# Stop Soundtrack (Current & Queued)
Grammar — Stop current & queued category soundtrack for players (fade)
Flags —Native
|Action
Stops the current & queued soundtrack for the specified player group.
# Arguments
playergroup
— Playersint
<preset::SoundtrackCategory> — Categorybool
<preset::SoundFadeOption> — Fade
Returns — void
native void SoundtrackStop(
playergroup players,
int category,
bool fade,
);
# Related
Category: Sound / Soundtracks
- Play Soundtrack —
void
— SoundtrackPlay - Pause Soundtrack —
void
— SoundtrackPause - Stop Soundtrack (Current) —
void
— SoundtrackStopCurrent - Stop Soundtrack (Current & Queued) —
void
— SoundtrackStop - Wait For Soundtrack —
void
— SoundtrackWait - Set Default Soundtrack —
void
— SoundtrackDefault - Enable/Disable Soundtrack Continuous —
void
— SoundtrackSetContinuous - Set Soundtrack Delay —
void
— SoundtrackSetDelay - Enable/Disable Soundtrack Shuffle —
void
— SoundtrackSetShuffle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4065
libCamp_gf_LoadCampaignData(32);
TriggerExecute(gt_InitPreload, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
CameraLockInput(gv_p1_USER, true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, c_transitionDurationImmediate);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8900
TriggerStop(gt_EndCinematicDance);
TriggerStop(gt_EndCinematicMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
gv_endCinematicMusic = null;
DialogDestroy(gv_endCineTextDialog);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2801
if ((gv_terranUpTheNightPlaying == true)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12470
gf_HideAllActors(false);
libCamp_gf_ChangeAmbience(null);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
gf_HideFullScreenImage(false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12946
gf_GoToRoom(ge_RoomID_RoomVoid, false);
UISetWorldVisible(PlayerGroupAll(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
libCamp_gf_ChangeAmbience(null);
gf_FadeOutSoundChannelVolumeForMovie(0.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14688
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:36498
TriggerExecute(gt_DebriefingTTychus04_2, true, true);
gf_DebriefingCleanup(ge_RoomID_RoomBridge);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:4065
libCamp_gf_LoadCampaignData(32);
TriggerExecute(gt_InitPreload, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
CameraLockInput(gv_p1_USER, true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, c_transitionDurationImmediate);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8900
TriggerStop(gt_EndCinematicDance);
TriggerStop(gt_EndCinematicMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
gv_endCinematicMusic = null;
DialogDestroy(gv_endCineTextDialog);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2801
if ((gv_terranUpTheNightPlaying == true)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12470
gf_HideAllActors(false);
libCamp_gf_ChangeAmbience(null);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
gf_HideFullScreenImage(false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12946
gf_GoToRoom(ge_RoomID_RoomVoid, false);
UISetWorldVisible(PlayerGroupAll(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
libCamp_gf_ChangeAmbience(null);
gf_FadeOutSoundChannelVolumeForMovie(0.5);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14688
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:36498
TriggerExecute(gt_DebriefingTTychus04_2, true, true);
gf_DebriefingCleanup(ge_RoomID_RoomBridge);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
return true;
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:6011
}
else {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
TriggerDebugOutput(1, (StringExternal("Param/Value/lib_Camp_646D4F41") + StringExternal("Param/Value/lib_Camp_ABE2EC7C")), false);
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10211
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundStopAllTriggerSounds(true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10212
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, null, c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundStopAllTriggerSounds(true);
TransmissionClearAll();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3019
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:4882
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:4294
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1569
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_EvoRoach2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3515
CameraSetValue(gv_pLAYER_01_USER, c_cameraValuePitch, (CameraInfoGetValue(CameraInfoDefault(), c_cameraValuePitch) + 0.0), 2.0, -1, 10.0);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 2.0);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
CinematicFade(false, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2861
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:3733
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:3289
CameraSetValue(gv_pLAYER_01_USER, c_cameraValuePitch, CameraInfoGetValue(CameraInfoDefault(), c_cameraValuePitch), 2.0, -1, 10.0);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
CinematicFade(false, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_Victory, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5325
TriggerStop(gt_IntroZagaraEggCapture);
if ((gv_introCinematicCompleted == false) && (gv_introMusicFinished == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5679
if ((gv_midCinematicCompleted == false) && (gv_midMusicFinished == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:5263
if ((gv_cinematicCompleted == false) && (gv_midMusicFinished == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6104
if ((gv_introCinematicCompleted == false) && (gv_midMusicFinished == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZChar03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6746
if ((gv_victoryCinematicCompleted == true)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_fadeDuration = 2.0;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6750
}
else {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_fadeDuration = 0.5;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7199
if ((gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7559
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZExpedition01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:5203
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(153)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
if ((gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8794
if ((gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9162
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZExpedition03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6799
if ((gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:7258
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5516
CameraShakeStop(gv_pLAYER_01_USER);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4815
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
TriggerStop(gt_IntroMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5295
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZHybrid03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5462
SoundStop(gv_introExplosionSound, true);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6019
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6294
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_SilenceShort", c_soundtrackCueAny, c_soundtrackIndexAny, true);
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:6508
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal01VictoryMusic", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5700
SoundStop(gv_introMutaliskMeatSound, true);
if ((gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6087
if ((gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:7376
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5227
if ((gv_introMusicCompleted == false)) {
TriggerStop(gt_IntroMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5298
if ((gv_introMusicCompleted == false)) {
TriggerStop(gt_IntroMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5579
if ((gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZKorhal03MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5957
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7521
SoundPlay(SoundLink("Eradicator_Activated", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerQueueEnter();
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEradicatorFight", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7837
TriggerEnable(TriggerGetCurrent(), false);
TriggerExecute(gt_ZerglingRescueObjectiveTransmissionQ, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEventSentryBotsKilled", c_soundtrackCueAny, c_soundtrackIndexAny, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:8003
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_savedZerglingCount += 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:8144
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_savedZerglingCount += 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:8291
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_savedZerglingCount += 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10173
if ((gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10603
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEscapeFromLab", c_soundtrackCueAny, c_soundtrackIndexAny, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10701
UIAlertClear(gv_pLAYER_01_USER);
TriggerExecute(gt_StartAI, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicEscapeFromLab", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:10952
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(766), 0.0, -1, 10.0, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryDeath, 80.0, 0.1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:1304
libLbty_gf_AutoRevealRegion(RegionFromId(14), RegionFromId(28), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(1), RegionFromId(1), gv_pLAYER_01_USER);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Lab02Level01", c_soundtrackCueAny, c_soundtrackIndexAny, true);
UnitSetInfoText(UnitFromId(40), StringExternal("Param/Value/A4CE4625"), StringExternal("Param/Value/FF783F03"), StringToText(""));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:1797
TriggerEnable(gt_DEBUGStartS02, false);
UIAlertClear(gv_pLAYER_01_USER);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Lab02Level02", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundPlayAtPoint(SoundLink("Umojan_Lab02Tram_Idle", -1), PlayerGroupAll(), PointFromId(87), 0.0, 100.0, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6763
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(923), 0.0, -1, 10, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Lab02Level02", c_soundtrackCueAny, c_soundtrackIndexAny, true);
TriggerExecute(gt_RestoreNormalGameplayUI, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:7703
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Lab02Train_Desert", c_soundtrackCueAny, c_soundtrackIndexAny, true);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(126));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12155
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Avernus", c_soundtrackCueAny, c_soundtrackIndexAny, true);
FogSetColor(Color(86.67, 78.04, 65.10));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8428
libSwaC_gf_SendTransmissionCampaign(gv_kerrigan, "zBriefing_Lab03|Line00035", c_transmissionDurationAdd, 0.0, true, libSwaC_ge_CampaignTransmissionPortraitOptioins_DontShowPortrait, libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_CinematicOutofTransmission);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
gv_cameraAmbienceFinished = true;
CinematicOverlay(false, 2.0, "Assets\\Textures\\securitycam1.dds", 0.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8567
if ((gv_introCinematicCompleted == false) && (gv_introMusicFinished == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8571
if ((gv_cameraAmbienceFinished == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6300
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
if ((gv_cinematicCompleted == false) && (gv_introMusicStarted == true) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6724
libNtve_gf_KillModel(gv_midActor);
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7762
libSwaC_gf_HaltTimestamp();
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:8544
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZSpace02MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorylab.sc2map/MapScript.galaxy:105
Wait(1.5, c_timeReal);
lib281DEC45_gf_PlayScriptedConversation("zDebrief_Lab01", c_conversationSkipSimple, 0x00000001 | 0x00000004, null);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZLab02MusicBackInTheSaddle", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libSwaC_gf_CinematicFade(false, 0.0, Color(0.00, 0.00, 0.00), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7045
if ((gv_introCinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7428
if ((gv_introCinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus01MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5323
TriggerStop(gt_IntroKerriganDropPod);
if ((gv_cinematicCompleted == false) && (gv_introMusicCompleted == false)) {
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5955
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
TriggerStop(gt_MidMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus02MusicAlt1", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:6059
if ((lv_musicPlaying == false)) {
lv_musicPlaying = true;
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicPreBoss", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:6067
if ((lv_musicPlaying == true)) {
lv_musicPlaying = false;
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9995
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_soundtrack = "ZZerus03MusicEvent03_YagdraDefeated";
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10023
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_soundtrack = "ZZerus03_MusicCutscene06_KraithDefeated";
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10051
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_soundtrack = "ZZerus03_MusicCutscene09_SlivanDefeated";
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10079
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_soundtrack = "ZZerus03MusicEvent12_ZurvanDefeated";
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10365
if ((gv_introMusicCompleted == false)) {
TriggerStop(gt_IntroMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10804
if ((gv_yagdraMusicCompleted == false)) {
TriggerStop(gt_YagdraMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicBoss", c_soundtrackCueAny, c_soundtrackIndexAny, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10883
if ((gv_yagdraMusicCompleted == false)) {
TriggerStop(gt_YagdraMusic);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZZerus03MusicBoss", c_soundtrackCueAny, c_soundtrackIndexAny, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10962
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
lv_soundtrack = "ZZerus03MusicCutscene01_Yagdra";
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, lv_soundtrack, c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6290
PlayerSetAlliance(gv_pLAYER_07_TALIS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_ErisEscape", c_soundtrackCueAny, c_soundtrackIndexAny, true);
auto6541A5E9_g = gv_s3FinalStretchEnemyGroupCombined;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:8990
libNtve_gf_ReplaceUnit(UnitFromId(1020), "XelNaga_Caverns_Floating_BridgeH8", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative);
CameraShakeStop(gv_pLAYER_01_USER);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundStop(gv_voidCatalystLoop, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9232
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(905), 0.0, -1, 10.0, true);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, true);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_SummonAmon", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9244
gv_midAmonSoundtrackCompleted = true;
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
GameSetLighting("XelNaga_Caverns", 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9412
if ((gv_midAmonSoundtrackCompleted == false)) {
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, gv_mapMusicTrack, c_soundtrackCueAny, c_soundtrackIndexAny, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9671
SoundPlay(SoundLink("VoidCatalystLoop", 0), PlayerGroupAll(), 100.0, 0.0);
gv_voidCatalystLoop = SoundLastPlayed();
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_SummonAmon", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(100.00, 100.00, 100.00), 0.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:9845
CameraShakeStop(gv_pLAYER_01_USER);
TriggerExecute(gt_MidChangeGasOpacity, true, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "VP03_Music_CentralChamberBattle", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundStop(gv_voidCatalystLoop, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:3019
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:4882
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:4294
}
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZEvoMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:1569
TriggerEnable(TriggerGetCurrent(), false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_EvoRoach2", c_soundtrackCueAny, c_soundtrackIndexAny, true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:3515
CameraSetValue(gv_pLAYER_01_USER, c_cameraValuePitch, (CameraInfoGetValue(CameraInfoDefault(), c_cameraValuePitch) + 0.0), 2.0, -1, 10.0);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 2.0);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
CinematicFade(false, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);