# Play Soundtrack
Grammar — Play category soundtrackID|Soundtrack (index) for players (with cue cue) and makeDefault make default
Flags —Native
|Action
Plays a soundtrack for the specified player group. If the Make Default parameter is set to Do, then the default soundtrack will be set to this soundtrack. If this soundtrack is not continuous, it will repeat from the beginning when it ends, after the delay time.
# Arguments
playergroup
— Playersint
<preset::SoundtrackCategory> — Categorystring
<gamelink::Soundtrack> — Soundtrack IDint
— Cueint
— Indexbool
<preset::Do_Do_Not_Option> — Make Default
Returns — void
native void SoundtrackPlay(
playergroup players,
int category,
string soundtrack,
int cue,
int index,
bool makeDefault,
);
# Related
Category: Sound / Soundtracks
- Play Soundtrack —
void
— SoundtrackPlay - Pause Soundtrack —
void
— SoundtrackPause - Stop Soundtrack (Current) —
void
— SoundtrackStopCurrent - Stop Soundtrack (Current & Queued) —
void
— SoundtrackStop - Wait For Soundtrack —
void
— SoundtrackWait - Set Default Soundtrack —
void
— SoundtrackDefault - Enable/Disable Soundtrack Continuous —
void
— SoundtrackSetContinuous - Set Soundtrack Delay —
void
— SoundtrackSetDelay - Enable/Disable Soundtrack Shuffle —
void
— SoundtrackSetShuffle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:594
gv_levelCleared = false;
gv_debug_BossCheatEnabled = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicGameLoop", c_soundtrackCueAny, c_soundtrackIndexAny, true);
gf_ResetScoreTracking();
gf_StartBGMove();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3198
// Implementation
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossFightIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_CreateDialogInGrid(40.0, 10.0, c_anchorCenter, 0.0, -2.5, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3208
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
Wait(3.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossFightLoop", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(4.0, c_timeGame);
DialogControlFadeTransparency(lv_text, PlayerGroupAll(), lv_dur, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4092
gf_CreateViking();
TriggerExecute(gt_InitializePresetSawTargets, true, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicLevelStartIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_FighterEnableDisableControl(false);
TriggerExecute(gt_IntroCinematic, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4753
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossKilled", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_MakeUnitInvulnerable(gv_viking, true);
TriggerStop(gt_Level1BossCarrierBehavior);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5264
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossKilled", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_MakeUnitInvulnerable(gv_viking, true);
TriggerStop(gt_Level2BossLeviathanBehavior);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5746
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossKilled", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_MakeUnitInvulnerable(gv_viking, true);
TriggerStop(gt_TerraTronSawSpawned);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8868
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicVictory", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:895
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_FirebatDropshipAction, true, false);
PlayerPauseAllCooldowns(gv_p1_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2288
Wait(3.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerEnable(gt_PingConvoy, true);
TriggerExecute(gt_PingConvoy, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4116
GameSetLighting("AgriaNight", 60.0);
Wait(30.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson01Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6336
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_ColonyShipBlastoff(UnitFromId(693));
libNtve_gf_MakeUnitInvulnerable(UnitFromId(693), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1486
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackWait("THanson02MusicEventB");
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1488
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackWait("THanson02MusicEventB");
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Meinhoff", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1489
SoundtrackWait("THanson02MusicEventB");
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Meinhoff", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1509
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackWait("THanson02MusicEventA");
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1511
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackWait("THanson02MusicEventA");
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson02Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1512
SoundtrackWait("THanson02MusicEventA");
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Hanson02Night", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2616
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(930), UnitLastCreatedGroup(), true);
libNtve_gf_RescueUnit2(lv_introHellionGroup, gv_pLAYER_01_USER, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicSwann", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(3.0, c_timeGame);
if ((UnitGroupCount(UnitGroup(null, c_playerAny, RegionFromId(41), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5402
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THanson02Hanson00067", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Hanson00067", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1122
ObjectiveSetName(gv_primaryObjectiveDestroyProtossNexus, (StringExternal("Param/Value/7CA551C6") + IntToText(gv_nexusDestroyed) + StringExternal("Param/Value/079AD687")));
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
if ((gv_nexusDestroyed == 3)) {
TriggerExecute(gt_ObjectiveDestroyNexusComplete, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1157
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_TransmissionPurifierArrivedQ, true, false);
TriggerExecute(gt_NewEnemyPurifierTipQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5036
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THanson03AHorner00003", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03AHorner00003", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6661
TriggerExecute(gt_VictoryScene, true, false);
SoundPlayAtPoint(SoundLink("Emitter_CrowdSmallCheeringHanson3a", -1), PlayerGroupAll(), RegionGetCenter(RegionFromId(21)), 0.5, 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3516
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
// Transmission - SoundLink("THanson03BHorner00002", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4540
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_introCinematicCompleted = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(37), (SoundLengthSync(SoundLink("THanson03BAdjutant00018", 0)) + 0.0), -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:807
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3587
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00041", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00041", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3597
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00038", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00038", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3607
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00039", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00039", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3617
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00040", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00040", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3627
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00017", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00017", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3638
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00009", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00009", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3648
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00018", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00018", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5927
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CameraSetValue(gv_pLAYER_01_USER, c_cameraValueDistance, 24.0, SoundLengthSync(SoundLink("THorner01Horner00012", -1)), -1, 10);
// Transmission - SoundLink("THorner01Horner00012", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:939
PlayerPauseAllCooldowns(gv_p01_USER, false);
PlayerPauseAllCharges(gv_p01_USER, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_JunkersStart, true, false);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5487
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1567), 15.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
// Transmission - SoundLink("THorner02Raynor00011", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5757
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:533
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1213
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
TriggerEnable(gt_AchievementOdinHealthBelow30Hard, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3474
// Transmission - SoundLink("THorner03Horner00036", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner03Horner00036", 0), c_transmissionDurationAdd, 0.0, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicSwann", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner03Swann00055", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner03Swann00055", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5522
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_midCinematicCompleted = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1029), 12.0, -1, 10, true);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5864
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2809
TriggerEnable(TriggerGetCurrent(), false);
Wait(25.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicSwann", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p07_HORNERBASE, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", c_unitCreateIgnorePlacement, gv_p07_HORNERBASE, PointFromId(1412));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5409
SoundPlay(SoundLink("IncomingTransmission", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("IncomingTransmission", 0)), c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner04Arcturus00038", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner04Arcturus00038", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6348
TriggerExecute(gt_HornerBuildsPlayerBase, true, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_introCinematicCompleted = false;
CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6618
libNtve_gf_ShowHideUnit(UnitFromId(808), true);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_midCinematicCompleted = false;
if ((gv_odinDead == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7127
libNtve_gf_CreateUnitsAtPoint2(1, "Medic", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1039));
libNtve_gf_CreateUnitsAtPoint2(1, "Medic", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1657));
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2951
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_computer01Active = true;
gv_terminalInUse = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3865
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_computer02Active = true;
gv_terminalInUse = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4689
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_computer04Active = true;
gv_terminalInUse = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5130
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_computer05Active = true;
gv_terminalInUse = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5485
Wait(2.0, c_timeGame);
CameraPan(gv_p01_USER, PointWithOffset(PointFromId(240), 0.0, 0.0), 1.5, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventE", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5625
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_computer06Active = true;
gv_terminalInUse = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11299
UnitGroupAdd(gv_introDropshipCargoGroup, gv_raynor);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_introCinematicCompleted = false;
UnitIssueOrder(gv_introDropship, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(163)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11636
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_midCinematicCompletedLab01 = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
// Transmission - SoundLink("THorner05SRaynor00007", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12013
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_midCinematicCompletedLab02 = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
ActorSend(ActorFromDoodad(DoodadFromId(169)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12223
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(175), 14.0, -1, 10, true);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventD", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_midCinematicCompletedLab03 = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:575
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1771
TransmissionWait(TransmissionLastSent(), 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5582
// Transmission - SoundLink("TRaynor01Raynor00043", 0)
libCamp_gf_SendTransmissionCampaign(gv_raynor, SoundLink("TRaynor01Raynor00043", 0), c_transmissionDurationAdd, 0.0, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_AttachActorToUnit(UnitFromId(1617), "TalkIcon", "Ref_Origin");
// Transmission - SoundLink("TRaynor01DominionMarine100020", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5822
SoundPlay(SoundLink("Emitter_CrowdSmallCheering", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(1.0, c_timeReal);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(138), 13.0, -1, 10, true);
TriggerExecute(gt_VictoryRandomCheer, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:610
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4922
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, true);
auto5CDEE1E7_g = lv_craneMarines;
auto5CDEE1E7_u = UnitGroupCount(auto5CDEE1E7_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:881
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain2", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CreepSetSpeed(c_creepSpeedGrowth, 1000.0);
TriggerExecute(gt_StrandedRebelMarinesTiming, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:999
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
autoE5881838_g = gv_bullhornLightsGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1447
TriggerEnable(TriggerGetCurrent(), false);
GameSetLighting("MarSaraCampaignDay", 60.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(30.0, c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3505
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TRaynor03Tychus00013", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerQueueExit();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5194
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER07_HYPERION, gv_pLAYER02_ZERG, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17788
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "EasterEggMusic_TerranUpTheNight", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundtrackWait("EasterEggMusic_TerranUpTheNight");
gv_terranUpTheNightPlaying = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:28655
lv__Room = ge_RoomID_RoomMarSara;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor01MusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_BriefingScreen04, ge_ActorID_ActorRaynor, ge_ActorID_ActorNone, ge_ActorID_ActorNone, true, true, false, true);
lv_portaitRight = gf_BriefingCreatePortrait("AdjutantPortrait", "CameraPortrait02", ge_BriefingScreen_Right, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:28790
lv__Room = ge_RoomID_RoomMarSara;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor02MusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_ScreenMedium, ge_ActorID_ActorRaynor, ge_ActorID_ActorTychus, ge_ActorID_ActorNone, true, true, false, false);
gf_BriefingPlayVideo("BriefingTRaynor02_00", lv__Room, ge_BriefingScreen_Center, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:28930
lv__Room = ge_RoomID_RoomMarSara;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_twoshots04, ge_ActorID_ActorRaynor, ge_ActorID_ActorTychus, ge_ActorID_ActorNone, true, true, false, false);
lv_portaitRight = gf_BriefingCreatePortrait("AdjutantPortrait", "Default", ge_BriefingScreen_Right, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29100
lv__Room = ge_RoomID_RoomBridge;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_ScreenFar, ge_ActorID_ActorRaynor, ge_ActorID_ActorTychus, ge_ActorID_ActorNone, true, true, false, false);
lv_portaitMiddle = gf_BriefingCreatePortrait(libCamp_gf_ContactPortraitModel(libCamp_ge_ContactID_ContactHanson), "CameraPortrait02", ge_BriefingScreen_Center, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29250
gf_DisplayTimestampFromDataConvoCore("Timestamps|Hanson02_Briefing");
gf_BriefingPlayVideo("BriefingTHanson02_00", lv__Room, ge_BriefingScreen_Center, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CameraApplyInfo(1, CameraInfoFromId(709), 0.0, -1, 10, true);
UISetWorldVisible(PlayerGroupAll(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29468
lv__Room = ge_RoomID_RoomBridge;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_BriefingScreen04, ge_ActorID_ActorRaynor, ge_ActorID_ActorHanson, ge_ActorID_ActorNone, true, true, false, false);
lv_portaitRight = gf_BriefingCreatePortrait(libCamp_gf_ContactPortraitModel(libCamp_ge_ContactID_ContactSwann), "Default", ge_BriefingScreen_Right, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29478
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), gv_aNIMID_BRIEFING, "Stand", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
Wait(0.5, c_timeReal);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorHanson), false, false, "Talk"), c_invalidPortraitId, SoundLink("THanson03ABriefingHanson00001", 0), 0.0, c_transmissionDurationAdd, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29642
lv__Room = ge_RoomID_RoomBridge;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_ScreenClose, ge_ActorID_ActorRaynor, ge_ActorID_ActorHorner, ge_ActorID_ActorTychus, true, true, false, false);
lv_portaitRight = gf_BriefingCreatePortrait(libCamp_gf_ContactPortraitModel(libCamp_ge_ContactID_ContactSwann), "Default", ge_BriefingScreen_Right, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29807
lv__Room = ge_RoomID_RoomBridge;
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicBriefing", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gf_BriefingPrepare(lv__Room, ge_BriefingCamera_ScreenFar, ge_ActorID_ActorRaynor, ge_ActorID_ActorHorner, ge_ActorID_ActorNone, true, true, false, false);
gf_BriefingPlayVideo("BriefingTHorner01_00", lv__Room, ge_BriefingScreen_Center, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2770
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5216
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
UnitIssueOrder(gv_victoryCoCe, Order(AbilityCommand("CommandCenterTransport", 4)), c_orderQueueReplace);
Wait(3.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1263
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerQueueEnter();
if ((gv_gameOver == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4292
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(76), 0.0, -1, 10, true);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2021), ((SoundLengthSync(SoundLink("TTosh02Raynor00066", -1)) + 2.0) + 0.0), -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupSingle(gv_p1_USER), 0, null, true, true);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:390
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, lp_dest, UnitGroupFilterPlayer(lv_dropGroup, lp_who, 0), false);
Wait(lp_delay, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2098
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_cellBlocksFreed += 1;
gv_bonusCreditsEarned += 25000;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2469
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_cellBlocksFreed += 1;
gv_bonusCreditsEarned += 25000;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5298
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03AMusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2698
UIAlertPoint("Trigger", 1, StringExternal("Param/Value/4E24BC8A"), null, PointFromId(397));
CameraPan(gv_pLAYER01_USER, CameraInfoGetTarget(CameraInfoFromId(430)), 1.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_UnitCreateFacingPoint(1, "SpecialOpsDropship", 0, gv_pLAYER03_DROPSHIPS, PointFromId(398), PointFromId(397));
lv_dropshipA = UnitLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5995
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(588), 0.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6276
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(751), 0.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6498
TriggerQueueEnter();
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1597
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicSwann", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("TTychus01Swann00003", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus01Swann00003", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1845
TriggerEnable(TriggerGetCurrent(), false);
UnitKill(UnitFromId(572));
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TTychus01", "Loading Screen Restart 2"));
TriggerExecute(gt_ObjectiveGettotheArtifactComplete, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:5088
UnitSetPropertyFixed(lv_victoryDropship, c_unitPropHeight, 5.0);
UnitIssueOrder(lv_victoryDropship, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(gv_artifact)), c_orderQueueReplace);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5218
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(400), 0.0, -1, 10, true);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(567), 15.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_midCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5435
VisRevealArea(gv_p1_USER, RegionFromId(13), 0.1, false);
VisRevealArea(gv_p1_USER, RegionFromId(14), 0.1, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
if ((gv_midCinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5797
libNtve_gf_CreateUnitsAtPoint2(1, "SiegeTank", 0, 1, PointFromId(594));
lv_victoryTANK2 = UnitLastCreated();
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupSingle(gv_p1_USER), 0, null, true, true);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:960
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(2.0, c_timeGame);
TriggerExecute(gt_ObjectiveDestroyDataCreateQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2888
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("TTychus03Kerrigan00007", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus03Kerrigan00007", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2928
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus03MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("TTychus03Kerrigan00038", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus03Kerrigan00038", -1), c_transmissionDurationAdd, 0.0, true);