# Animation Property

Base type — int

Name Identifier Code
A c_animPropA 3
Alternate c_animPropAlternate 39
Angry c_animPropAngry 154
Angry Eyes c_animPropAngryEyes 157
Attached c_animPropAttached 40
Attack c_animPropAttack 41
B c_animPropB 4
Back c_animPropBack 42
Birth c_animPropBirth 43
Birth (Global) c_animPropGLbirth 85
Blast c_animPropBlast 44
Block c_animPropBlock 46
Build c_animPropBuild 47
Burrow c_animPropBurrow 48
C c_animPropC 5
Channel c_animPropChannel 49
Click c_animPropClick 53
Cloak c_animPropCloak 51
Corrupted c_animPropCorrupted 55
Cover c_animPropCover 56
Creep c_animPropCreep 57
Custom c_animPropCustom 58
D c_animPropD 6
Dance c_animPropDance 59
Dead c_animPropDead 60
Dead (Global) c_animPropGLdead 87
Death c_animPropDeath 61
Death (Global) c_animPropGLdeath 86
Default c_animPropDefault 1
Detect c_animPropDetect 63
Dialogue c_animPropDialogue 64
Disintegrate c_animPropDisintegrate 65
Dominant c_animPropDominant 66
E c_animPropE 7
Eat c_animPropEat 69
Eight c_animPropEight 37
Electrocute c_animPropElectrocute 70
End c_animPropEnd 71
Enemy c_animPropEnemy 72
Equal c_animPropEqual 73
Eviscerate c_animPropEviscerate 74
F c_animPropF 8
Fast c_animPropFast 76
Fear Eyes c_animPropFearEyes 159
Fidget c_animPropFidget 77
Fire c_animPropFire 78
Five c_animPropFive 34
Flail c_animPropFlail 79
Fling c_animPropFling 80
Fly c_animPropFly 81
Forward c_animPropForward 82
Four c_animPropFour 33
Freeze c_animPropFreeze 83
G c_animPropG 9
Gather c_animPropGather 84
H c_animPropH 10
Happy c_animPropHappy 155
Happy Eyes c_animPropHappyEyes 160
Highlight c_animPropHighlight 91
Hover c_animPropHover 92
I c_animPropI 11
Ignore c_animPropIGNORE 0
Inferior c_animPropInferior 95
J c_animPropJ 12
Jump c_animPropJump 98
K c_animPropK 13
Kill c_animPropKill 99
L c_animPropL 14
Land c_animPropLand 100
Large c_animPropLarge 101
Left c_animPropLeft 102
Lighting c_animPropLighting 105
Listen c_animPropListen 104
Load c_animPropLoad 106
M c_animPropM 15
Medium c_animPropMedium 107
Morph c_animPropMorph 109
N c_animPropN 16
Near Impact c_animPropNearImpact 111
Nine c_animPropNine 38
O c_animPropO 17
One c_animPropOne 30
P c_animPropP 18
Penetrate c_animPropPenetrate 114
Pickup c_animPropPickup 115
Placement c_animPropPlacement 116
Protoss c_animPropProtoss 179
Q c_animPropQ 19
R c_animPropR 20
Ready c_animPropReady 120
Reload c_animPropReload 121
Restart c_animPropRestart 122
Right c_animPropRight 125
Run c_animPropRun 126
S c_animPropS 21
Sad Eyes c_animPropSadEyes 162
Scared c_animPropScared 127
Serious Eyes c_animPropSeriousEyes 163
Seven c_animPropSeven 36
Shield c_animPropShield 128
Silent Kill c_animPropSilentkill 129
Six c_animPropSix 35
Slow c_animPropSlow 131
Small c_animPropSmall 132
Spell c_animPropSpell 133
Squish c_animPropSquish 134
Stand c_animPropStand 2
Stand (Global) c_animPropGLstand 88
Stand Up c_animPropStandup 135
Start c_animPropStart 136
Superior c_animPropSuperior 138
Surprise Eyes c_animPropSurpriseEyes 164
T c_animPropT 22
Talk c_animPropTalk 140
Terran c_animPropTerran 180
Three c_animPropThree 32
Thrown c_animPropThrown 143
Turbo c_animPropTurbo 144
Turn c_animPropTurn 145
Two c_animPropTwo 31
U c_animPropU 23
Unburrow c_animPropUnburrow 146
Unload c_animPropUnload 147
Unpowered c_animPropUnpowered 148
V c_animPropV 24
Variation 00 c_animPropVariation00 225
Variation 01 c_animPropVariation01 226
Variation 02 c_animPropVariation02 227
Variation 03 c_animPropVariation03 228
Variation 04 c_animPropVariation04 229
Variation 05 c_animPropVariation05 230
Variation 06 c_animPropVariation06 231
Variation 07 c_animPropVariation07 232
Variation 08 c_animPropVariation08 233
Variation 09 c_animPropVariation09 234
Variation 10 c_animPropVariation10 235
Variation 11 c_animPropVariation11 236
Variation 12 c_animPropVariation12 237
Variation 13 c_animPropVariation13 238
Variation 14 c_animPropVariation14 239
Variation 15 c_animPropVariation15 240
Variation 16 c_animPropVariation16 241
Variation 17 c_animPropVariation17 242
Variation 18 c_animPropVariation18 243
Variation 19 c_animPropVariation19 244
Variation 20 c_animPropVariation20 245
Variation 21 c_animPropVariation21 246
Variation 22 c_animPropVariation22 247
Variation 23 c_animPropVariation23 248
Variation 24 c_animPropVariation24 249
Variation 25 c_animPropVariation25 250
Variation 26 c_animPropVariation26 251
Variation 27 c_animPropVariation27 252
Variation 28 c_animPropVariation28 253
Variation 29 c_animPropVariation29 254
Variation 30 c_animPropVariation30 255
Variation 31 c_animPropVariation31 256
Variation 32 c_animPropVariation32 257
Variation 33 c_animPropVariation33 258
Variation 34 c_animPropVariation34 259
Variation 35 c_animPropVariation35 260
Variation 36 c_animPropVariation36 261
Variation 37 c_animPropVariation37 262
Variation 38 c_animPropVariation38 263
Variation 39 c_animPropVariation39 264
Variation 40 c_animPropVariation40 265
Variation 41 c_animPropVariation41 266
Variation 42 c_animPropVariation42 267
Variation 43 c_animPropVariation43 268
Variation 44 c_animPropVariation44 269
Variation 45 c_animPropVariation45 270
Variation 46 c_animPropVariation46 271
Variation 47 c_animPropVariation47 272
Variation 48 c_animPropVariation48 273
Variation 49 c_animPropVariation49 274
Variation 50 c_animPropVariation50 275
Variation 51 c_animPropVariation51 276
Variation 52 c_animPropVariation52 277
Variation 53 c_animPropVariation53 278
Variation 54 c_animPropVariation54 279
Variation 55 c_animPropVariation55 280
Variation 56 c_animPropVariation56 281
Variation 57 c_animPropVariation57 282
Variation 58 c_animPropVariation58 283
Variation 59 c_animPropVariation59 284
Variation 60 c_animPropVariation60 285
Variation 61 c_animPropVariation61 286
Variation 62 c_animPropVariation62 287
Variation 63 c_animPropVariation63 288
Variation 64 c_animPropVariation64 289
Variation 65 c_animPropVariation65 290
Variation 66 c_animPropVariation66 291
Variation 67 c_animPropVariation67 292
Variation 68 c_animPropVariation68 293
Variation 69 c_animPropVariation69 294
Variation 70 c_animPropVariation70 295
Variation 71 c_animPropVariation71 296
Variation 72 c_animPropVariation72 297
Variation 73 c_animPropVariation73 298
Variation 74 c_animPropVariation74 299
Variation 75 c_animPropVariation75 300
Variation 76 c_animPropVariation76 301
Variation 77 c_animPropVariation77 302
Variation 78 c_animPropVariation78 303
Variation 79 c_animPropVariation79 304
Variation 80 c_animPropVariation80 305
Variation 81 c_animPropVariation81 306
Variation 82 c_animPropVariation82 307
Variation 83 c_animPropVariation83 308
Variation 84 c_animPropVariation84 309
Variation 85 c_animPropVariation85 310
Variation 86 c_animPropVariation86 311
Variation 87 c_animPropVariation87 312
Variation 88 c_animPropVariation88 313
Variation 89 c_animPropVariation89 314
Variation 90 c_animPropVariation90 315
Variation 91 c_animPropVariation91 316
Variation 92 c_animPropVariation92 317
Variation 93 c_animPropVariation93 318
Variation 94 c_animPropVariation94 319
Variation 95 c_animPropVariation95 320
Variation 96 c_animPropVariation96 321
Variation 97 c_animPropVariation97 322
Variation 98 c_animPropVariation98 323
Variation 99 c_animPropVariation99 324
Variation End c_animPropVariationEnd 325
Victory c_animPropVictory 150
W c_animPropW 25
Walk c_animPropWalk 151
Work c_animPropWork 152
Wounded c_animPropWounded 153
X c_animPropX 26
Y c_animPropY 27
Z c_animPropZ 28
Zerg c_animPropZerg 181
Zero c_animPropZero 29

Category: Animation / Support

# Examples

— None found —