# Turn All Animation Properties Off

Grammar — Clear all animation properties for target
FlagsAction

Clears any set animation properties for the chosen target. An example of an animation property is “Fly” for Terran production buildings.

# Arguments

  • actor — Target

Returns — void

void libNtve_gf_TurnAllAnimationPropertiesOff(
	actor lp_target,
);

Category: Animation / Basic

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L462
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lp_diamondback))
// L1772
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(auto6C9C88B3_var))
// L1858
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(autoDC337D76_var))
// L462
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lp_diamondback))
// L1772
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(auto6C9C88B3_var))
// L1858
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(autoDC337D76_var))
// L611
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lp_construct))
// L611
libNtve_gf_TurnAllAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lp_construct))