# Animation Flag

Base type — int

Name Identifier Code
Full Match c_animFlagFullMatch (1 << 0)
Play Forever c_animFlagPlayForever (1 << 1)
Non Looping c_animFlagNonLooping (1 << 2)
Model Driven Looping c_animFlagAssetDrivenLooping (1 << 4)
Random Start Offset c_animFlagRandomStartOffset (1 << 5)

Category: Animation / Support

# Examples

— None found —