# Clear Animation On Doodads In Region

Grammar — Clear the identifier animation for doodadType doodads in the region target
FlagsAction

Clears an animation with the chosen name (Identifier) on all doodads of the specified type in the specified region.

# Arguments

  • region — Target
  • string [ gamelink::Actor ] — Doodad Type
  • string — Identifier

Returns — void

void libNtve_gf_ClearAnimationOnDoodadsInRegion(
	region lp_target,
	string lp_doodadType,
	string lp_identifier,
);

Category: Animation / Basic

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1129
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand")
// L2873
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork")
// L1129
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand")
// L2873
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "TTosh01FlameGeyser", "StandWork")
// L732
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death")
// L1776
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "SnowLight", "Death")
// L1777
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "SnowBlizzard", "Death")
// L7102
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death")
// L10176
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(57), null, c_animNameDefault)
// L10276
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(57), null, c_animNameDefault)
// L7103
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(33), null, c_animNameDefault)
// L7104
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(37), null, c_animNameDefault)
// L7192
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(33), null, c_animNameDefault)
// L7193
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(37), null, c_animNameDefault)
// L686
libNtve_gf_ClearAnimationOnDoodadsInRegion(lv_spawnRegion, null, c_animNameDefault)
// L1931
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(24), null, c_animNameDefault)
// L2010
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(20), null, c_animNameDefault)
// L2016
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(24), null, c_animNameDefault)
// L4144
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(18), null, c_animNameDefault)
// L4236
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(9), null, c_animNameDefault)
// L4264
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(18), null, c_animNameDefault)
// L422
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "TTosh01FlameGeyser", "StandWork")
// L422
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "TTosh01FlameGeyser", "StandWork")
// L732
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death")
// L1776
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "SnowLight", "Death")
// L1777
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "SnowBlizzard", "Death")
// L7102
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "SnowBlizzard", "Death")
// L10176
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(57), null, c_animNameDefault)
// L10276
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(57), null, c_animNameDefault)
// L7103
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(33), null, c_animNameDefault)
// L7104
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(37), null, c_animNameDefault)
// L7192
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(33), null, c_animNameDefault)
// L7193
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(37), null, c_animNameDefault)
// L686
libNtve_gf_ClearAnimationOnDoodadsInRegion(lv_spawnRegion, null, c_animNameDefault)
// L1931
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(24), null, c_animNameDefault)
// L2010
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(20), null, c_animNameDefault)
// L2016
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(24), null, c_animNameDefault)
// L4144
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(18), null, c_animNameDefault)
// L4236
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(9), null, c_animNameDefault)
// L4264
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(18), null, c_animNameDefault)
// L5358
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(29), null, c_animNameDefault)
// L5468
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(16), null, c_animNameDefault)
// L2853
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault)
// L2854
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy", c_animNameDefault)
// L2861
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault)
// L2862
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault)
// L2868
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault)
// L2869
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault)
// L2870
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault)
// L5358
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(29), null, c_animNameDefault)
// L5468
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionFromId(16), null, c_animNameDefault)
// L2853
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy", c_animNameDefault)
// L2854
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy", c_animNameDefault)
// L2861
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault)
// L2862
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault)
// L2868
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Windy_Fast", c_animNameDefault)
// L2869
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Fog_Shakuras_Thick_Windy_Fast", c_animNameDefault)
// L2870
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionEntireMap(), "Wind_Storm", c_animNameDefault)