# Show/Hide Doodads In Region
Grammar — showHide all doodadType doodads in the region target
Flags —Action
Show or hide all of the doodads of the specified type in a region.
# Arguments
bool
<preset::ShowHideOption> — Show/Hideregion
— Targetstring
<gamelink::Actor> — Doodad Type
Returns — void
void libNtve_gf_ShowHideDoodadsInRegion(
bool lp_showHide,
region lp_target,
string lp_doodadType,
);
# Related
Category: Actor / Utility
- Actor Get Text —
text
— ActorGetText - Actor From Reference —
actor
— ActorRefGet - Actor Scope Get Text —
text
— ActorScopeGetText - Actor From —
actor
— ActorFrom - Actor From Actor —
actor
— ActorFromActor - Actor From Doodad —
actor
— ActorFromDoodad - Actor From Portrait —
actor
— ActorFromPortrait - Actor From Dialog Item —
actor
— ActorFromDialogControl - Actor From Scope —
actor
— ActorFromScope - Actor From Unit —
actor
— libNtve_gf_MainActorofUnit - Actor Scope From —
actorscope
— ActorScopeFrom - Actor Scope From Actor —
actorscope
— ActorScopeFromActor - Actor Scope From Portrait —
actorscope
— ActorScopeFromPortrait - Actor Scope From Dialog Item —
actorscope
— ActorScopeFromDialogControl - Actor Scope From Unit —
actorscope
— ActorScopeFromUnit - Texture Slot Component —
int
— TextureGetSlotComponent - Texture Slot Name —
string
— TextureGetSlotName - Actor Set Reference —
void
— ActorRefSet - Apply Global Texture Group —
void
— ActorTextureGroupApplyGlobal - Remove Global Texture Group —
void
— ActorTextureGroupRemoveGlobal - Push Texture Group —
void
— ActorTextureGroupPush - Pop Texture Group —
void
— ActorTextureGroupPop - Make Actor Face Angle —
void
— libNtve_gf_MakeModelFaceAngle - Play Movie Texture On Unit Actor —
void
— libNtve_gf_PlayMovieTextureOnUnitActor - Stop All Video Textures On Unit —
void
— libNtve_gf_StopAllVideoTexturesOnUnit - Show/Hide Doodads In Region —
void
— libNtve_gf_ShowHideDoodadsInRegion - Actor Add Orient Update —
void
— ActorAddOrientUpdate
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:3655
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "DustStorms");
libNtve_gf_CreateUnitsAtPoint2(1, "PrologueZeratul", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, PointFromId(504));
gv_outroZeratul = UnitLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:3655
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "DustStorms");
libNtve_gf_CreateUnitsAtPoint2(1, "PrologueZeratul", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, PointFromId(504));
gv_outroZeratul = UnitLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:2644
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
Wait(3.0, c_timeAI);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4430
libNtve_gf_KillModel(gv_introReticle);
TextTagDestroy(gv_introTextTag);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls_Long", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1356
GameSetLighting("AiurTempleJungle", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1357
GameSetLighting("AiurTempleJungle", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1358
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1359
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1360
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1361
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(44), RegionFromId(44), gv_pLAYER_01_USER);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1848
}
Wait(2.0, c_timeGame);
libNtve_gf_ShowHideDoodadsInRegion(false, lv_voidShardRegion, "ShakurasBaseShield");
TriggerExecute(gt_ObjectiveDestroyVoidShardsUpdate, true, false);
if ((gf_NumberofDestroyedVoidShards() < gv_voidShardsCount)) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:3101
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "RainEmitterLarge");
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:3136
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:3137
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:1807
libLbty_gf_AutoRevealRegion(RegionFromId(48), RegionFromId(48), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(49), RegionFromId(49), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionPlayableMap(), "SpaceFallingDebris");
TriggerExecute(gt_AmbientQuakes, true, false);
TriggerExecute(gt_CrashingDebris, true, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5034
TriggerStop(gt_IntroWarpinBase);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_stabilizers[1].lv_stabilizerRegion, "SmokePillarsTall");
autoDFEEAD41_g = gv_cinematicTempUnits;
autoDFEEAD41_u = UnitGroupCount(autoDFEEAD41_g, c_unitCountAll);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5784
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
gv_cinematicHiddenUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5785
GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
gv_cinematicHiddenUnits = UnitGroupEmpty();
gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier02.sc2map/MapScript.galaxy:5521
libNtve_gf_ShowHideUnit(auto9AB03677_var, true);
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(75), "PurifierStasisPadFlat");
libNtve_gf_CreateUnitsAtPoint2(1, "Colossus", c_unitCreateIgnorePlacement, gv_pLAYER_07_MEGALITH, PointFromId(273));
gv_cinematicColossus1 = UnitLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier02.sc2map/MapScript.galaxy:5740
libVCUI_gf_ShowSpearofAdunUI(false, c_transitionDurationImmediate);
RegionPlayableMapSet(RegionFromId(32));
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(75), "PurifierStasisPadFlat");
UnitPauseAll(true);
auto4FB11418_g = UnitGroup(null, c_playerAny, RegionFromId(32), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:1516
GameSetLighting("Cybros00_nesw", 0.0);
libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:1517
libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6398
else {
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6399
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), false);
TriggerEnable(gt_AssignPurifierUnitstoCinematicTemp, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6549
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
TriggerExecute(gt_UpdateCybrosLights, true, false);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6550
TriggerExecute(gt_UpdateCybrosLights, true, false);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), true);
libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1009
PreloadImage("Assets\\Textures\\shakurastemple_6normal.dds", false);
PreloadImage("Assets\\Textures\\shakurastemple_6.dds", false);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:2871
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:781
// Implementation
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:797
UnitKill(UnitLastCreated());
Wait(1.0, c_timeGame);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
Wait(3.0, c_timeGame);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:798
Wait(1.0, c_timeGame);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
Wait(3.0, c_timeGame);
UnitRemove(lv_planetCracker);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:801
Wait(3.0, c_timeGame);
UnitRemove(lv_planetCracker);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
Wait(10.0, c_timeGame);
libVCMI_gf_SendActorMessageToDoodadsInRegion("AnimBracketStart Spell Death Dead", "Blast_Craters_Big", RegionCircle(lp_point, 1.0));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:925
// Implementation
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_startPoint, 1.0), "SpaceFallingDebris");
SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:943
Wait(2.0, c_timeGame);
while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:944
while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);
Wait(1.0, c_timeGame);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1605
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1606
gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1607
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Sunrays");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:2093
libLbty_gf_AutoRevealRegion(RegionFromId(62), RegionFromId(62), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(63), RegionFromId(63), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_TarmacSplat");
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:9069
libVCMI_gf_SetSpearofAdunEnergy(50.0, libVCMI_ge_SpearofAdunEnergyType_Absolute);
GameTimeOfDayPause(false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "Korhal_TarmacSplat");
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1243
}
TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1244
TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1245
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);
auto28D32E84_g = gv_worldCleaverBaseAreas[lp_index].lv_pathingBlockers;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1331
}
TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1332
TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);
auto4A3FED39_g = gv_worldCleaverFieldAreas[lp_index].lv_pathingBlockers;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3798
libNtve_gf_ShowHideUnit(auto1CC2BF0E_var, false);
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3799
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");
gv_worldCleaverBaseAreas[lv_index].lv_pingPoint = PointFromName(("World Cleaver Area " + IntToString(lv_index) + " Ping Point"));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3820
libNtve_gf_ShowHideUnit(autoF4EDB03C_var, false);
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3821
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
}
gv_worldCleaverFieldAreas[1].lv_umbraSpireAliveCheck = 1;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:6522
Wait(0.5, c_timeGame);
TerrainShowRegion(gv_worldCleaverBaseAreas[1].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_Cliff_Rocks");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2map — MapScript.galaxy:2644
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
Wait(3.0, c_timeAI);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2map — MapScript.galaxy:4430
libNtve_gf_KillModel(gv_introReticle);
TextTagDestroy(gv_introTextTag);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls_Long", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1356
GameSetLighting("AiurTempleJungle", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1357
GameSetLighting("AiurTempleJungle", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1358
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1359
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1360
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1361
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(44), RegionFromId(44), gv_pLAYER_01_USER);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:1848
}
Wait(2.0, c_timeGame);
libNtve_gf_ShowHideDoodadsInRegion(false, lv_voidShardRegion, "ShakurasBaseShield");
TriggerExecute(gt_ObjectiveDestroyVoidShardsUpdate, true, false);
if ((gf_NumberofDestroyedVoidShards() < gv_voidShardsCount)) {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:3101
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "RainEmitterLarge");
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:3136
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2map — MapScript.galaxy:3137
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:1807
libLbty_gf_AutoRevealRegion(RegionFromId(48), RegionFromId(48), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(49), RegionFromId(49), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionPlayableMap(), "SpaceFallingDebris");
TriggerExecute(gt_AmbientQuakes, true, false);
TriggerExecute(gt_CrashingDebris, true, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:5034
TriggerStop(gt_IntroWarpinBase);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_stabilizers[1].lv_stabilizerRegion, "SmokePillarsTall");
autoDFEEAD41_g = gv_cinematicTempUnits;
autoDFEEAD41_u = UnitGroupCount(autoDFEEAD41_g, c_unitCountAll);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:5784
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
gv_cinematicHiddenUnits = UnitGroupEmpty();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:5785
GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
gv_cinematicHiddenUnits = UnitGroupEmpty();
gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier02.sc2map — MapScript.galaxy:5521
libNtve_gf_ShowHideUnit(auto9AB03677_var, true);
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(75), "PurifierStasisPadFlat");
libNtve_gf_CreateUnitsAtPoint2(1, "Colossus", c_unitCreateIgnorePlacement, gv_pLAYER_07_MEGALITH, PointFromId(273));
gv_cinematicColossus1 = UnitLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier02.sc2map — MapScript.galaxy:5740
libVCUI_gf_ShowSpearofAdunUI(false, c_transitionDurationImmediate);
RegionPlayableMapSet(RegionFromId(32));
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(75), "PurifierStasisPadFlat");
UnitPauseAll(true);
auto4FB11418_g = UnitGroup(null, c_playerAny, RegionFromId(32), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:1516
GameSetLighting("Cybros00_nesw", 0.0);
libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:1517
libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:6398
else {
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:6399
}
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), false);
TriggerEnable(gt_AssignPurifierUnitstoCinematicTemp, true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:6549
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
TriggerExecute(gt_UpdateCybrosLights, true, false);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:6550
TriggerExecute(gt_UpdateCybrosLights, true, false);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
TerrainShowRegion(RegionFromId(117), true);
libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2map — MapScript.galaxy:1009
PreloadImage("Assets\\Textures\\shakurastemple_6normal.dds", false);
PreloadImage("Assets\\Textures\\shakurastemple_6.dds", false);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2map — MapScript.galaxy:2871
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:781
// Implementation
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:797
UnitKill(UnitLastCreated());
Wait(1.0, c_timeGame);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
Wait(3.0, c_timeGame);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:798
Wait(1.0, c_timeGame);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
Wait(3.0, c_timeGame);
UnitRemove(lv_planetCracker);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:801
Wait(3.0, c_timeGame);
UnitRemove(lv_planetCracker);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
Wait(10.0, c_timeGame);
libVCMI_gf_SendActorMessageToDoodadsInRegion("AnimBracketStart Spell Death Dead", "Blast_Craters_Big", RegionCircle(lp_point, 1.0));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:925
// Implementation
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_startPoint, 1.0), "SpaceFallingDebris");
SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:943
Wait(2.0, c_timeGame);
while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:944
while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);
Wait(1.0, c_timeGame);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:1605
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:1606
gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:1607
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Sunrays");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map — MapScript.galaxy:2093
libLbty_gf_AutoRevealRegion(RegionFromId(62), RegionFromId(62), gv_pLAYER_01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(63), RegionFromId(63), gv_pLAYER_01_USER);
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_TarmacSplat");
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map — MapScript.galaxy:9069
libVCMI_gf_SetSpearofAdunEnergy(50.0, libVCMI_ge_SpearofAdunEnergyType_Absolute);
GameTimeOfDayPause(false);
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "Korhal_TarmacSplat");
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:1243
}
TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:1244
TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:1245
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);
auto28D32E84_g = gv_worldCleaverBaseAreas[lp_index].lv_pathingBlockers;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:1331
}
TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:1332
TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);
auto4A3FED39_g = gv_worldCleaverFieldAreas[lp_index].lv_pathingBlockers;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:3798
libNtve_gf_ShowHideUnit(auto1CC2BF0E_var, false);
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:3799
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");
gv_worldCleaverBaseAreas[lv_index].lv_pingPoint = PointFromName(("World Cleaver Area " + IntToString(lv_index) + " Ping Point"));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:3820
libNtve_gf_ShowHideUnit(autoF4EDB03C_var, false);
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:3821
}
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
}
gv_worldCleaverFieldAreas[1].lv_umbraSpireAliveCheck = 1;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:6522
Wait(0.5, c_timeGame);
TerrainShowRegion(gv_worldCleaverBaseAreas[1].lv_terrainDestructionRegion, false);
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Edge");
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Mass_A");
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_Cliff_Rocks");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:7393
}
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Storm_Doodad_KingsCrest_Docks_RollingFog");
return true;
}
mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod — base.stormdata/LibMHtM.galaxy:82
// Implementation
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "UnderworldGateHelper");
auto6B6FC755_g = PlayerGroupAll();
lv_itPlayer = -1;