# Play Animation On Doodads In Region
Grammar — Play animation animation on doodadType doodads in the region target as identifier, using flags|Options options and blendTime blend time
Flags —Action
Plays an animation with a chosen name (Identifier) on all of the doodads of the specified type in a region. The Identifier is used to clear the animation or otherwise modify it after it starts playing.
# Arguments
region— Targetstring<gamelink::Actor> — Doodad Typestring— Identifierstring<modelanim> — Animationint<preset::AnimationFlag> — Flagsfixed— Blend Time
Returns — void
void libNtve_gf_PlayAnimationOnDoodadsInRegion(
	region lp_target,
	string lp_doodadType,
	string lp_identifier,
	string lp_animation,
	int lp_flags,
	fixed lp_blendTime,
);
# Related
Category: Animation / Basic
- Play Animation — 
void— libNtve_gf_PlayAnimation - Play Animation On Doodads In Region — 
void— libNtve_gf_PlayAnimationOnDoodadsInRegion - Kill Doodads In Region — 
void— libNtve_gf_KillDoodadsInRegion - Clear Animation — 
void— libNtve_gf_ClearAnimation - Clear Animation On Doodads In Region — 
void— libNtve_gf_ClearAnimationOnDoodadsInRegion - Turn Animation Properties On — 
void— libNtve_gf_TurnAnimationPropertiesOn - Turn Animation Properties On With Blend In/Out — 
void— libNtve_gf_TurnAnimationPropertiesOnWithBlendInOut - Turn Animation Properties Off — 
void— libNtve_gf_TurnAnimationPropertiesOff - Turn All Animation Properties Off — 
void— libNtve_gf_TurnAllAnimationPropertiesOff 
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8605
    TriggerStop(gt_EndCinematicCamera);
    TriggerStop(gt_EndCinematicViking);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(1), null, c_animNameDefault, "Stand", c_animFlagPlayForever, 0.0);
    UnitRemove(gv_vikingCine);
    CameraApplyInfo(1, CameraInfoFromId(343), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8655
        libNtve_gf_ShowHideUnit(lv_indexUnit, true);
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(1), null, c_animNameDefault, "Death", c_animFlagPlayForever, 0.0);
    Wait(3.0, c_timeGame);
    TriggerExecute(gt_EndCinematicNotSkippable, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8696
    TriggerEnable(gt_SkipEndCinematic, true);
    Wait(13.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(1), null, c_animNameDefault, "Stand", c_animFlagPlayForever, 0.0);
    Wait(2.0, c_timeGame);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4104
        gf_ResearchUpgradesForZerg(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "ZergFlyerArmorsLevel1");
        TriggerExecute(gt_WaveOver03TipaboutzergdroppodsQ, true, false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        GameSetLighting("AgriaSunset", 60.0);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4113
        gf_ResearchUpgradesForZerg(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "ZergMissileWeaponsLevel2");
        TriggerExecute(gt_WaveOver04TipaboutnyduswormsQ, true, false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "Sunrays", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        GameSetLighting("AgriaNight", 60.0);
        Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2405
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(9)), 5.0, Color(0.00, 100.00, 0.00));
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(9), false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(9), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2414
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(10)), 5.0, Color(0.00, 100.00, 0.00));
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(10), false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(10), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2423
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(28)), 5.0, Color(0.00, 100.00, 0.00));
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(28), false);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(28), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2431
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(11)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(11), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(11), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2440
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(12)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(12), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(12), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2449
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(39)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(39), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(39), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2458
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(1)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(1), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(1), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2467
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(22)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(22), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(22), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2476
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(13)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(13), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(13), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2485
        gv_areasCleared += 1;
        MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(21)), 5.0, Color(0.00, 100.00, 0.00));
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(21), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
        AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(21), false);
        TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6536
    libNtve_gf_ShowHideUnit(gv_purifier, false);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_pLAYER01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(10), "TerrainObjectPurifierBlastMarkDoodad", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    TerrainShowRegion(RegionFromId(42), true);
    auto021E1FC0_g = gv_victoryHiddenUnitGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1130
    UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/2733AFE1"), null, UnitGetPosition(UnitFromId(163)));
    libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1131
    libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    RegionPlayableMapSet(RegionFromId(1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1132
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    RegionPlayableMapSet(RegionFromId(1));
    libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(18), gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1302
    gv_stat_ColoniesSaved -= 1;
    gv_infestationColonyLost[lv_colonyIndex] = true;
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_infestationRegion[lv_colonyIndex], "CreepCloud", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    auto1A65E393_g = UnitGroup(null, gv_p07_ZERG_INFESTED, gv_infestationRegion[lv_colonyIndex], UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto1A65E393_u = UnitGroupCount(auto1A65E393_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1566
    lv_colonyIndex = FixedToInt(UnitGetCustomValue(EventUnitProgressUnit(), 1));
    gf_SetUnitMaxLife(gv_infestationVirophageUnit[lv_colonyIndex], gv_virophageLife);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_infestationRegion[lv_colonyIndex], "CreepCloud", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    gv_infestationColonyLost[lv_colonyIndex] = true;
    gv_stat_ColoniesSaved -= 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1683
    gf_KillUnitsInRegion("Feederling", gv_p07_ZERG_INFESTED, gv_infestationRegion[lv_colonyIndex]);
    gf_KillUnitsInRegion(gv_eGG_UNIT, gv_p07_ZERG_INFESTED, gv_infestationRegion[lv_colonyIndex]);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_infestationRegion[lv_colonyIndex], "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    if ((gv_infestationColonyLost[lv_colonyIndex] == false) && (UnitGroupCount(UnitGroupAlliance(gv_p01_USER, c_unitAllianceEnemy, gv_infestationRegion[lv_colonyIndex], UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 1), c_unitCountAlive) == 0)) {
        MinimapPing(PlayerGroupAll(), RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), 6.0, Color(0.00, 100.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2590
    PingDestroy(gv_basePingSouth);
    VisRevealerEnable(gv_baseRevealerSouth, false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(32), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/B39E1F3D"), null, RegionGetCenter(RegionFromId(32)));
    gv_zergInfestationCounter -= 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2662
    PingDestroy(gv_basePingNorth);
    VisRevealerEnable(gv_baseRevealerNorth, false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(31), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/EBA1CDE6"), null, RegionGetCenter(RegionFromId(31)));
    gv_zergInfestationCounter -= 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2734
    PingDestroy(gv_basePingEast);
    VisRevealerEnable(gv_baseRevealerEast, false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(15), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/B647C5DF"), null, RegionGetCenter(RegionFromId(15)));
    gv_zergInfestationCounter -= 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4524
    lv_broodLordDistance = (UnitTypeGetProperty("BroodLord", c_unitPropMovementSpeed) * SoundLengthSync(SoundLink("THanson03BHorner00042", 0)));
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(38), 0.0, -1, 10, true);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(9), "CreepCloud", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Virophage", c_unitCreateIgnorePlacement, gv_p07_ZERG_INFESTED, RegionGetCenter(RegionFromId(9)));
    lv_virophage = UnitLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2899
                if (((UnitGroupCount(UnitGroup("TarsonisEngine", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) > 0) || (UnitGroupCount(UnitGroup("TarsonisEngineFast", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) > 0) || (UnitGroupCount(UnitGroup("FreightCar", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) > 0) || (UnitGroupCount(UnitGroup("Caboose", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) > 0))) {
                    gv_chargers[lv_i].lv_state = ge_PRESET_ChargeState_Pulsing;
                    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_chargers[lv_i].lv_position, 1.0), "TarsonisCharger", c_animNameDefault, "Spell", c_animFlagPlayForever, c_animTimeDefault);
                }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2906
                if ((UnitGroupCount(UnitGroup("TarsonisEngine", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0) && (UnitGroupCount(UnitGroup("TarsonisEngineFast", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0) && (UnitGroupCount(UnitGroup("FreightCar", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0) && (UnitGroupCount(UnitGroup("Caboose", gv_pLAYER_06_TRAIN, RegionCircle(gv_chargers[lv_i].lv_position, 1.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
                    gv_chargers[lv_i].lv_state = ge_PRESET_ChargeState_Active;
                    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_chargers[lv_i].lv_position, 1.0), "TarsonisCharger", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
                }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2939
    lv_currentTrainStationLocal = gv_currentTrainStationGlobal;
    gv_trainStations[lv_currentTrainStationLocal].lv_state = ge_PRESET_TrainStationState_Transitioning;
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand Work Start", 0, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2941
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand Work Start", 0, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    gv_trainStations[lv_currentTrainStationLocal].lv_state = ge_PRESET_TrainStationState_Active;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2968
    lv_currentTrainStationLocal = gv_currentTrainStationGlobal;
    gv_trainStations[lv_currentTrainStationLocal].lv_state = ge_PRESET_TrainStationState_Transitioning;
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand Work End", 0, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2970
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand Work End", 0, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_trainStations[lv_currentTrainStationLocal].lv_position, 2.0), "TarsonisStation", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    gv_trainStations[lv_currentTrainStationLocal].lv_state = ge_PRESET_TrainStationState_Inactive;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3047
        if (auto023C3302_val == ge_PRESET_Tunnel_Top) {
            if ((lv_top == true)) {
                libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_chargers[lv_i].lv_position, 1.0), "TarsonisCharger", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
                gv_chargers[lv_i].lv_state = ge_PRESET_ChargeState_Active;
            }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3051
            }
            else {
                libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_chargers[lv_i].lv_position, 1.0), "TarsonisCharger", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
                gv_chargers[lv_i].lv_state = ge_PRESET_ChargeState_Inactive;
            }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3057
        else if (auto023C3302_val == ge_PRESET_Tunnel_Middle) {
            if ((lv_middle == true)) {
                libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_chargers[lv_i].lv_position, 1.0), "TarsonisCharger", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
                gv_chargers[lv_i].lv_state = ge_PRESET_ChargeState_Active;
            }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3061
            }
            else {
                libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv_chargers[lv_i].lv_position, 1.0), "TarsonisCharger", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
                gv_chargers[lv_i].lv_state = ge_PRESET_ChargeState_Inactive;
            }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:708
        libNtve_gf_ShowHideUnit(autoAC6F62B3_var, false);
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "PortZionCrusherDoodad", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorLeft", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorRight", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:709
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "PortZionCrusherDoodad", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorLeft", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorRight", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:710
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "PortZionCrusherDoodad", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorLeft", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorRight", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1285
    auto9A94EAEE_val = lv_random;
    if (auto9A94EAEE_val == 1) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(23), "SuperCrane", c_animNameDefault, "Spell", c_animFlagNonLooping, c_animTimeDefault);
    }
    else if (auto9A94EAEE_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1288
    }
    else if (auto9A94EAEE_val == 2) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(23), "SuperCrane", c_animNameDefault, "Spell 01", c_animFlagNonLooping, c_animTimeDefault);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1296
    autoD651B133_val = lv_random;
    if (autoD651B133_val == 1) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(54), "SuperCrane", c_animNameDefault, "Spell", c_animFlagNonLooping, c_animTimeDefault);
    }
    else if (autoD651B133_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1299
    }
    else if (autoD651B133_val == 2) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(54), "SuperCrane", c_animNameDefault, "Spell 01", c_animFlagNonLooping, c_animTimeDefault);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1307
    auto9177EB0C_val = lv_random;
    if (auto9177EB0C_val == 1) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(22), "SuperCrane", c_animNameDefault, "Spell", c_animFlagNonLooping, c_animTimeDefault);
    }
    else if (auto9177EB0C_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1310
    }
    else if (auto9177EB0C_val == 2) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(22), "SuperCrane", c_animNameDefault, "Spell 01", c_animFlagNonLooping, c_animTimeDefault);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1318
    auto9BB4536C_val = lv_random;
    if (auto9BB4536C_val == 1) {
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(17), "SuperCrane", c_animNameDefault, "Spell", c_animFlagNonLooping, c_animTimeDefault);
    }
    else if (auto9BB4536C_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1831
    libNtve_gf_ShareVisionofUnit(UnitFromId(2), true, gv_p10_DOMINION_LOKI);
    libNtve_gf_ShareVisionofUnit(UnitFromId(835), true, gv_p01_USER);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(18), "BattlecruiserLokiDock", c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
    UnitIssueOrder(UnitFromId(835), Order(AbilityCommand("LokiUndock", 0)), c_orderQueueReplace);
    Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1239
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(48), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1519
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(47), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1551
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(43), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1583
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(44), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1615
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(45), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1647
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(46), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2695
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(49), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2727
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(3), "AnimalCorpse", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3013
        TriggerEnable(TriggerGetCurrent(), false);
        SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3015
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
        SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(92), "BullhornLights", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
        Wait(10.0, c_timeReal);
        TriggerEnable(gt_DominionCompoundWarningLights, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:561
    UnitIssueOrder(UnitFromId(1189), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitIssueOrder(UnitFromId(1190), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(18), "TRaynor02Crane", c_animNameDefault, "Stand 02", c_animFlagPlayForever, c_animTimeDefault);
    TriggerExecute(gt_RockMiners, true, false);
    TriggerExecute(gt_MinerLeft, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:631
    GameSetBackground(c_backgroundFixed, null, 100.0);
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(19));
    gv_artifactRevealer = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3119
            gv_lowerAnimation = false;
            Wait(5.0, c_timeReal);
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
            Wait(5.0, c_timeGame);
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3121
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
            Wait(5.0, c_timeGame);
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
        }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4775
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(5.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4777
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(5.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4837
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
    Wait(1.0, c_timeReal);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    ActorSend(ActorFrom("::global.artifact"), "SetVisibility 1");
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:5017
    Wait(2.0, c_timeGame);
    SoundPlay(SoundLink("Doodad_TRaynor02DigSiteCraneRaise", 0), PlayerGroupAll(), 100.0, 0.0);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(5.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:5019
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(5.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1449
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    Wait(30.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    libCamp_gf_ChangeAmbience("Ambience_MarSara");
    Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4685
        UnitRemove(auto64AA1703_var);
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    CreepModify(PointFromId(261), 50.0, false, false);
    GameTimeOfDaySet("18:00:00");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4818
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(516), 5.0, -1, 10, true);
    MovieStartRecording("Briefing_Video_TRaynor03_04");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    SoundPlay(SoundLink("TRaynor03BriefingTychus00010", 0), PlayerGroupAll(), 100.0, 0.0);
    Wait(SoundLengthSync(SoundLink("TRaynor03BriefingTychus00010", 0)), c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5083
    GameSetToDLighting("MarSaraCampaignDay");
    GameTimeOfDaySet("12:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal LightPowerDown");
    TextTagShow(gv_bunkerBridgeEastTextTag, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:407
    gv_startingMineralFields = UnitGroup("RichMineralField", 0, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    TriggerExecute(gt_CritterInit, true, false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    UnitGroupAdd(gv_toshReapers, UnitFromId(1163));
    UnitGroupAdd(gv_toshReapers, UnitFromId(1159));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2793
    GameSetLighting("TTosh01Warning", 15.0);
    Wait(2.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork", "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2874
    GameSetLighting("TTosh01Eruption", 4.0);
    libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    Wait(2.0, c_timeGame);
    gv_lowGroundIsSafe = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2915
    WaterSetState("Template 1|[Default]", 10.0, c_wtcLinear);
    GameSetLighting("TTosh01Normal", 10.0);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharAshWeather", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    Wait(2.0, c_timeGame);
    gv_lowGroundIsSafe = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:866
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    VisRevealArea(gv_p1_USER, RegionFromId(27), 0.1, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1339
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainSprinkle", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetLighting("BelShirSunset", 30.0);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1159
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "NewFolsomPrisonTower", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    Wait(6.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(56), "NewFolsomPrisonTower", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1161
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "NewFolsomPrisonTower", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    Wait(6.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(56), "NewFolsomPrisonTower", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:545
    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "MonlythLightBridge", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    VisRevealerCreate(gv_p3_TEMPLE, RegionCircle(UnitGetPosition(gv_artifact), 24.0));
    VisRevealerEnable(VisRevealerLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1910
    TriggerEnable(TriggerGetCurrent(), false);
    SoundPlayAtPoint(SoundLink("Doodad_ArtifactShrine_Activate", -1), PlayerGroupAll(), UnitGetPosition(gv_artifact), 0.0, 100.0, 0.0);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(2.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1912
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    Wait(2.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    TriggerExecute(gt_ShieldQ, true, false);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2073
        TimerPause(gv_guardianTimer, true);
        SoundPlayAtPoint(SoundLink("Doodad_ArtifactShrine_Deactivate", -1), PlayerGroupAll(), UnitGetPosition(gv_artifact), 0.0, 100.0, 0.0);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work End A", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
        Wait(2.0, c_timeGame);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand A", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2075
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work End A", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
        Wait(2.0, c_timeGame);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand A", c_animFlagPlayForever, c_animTimeDefault);
        TriggerExecute(gt_ObjectiveGettotheArtifactComplete, true, false);
        TriggerExecute(gt_ObjectiveDestroytheStatuesComplete, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2105
        }
        SoundPlayAtPoint(SoundLink("Doodad_ArtifactShrine_Deactivate", -1), PlayerGroupAll(), UnitGetPosition(gv_artifact), 0.0, 100.0, 0.0);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work End B", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
        Wait(2.0, c_timeGame);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand B", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2107
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work End B", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
        Wait(2.0, c_timeGame);
        libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand B", c_animFlagPlayForever, c_animTimeDefault);
        while (!((libNtve_gf_UnitInRegion(lv_victoryUnit, RegionCircle(UnitGetPosition(gv_artifact), 2.0)) == true))) {
            Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:5046
        UnitRemove(auto8BB86449_var);
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand A", c_animFlagPlayForever, c_animTimeDefault);
    UnitPauseAll(true);
    AITimePause(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7933
    for ( ; autoDFEF9D84_var <= autoDFEF9D84_ae; autoDFEF9D84_var += 1 ) {
        if ((WorldHeight(c_heightMapGround, gv__4LavaDoodadPositions[autoDFEF9D84_var]) <= (gv__4HeightOfLava + 0.25)) && (gv__4LavaDoodadHavePlayedAnim[autoDFEF9D84_var] == false)) {
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv__4LavaDoodadPositions[autoDFEF9D84_var], 2.0), "TTosh01FlameGeyser", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv__4LavaDoodadPositions[autoDFEF9D84_var], 2.0), "Spires", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
            gv__4LavaDoodadHavePlayedAnim[autoDFEF9D84_var] = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7934
        if ((WorldHeight(c_heightMapGround, gv__4LavaDoodadPositions[autoDFEF9D84_var]) <= (gv__4HeightOfLava + 0.25)) && (gv__4LavaDoodadHavePlayedAnim[autoDFEF9D84_var] == false)) {
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv__4LavaDoodadPositions[autoDFEF9D84_var], 2.0), "TTosh01FlameGeyser", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(gv__4LavaDoodadPositions[autoDFEF9D84_var], 2.0), "Spires", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
            gv__4LavaDoodadHavePlayedAnim[autoDFEF9D84_var] = true;
        }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8421
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(UnitGetPosition(lv_unit), 6.0), "Spires", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", UnitGetPosition(UnitLastCreated()), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
    PingSetScale(PingLastCreated(), 0.75);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7152
        UnitRemove(auto03CF8C36_var);
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TerrainObjectBraxisAlphaReactorDoodad", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7153
    }
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TerrainObjectBraxisAlphaReactorDoodad", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7154
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TerrainObjectBraxisAlphaReactorDoodad", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7155
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7156
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7157
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground0, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7158
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7159
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7160
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground1, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground3, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:7161
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground2, "TOSpacePlatformDestSmall", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground3, "TOSpacePlatformDestLarge", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_ground3, "TOSpacePlatformDestMedium", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:923
    VisRevealerCreate(gv_pLAYER_USER, RegionFromId(33));
    GameTimeOfDaySet("08:00:00");
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "CharRibs", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    if ((gf_ABChoiceA() == true)) {