# Actor From Scope

Grammarname actor from the scope actorScope
FlagsNative | Function

Returns an actor from the specified scope. The Name parameter can be either an actor ID or an actor reference.

# Arguments

  • actorscope — Actor Scope
  • string — Name

Returns — actor

native actor ActorFromScope(actorscope as, string name);

Category: Actor / Utility

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L4292
ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted")
// L6712
ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted")
// L7117
ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted")
// L4292
ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted")
// L6712
ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted")
// L7117
ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted")

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L8939
ActorFromScope(ActorScopeFromUnit(libSwaC_gv_zS_ArmyCustomEvolutionUnitA), "::Scene")
// L8964
ActorFromScope(ActorScopeFromUnit(libSwaC_gv_zS_ArmyCustomEvolutionUnitB), "::Scene")

# mods/core.sc2mod

NativeLib.galaxy

// L1240
ActorFromScope(ActorScopeFromUnit(lp_unit), "::Main")
// L1136
ActorFromScope(ActorScopeFromUnit(lp_unit), "::Main")

# mods/heroesdata.stormmod

GameLib.galaxy

// L18241
ActorFromScope(lv_scope, "::Main")
// L18242
ActorFromScope(lv_scope, libCore_gv_mountModelActor3)
// L18728
ActorFromScope(ActorScopeFromUnit(EventUnit()), lv_mountActorName)

# mods/heromods/chromie.stormmod

LibHCHR.galaxy

// L249
ActorFromScope(ActorScopeFromUnit(EventPlayerEffectUsedUnitLaunch()), "ChromieTemporalLoopTargetTrailFX")

# mods/heromods/hanzo.stormmod

LibHHAN.galaxy

// L366
ActorFromScope(ActorScopeFrom("::Cursor"), "HanzoStormBowGuide")