# Clear Animation
Grammar — Clear the identifier animation for target
Flags —Action
Clears an animation with the chosen name (Identifier) on an actor.
# Arguments
actor
— Targetstring
— Identifier
Returns — void
void libNtve_gf_ClearAnimation(
actor lp_target,
string lp_identifier,
);
# Related
Category: Animation / Basic
- Play Animation —
void
— libNtve_gf_PlayAnimation - Play Animation On Doodads In Region —
void
— libNtve_gf_PlayAnimationOnDoodadsInRegion - Kill Doodads In Region —
void
— libNtve_gf_KillDoodadsInRegion - Clear Animation —
void
— libNtve_gf_ClearAnimation - Clear Animation On Doodads In Region —
void
— libNtve_gf_ClearAnimationOnDoodadsInRegion - Turn Animation Properties On —
void
— libNtve_gf_TurnAnimationPropertiesOn - Turn Animation Properties On With Blend In/Out —
void
— libNtve_gf_TurnAnimationPropertiesOnWithBlendInOut - Turn Animation Properties Off —
void
— libNtve_gf_TurnAnimationPropertiesOff - Turn All Animation Properties Off —
void
— libNtve_gf_TurnAllAnimationPropertiesOff
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:639
Wait(2.0, c_timeGame);
gf_FighterEnableDisableControl(false);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_viking), c_animNameDefault);
auto6B9B76D8_g = UnitGroup(null, gv_p0_NEUTRAL, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto6B9B76D8_u = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5528
Wait(12.45, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(109)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_odin), c_animNameDefault);
libNtve_gf_ShowHideUnit(gv_odin, true);
UnitFlashSelection(UnitFromId(4), 8.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2474
if (auto3A77AE5A_var == null) { break; }
if ((UnitGetCustomValue(auto3A77AE5A_var, 0) == 0.0) && (UnitGetType(auto3A77AE5A_var) != "Blimp") && (UnitGetType(auto3A77AE5A_var) != "BlimpAds")) {
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto3A77AE5A_var), c_animNameDefault);
UnitSetCustomValue(auto3A77AE5A_var, 0, 99.0);
UnitBehaviorAdd(auto3A77AE5A_var, "Run", auto3A77AE5A_var, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2249
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(728)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(728)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(216)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2252
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(216)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(216)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1074)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2255
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1074)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1074)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(925)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2258
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(925)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(925)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(912)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2261
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(912)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(912)), c_animNameDefault);
UnitBehaviorAdd(UnitFromId(728), "Run", UnitFromId(728), 1);
UnitBehaviorAdd(UnitFromId(216), "Run", UnitFromId(216), 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2316
autoA91711A4_var = UnitGroupUnitFromEnd(autoA91711A4_g, autoA91711A4_u);
if (autoA91711A4_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoA91711A4_var), c_animNameDefault);
}
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2500
auto5F9AFFD9_var = UnitGroupUnitFromEnd(auto5F9AFFD9_g, auto5F9AFFD9_u);
if (auto5F9AFFD9_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto5F9AFFD9_var), c_animNameDefault);
UnitBehaviorRemove(auto5F9AFFD9_var, "Run", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2644
auto9DF4B488_var = UnitGroupUnitFromEnd(auto9DF4B488_g, auto9DF4B488_u);
if (auto9DF4B488_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto9DF4B488_var), c_animNameDefault);
UnitBehaviorAdd(auto9DF4B488_var, "CivilianEnableWeapon", auto9DF4B488_var, 1);
UnitBehaviorAdd(auto9DF4B488_var, "Run", auto9DF4B488_var, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2782
autoAE00C3A6_var = UnitGroupUnitFromEnd(autoAE00C3A6_g, autoAE00C3A6_u);
if (autoAE00C3A6_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoAE00C3A6_var), c_animNameDefault);
UnitIssueOrder(autoAE00C3A6_var, OrderTargetingPoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(17))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3490
TransmissionWait(TransmissionLastSent(), 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_holoboards[1]), c_animNameDefault);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3214
auto4542E7A1_var = UnitGroupUnitFromEnd(auto4542E7A1_g, auto4542E7A1_u);
if (auto4542E7A1_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto4542E7A1_var), c_animNameDefault);
UnitBehaviorAdd(auto4542E7A1_var, "Run", auto4542E7A1_var, 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1016
autoE944B607_var = UnitGroupUnitFromEnd(autoE944B607_g, autoE944B607_u);
if (autoE944B607_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoE944B607_var), c_animNameDefault);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1060
}
else {
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoED36AC6D_var), c_animNameDefault);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2363
UnitSetState(lp_unit, c_unitStateCursorable, false);
libNtve_gf_SendActorMessageToUnit(lp_unit, "HaloStop");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_HIGHLIGHT);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_SHEEN);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2364
libNtve_gf_SendActorMessageToUnit(lp_unit, "HaloStop");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_HIGHLIGHT);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_SHEEN);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:6833
libNtve_gf_SimpleLookAtStop(gf_ActorUnit(lp_actorID), "InstantStanding");
gf_TurnActorFidgetOnOffInstantly(lp_actorID, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(lp_actorID)), gv_aNIMID_ACTORLISTEN);
gf_ClearActorLightingAnim(lp_actorID);
gf_PlayActorLightingAnim(lp_actorID, ge_ActorID_ActorNone, lp_room, ge_ActorLightingType_Default);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9510
}
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(lp_room)), gv_aNIMID_ZOOM);
gf_PauseFlashing(false);
gf_PauseNewItemInfo(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23297
gf_ResetActorToLocation(ge_ActorID_ActorWarfieldAOD, PointFromId(229));
gf_RoomSceneClearAll();
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomChar)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomChar, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:23624
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libCamp_gf_HideStoryUI(true, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomLab, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24258
gf_StopAllTransmissionConversation();
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomMarSara)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomMarSara, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24358
gf_StopAllTransmissionConversation();
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomMarSara)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomMarSara, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24874
gf_StopAllTransmissionConversation();
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomObservatory)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomObservatory, PlayerGroupAll(), 0.0);
gf_ResetActorToLocation(ge_ActorID_ActorRaynorMarine, PointFromId(248));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:28679
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault, "Talk 04", c_animFlagFullMatch, c_animTimeDefault);
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, ""), c_invalidPortraitId, SoundLink("TRaynor01BriefingRaynor00015", 0), 0.0, c_transmissionDurationAdd, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault);
Wait(1.0, c_timeGame);
gv_briefingCompleted = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1771
if (auto6C9C88B3_var == null) { break; }
UnitSetTeamColorIndex(auto6C9C88B3_var, 11);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto6C9C88B3_var), c_animNameDefault);
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(auto6C9C88B3_var));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(auto6C9C88B3_var), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1857
if (autoDC337D76_var == null) { break; }
UnitSetTeamColorIndex(autoDC337D76_var, 11);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoDC337D76_var), c_animNameDefault);
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(autoDC337D76_var));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(autoDC337D76_var), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5242
// Transmission - SoundLink("TTychus02Tychus00008", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus02Tychus00008", -1), c_transmissionDurationAdd, 0.0, false);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), "Default");
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), c_animNameDefault, "Stand Work Start 01", c_animFlagNonLooping, c_animTimeDefault);
Wait(6.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5367
TriggerStop(gt_MidCinematicWarpIn);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDOOR), c_animNameDefault, "Stand A End", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), "Default");
auto3EF974CF_var = 1;
for ( ; auto3EF974CF_var <= auto3EF974CF_ae; auto3EF974CF_var += 1 ) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2565
gv_fLAGKerrigansearching = false;
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_uNIT_KERRIGAN), c_animNameDefault);
if (((gv_kerrigansTarget == RegionFromId(5)) || (gv_kerrigansTarget == RegionFromId(56)) || (gv_kerrigansTarget == RegionFromId(57)))) {
TriggerDebugOutput(1, StringExternal("Param/Value/42514F44"), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6069
auto6F0B679E_var = UnitGroupUnitFromEnd(auto6F0B679E_g, auto6F0B679E_u);
if (auto6F0B679E_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto6F0B679E_var), c_animNameDefault);
auto965FA731_val = RandomInt(1, 5);
if (auto965FA731_val == 1) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:639
Wait(2.0, c_timeGame);
gf_FighterEnableDisableControl(false);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_viking), c_animNameDefault);
auto6B9B76D8_g = UnitGroup(null, gv_p0_NEUTRAL, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto6B9B76D8_u = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5528
Wait(12.45, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(109)), c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_odin), c_animNameDefault);
libNtve_gf_ShowHideUnit(gv_odin, true);
UnitFlashSelection(UnitFromId(4), 8.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2474
if (auto3A77AE5A_var == null) { break; }
if ((UnitGetCustomValue(auto3A77AE5A_var, 0) == 0.0) && (UnitGetType(auto3A77AE5A_var) != "Blimp") && (UnitGetType(auto3A77AE5A_var) != "BlimpAds")) {
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto3A77AE5A_var), c_animNameDefault);
UnitSetCustomValue(auto3A77AE5A_var, 0, 99.0);
UnitBehaviorAdd(auto3A77AE5A_var, "Run", auto3A77AE5A_var, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2249
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(728)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(728)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(216)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2252
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(216)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(216)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1074)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2255
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1074)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1074)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(925)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2258
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(925)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(925)), c_animNameDefault);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(912)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2261
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(912)), c_animNameDefault, "Fidget Inferior End", c_animFlagPlayForever, c_animTimeDefault);
Wait(0.2, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(912)), c_animNameDefault);
UnitBehaviorAdd(UnitFromId(728), "Run", UnitFromId(728), 1);
UnitBehaviorAdd(UnitFromId(216), "Run", UnitFromId(216), 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2316
autoA91711A4_var = UnitGroupUnitFromEnd(autoA91711A4_g, autoA91711A4_u);
if (autoA91711A4_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoA91711A4_var), c_animNameDefault);
}
TriggerQueueEnter();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2500
auto5F9AFFD9_var = UnitGroupUnitFromEnd(auto5F9AFFD9_g, auto5F9AFFD9_u);
if (auto5F9AFFD9_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto5F9AFFD9_var), c_animNameDefault);
UnitBehaviorRemove(auto5F9AFFD9_var, "Run", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2644
auto9DF4B488_var = UnitGroupUnitFromEnd(auto9DF4B488_g, auto9DF4B488_u);
if (auto9DF4B488_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto9DF4B488_var), c_animNameDefault);
UnitBehaviorAdd(auto9DF4B488_var, "CivilianEnableWeapon", auto9DF4B488_var, 1);
UnitBehaviorAdd(auto9DF4B488_var, "Run", auto9DF4B488_var, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2782
autoAE00C3A6_var = UnitGroupUnitFromEnd(autoAE00C3A6_g, autoAE00C3A6_u);
if (autoAE00C3A6_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoAE00C3A6_var), c_animNameDefault);
UnitIssueOrder(autoAE00C3A6_var, OrderTargetingPoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(17))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3490
TransmissionWait(TransmissionLastSent(), 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_holoboards[1]), c_animNameDefault);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:3214
auto4542E7A1_var = UnitGroupUnitFromEnd(auto4542E7A1_g, auto4542E7A1_u);
if (auto4542E7A1_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto4542E7A1_var), c_animNameDefault);
UnitBehaviorAdd(auto4542E7A1_var, "Run", auto4542E7A1_var, 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:1016
autoE944B607_var = UnitGroupUnitFromEnd(autoE944B607_g, autoE944B607_u);
if (autoE944B607_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoE944B607_var), c_animNameDefault);
}
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:1060
}
else {
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoED36AC6D_var), c_animNameDefault);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2363
UnitSetState(lp_unit, c_unitStateCursorable, false);
libNtve_gf_SendActorMessageToUnit(lp_unit, "HaloStop");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_HIGHLIGHT);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_SHEEN);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2364
libNtve_gf_SendActorMessageToUnit(lp_unit, "HaloStop");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_HIGHLIGHT);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_SHEEN);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:6833
libNtve_gf_SimpleLookAtStop(gf_ActorUnit(lp_actorID), "InstantStanding");
gf_TurnActorFidgetOnOffInstantly(lp_actorID, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(lp_actorID)), gv_aNIMID_ACTORLISTEN);
gf_ClearActorLightingAnim(lp_actorID);
gf_PlayActorLightingAnim(lp_actorID, ge_ActorID_ActorNone, lp_room, ge_ActorLightingType_Default);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:9510
}
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(lp_room)), gv_aNIMID_ZOOM);
gf_PauseFlashing(false);
gf_PauseNewItemInfo(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:23297
gf_ResetActorToLocation(ge_ActorID_ActorWarfieldAOD, PointFromId(229));
gf_RoomSceneClearAll();
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomChar)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomChar, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:23624
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libCamp_gf_HideStoryUI(true, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomLab)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomLab, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:24258
gf_StopAllTransmissionConversation();
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomMarSara)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomMarSara, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:24358
gf_StopAllTransmissionConversation();
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomMarSara)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomMarSara, PlayerGroupAll(), 0.0);
gf_SetWorldMode(ge_WorldMode_WorldModeGlobal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:24874
gf_StopAllTransmissionConversation();
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_RoomUnit(ge_RoomID_RoomObservatory)), gv_aNIMID_ZOOM);
gf_ViewRoomCamera(ge_RoomID_RoomObservatory, PlayerGroupAll(), 0.0);
gf_ResetActorToLocation(ge_ActorID_ActorRaynorMarine, PointFromId(248));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:28679
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault, "Talk 04", c_animFlagFullMatch, c_animTimeDefault);
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, ""), c_invalidPortraitId, SoundLink("TRaynor01BriefingRaynor00015", 0), 0.0, c_transmissionDurationAdd, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorRaynor)), c_animNameDefault);
Wait(1.0, c_timeGame);
gv_briefingCompleted = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:1771
if (auto6C9C88B3_var == null) { break; }
UnitSetTeamColorIndex(auto6C9C88B3_var, 11);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto6C9C88B3_var), c_animNameDefault);
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(auto6C9C88B3_var));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(auto6C9C88B3_var), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:1857
if (autoDC337D76_var == null) { break; }
UnitSetTeamColorIndex(autoDC337D76_var, 11);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(autoDC337D76_var), c_animNameDefault);
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(autoDC337D76_var));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(autoDC337D76_var), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:5242
// Transmission - SoundLink("TTychus02Tychus00008", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus02Tychus00008", -1), c_transmissionDurationAdd, 0.0, false);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), "Default");
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), c_animNameDefault, "Stand Work Start 01", c_animFlagNonLooping, c_animTimeDefault);
Wait(6.0, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:5367
TriggerStop(gt_MidCinematicWarpIn);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDOOR), c_animNameDefault, "Stand A End", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), "Default");
auto3EF974CF_var = 1;
for ( ; auto3EF974CF_var <= auto3EF974CF_ae; auto3EF974CF_var += 1 ) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2565
gv_fLAGKerrigansearching = false;
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_uNIT_KERRIGAN), c_animNameDefault);
if (((gv_kerrigansTarget == RegionFromId(5)) || (gv_kerrigansTarget == RegionFromId(56)) || (gv_kerrigansTarget == RegionFromId(57)))) {
TriggerDebugOutput(1, StringExternal("Param/Value/42514F44"), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:6069
auto6F0B679E_var = UnitGroupUnitFromEnd(auto6F0B679E_g, auto6F0B679E_u);
if (auto6F0B679E_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto6F0B679E_var), c_animNameDefault);
auto965FA731_val = RandomInt(1, 5);
if (auto965FA731_val == 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:407
UnitCargoCreate(lp_spawnUnit, lv_reinforcementType, MaxI(10, (lp_banelingTotal - lv_count)));
lv_banelings = UnitCargoLastCreatedGroup();
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_spawnUnit), "NydusCanelBirth");
UnitGroupLoopBegin(lv_banelings);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:2568
UnitGroupLoopBegin(lv_group);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitGroupLoopCurrent()), c_animNameDefault);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:3995
UnitGroupAddUnitGroup(gv_cinematicTempUnits, UnitCargoLastCreatedGroup());
Wait(3.8, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_splitterMidNydus), "NydusCanelBirth");
UnitGroupLoopBegin(gv_splitterMidBanelings);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:3253
UnitGroupLoopBegin(gv_introVileSurvivors);
while (!UnitGroupLoopDone()) {
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitGroupLoopCurrent()), c_animNameDefault);
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("MorphRoachToVile", 0)), c_orderQueueReplace);
Wait(0.2, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:535
libNtve_gf_KillModel(lv_corruptionEffect);
libNtve_gf_SendActorMessageToUnit(gv_zagara, "Signal CollectStop");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zagara), "Default");
gv_zagaraCorruptingEgg = false;
if ((gv_zagaraAlive == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:577
libNtve_gf_SendActorMessageToUnit(gv_zagara, "Signal CollectStop");
libNtve_gf_KillModel(lv_corruptionEffect);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zagara), "Default");
libNtve_gf_ShareVisionofUnit(lp_eggToCorrupt, false, gv_pLAYER_01_USER);
UnitSelect(lp_eggToCorrupt, gv_pLAYER_01_USER, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5360
libNtve_gf_SendActorMessageToUnit(gv_zagara, "Signal CollectStop");
libNtve_gf_KillModel(gv_introCorruptionEffect);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zagara), "Default");
UnitKill(gv_introEggs);
GameTimeOfDayPause(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5423
libNtve_gf_SendActorMessageToUnit(gv_zagara, "Signal CollectStop");
libNtve_gf_KillModel(gv_introCorruptionEffect);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_zagara), "Default");
UnitKill(gv_introEggs);
Wait(1.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:6150
}
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_victoryZagara), c_animNameDefault);
auto5FE48D25_g = gv_victoryZerg;
auto5FE48D25_u = UnitGroupCount(auto5FE48D25_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3261
gf_KillLargeHoldingPen(UnitGetPosition(gv_tHE_ONE_URSADON));
Wait(3.0, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_tHE_ONE_URSADON), c_animNameDefault);
libNtve_gf_PauseUnit(gv_tHE_ONE_URSADON, false);
libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_URSADON, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8833
}
libNtve_gf_RemoveDeathModelsinRegionImmediately(RegionCircle(PointFromId(807), 12.0));
libNtve_gf_ClearAnimation(gv_lasarraActor, "Death");
libNtve_gf_KillModel(gv_lasarraActor);
SoundStopAllModelSounds();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:6484
auto14C6DFCC_var = UnitGroupUnitFromEnd(auto14C6DFCC_g, auto14C6DFCC_u);
if (auto14C6DFCC_var == null) { break; }
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(auto14C6DFCC_var), "Attached");
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(auto14C6DFCC_var), c_animNameDefault, "Stand Attached", 0, 0.0);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5560
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(3)), 0.0);
UnitSetState(gv_kerrigan, c_unitStateFidget, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault);
Wait(0.1, c_timeGame);
CreepModify(PointFromId(1223), 40.0, false, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:965
Wait(0.1, c_timeGame);
}
libNtve_gf_ClearAnimation(ActorFromDoodad(lp_exitVent), c_animNameDefault);
}
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:1015
Wait(1.0, c_timeReal);
gf_TurnDehakaOnOff(false);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
}
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:4022
libNtve_gf_SendActorMessageToUnit(gv_dEHAKA, "Create DehakaHeroGlow");
UnitStatusBarOverride(gv_dEHAKA, c_unitStatusGroupAll);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
UnitIssueOrder(gv_dEHAKA, OrderTargetingPoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(27))), c_orderQueueReplace);
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/F2049BB4"), null, RegionGetCenter(RegionFromId(27)));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:4050
}
Wait(0.5, c_timeGame);
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(617)), c_animNameDefault);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5693
libNtve_gf_KillModel(gv_introActor);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(484)), c_animNameDefault);
SoundStop(gv_introDestroyerAmb, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5694
libNtve_gf_KillModel(gv_introActor);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(484)), c_animNameDefault);
SoundStop(gv_introDestroyerAmb, true);
SoundStop(gv_introDestroyerHubSound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5789
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault, "Cover End", c_animFlagPlayForever | c_animFlagNonLooping, 0.0);
Wait(1.6, c_timeReal);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(484)), c_animNameDefault);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5790
Wait(1.6, c_timeReal);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(484)), c_animNameDefault);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6079
}
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(520)), c_animNameDefault);
TriggerStop(gt_MidDropPods);
TriggerStop(gt_CineFakeFieldDrop);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:7142
}
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(488)), c_animNameDefault);
libNtve_gf_ClearAnimation(ActorFromDoodad(DoodadFromId(480)), c_animNameDefault);
SoundStop(gv_midSound1, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7636
if ((UnitIsAlive(UnitFromId(6)) == false)) {
libNtve_gf_TurnAnimationPropertiesOff(libNtve_gf_MainActorofUnit(UnitFromId(58)), "Work");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(58)), "Queuing");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:7641
if ((UnitIsAlive(UnitFromId(323)) == false)) {
libNtve_gf_TurnAnimationPropertiesOff(libNtve_gf_MainActorofUnit(UnitFromId(338)), "Work");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(UnitFromId(338)), "Queuing");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:502
UnitBehaviorAdd(lp_flee, "Run", lp_flee, 1);
UnitSetPropertyFixed(lp_flee, c_unitPropMovementSpeed, 2.0);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_flee), c_animNameDefault);
UnitIssueOrder(lp_flee, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lp_flee), 6.0, AngleBetweenPoints(lp_killer, UnitGetPosition(lp_flee)))), c_orderQueueReplace);
Wait(RandomFixed(1.0, 2.0), c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7825
}
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault);
UnitSetPosition(gv_kerrigan, PointFromId(3), false);
libNtve_gf_ShowHideUnit(gv_kerrigan, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:583
libNtve_gf_MakeUnitLookAtUnit(lib281DEC45_gf_CharacterUnit("Kerrigan"), "SlowHeadOnly", lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), "Ref_Head");
Wait(0.5, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Kerrigan")), "EYEANIM");
Wait(0.5, c_timeGame);
libNtve_gf_SimpleLookAtStop(lib281DEC45_gf_CharacterUnit("Kerrigan"), "SlowHeadOnly");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:591
SoundStop(gv_kerriganPsionicsSound, true);
libNtve_gf_SimpleLookAtStop(lib281DEC45_gf_CharacterUnit("Kerrigan"), "SlowHeadOnly");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Kerrigan")), "EYEANIM");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Kerrigan")), "SPELLANIM");
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:592
libNtve_gf_SimpleLookAtStop(lib281DEC45_gf_CharacterUnit("Kerrigan"), "SlowHeadOnly");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Kerrigan")), "EYEANIM");
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lib281DEC45_gf_CharacterUnit("Kerrigan")), "SPELLANIM");
}
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9902
UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropHeight, 0.0);
UnitBehaviorRemove(gv_kerrigan, "KerriganBeamOfDeath", 1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11840
TriggerStop(gt_IntroSlivanCreeperSpawning);
TriggerStop(gt_SlivanIntroAnimations);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_slivan), c_animNameDefault);
UnitGroupClear(gv_cinematicTempUnits);
UnitIssueOrder(gv_slivan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(3702)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11920
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_slivan), c_animNameDefault, "Spell End", 0, c_animTimeDefault);
Wait(1.5, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_slivan), c_animNameDefault);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:6507
ActorSend(gv_victoryHoloPlanetDisplayModel, "AnimPlay GLstand GLstand PlayForever");
Wait(1.0, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_victoryZeratul), c_animNameDefault);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1582), (SoundLengthSync(SoundLink(ConversationDataGetSound("vpMission_VoidPrologue01|Line00091", true), c_soundIndexAny))), -1, 10, true);
libA3DDD02B_gf_SendTransmissionCampaign(gv_victoryZeratul, "vpMission_VoidPrologue01|Line00091", c_transmissionDurationAdd, 0.0, true, libA3DDD02B_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter, libA3DDD02B_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:622
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_hybridUnit), c_animNameDefault, "Stand Work", 0, c_animTimeDefault);
Wait(1.5, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lv_hybridUnit), c_animNameDefault);
libNtve_gf_PauseUnit(lv_hybridUnit, false);
UnitGroupAdd(gv_s2_GauntletHybridGroup, lv_hybridUnit);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:811
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_localHybrid), c_animNameDefault, "Stand Work", 0, c_animTimeDefault);
Wait(1.5, c_timeGame);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lv_localHybrid), c_animNameDefault);
libNtve_gf_PauseUnit(lv_localHybrid, false);
if ((libNtve_gf_UnitInRegion(lv_localHybrid, RegionFromId(163)) == false)) {