# Actor From Actor

Grammar — Actor connected to actor via reference name
FlagsNative | Function

Returns an actor that is connected to the specified actor. The Name parameter can be either an actor ID or an actor reference, but is typically an actor reference.

# Arguments

  • actor — Actor
  • string — Name

Returns — actor

native actor ActorFromActor(actor a, string name);

Category: Actor / Utility

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L3664
ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap")
// L5596
ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap")
// L7532
ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap")
// L9637
ActorFromActor(libNtve_gf_MainActorofUnit(auto29E3CE04_var), "HeroIncap")
// L10370
ActorFromActor(libNtve_gf_MainActorofUnit(autoADE5B514_var), "HeroIncap")
// L11418
ActorFromActor(libNtve_gf_MainActorofUnit(auto5E71AC3A_var), "HeroIncap")
// L3664
ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap")
// L5596
ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap")
// L7532
ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap")
// L9637
ActorFromActor(libNtve_gf_MainActorofUnit(auto29E3CE04_var), "HeroIncap")
// L10370
ActorFromActor(libNtve_gf_MainActorofUnit(autoADE5B514_var), "HeroIncap")
// L11418
ActorFromActor(libNtve_gf_MainActorofUnit(auto5E71AC3A_var), "HeroIncap")

# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod

LibPEB1.galaxy

// L10777
ActorFromActor(libNtve_gf_MainActorofUnit(lv_targetHero), "HallOfStormsHealBuffFX")
// L10805
ActorFromActor(libNtve_gf_MainActorofUnit(lv_targetHero), "HallOfStormsHealBuffFX")

# mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod

LibPVEB.galaxy

// L958
ActorFromActor(libNtve_gf_MainActorofUnit(lv_heroUnit), "HallOfStormsHealBuffFX")

# mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod

LibPVEM.galaxy

// L514
ActorFromActor(libNtve_gf_MainActorofUnit(lv_heroUnit), "HallOfStormsHealBuffFX")

# mods/heroesdata.stormmod

GameLib.galaxy

// L18599
ActorFromActor(lv_heroActor, lv_actorNameForMount)

# mods/heroesdata.stormmod

UILib.galaxy

// L8354
ActorFromActor(libNtve_gf_MainActorofUnit(libUIUI_gv_uITargetingHelperPanelTargetUnitsForPlayer[lp_player][lv_i]), ("FriendlyTargetHelperBeamPlayer" + IntToString(lp_player)))
// L16325
ActorFromActor(libNtve_gf_MainActorofUnit(libUIUI_gv_uITargetingHelperPanelTargetUnitsForPlayer[EventPlayer()][lv_frameIndex]), ("FriendlyTargetHelperBeamPlayer" + IntToString(EventPlayer())))
// L16365
ActorFromActor(libNtve_gf_MainActorofUnit(libUIUI_gv_uITargetingHelperPanelTargetUnitsForPlayer[EventPlayer()][lv_frameIndex]), ("FriendlyTargetHelperBeamPlayer" + IntToString(EventPlayer())))

# mods/heromods/auriel.stormmod

LibHAUR.galaxy

// L1517
ActorFromActor(libNtve_gf_MainActorofUnit(lv_targetHero), "HallOfStormsHealBuffFX")

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L1976
ActorFromActor(libNtve_gf_MainActorofUnit(lp_targetUnit), "XanthosPartList")