# Player Charge Used

Grammar — Charges used of charge inCharge for player inPlayer
FlagsNative | Function

Returns the number of charges used for the specified player charge link.

# Arguments

  • int — Player
  • string — Charge

Returns — fixed

native fixed PlayerGetChargeUsed(
	int inPlayer,
	string inCharge,
);

Category: Player / Charges And Cooldowns

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:3859

    // Automatic Variable Declarations
    // Implementation
    PlayerAddChargeUsed(lp_inPlayer, lp_inCharge, (-1.0 * PlayerGetChargeUsed(lp_inPlayer, lp_inCharge)));
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:3213

    // Automatic Variable Declarations
    // Implementation
    PlayerAddChargeUsed(lp_inPlayer, lp_inCharge, (-1.0 * PlayerGetChargeUsed(lp_inPlayer, lp_inCharge)));
}

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/UILib.galaxy:6867

        if ((lv_chargesMax > 0)) {
            lv_chargeLink = CatalogFieldValueGet(c_gameCatalogAbil, lp_ability, "Cost.Charge.Link", lp_player);
            lv_chargesUsed = PlayerGetChargeUsed(lp_player, lv_chargeLink);
            if ((lv_chargesUsed >= IntToFixed(lv_chargesMax))) {
                lv_cooldownTime = PlayerGetChargeRegen(lp_player, lv_chargeLink);

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:199

    libGame_gv_players[lp_player].lv_heroUnit = lv_dVaPilotUnit;
    libAIAI_gv_aIHeroes[lp_player].lv_currentHeroUnit = lv_dVaMechUnit;
    PlayerAddChargeUsed(lp_player, "Abil/DVaMechSelfDestruct", (CatalogFieldValueGetAsFixed(c_gameCatalogAbil, "DVaMechSelfDestruct", "Cost.Charge.CountMax", lp_player) - PlayerGetChargeUsed(lp_player, "Abil/DVaMechSelfDestruct")));
    UnitGroupClear(libGame_gv_players[lp_player].lv_heroUnitGroup);
    UnitGroupAdd(libGame_gv_players[lp_player].lv_heroUnitGroup, lv_dVaMechUnit);

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:339

    libGame_gf_CameraUpdateCameraForPlayer(lp_player);
    UnitSetPropertyFixed(lv_dVaMechUnit, c_unitPropLifePercent, lp_respawnedMechHealthPercentage);
    UnitSetPropertyFixed(lv_dVaMechUnit, c_unitPropEnergy, (UnitGetPropertyFixed(lv_dVaMechUnit, c_unitPropEnergyMax, c_unitPropCurrent) - PlayerGetChargeUsed(lp_player, "Abil/DVaMechSelfDestruct")));
    libUIUI_gf_UIHeroConsoleShowHideUnitStatusFrameForPlayer(true, lp_player);
    libNtve_gf_MakeUnitUncommandable(lv_dVaMechUnit, false);

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:747

    }

    PlayerAddChargeUsed(lv_abathurPlayer, "Abil/DVaMechSelfDestruct", (lv_selfDestructChargeMax - PlayerGetChargeUsed(lv_abathurPlayer, "Abil/DVaMechSelfDestruct")));
    return true;
}

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:1018

        }

        if (!((PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct") > 0.0))) {
            return false;
        }

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:1051

        lv_damageTakenPercent -= libHDVA_gv_dVASelfDestructHealthpercentageneededtogenerate1charge;
    }
    UnitSetPropertyFixed(lv_dVaMechUnit, c_unitPropEnergy, (UnitGetPropertyFixed(lv_dVaMechUnit, c_unitPropEnergyMax, c_unitPropCurrent) - PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")));
    libHDVA_gv_dVaDefensiveChargeRemainder[lv_dVaPlayer] = lv_damageTakenPercent;
    return true;

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:1095

        UnitBehaviorRemove(lv_dVaPilotUnit, "Mounted", 1);
        libNtve_gf_MakeUnitUncommandable(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], true);
        UnitSetPropertyFixed(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], c_unitPropEnergy, (UnitGetPropertyFixed(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], c_unitPropEnergyMax, c_unitPropCurrent) - PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")));
        UnitCreateEffectUnit(lv_dVaPilotUnit, "DVaMechCallMechApplyStun", libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer]);
        UnitBehaviorAdd(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], "CapturePointAllowed", libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], 1);

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:1143

    UnitGroupAdd(libGame_gv_players[lv_dVaPlayer].lv_heroUnitGroup, lv_dVaPilotUnit);
    UnitBehaviorRemove(lv_dVaPilotUnit, "Mounted", 1);
    UnitSetPropertyFixed(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], c_unitPropEnergy, (UnitGetPropertyFixed(lv_dVaMechUnit, c_unitPropEnergyMax, c_unitPropCurrent) - PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")));
    return true;
}

mods/heromods/dva.stormmodbase.stormdata/LibHDVA.galaxy:1217

    libUIUI_gf_UIHeroConsoleSetUpForPlayer(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], lv_dVaPlayer);
    libUIUI_gf_HeroConsoleUnitStatusBarsSetUnitForBars(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], lv_dVaPlayer);
    UnitSetPropertyFixed(lv_dVaMechUnit, c_unitPropEnergy, (UnitGetPropertyFixed(libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], c_unitPropEnergyMax, c_unitPropCurrent) - PlayerGetChargeUsed(lv_dVaPlayer, "Abil/DVaMechSelfDestruct")));
    libGame_gf_SendEventHeroUnitSwappedForPlayer(lv_dVaPilotUnit, libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], lv_dVaPlayer);
    libGame_gf_SendEventCheckUnitForAbilityRedirect(lv_dVaPilotUnit, libHDVA_gv_dVaCallMechMechBeingSummoned[lv_dVaPlayer], false, UnitGetPosition(lv_dVaPilotUnit));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:5686

    // Variable Initialization
    lv_currentRegenTime = PlayerGetChargeRegen(lp_player, lp_cooldownName);
    lv_currentChargesUsed = PlayerGetChargeUsed(lp_player, lp_cooldownName);
    lv_intendedChargesUsed = (lp_maxChargeCount - lv_currentChargesUsed - 1.0);
    lv_intendedRegenTime = (lp_maxRegenTime - lv_currentRegenTime);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:10296

    // Implementation
    while (true) {
        while (!((PlayerGetChargeUsed(lp_stetmannPlayer, lv_abilchargename) == 0.0) && (TimerGetRemaining(lv_remindercooldowntimer) <= 0.0))) {
            Wait(lv_pollinginterval, c_timeGame);
        }

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:10300

        }
        Wait(lv_reminderdelay, c_timeReal);
        if ((PlayerGetChargeUsed(lp_stetmannPlayer, lv_abilchargename) == 0.0)) {
            if ((libCOMI_gv_cM_AbilityTransmission_StetelliteReminder_First == true)) {
                DialogControlSetAnimationState(libCOUI_gv_cU_GPPanel[lp_stetmannPlayer], PlayerGroupSingle(lp_stetmannPlayer), "ReminderStetellites", "FirstReminder");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:10310

            libCOMI_gf_CM_CommanderVOSend(lp_stetmannPlayer, SoundLink("StetmannCommander_PowerTowerReminder", -1), PlayerGroupSingle(lp_stetmannPlayer));
            TimerStart(lv_remindercooldowntimer, lv_remindercooldown, false, c_timeReal);
            while (!((PlayerGetChargeUsed(lp_stetmannPlayer, lv_abilchargename) > 0.0))) {
                Wait(lv_pollinginterval, c_timeGame);
            }

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:17095

        PlayerAddCooldown(lv_player, "Abil/DehakaGlevigTopBar", 120.0);
        lv_dehakaNydusDestroyerTopBarCooldown = PlayerGetChargeRegen(lv_player, "Abil/DehakaNydusDestroyerTopBar");
        lv_dehakaNydusDestroyerTopBarCharges = PlayerGetChargeUsed(lv_player, "Abil/DehakaNydusDestroyerTopBar");
        PlayerAddChargeUsed(lv_player, "Abil/DehakaNydusDestroyerTopBar", (3.0 - lv_dehakaNydusDestroyerTopBarCharges));
        PlayerAddChargeRegenRemaining(lv_player, "Abil/DehakaNydusDestroyerTopBar", (libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogAbil, "DehakaNydusDestroyerTopBar", "InfoArray[" + IntToString(0) + "].Charge.TimeStart", lv_player) - lv_dehakaNydusDestroyerTopBarCooldown));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:20168

    UnitBehaviorAddPlayer(lv_starport, "PermanentlyInvulnerable", lv_player, 1);
    libNtve_gf_PlayerRemoveChargeUsed(lv_player, "HHStarportTrainWraith");
    lv_hHStarportTrainWraithCharges = PlayerGetChargeUsed(lv_player, "HHStarportTrainWraith");
    PlayerAddChargeUsed(lv_player, "HHStarportTrainWraith", (5.0 - lv_hHStarportTrainWraithCharges));
    lv_hHStarportTrainWraithCooldown = PlayerGetChargeRegen(lv_player, "HHStarportTrainWraith");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:20173

    PlayerAddChargeRegenRemaining(lv_player, "HHStarportTrainWraith", (libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogAbil, "HHStarportTrainHorner", "InfoArray[" + IntToString(0) + "].Charge.TimeStart", lv_player) - lv_hHStarportTrainWraithCooldown));
    libNtve_gf_PlayerRemoveChargeUsed(lv_player, "HHStarportTrainViking");
    lv_hHStarportTrainVikingCharges = PlayerGetChargeUsed(lv_player, "HHStarportTrainViking");
    PlayerAddChargeUsed(lv_player, "HHStarportTrainViking", (5.0 - lv_hHStarportTrainVikingCharges));
    lv_hHStarportTrainVikingCooldown = PlayerGetChargeRegen(lv_player, "HHStarportTrainViking");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:20178

    PlayerAddChargeRegenRemaining(lv_player, "HHStarportTrainViking", (libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogAbil, "HHStarportTrainHorner", "InfoArray[" + IntToString(1) + "].Charge.TimeStart", lv_player) - lv_hHStarportTrainVikingCooldown));
    libNtve_gf_PlayerRemoveChargeUsed(lv_player, "HHStarportTrainBattlecruiser");
    lv_hHStarportTrainBattlecruiserCharges = PlayerGetChargeUsed(lv_player, "HHStarportTrainBattlecruiser");
    PlayerAddChargeUsed(lv_player, "HHStarportTrainBattlecruiser", (5.0 - lv_hHStarportTrainBattlecruiserCharges));
    lv_hHStarportTrainBattlecruiserCooldown = PlayerGetChargeRegen(lv_player, "HHStarportTrainBattlecruiser");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:20183

    PlayerAddChargeRegenRemaining(lv_player, "HHStarportTrainBattlecruiser", (libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogAbil, "HHStarportTrainHorner", "InfoArray[" + IntToString(2) + "].Charge.TimeStart", lv_player) - lv_hHStarportTrainBattlecruiserCooldown));
    libNtve_gf_PlayerRemoveChargeUsed(lv_player, "HHStarportTrainRaven");
    lv_hHStarportTrainRavenCharges = PlayerGetChargeUsed(lv_player, "HHStarportTrainRaven");
    PlayerAddChargeUsed(lv_player, "HHStarportTrainRaven", (5.0 - lv_hHStarportTrainRavenCharges));
    lv_hHStarportTrainRavenCooldown = PlayerGetChargeRegen(lv_player, "HHStarportTrainRaven");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:23915

    lv_oldmaxcharges = CatalogFieldValueGetAsInt(c_gameCatalogAbil, lv_abillink, "InfoArray[" + IntToString(0) + "].Charge.CountMax", libCOMI_gf_EventStetmannPowerTowerPlayer());
    lv_oldrechargetime = libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogAbil, lv_abillink, "InfoArray[" + IntToString(0) + "].Charge.TimeUse", libCOMI_gf_EventStetmannPowerTowerPlayer());
    lv_oldchargesused = RoundI(PlayerGetChargeUsed(libCOMI_gf_EventStetmannPowerTowerPlayer(), lv_powertowerabilstring));
    libNtve_gf_SetUpgradeLevelForPlayer(libCOMI_gf_EventStetmannPowerTowerPlayer(), "DeployPowerTowerTechLevel", libCOMI_gf_EventStetmannPowerTowerTechLevel("StetmannPowerTowerTechLevelNew"));
    lv_newmaxcharges = CatalogFieldValueGetAsInt(c_gameCatalogAbil, lv_abillink, "InfoArray[" + IntToString(0) + "].Charge.CountMax", libCOMI_gf_EventStetmannPowerTowerPlayer());

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:4566

    DialogControlSetAnimationState(libCOUI_gv_cU_GPPanel[lp_player], PlayerGroupSingle(lp_player), "ActiveZone", "Speed");
    libCOUI_gf_CU_SetStetelliteChargeMax(lp_player);
    libCOUI_gf_CU_DrawStetelliteChargePips(lp_player, (libCOUI_gv_cU_StetmannMaxStetelliteCharges - RoundI(PlayerGetChargeUsed(lp_player, "Abil/DeployPowerTowerStetmann"))), libCOUI_gv_cU_StetmannMaxStetelliteCharges);
    TriggerEnable(libCOUI_gt_CU_StetelliteChargesChanged, true);
    TriggerEnable(libCOUI_gt_CU_StetelliteMaxChargesChanged, true);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:9521


    libCOUI_gf_CU_SetStetelliteChargeMax(lv_stetmann);
    libCOUI_gf_CU_DrawStetelliteChargePips(lv_stetmann, (libCOUI_gv_cU_StetmannMaxStetelliteCharges - RoundI(PlayerGetChargeUsed(lv_stetmann, "Abil/DeployPowerTowerStetmann"))), libCOUI_gv_cU_StetmannMaxStetelliteCharges);
    return true;
}

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:9559

    }

    libCOUI_gf_CU_DrawStetelliteChargePips(lv_stetmann, (libCOUI_gv_cU_StetmannMaxStetelliteCharges - RoundI(PlayerGetChargeUsed(lv_stetmann, "Abil/DeployPowerTowerStetmann"))), libCOUI_gv_cU_StetmannMaxStetelliteCharges);
    return true;
}