# Pause/Unpause All Charges For Player

Grammarpause all charges for player inPlayer
FlagsNative | Action

Pauses or unpauses regen for all charges for the specified player.

# Arguments

Returns — void

native void PlayerPauseAllCharges(
	int inPlayer,
	bool inPause,
);

Category: Player / Charges And Cooldowns

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L898
PlayerPauseAllCharges(gv_p1_USER, true)
// L1692
PlayerPauseAllCharges(gv_p1_USER, false)
// L1249
PlayerPauseAllCharges(gv_p01_USER, false)
// L4685
PlayerPauseAllCharges(gv_p01_USER, true)
// L906
PlayerPauseAllCharges(gv_p01_USER, true)
// L938
PlayerPauseAllCharges(gv_p01_USER, false)
// L764
PlayerPauseAllCharges(gv_p01_USER, true)
// L1222
PlayerPauseAllCharges(gv_p01_USER, false)
// L715
PlayerPauseAllCharges(gv_pLAYER01_USER, true)
// L747
PlayerPauseAllCharges(gv_pLAYER01_USER, false)
// L855
PlayerPauseAllCharges(gv_pLAYER_01_USER, true)
// L882
PlayerPauseAllCharges(gv_pLAYER_01_USER, false)
// L898
PlayerPauseAllCharges(gv_p1_USER, true)
// L1692
PlayerPauseAllCharges(gv_p1_USER, false)
// L1249
PlayerPauseAllCharges(gv_p01_USER, false)
// L4685
PlayerPauseAllCharges(gv_p01_USER, true)
// L906
PlayerPauseAllCharges(gv_p01_USER, true)
// L938
PlayerPauseAllCharges(gv_p01_USER, false)
// L764
PlayerPauseAllCharges(gv_p01_USER, true)
// L1222
PlayerPauseAllCharges(gv_p01_USER, false)
// L715
PlayerPauseAllCharges(gv_pLAYER01_USER, true)
// L747
PlayerPauseAllCharges(gv_pLAYER01_USER, false)
// L855
PlayerPauseAllCharges(gv_pLAYER_01_USER, true)
// L882
PlayerPauseAllCharges(gv_pLAYER_01_USER, false)

# mods/core.sc2mod

NativeLib.galaxy

// L2055
PlayerPauseAllCharges(lv_pickedPlayer, true)
// L2111
PlayerPauseAllCharges(lv_pickedPlayer, false)
// L1745
PlayerPauseAllCharges(lv_pickedPlayer, true)
// L1801
PlayerPauseAllCharges(lv_pickedPlayer, false)

# mods/heroesdata.stormmod

GameLib.galaxy

// L14609
PlayerPauseAllCharges(lv_timeStopVictimPlayer, true)
// L14657
PlayerPauseAllCharges(lv_timeStopVictimPlayer, false)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L793
PlayerPauseAllCharges(lv_pickedPlayer, true)