# Show/Hide Doodads In Region

GrammarshowHide all doodadType doodads in the region target
FlagsAction

Show or hide all of the doodads of the specified type in a region.

# Arguments

  • bool<preset::ShowHideOption> — Show/Hide
  • region — Target
  • string<gamelink::Actor> — Doodad Type

Returns — void

void libNtve_gf_ShowHideDoodadsInRegion(
	bool lp_showHide,
	region lp_target,
	string lp_doodadType,
);

Category: Actor / Utility

# Examples

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:3655


    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "DustStorms");
    libNtve_gf_CreateUnitsAtPoint2(1, "PrologueZeratul", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, PointFromId(504));
    gv_outroZeratul = UnitLastCreated();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2mapMapScript.galaxy:3655


    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "DustStorms");
    libNtve_gf_CreateUnitsAtPoint2(1, "PrologueZeratul", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, PointFromId(504));
    gv_outroZeratul = UnitLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:2644

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(3.0, c_timeAI);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4430

    libNtve_gf_KillModel(gv_introReticle);
    TextTagDestroy(gv_introTextTag);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls_Long", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1356


    GameSetLighting("AiurTempleJungle", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1357

    GameSetLighting("AiurTempleJungle", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1358

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1359

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1360

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
    libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1361

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
    libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(44), RegionFromId(44), gv_pLAYER_01_USER);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:1848

    }
    Wait(2.0, c_timeGame);
    libNtve_gf_ShowHideDoodadsInRegion(false, lv_voidShardRegion, "ShakurasBaseShield");
    TriggerExecute(gt_ObjectiveDestroyVoidShardsUpdate, true, false);
    if ((gf_NumberofDestroyedVoidShards() < gv_voidShardsCount)) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:3101


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "RainEmitterLarge");
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:3136


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:3137

    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:1807

    libLbty_gf_AutoRevealRegion(RegionFromId(48), RegionFromId(48), gv_pLAYER_01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(49), RegionFromId(49), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionPlayableMap(), "SpaceFallingDebris");
    TriggerExecute(gt_AmbientQuakes, true, false);
    TriggerExecute(gt_CrashingDebris, true, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5034


    TriggerStop(gt_IntroWarpinBase);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_stabilizers[1].lv_stabilizerRegion, "SmokePillarsTall");
    autoDFEEAD41_g = gv_cinematicTempUnits;
    autoDFEEAD41_u = UnitGroupCount(autoDFEEAD41_g, c_unitCountAll);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5784

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
    gv_cinematicHiddenUnits = UnitGroupEmpty();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:5785

    GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier02.sc2map/MapScript.galaxy:5521

        libNtve_gf_ShowHideUnit(auto9AB03677_var, true);
    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(75), "PurifierStasisPadFlat");
    libNtve_gf_CreateUnitsAtPoint2(1, "Colossus", c_unitCreateIgnorePlacement, gv_pLAYER_07_MEGALITH, PointFromId(273));
    gv_cinematicColossus1 = UnitLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier02.sc2map/MapScript.galaxy:5740

    libVCUI_gf_ShowSpearofAdunUI(false, c_transitionDurationImmediate);
    RegionPlayableMapSet(RegionFromId(32));
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(75), "PurifierStasisPadFlat");
    UnitPauseAll(true);
    auto4FB11418_g = UnitGroup(null, c_playerAny, RegionFromId(32), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:1516

    GameSetLighting("Cybros00_nesw", 0.0);
    libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:1517

    libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6398

    else {
    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6399

    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), false);
    TriggerEnable(gt_AssignPurifierUnitstoCinematicTemp, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6549

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    TriggerExecute(gt_UpdateCybrosLights, true, false);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:6550

    TriggerExecute(gt_UpdateCybrosLights, true, false);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1009

    PreloadImage("Assets\\Textures\\shakurastemple_6normal.dds", false);
    PreloadImage("Assets\\Textures\\shakurastemple_6.dds", false);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:2871

        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault);
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:781


    // Implementation
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
    SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:797

    UnitKill(UnitLastCreated());
    Wait(1.0, c_timeGame);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
    Wait(3.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:798

    Wait(1.0, c_timeGame);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
    Wait(3.0, c_timeGame);
    UnitRemove(lv_planetCracker);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:801

    Wait(3.0, c_timeGame);
    UnitRemove(lv_planetCracker);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
    Wait(10.0, c_timeGame);
    libVCMI_gf_SendActorMessageToDoodadsInRegion("AnimBracketStart Spell Death Dead", "Blast_Craters_Big", RegionCircle(lp_point, 1.0));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:925


    // Implementation
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_startPoint, 1.0), "SpaceFallingDebris");
    SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:943

    Wait(2.0, c_timeGame);
    while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
        UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:944

    while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
        UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);
        Wait(1.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1605

    VisRevealerEnable(VisRevealerLastCreated(), false);
    gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1606

    gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1607

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Sunrays");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:2093

    libLbty_gf_AutoRevealRegion(RegionFromId(62), RegionFromId(62), gv_pLAYER_01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(63), RegionFromId(63), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_TarmacSplat");
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:9069

    libVCMI_gf_SetSpearofAdunEnergy(50.0, libVCMI_ge_SpearofAdunEnergyType_Absolute);
    GameTimeOfDayPause(false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "Korhal_TarmacSplat");
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1243

    }
    TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1244

    TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
    gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1245

    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
    gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);
    auto28D32E84_g = gv_worldCleaverBaseAreas[lp_index].lv_pathingBlockers;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1331

    }
    TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1332

    TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);
    auto4A3FED39_g = gv_worldCleaverFieldAreas[lp_index].lv_pathingBlockers;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3798

            libNtve_gf_ShowHideUnit(auto1CC2BF0E_var, false);
        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
        ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3799

        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
        ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");
        gv_worldCleaverBaseAreas[lv_index].lv_pingPoint = PointFromName(("World Cleaver Area " + IntToString(lv_index) + " Ping Point"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3820

            libNtve_gf_ShowHideUnit(autoF4EDB03C_var, false);
        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
    }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:3821

        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
    }
    gv_worldCleaverFieldAreas[1].lv_umbraSpireAliveCheck = 1;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:6522

    Wait(0.5, c_timeGame);
    TerrainShowRegion(gv_worldCleaverBaseAreas[1].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_Cliff_Rocks");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2mapMapScript.galaxy:2644

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(3.0, c_timeAI);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
    return true;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2mapMapScript.galaxy:4430

    libNtve_gf_KillModel(gv_introReticle);
    TextTagDestroy(gv_introTextTag);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainSprinkle");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Aiur_Temple_GiantWalls_Long", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1356


    GameSetLighting("AiurTempleJungle", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1357

    GameSetLighting("AiurTempleJungle", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1358

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "RainEmitterLarge");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1359

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1360

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "ThunderLightning");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
    libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1361

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Cybros_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "SOA_Beam");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "OrbitalMegaDeathBeam_ImpactTrail");
    libLbty_gf_AutoRevealRegion(RegionFromId(43), RegionFromId(43), gv_pLAYER_01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(44), RegionFromId(44), gv_pLAYER_01_USER);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:1848

    }
    Wait(2.0, c_timeGame);
    libNtve_gf_ShowHideDoodadsInRegion(false, lv_voidShardRegion, "ShakurasBaseShield");
    TriggerExecute(gt_ObjectiveDestroyVoidShardsUpdate, true, false);
    if ((gf_NumberofDestroyedVoidShards() < gv_voidShardsCount)) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:3101


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "RainEmitterLarge");
    return true;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:3136


    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:3137

    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "ThunderLightning");
    return true;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:1807

    libLbty_gf_AutoRevealRegion(RegionFromId(48), RegionFromId(48), gv_pLAYER_01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(49), RegionFromId(49), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionPlayableMap(), "SpaceFallingDebris");
    TriggerExecute(gt_AmbientQuakes, true, false);
    TriggerExecute(gt_CrashingDebris, true, false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:5034


    TriggerStop(gt_IntroWarpinBase);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_stabilizers[1].lv_stabilizerRegion, "SmokePillarsTall");
    autoDFEEAD41_g = gv_cinematicTempUnits;
    autoDFEEAD41_u = UnitGroupCount(autoDFEEAD41_g, c_unitCountAll);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:5784

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Reentry_Heat", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
    gv_cinematicHiddenUnits = UnitGroupEmpty();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2mapMapScript.galaxy:5785

    GameSetLighting("KorhalPlatformEx2_Fire", 0.0);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Reentry_Wind");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_Platform_ReentryCloudsBig");
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier02.sc2mapMapScript.galaxy:5521

        libNtve_gf_ShowHideUnit(auto9AB03677_var, true);
    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(75), "PurifierStasisPadFlat");
    libNtve_gf_CreateUnitsAtPoint2(1, "Colossus", c_unitCreateIgnorePlacement, gv_pLAYER_07_MEGALITH, PointFromId(273));
    gv_cinematicColossus1 = UnitLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier02.sc2mapMapScript.galaxy:5740

    libVCUI_gf_ShowSpearofAdunUI(false, c_transitionDurationImmediate);
    RegionPlayableMapSet(RegionFromId(32));
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(75), "PurifierStasisPadFlat");
    UnitPauseAll(true);
    auto4FB11418_g = UnitGroup(null, c_playerAny, RegionFromId(32), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:1516

    GameSetLighting("Cybros00_nesw", 0.0);
    libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:1517

    libLbty_gf_AutoRevealRegion(RegionFromId(107), RegionFromId(107), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    return true;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:6398

    else {
    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:6399

    }
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), false);
    TriggerEnable(gt_AssignPurifierUnitstoCinematicTemp, true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:6549

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    TriggerExecute(gt_UpdateCybrosLights, true, false);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2mapMapScript.galaxy:6550

    TriggerExecute(gt_UpdateCybrosLights, true, false);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods_Chamber");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(117), "Purifier_StasisPods");
    TerrainShowRegion(RegionFromId(117), true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1009

    PreloadImage("Assets\\Textures\\shakurastemple_6normal.dds", false);
    PreloadImage("Assets\\Textures\\shakurastemple_6.dds", false);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "LightningBolt");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:2871

        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault);
        libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault);
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "LightningBolt");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:781


    // Implementation
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
    SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:797

    UnitKill(UnitLastCreated());
    Wait(1.0, c_timeGame);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
    Wait(3.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:798

    Wait(1.0, c_timeGame);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_point, 1.0), "Blast_Craters_Big");
    Wait(3.0, c_timeGame);
    UnitRemove(lv_planetCracker);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:801

    Wait(3.0, c_timeGame);
    UnitRemove(lv_planetCracker);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionCircle(lp_point, 1.0), "SpaceFallingDebris");
    Wait(10.0, c_timeGame);
    libVCMI_gf_SendActorMessageToDoodadsInRegion("AnimBracketStart Spell Death Dead", "Blast_Craters_Big", RegionCircle(lp_point, 1.0));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:925


    // Implementation
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(lp_startPoint, 1.0), "SpaceFallingDebris");
    SoundPlayForPlayer(SoundLink("Ambience_HeavyRockCrumbles", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.0, 2.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:943

    Wait(2.0, c_timeGame);
    while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
        UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:944

    while ((libVCMI_gf_GameIsOver() == false) && (UnitIsAlive(lv_planetCracker) == true) && (DistanceBetweenPoints(UnitGetPosition(lv_planetCracker), lp_endPoint) > 1)) {
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "SpaceFallingDebris");
        libNtve_gf_ShowHideDoodadsInRegion(true, RegionCircle(UnitGetPosition(lv_planetCracker), 1.0), "Sunrays");
        UnitIssueOrder(lv_planetCracker, OrderTargetingPoint(AbilityCommand("move", 0), lp_endPoint), c_orderQueueReplace);
        Wait(1.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:1605

    VisRevealerEnable(VisRevealerLastCreated(), false);
    gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:1606

    gv_bonusObjectiveRevealer3 = VisRevealerLastCreated();
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:1607

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "Sunrays");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(8), "SpaceFallingDebris");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Blast_Craters_Big");
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionFromId(97), "Sunrays");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue01.sc2mapMapScript.galaxy:2093

    libLbty_gf_AutoRevealRegion(RegionFromId(62), RegionFromId(62), gv_pLAYER_01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(63), RegionFromId(63), gv_pLAYER_01_USER);
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Korhal_TarmacSplat");
    return true;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue01.sc2mapMapScript.galaxy:9069

    libVCMI_gf_SetSpearofAdunEnergy(50.0, libVCMI_ge_SpearofAdunEnergyType_Absolute);
    GameTimeOfDayPause(false);
    libNtve_gf_ShowHideDoodadsInRegion(true, RegionEntireMap(), "Korhal_TarmacSplat");
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:1243

    }
    TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:1244

    TerrainShowRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
    gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:1245

    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lp_index].lv_killZone, "Void_Cliff_Rocks");
    gf_BlackOutTerraininRegion(gv_worldCleaverBaseAreas[lp_index].lv_terrainDestructionRegion);
    auto28D32E84_g = gv_worldCleaverBaseAreas[lp_index].lv_pathingBlockers;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:1331

    }
    TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:1332

    TerrainShowRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverFieldAreas[lp_index].lv_killZone, "Void_CliffRocks_Mass_A");
    gf_BlackOutTerraininRegion(gv_worldCleaverFieldAreas[lp_index].lv_terrainDestructionRegion);
    auto4A3FED39_g = gv_worldCleaverFieldAreas[lp_index].lv_pathingBlockers;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:3798

            libNtve_gf_ShowHideUnit(auto1CC2BF0E_var, false);
        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
        ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:3799

        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
        ActorSend(gv_worldCleaverBaseAreas[lv_index].lv_amonDoodad, "Signal MoveBackInstant");
        gv_worldCleaverBaseAreas[lv_index].lv_pingPoint = PointFromName(("World Cleaver Area " + IntToString(lv_index) + " Ping Point"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:3820

            libNtve_gf_ShowHideUnit(autoF4EDB03C_var, false);
        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:3821

        }
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Edge");
        libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverFieldAreas[lv_index].lv_killZone, "Void_CliffRocks_Mass_A");
    }
    gv_worldCleaverFieldAreas[1].lv_umbraSpireAliveCheck = 1;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:6522

    Wait(0.5, c_timeGame);
    TerrainShowRegion(gv_worldCleaverBaseAreas[1].lv_terrainDestructionRegion, false);
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Edge");
    libNtve_gf_ShowHideDoodadsInRegion(true, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_CliffRocks_Mass_A");
    libNtve_gf_ShowHideDoodadsInRegion(false, gv_worldCleaverBaseAreas[1].lv_killZone, "Void_Cliff_Rocks");

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/SupportLib.galaxy:7393

    }

    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "Storm_Doodad_KingsCrest_Docks_RollingFog");
    return true;
}

mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmodbase.stormdata/LibMHtM.galaxy:82


    // Implementation
    libNtve_gf_ShowHideDoodadsInRegion(false, RegionEntireMap(), "UnderworldGateHelper");
    auto6B6FC755_g = PlayerGroupAll();
    lv_itPlayer = -1;