# Show/Hide Doodads In Region
Grammar — showHide all doodadType doodads in the region target
Flags —Action
Show or hide all of the doodads of the specified type in a region.
# Arguments
bool
[ preset::ShowHideOption ] — Show/Hideregion
— Targetstring
[ gamelink::Actor ] — Doodad Type
Returns — void
void libNtve_gf_ShowHideDoodadsInRegion(
bool lp_showHide,
region lp_target,
string lp_doodadType,
);
# Related
Category: Actor / Utility
- [F] —
text
— Actor Get Text — ( ActorGetText ) - [F] —
actor
— Actor From Reference — ( ActorRefGet ) - [F] —
text
— Actor Scope Get Text — ( ActorScopeGetText ) - [F] —
actor
— Actor From — ( ActorFrom ) - [F] —
actor
— Actor From Actor — ( ActorFromActor ) - [F] —
actor
— Actor From Doodad — ( ActorFromDoodad ) - [F] —
actor
— Actor From Portrait — ( ActorFromPortrait ) - [F] —
actor
— Actor From Dialog Item — ( ActorFromDialogControl ) - [F] —
actor
— Actor From Scope — ( ActorFromScope ) - [F] —
actor
— Actor From Unit — ( libNtve_gf_MainActorofUnit ) - [F] —
actorscope
— Actor Scope From — ( ActorScopeFrom ) - [F] —
actorscope
— Actor Scope From Actor — ( ActorScopeFromActor ) - [F] —
actorscope
— Actor Scope From Portrait — ( ActorScopeFromPortrait ) - [F] —
actorscope
— Actor Scope From Dialog Item — ( ActorScopeFromDialogControl ) - [F] —
actorscope
— Actor Scope From Unit — ( ActorScopeFromUnit ) - [F] —
int
— Texture Slot Component — ( TextureGetSlotComponent ) - [F] —
string
— Texture Slot Name — ( TextureGetSlotName ) - [F] —
void
— Actor Set Reference — ( ActorRefSet ) - [F] —
void
— Apply Global Texture Group — ( ActorTextureGroupApplyGlobal ) - [F] —
void
— Remove Global Texture Group — ( ActorTextureGroupRemoveGlobal ) - [F] —
void
— Push Texture Group — ( ActorTextureGroupPush ) - [F] —
void
— Pop Texture Group — ( ActorTextureGroupPop ) - [F] —
void
— Make Actor Face Angle — ( libNtve_gf_MakeModelFaceAngle ) - [F] —
void
— Play Movie Texture On Unit Actor — ( libNtve_gf_PlayMovieTextureOnUnitActor ) - [F] —
void
— Stop All Video Textures On Unit — ( libNtve_gf_StopAllVideoTexturesOnUnit ) - [F] —
void
— Show/Hide Doodads In Region — ( libNtve_gf_ShowHideDoodadsInRegion ) - [F] —
void
— Actor Add Orient Update — ( ActorAddOrientUpdate )
# Examples
# campaigns/swarm.sc2campaign
// L3655
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "DustStorms")
// L3655
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "DustStorms")
// L2644
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle")
// L4430
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle")
// L1356
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge")
// L1357
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt")
// L1358
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning")
// L1359
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam")
// L1360
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam")
// L1361
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail")
// L1848
libNtve_gf_ShowHideDoodadsInRegion(false, lv_voidShardRegion, "ShakurasBaseShield")
// L3101
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "RainEmitterLarge")
// L3136
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt")
// L3137
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning")
// L1807
libNtve_gf_ShowHideDoodadsInRegion(false, RegionPlayableMap(), "SpaceFallingDebris")
// L5034
libNtve_gf_ShowHideDoodadsInRegion(true, gv_stabilizers[1].lv_stabilizerRegion, "SmokePillarsTall")
// L5784
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind")
// L5785
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig")
// L5521
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(75), "PurifierStasisPadFlat")
// L5740
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(75), "PurifierStasisPadFlat")
// L1516
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber")
// L1517
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods")
// L6398
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber")
// L6399
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods")
// L6549
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber")
// L6550
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods")
// L1009
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt")
// L2871
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt")
// L781
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "SpaceFallingDebris")
// L797
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays")
// L798
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big")
// L801
libNtve_gf_ShowHideDoodadsInRegion(false, RegionCircle(lp_point, 1.0), "SpaceFallingDebris")
// L925
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_startPoint, 1.0), "SpaceFallingDebris")
// L943
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris")
// L944
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays")
// L1605
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big")
// L1606
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays")
// L1607
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris")
// L2093
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_TarmacSplat")
// L9069
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "Korhal_TarmacSplat")
// L1243
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge")
// L1244
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L1245
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks")
// L1331
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge")
// L1332
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L3798
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge")
// L3799
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L3820
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge")
// L3821
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L6522
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Edge")
// L2644
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle")
// L4430
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle")
// L1356
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge")
// L1357
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt")
// L1358
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning")
// L1359
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam")
// L1360
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam")
// L1361
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail")
// L1848
libNtve_gf_ShowHideDoodadsInRegion(false, lv_voidShardRegion, "ShakurasBaseShield")
// L3101
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "RainEmitterLarge")
// L3136
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt")
// L3137
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning")
// L1807
libNtve_gf_ShowHideDoodadsInRegion(false, RegionPlayableMap(), "SpaceFallingDebris")
// L5034
libNtve_gf_ShowHideDoodadsInRegion(true, gv_stabilizers[1].lv_stabilizerRegion, "SmokePillarsTall")
// L5784
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind")
// L5785
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig")
// L5521
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(75), "PurifierStasisPadFlat")
// L5740
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(75), "PurifierStasisPadFlat")
// L1516
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber")
// L1517
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods")
// L6398
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber")
// L6399
libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods")
// L6549
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber")
// L6550
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods")
// L1009
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt")
// L2871
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt")
// L781
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "SpaceFallingDebris")
// L797
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays")
// L798
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big")
// L801
libNtve_gf_ShowHideDoodadsInRegion(false, RegionCircle(lp_point, 1.0), "SpaceFallingDebris")
// L925
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_startPoint, 1.0), "SpaceFallingDebris")
// L943
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris")
// L944
libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays")
// L1605
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big")
// L1606
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays")
// L1607
libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris")
// L2093
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_TarmacSplat")
// L9069
libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "Korhal_TarmacSplat")
// L1243
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge")
// L1244
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L1245
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks")
// L1331
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge")
// L1332
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L3798
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge")
// L3799
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L3820
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge")
// L3821
libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A")
// L6522
libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Edge")
# mods/heroesdata.stormmod
// L7393
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Storm_Doodad_KingsCrest_Docks_RollingFog")
# mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod
// L82
libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "UnderworldGateHelper")