# Player Charge Used
Grammar — Charges used of charge inCharge for player inPlayer
Flags —Native
|Function
Returns the number of charges used for the specified player charge link.
# Arguments
int
— Playerstring
— Charge
Returns — fixed
native fixed PlayerGetChargeUsed(
int inPlayer,
string inCharge,
);
# Related
Category: Player / Charges And Cooldowns
- [F] —
void
— Add Charge Remaining Regen Time For Player — ( PlayerAddChargeRegenRemaining ) - [F] —
void
— Add Charge Full Regen Time For Player — ( PlayerAddChargeRegenFull ) - [F] —
void
— Add Charge Used For Player — ( PlayerAddChargeUsed ) - [F] —
void
— Remove Charge Used For Player — ( libNtve_gf_PlayerRemoveChargeUsed ) - [F] —
fixed
— Charge Regen Remaining For Player — ( PlayerGetChargeRegen ) - [F] —
fixed
— Charge Regen Full For Player — ( PlayerGetChargeRegenFull ) - [F] —
fixed
— Player Charge Used — ( PlayerGetChargeUsed ) - [F] —
void
— Pause/Unpause All Charges For Player — ( PlayerPauseAllCharges ) - [F] —
void
— Add Cooldown For Player — ( PlayerAddCooldown ) - [F] —
void
— Remove Cooldown For Player — ( libNtve_gf_PlayerRemoveCooldown ) - [F] —
fixed
— Player Cooldown — ( PlayerGetCooldown ) - [F] —
void
— Pause/Unpause All Cooldowns For Player — ( PlayerPauseAllCooldowns )
# Examples
# mods/core.sc2mod
// L3859
PlayerGetChargeUsed(lp_inPlayer, lp_inCharge)
// L3213
PlayerGetChargeUsed(lp_inPlayer, lp_inCharge)
# mods/heroesdata.stormmod
// L6867
PlayerGetChargeUsed(lp_player, lv_chargeLink)
# mods/heromods/dva.stormmod
// L199
PlayerGetChargeUsed(lp_player, "Abil/DVaMechSelfDestruct")
// L339
PlayerGetChargeUsed(lp_player, "Abil/DVaMechSelfDestruct")
// L747
PlayerGetChargeUsed(lv_abathurPlayer, "Abil/DVaMechSelfDestruct")
// L1018
PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")
// L1051
PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")
// L1095
PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")
// L1143
PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")
// L1217
PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")
# mods/starcoop/starcoop.sc2mod
// L5683
PlayerGetChargeUsed(lp_player, lp_cooldownName)
// L10293
PlayerGetChargeUsed(lp_stetmannPlayer, lv_abilchargename)
// L10297
PlayerGetChargeUsed(lp_stetmannPlayer, lv_abilchargename)
// L10307
PlayerGetChargeUsed(lp_stetmannPlayer, lv_abilchargename)
// L17092
PlayerGetChargeUsed(lv_player, "Abil/DehakaNydusDestroyerTopBar")
// L20165
PlayerGetChargeUsed(lv_player, "HHStarportTrainWraith")
// L20170
PlayerGetChargeUsed(lv_player, "HHStarportTrainViking")
// L20175
PlayerGetChargeUsed(lv_player, "HHStarportTrainBattlecruiser")
// L20180
PlayerGetChargeUsed(lv_player, "HHStarportTrainRaven")
// L23908
PlayerGetChargeUsed(libCOMI_gf_EventStetmannPowerTowerPlayer(), lv_powertowerabilstring)
# mods/starcoop/starcoop.sc2mod
// L4566
PlayerGetChargeUsed(lp_player, "Abil/DeployPowerTowerStetmann")
// L9521
PlayerGetChargeUsed(lv_stetmann, "Abil/DeployPowerTowerStetmann")
// L9559
PlayerGetChargeUsed(lv_stetmann, "Abil/DeployPowerTowerStetmann")