# Turn Animation Properties On
Grammar — Turn animation properties prop|Animation Properties on for target
Flags —Action
Enable a special animation property. The unit must be set up to use the specified animation property. An example of an animation property is “Fly” for Terran production buildings. Use the Turn Animation Properties Off action to turn off the property that was turned on by this action.
# Arguments
actor
— Targetstring
<modelanim> — Properties
Returns — void
void libNtve_gf_TurnAnimationPropertiesOn(
actor lp_target,
string lp_prop,
);
# Related
Category: Animation / Basic
- Play Animation —
void
— libNtve_gf_PlayAnimation - Play Animation On Doodads In Region —
void
— libNtve_gf_PlayAnimationOnDoodadsInRegion - Kill Doodads In Region —
void
— libNtve_gf_KillDoodadsInRegion - Clear Animation —
void
— libNtve_gf_ClearAnimation - Clear Animation On Doodads In Region —
void
— libNtve_gf_ClearAnimationOnDoodadsInRegion - Turn Animation Properties On —
void
— libNtve_gf_TurnAnimationPropertiesOn - Turn Animation Properties On With Blend In/Out —
void
— libNtve_gf_TurnAnimationPropertiesOnWithBlendInOut - Turn Animation Properties Off —
void
— libNtve_gf_TurnAnimationPropertiesOff - Turn All Animation Properties Off —
void
— libNtve_gf_TurnAllAnimationPropertiesOff
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:771
auto33545EAB_var = UnitGroupUnitFromEnd(auto33545EAB_g, auto33545EAB_u);
if (auto33545EAB_var == null) { break; }
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(auto33545EAB_var), "Morph");
}
autoC99230F0_g = UnitGroup("AutoTurret", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5008
Wait(2.0, c_timeGame);
libNtve_gf_PauseUnit(gv_warbot, false);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gv_warbot), "Fidget");
libNtve_gf_RescueUnit(gv_warbot, gv_p01_USER, true);
TriggerExecute(gt_DialogueWarbotLimitedLifeQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3563
libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimBlendTimeApply(lp_blend));
if ((lp_onOff == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lp_unit), lp_property);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8117
if ((lv_current == 1)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(lp_actor)), lv_animprop);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8523
else if (autoF40C51C7_val == ge_RoomID_RoomChar) {
gf_PrepareCharSkybox(true);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gv_charConsole), "B");
gf_RemoveVisibleUnit(false, gv_charBansheeA);
gf_RemoveVisibleUnit(false, gv_charBansheeB);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14070
gf_ResetActorToLocation(ge_ActorID_ActorRaynor, PointFromId(89));
gf_ActorScenePrepare(ge_ActorID_ActorRaynor, ge_ActorID_ActorNone, ge_RoomID_RoomMarSara, ge_SceneType_TV);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), "Cover");
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorRaynor));
if (((lp_skippable == gt_TVNewsRaynor01Skippable) || (lp_skippable == gt_TVNewsRaynor02Skippable))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14075
gf_ResetActorToLocation(ge_ActorID_ActorTychus, PointFromId(91));
gf_ActorScenePrepare(ge_ActorID_ActorTychus, ge_ActorID_ActorNone, ge_RoomID_RoomMarSara, ge_SceneType_TV);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorTychus)), "Cover");
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorTychus));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19856
ActorTextureGroupApplyGlobal("bridge");
gf_BridgeActorAnimation(true, true, true);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1029)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1025)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1026)), "Cover");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19857
gf_BridgeActorAnimation(true, true, true);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1029)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1025)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1026)), "Cover");
libCamp_gf_ChangeAmbience("HyperionBridgeAmbienceLoop");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19858
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1029)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1025)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1026)), "Cover");
libCamp_gf_ChangeAmbience("HyperionBridgeAmbienceLoop");
SoundSetReverb("Reverb_HyperionBridge", 0.0, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33836
TransmissionWait(TransmissionLastSent(), 0.0);
gf_RemoveVisibleUnit(false, gf_ActorUnit(ge_ActorID_ActorRaynor));
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), "Angry");
CameraApplyInfo(1, CameraInfoFromId(147), 0.0, -1, 10, true);
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorHanson), false, false, "Talk"), c_invalidPortraitId, SoundLink("ScriptedScenesBridgeHanson00027", 0), 0.0, c_transmissionDurationAdd, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:36701
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorRaynor));
gf_ActorScenePrepare(ge_ActorID_ActorHorner, ge_ActorID_ActorNone, ge_RoomID_RoomBridge, ge_SceneType_Scene);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHorner)), "Angry");
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorHorner));
gf_ActorScenePrepare(ge_ActorID_ActorTychus, ge_ActorID_ActorNone, ge_RoomID_RoomBridge, ge_SceneType_Scene);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:366
lv_vehicle = UnitGroupRandomUnit(lv_vehicleGroup, c_unitCountAlive);
UnitIssueOrder(lv_prisoner, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_vehicle)), c_orderQueueReplace);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lv_prisoner), "Work");
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:737
autoAE243F6A_var = UnitGroupUnitFromEnd(autoAE243F6A_g, autoAE243F6A_u);
if (autoAE243F6A_var == null) { break; }
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(autoAE243F6A_var), "Stand Morph");
UnitSetState(autoAE243F6A_var, c_unitStateTargetable, false);
UnitSetState(autoAE243F6A_var, c_unitStateStatusBar, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:771
auto33545EAB_var = UnitGroupUnitFromEnd(auto33545EAB_g, auto33545EAB_u);
if (auto33545EAB_var == null) { break; }
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(auto33545EAB_var), "Morph");
}
autoC99230F0_g = UnitGroup("AutoTurret", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5008
Wait(2.0, c_timeGame);
libNtve_gf_PauseUnit(gv_warbot, false);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gv_warbot), "Fidget");
libNtve_gf_RescueUnit(gv_warbot, gv_p01_USER, true);
TriggerExecute(gt_DialogueWarbotLimitedLifeQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3563
libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimBlendTimeApply(lp_blend));
if ((lp_onOff == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lp_unit), lp_property);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8117
if ((lv_current == 1)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(lp_actor)), lv_animprop);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8523
else if (autoF40C51C7_val == ge_RoomID_RoomChar) {
gf_PrepareCharSkybox(true);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gv_charConsole), "B");
gf_RemoveVisibleUnit(false, gv_charBansheeA);
gf_RemoveVisibleUnit(false, gv_charBansheeB);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14070
gf_ResetActorToLocation(ge_ActorID_ActorRaynor, PointFromId(89));
gf_ActorScenePrepare(ge_ActorID_ActorRaynor, ge_ActorID_ActorNone, ge_RoomID_RoomMarSara, ge_SceneType_TV);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), "Cover");
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorRaynor));
if (((lp_skippable == gt_TVNewsRaynor01Skippable) || (lp_skippable == gt_TVNewsRaynor02Skippable))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:14075
gf_ResetActorToLocation(ge_ActorID_ActorTychus, PointFromId(91));
gf_ActorScenePrepare(ge_ActorID_ActorTychus, ge_ActorID_ActorNone, ge_RoomID_RoomMarSara, ge_SceneType_TV);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorTychus)), "Cover");
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorTychus));
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19856
ActorTextureGroupApplyGlobal("bridge");
gf_BridgeActorAnimation(true, true, true);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1029)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1025)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1026)), "Cover");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19857
gf_BridgeActorAnimation(true, true, true);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1029)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1025)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1026)), "Cover");
libCamp_gf_ChangeAmbience("HyperionBridgeAmbienceLoop");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19858
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1029)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1025)), "Cover");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(1026)), "Cover");
libCamp_gf_ChangeAmbience("HyperionBridgeAmbienceLoop");
SoundSetReverb("Reverb_HyperionBridge", 0.0, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:33836
TransmissionWait(TransmissionLastSent(), 0.0);
gf_RemoveVisibleUnit(false, gf_ActorUnit(ge_ActorID_ActorRaynor));
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), "Angry");
CameraApplyInfo(1, CameraInfoFromId(147), 0.0, -1, 10, true);
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorHanson), false, false, "Talk"), c_invalidPortraitId, SoundLink("ScriptedScenesBridgeHanson00027", 0), 0.0, c_transmissionDurationAdd, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:36701
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorRaynor));
gf_ActorScenePrepare(ge_ActorID_ActorHorner, ge_ActorID_ActorNone, ge_RoomID_RoomBridge, ge_SceneType_Scene);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHorner)), "Angry");
gf_RemoveVisibleUnit(true, gf_ActorUnit(ge_ActorID_ActorHorner));
gf_ActorScenePrepare(ge_ActorID_ActorTychus, ge_ActorID_ActorNone, ge_RoomID_RoomBridge, ge_SceneType_Scene);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:366
lv_vehicle = UnitGroupRandomUnit(lv_vehicleGroup, c_unitCountAlive);
UnitIssueOrder(lv_prisoner, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_vehicle)), c_orderQueueReplace);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lv_prisoner), "Work");
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:737
autoAE243F6A_var = UnitGroupUnitFromEnd(autoAE243F6A_g, autoAE243F6A_u);
if (autoAE243F6A_var == null) { break; }
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(autoAE243F6A_var), "Stand Morph");
UnitSetState(autoAE243F6A_var, c_unitStateTargetable, false);
UnitSetState(autoAE243F6A_var, c_unitStateStatusBar, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:6283
TriggerEnable(TriggerGetCurrent(), false);
gv_platform2Entered = true;
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(216)), "Scared");
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(45))), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(16))), c_orderQueueAddToEnd);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:6286
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(45))), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(16))), c_orderQueueAddToEnd);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(215)), "Scared");
UnitGroupAddUnitGroup(gv_scientistRunners, gv_scientistsGroup);
auto27C47751_g = gv_scientistsGroup;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7576
UnitIssueOrder(gv_eRADICATOR, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(535)), c_orderQueueReplace);
if ((UnitIsAlive(UnitFromId(6)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(6)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(58)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7577
if ((UnitIsAlive(UnitFromId(6)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(6)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(58)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7581
if ((UnitIsAlive(UnitFromId(323)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(323)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(338)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7582
if ((UnitIsAlive(UnitFromId(323)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(323)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(338)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorychar.sc2map/MapScript.galaxy:401
}
if ((libSwaC_gf_MissionStatusCheck("ZChar3", libSwaC_ge_MissionStatus_Completed) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Hotspot - Char - Warfield's Compound")), "Work");
lib281DEC45_gf_ShowHideUnitAbs(false, lib281DEC45_gf_CharacterUnit("Hotspot - Char - Warfield's Compound"));
lib281DEC45_gf_ShowHideUnitAbs(false, gv_uNITSETChar02);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:6283
TriggerEnable(TriggerGetCurrent(), false);
gv_platform2Entered = true;
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(216)), "Scared");
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(45))), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(16))), c_orderQueueAddToEnd);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:6286
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(45))), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(216), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(16))), c_orderQueueAddToEnd);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(215)), "Scared");
UnitGroupAddUnitGroup(gv_scientistRunners, gv_scientistsGroup);
auto27C47751_g = gv_scientistsGroup;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:7576
UnitIssueOrder(gv_eRADICATOR, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(535)), c_orderQueueReplace);
if ((UnitIsAlive(UnitFromId(6)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(6)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(58)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:7577
if ((UnitIsAlive(UnitFromId(6)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(6)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(58)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:7581
if ((UnitIsAlive(UnitFromId(323)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(323)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(338)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:7582
if ((UnitIsAlive(UnitFromId(323)) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(323)), "Work");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitFromId(338)), "Stand Attached Work");
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstorychar.sc2map — MapScript.galaxy:401
}
if ((libSwaC_gf_MissionStatusCheck("ZChar3", libSwaC_ge_MissionStatus_Completed) == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Hotspot - Char - Warfield's Compound")), "Work");
lib281DEC45_gf_ShowHideUnitAbs(false, lib281DEC45_gf_CharacterUnit("Hotspot - Char - Warfield's Compound"));
lib281DEC45_gf_ShowHideUnitAbs(false, gv_uNITSETChar02);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7763
}
libNtve_gf_SendActorMessageToUnit(lv_eggUnit, libNtve_gf_AnimBlendTimeApply(0.0));
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lv_eggUnit), "Cover");
libNtve_gf_SendActorMessageToUnit(lv_eggUnit, "AnimBlendTimeRemove");
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8937
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimBlendTimeApply 0.000000");
libNtve_gf_SendActorMessageToUnit(libSwaC_gv_zS_ArmyCustomEvolutionUnitA, "AnimPlay Default {} 0 0.000000 -1.000000 -1.000000 AsAutomatic 1.000000");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitLastCreated()), "Unpowered");
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimBlendTimeApply");
ActorSend(ActorFromScope(ActorScopeFromUnit(libSwaC_gv_zS_ArmyCustomEvolutionUnitA), "::Scene"), "SceneStrobeSetFalloff 2.000000");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8962
UnitSetFacing(libSwaC_gv_zS_ArmyCustomEvolutionUnitB, PointGetFacing(lv_offset), 0.0);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimBlendTimeApply 0.000000");
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(UnitLastCreated()), "Unpowered");
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimBlendTimeApply");
ActorSend(ActorFromScope(ActorScopeFromUnit(libSwaC_gv_zS_ArmyCustomEvolutionUnitB), "::Scene"), "SceneStrobeSetFalloff 2.000000");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2925
libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimBlendTimeApply(lp_blend));
if ((lp_onOff == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lp_unit), lp_property);
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1484
libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimBlendTimeApply(lp_blend));
if ((lp_onOff == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lp_unit), lp_property);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:6312
lv_count = (libCore_gf_IntegerStoredForUnit(EventUnitTargetUnit(), 1) + 1);
libCore_gf_StoreIntegerForUnit(EventUnitTargetUnit(), 1, lv_count);
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(EventUnitTargetUnit()), "Work");
autoB2ADE185_val = libGame_gf_TeamNumberOfPlayer(UnitGetOwner(EventUnit()));
if (autoB2ADE185_val == libGame_gv_teamOrderIndex_C) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCST.galaxy:1332
libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimBlendTimeApply(lp_blend));
if ((lp_onOff == true)) {
libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lp_unit), lp_property);
}
else {