.sc2modbase2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6722

    gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Outdoor);
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack2, c_soundtrackCueAny, c_soundtrackIndexAny);
    CinematicFade(true, 0.75, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    CameraSetData(PlayerGroupAll(), "Dflt");

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2mapMapScript.galaxy:2824


    TimerStart(gv_anniversaryAchievementMissionTimer, 300.0, false, c_timeGame);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova01_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
    TriggerExecute(gt_StartAI, true, false);
    TriggerExecute(gt_ResearchBayDefenders, true, false);

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova02.sc2mapMapScript.galaxy:5760

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(428), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1180), 10.0, -1, 10, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova02_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2mapMapScript.galaxy:9973


    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Intro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2mapMapScript.galaxy:10456

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(643), 12.0, -1, 10, true);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Infiltrate", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main_B", c_soundtrackCueAny, c_soundtrackIndexAny);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
    gv_cinematicCompleted = false;

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2mapMapScript.galaxy:6526

    gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack3, c_soundtrackCueAny, c_soundtrackIndexAny);
    gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(79), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2mapMapScript.galaxy:6660

    gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny);
    gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(78), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);

mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2mapMapScript.galaxy:6722

    gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Outdoor);
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack2, c_soundtrackCueAny, c_soundtrackIndexAny);
    CinematicFade(true, 0.75, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    CameraSetData(PlayerGroupAll(), "Dflt");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7639

        auto512CE2B9_val = PlayerRace(lv_indexPlayer);
        if (auto512CE2B9_val == "Terr") {
            SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_TerrHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else if (auto512CE2B9_val == "Prot") {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7642

        }
        else if (auto512CE2B9_val == "Prot") {
            SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_ProtHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else if (auto512CE2B9_val == "Zerg") {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7645

        }
        else if (auto512CE2B9_val == "Zerg") {
            SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_ZergHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7648

        }
        else {
            SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_TerrHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
    }

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7891

        auto3B5EA457_val = PlayerRace(lv_indexPlayer);
        if (auto3B5EA457_val == "Terr") {
            SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerrChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else if (auto3B5EA457_val == "Prot") {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7894

        }
        else if (auto3B5EA457_val == "Prot") {
            SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_ProtChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else if (auto3B5EA457_val == "Zerg") {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7897

        }
        else if (auto3B5EA457_val == "Zerg") {
            SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_ZergChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:7900

        }
        else {
            SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerrChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
    }

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:8221

        autoDC620749_val = PlayerRace(lv_indexPlayer);
        if (autoDC620749_val == "Terr") {
            SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerranRedEnvelope", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else if (autoDC620749_val == "Prot") {

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMU.galaxy:8224

        }
        else if (autoDC620749_val == "Prot") {
            SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_ProtossRedEnvelope", c_soundtrackCueAny, c_soundtrackIndexAny);
        }
        else if (autoDC620749_val == "Zerg") {

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6935

    UISetWorldVisible(PlayerGroupAll(), false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6936

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:9764

    }

    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);