# Set Default Soundtrack
Grammar — Set default category soundtrack to soundtrackID|Soundtrack (index) for players (with cue cue)
Flags —Native
|Action
Sets the default soundtrack. The default soundtrack will play when there are no other soundtracks being played.
# Arguments
playergroup
— Playersint
<preset::SoundtrackCategory> — Categorystring
<gamelink::Soundtrack> — Soundtrack IDint
— Cueint
— Index
Returns — void
native void SoundtrackDefault(
playergroup players,
int category,
string soundtrack,
int cue,
int index,
);
# Related
Category: Sound / Soundtracks
- Play Soundtrack —
void
— SoundtrackPlay - Pause Soundtrack —
void
— SoundtrackPause - Stop Soundtrack (Current) —
void
— SoundtrackStopCurrent - Stop Soundtrack (Current & Queued) —
void
— SoundtrackStop - Wait For Soundtrack —
void
— SoundtrackWait - Set Default Soundtrack —
void
— SoundtrackDefault - Enable/Disable Soundtrack Continuous —
void
— SoundtrackSetContinuous - Set Soundtrack Delay —
void
— SoundtrackSetDelay - Enable/Disable Soundtrack Shuffle —
void
— SoundtrackSetShuffle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:745
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:660
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:783
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Mission_MusicTHanson03AMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1108
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:806
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:729
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:532
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1011
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:988
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:574
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:709
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:16767
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:464
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicMainMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:846
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:840
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:720
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:524
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:586
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:660
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:546
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:633
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicIntroA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1083
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1300
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:885
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:899
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:935
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:653
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:567
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:745
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:660
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:783
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Mission_MusicTHanson03AMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1108
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:806
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:729
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:532
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:1011
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:988
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:574
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:709
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:16767
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:464
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicMainMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:846
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:840
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:720
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:524
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:586
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:660
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:546
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus04MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:633
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus05MusicIntroA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1083
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:1300
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02AMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:885
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:899
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:935
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:653
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:567
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10209
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
UISetCursorVisible(PlayerGroupAll(), false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10210
UISetCursorVisible(PlayerGroupAll(), false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:1060
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:1060
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
return true;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9316
libSwaC_gv_zS_ArmyCustomEvolutionFanfareText = DialogControlLastCreated();
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9317
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
CutscenePlay(libSwaC_gv_zS_ArmyCustomEvolutionFanfareCutscene);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14103
UISetWorldVisible(PlayerGroupAll(), false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14104
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:259
lib281DEC45_gf_ZSS_UpdateStoryData();
libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1464
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, false);
Wait(0.1, c_timeReal);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1465
Wait(0.1, c_timeReal);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1489
// Implementation
UISetWorldVisible(PlayerGroupAll(), false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1490
UISetWorldVisible(PlayerGroupAll(), false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:643
libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
if ((libVoiC_gf_PC_LocationCutsceneFilter(libVoiC_gf_CurrentLocation()) != null) && (libVCST_gf_PS_CampaignCompleted() == false)) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:2286
// Implementation
UISetWorldVisible(PlayerGroupAll(), false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:2287
UISetWorldVisible(PlayerGroupAll(), false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCST.galaxy:565
libNCST_gf_NS_ClickableDataUpdate();
libNtve_gf_SetCinematicTransitionStyle(libNtve_ge_CinematicTransitionStyle_Story);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
libNCST_gf_NS_ApplyStorymodeEnvironment();
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:2824
TimerStart(gv_anniversaryAchievementMissionTimer, 300.0, false, c_timeGame);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova01_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
TriggerExecute(gt_StartAI, true, false);
TriggerExecute(gt_ResearchBayDefenders, true, false);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova02.sc2map/MapScript.galaxy:5760
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(428), 0.0, -1, 10, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1180), 10.0, -1, 10, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova02_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:9973
libNtve_gf_StoryMode(PlayerGroupAll(), true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Intro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10456
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(643), 12.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Infiltrate", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main_B", c_soundtrackCueAny, c_soundtrackIndexAny);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted = false;
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6526
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack3, c_soundtrackCueAny, c_soundtrackIndexAny);
gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(79), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6660
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny);
gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(78), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6722
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Outdoor);
SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack2, c_soundtrackCueAny, c_soundtrackIndexAny);
CinematicFade(true, 0.75, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:2824
TimerStart(gv_anniversaryAchievementMissionTimer, 300.0, false, c_timeGame);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova01_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
TriggerExecute(gt_StartAI, true, false);
TriggerExecute(gt_ResearchBayDefenders, true, false);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova02.sc2map — MapScript.galaxy:5760
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(428), 0.0, -1, 10, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1180), 10.0, -1, 10, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova02_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:9973
libNtve_gf_StoryMode(PlayerGroupAll(), true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Intro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryAmbience, true, true);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:10456
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(643), 12.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Infiltrate", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "nDLC_Music_Nova03_Main_B", c_soundtrackCueAny, c_soundtrackIndexAny);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_cinematicCompleted = false;
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6526
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack3, c_soundtrackCueAny, c_soundtrackIndexAny);
gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(79), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6660
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack4, c_soundtrackCueAny, c_soundtrackIndexAny);
gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, RegionFromId(78), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
UnitGroupSelect(UnitGroupSelected(gv_pLAYER_01_USER), gv_pLAYER_01_USER, false);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6722
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Outdoor);
SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack2, c_soundtrackCueAny, c_soundtrackIndexAny);
CinematicFade(true, 0.75, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7639
auto512CE2B9_val = PlayerRace(lv_indexPlayer);
if (auto512CE2B9_val == "Terr") {
SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_TerrHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else if (auto512CE2B9_val == "Prot") {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7642
}
else if (auto512CE2B9_val == "Prot") {
SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_ProtHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else if (auto512CE2B9_val == "Zerg") {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7645
}
else if (auto512CE2B9_val == "Zerg") {
SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_ZergHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7648
}
else {
SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_TerrHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
}
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7891
auto3B5EA457_val = PlayerRace(lv_indexPlayer);
if (auto3B5EA457_val == "Terr") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerrChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else if (auto3B5EA457_val == "Prot") {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7894
}
else if (auto3B5EA457_val == "Prot") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_ProtChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else if (auto3B5EA457_val == "Zerg") {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7897
}
else if (auto3B5EA457_val == "Zerg") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_ZergChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7900
}
else {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerrChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
}
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:8221
autoDC620749_val = PlayerRace(lv_indexPlayer);
if (autoDC620749_val == "Terr") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerranRedEnvelope", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else if (autoDC620749_val == "Prot") {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:8224
}
else if (autoDC620749_val == "Prot") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_ProtossRedEnvelope", c_soundtrackCueAny, c_soundtrackIndexAny);
}
else if (autoDC620749_val == "Zerg") {
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:6935
UISetWorldVisible(PlayerGroupAll(), false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:6936
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeVictoryPanel, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:9764
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);