# Set Dialog Item Size

Grammar — Set dialogItem size to (width, height) for players
FlagsNative | Action

Sets the width and height of a dialog item.

# Arguments

  • int [ control ] — Dialog Item
  • playergroup — Players
  • int — Width
  • int — Height

Returns — void

native void DialogControlSetSize(
	int control,
	playergroup players,
	int width,
	int height,
);

Category: Dialog / Dialog Item Size And Position

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L3587
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight)
// L3594
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight)
// L3635
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight)
// L3642
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight)
// L3655
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight)
// L3687
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100)
// L3692
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100)
// L3699
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100)
// L3704
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100)
// L3712
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64)
// L2582
DialogControlSetSize(lp_button, PlayerGroupAll(), 240, 80)
// L2613
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50)
// L2618
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50)
// L3953
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200)
// L4681
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall)
// L4696
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50)
// L4721
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50)
// L4800
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50)
// L10001
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), lv_gradientWidth, 1200)
// L10392
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 2000, 150)
// L3587
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight)
// L3594
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight)
// L3635
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight)
// L3642
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight)
// L3655
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight)
// L3687
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100)
// L3692
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100)
// L3699
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100)
// L3704
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100)
// L3712
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64)
// L2582
DialogControlSetSize(lp_button, PlayerGroupAll(), 240, 80)
// L2613
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50)
// L2618
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50)
// L3953
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200)
// L4681
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall)
// L4696
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50)
// L4721
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50)
// L4800
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50)
// L10001
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), lv_gradientWidth, 1200)
// L10392
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 2000, 150)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L1928
DialogControlSetSize(lp_dialogItem, PlayerGroupAll(), lv_w, lv_h)
// L1955
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 10), (lp_height - 10))
// L1959
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, lv_buttonHeight)
// L1964
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_titleHeight)
// L1970
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_bodyHeight)
// L1976
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_bodyHeight)
// L5703
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY)
// L5714
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY)
// L5723
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY)
// L5808
DialogControlSetSize(libCamp_gv_tS_RoomChangeDialogBorder, PlayerGroupAll(), lv_sizeX, lv_sizeY)

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L2377
DialogControlSetSize(lv_warpAwayProgressBar, PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * ((DistanceBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(EventUnitTargetUnit())) - 1.0) / 19.0))), lv_c_Height)
// L699
DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height)
// L437
DialogControlSetSize(gv_templeChannelUIProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * (IntToFixed(lp_channelTimeRemaining) / lp_channelTimeMAX))), lv_c_Height)
// L674
DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height)
// L902
DialogControlSetSize(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_meatDialogMax[lp_meatIndex])))), lv_c_Height)
// L2848
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100)
// L2377
DialogControlSetSize(lv_warpAwayProgressBar, PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * ((DistanceBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(EventUnitTargetUnit())) - 1.0) / 19.0))), lv_c_Height)
// L699
DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height)
// L437
DialogControlSetSize(gv_templeChannelUIProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * (IntToFixed(lp_channelTimeRemaining) / lp_channelTimeMAX))), lv_c_Height)
// L674
DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height)
// L902
DialogControlSetSize(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_meatDialogMax[lp_meatIndex])))), lv_c_Height)
// L2848
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L2816
DialogControlSetSize(libSwaC_gv_zS_ProgressBarImageBar, PlayerGroupAll(), FixedToInt((IntToFixed(libSwaC_gv_zSC_ProgressBarWidth) * (IntToFixed(libSwaC_gv_zS_ProgressBarProgress) / IntToFixed(libSwaC_gv_zS_ProgressBarMax)))), libSwaC_gv_zSC_ProgressBarHeight)
// L2910
DialogControlSetSize(lv_damageBar, PlayerGroupAll(), (libSwaC_gv_zS_BB_HPOldWidth + lv_width), 22)
// L3022
DialogControlSetSize(libSwaC_gv_zS_BB_HpCurrentImage, PlayerGroupSingle(1), libSwaC_gf_ZS_BB_HPBarCurrentWidth(), 22)
// L3262
DialogControlSetSize(libSwaC_gv_zS_SwarmHeroUIDialogHealthBarImage[lp_index], PlayerGroupAll(), lv_life, 22)
// L3283
DialogControlSetSize(libSwaC_gv_zS_SwarmHeroUIDialogEnergyBarImage[lp_index], PlayerGroupAll(), lv_energy, 9)
// L9308
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 800, 100)
// L9853
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesPanel, PlayerGroupAll(), lv_sizeX, lv_sizeY)
// L9854
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, 1), (lv_sizeY - 400))
// L9855
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, 1), (lv_sizeY - 400))
// L11468
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1000, 300)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L7732
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), 200, 50)
// L7736
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), 400, 300)
// L7763
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), 400, 400)
// L7779
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryStateEditBox, PlayerGroupAll(), 100, 50)

# campaigns/void.sc2campaign

MapScript.galaxy

// L1143
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1193
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1243
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1293
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1345
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1396
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1446
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1591
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L2334
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L3022
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L3367
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L2093
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1143
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1193
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1243
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1293
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1345
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1396
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1446
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L2093
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L1591
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L2334
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L3022
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)
// L3367
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1)