# Pause/Unpause All Cooldowns For Player

Grammarpause all cooldowns for player inPlayer
FlagsNative | Action

Pauses or unpauses all cooldowns for the specified player.

# Arguments

Returns — void

native void PlayerPauseAllCooldowns(
	int inPlayer,
	bool inPause,
);

Category: Player / Charges And Cooldowns

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L897
PlayerPauseAllCooldowns(gv_p1_USER, true)
// L1691
PlayerPauseAllCooldowns(gv_p1_USER, false)
// L1250
PlayerPauseAllCooldowns(gv_p01_USER, false)
// L4686
PlayerPauseAllCooldowns(gv_p01_USER, true)
// L905
PlayerPauseAllCooldowns(gv_p01_USER, true)
// L937
PlayerPauseAllCooldowns(gv_p01_USER, false)
// L763
PlayerPauseAllCooldowns(gv_p01_USER, true)
// L1221
PlayerPauseAllCooldowns(gv_p01_USER, false)
// L714
PlayerPauseAllCooldowns(gv_pLAYER01_USER, true)
// L746
PlayerPauseAllCooldowns(gv_pLAYER01_USER, false)
// L854
PlayerPauseAllCooldowns(gv_pLAYER_01_USER, true)
// L881
PlayerPauseAllCooldowns(gv_pLAYER_01_USER, false)
// L897
PlayerPauseAllCooldowns(gv_p1_USER, true)
// L1691
PlayerPauseAllCooldowns(gv_p1_USER, false)
// L1250
PlayerPauseAllCooldowns(gv_p01_USER, false)
// L4686
PlayerPauseAllCooldowns(gv_p01_USER, true)
// L905
PlayerPauseAllCooldowns(gv_p01_USER, true)
// L937
PlayerPauseAllCooldowns(gv_p01_USER, false)
// L763
PlayerPauseAllCooldowns(gv_p01_USER, true)
// L1221
PlayerPauseAllCooldowns(gv_p01_USER, false)
// L714
PlayerPauseAllCooldowns(gv_pLAYER01_USER, true)
// L746
PlayerPauseAllCooldowns(gv_pLAYER01_USER, false)
// L854
PlayerPauseAllCooldowns(gv_pLAYER_01_USER, true)
// L881
PlayerPauseAllCooldowns(gv_pLAYER_01_USER, false)
// L5900
PlayerPauseAllCooldowns(gv_pLAYER_01_USER, false)
// L5900
PlayerPauseAllCooldowns(gv_pLAYER_01_USER, false)

# mods/core.sc2mod

NativeLib.galaxy

// L2056
PlayerPauseAllCooldowns(lv_pickedPlayer, true)
// L2112
PlayerPauseAllCooldowns(lv_pickedPlayer, false)
// L1746
PlayerPauseAllCooldowns(lv_pickedPlayer, true)
// L1802
PlayerPauseAllCooldowns(lv_pickedPlayer, false)

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L13818
PlayerPauseAllCooldowns(lv_vikingsPlayer, true)
// L13833
PlayerPauseAllCooldowns(lv_vikingsPlayer, true)
// L13866
PlayerPauseAllCooldowns(lv_vikingsPlayer, false)

# mods/heroesdata.stormmod

GameLib.galaxy

// L14608
PlayerPauseAllCooldowns(lv_timeStopVictimPlayer, true)
// L14656
PlayerPauseAllCooldowns(lv_timeStopVictimPlayer, false)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L794
PlayerPauseAllCooldowns(lv_pickedPlayer, true)