# Set Dialog Item Size
Grammar — Set dialogItem size to (width, height) for players
Flags —Native
|Action
Sets the width and height of a dialog item.
# Arguments
int
<control> — Dialog Itemplayergroup
— Playersint
— Widthint
— Height
Returns — void
native void DialogControlSetSize(
int control,
playergroup players,
int width,
int height,
);
# Related
Category: Dialog / Dialog Item Size And Position
- Move Dialog Item —
void
— DialogControlSetPosition - Attach Dialog Item To Dialog Item —
void
— DialogControlSetPositionRelative - Set Dialog Item Rotation —
void
— libNtve_gf_SetDialogItemRotation - Set Dialog Item to Use Aspect Uncorrection —
void
— libNtve_gf_SetDialogItemtoUseAspectUncorrection - Set Dialog Item Size to Parent —
void
— DialogControlSetFullDialog - Set Dialog Item Size —
void
— DialogControlSetSize - Dialog Item Width —
int
— DialogControlGetWidth - Dialog Item Height —
int
— DialogControlGetHeight - Dialog Item Offset X —
int
— DialogControlGetOffsetX - Dialog Item Offset Y —
int
— DialogControlGetOffsetY - Dialog Item Anchor —
int
<preset::Anchor> — DialogControlGetAnchor - Dialog Item Relative Anchor —
int
<preset::Anchor> — DialogControlGetRelativeAnchor - Relative Dialog Item —
int
<control> — DialogControlGetRelativeControl - Dialog Item Is Full Dialog —
bool
— DialogControlIsFullDialog
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3587
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
gv_bossHPBar = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3594
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3635
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
gv_unitHPBarDialogBar = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3642
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3655
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3687
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/07FB6665"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 30, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
gv_uI_ScoreLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3692
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_scoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_highScoreTitle = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3699
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/79644248"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 300, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
gv_uI_HighScoreLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3704
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_highScoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
autoF3DC6E58_ae = gv_uI_LifeIconsMaxCount;
autoF3DC6E58_ai = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3712
gv_uI_LifeIcons[lv_index] = DialogControlLastCreated();
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\btn-unit-terran-vikingfighter.dds", PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_uI_ScoreLabel, c_anchorTopLeft, (((lv_index - 1) * 67) - 10), 25);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2582
void gf_FromatBackPlayButton (int lp_button) {
// Implementation
DialogControlSetSize(lp_button, PlayerGroupAll(), 240, 80);
libNtve_gf_SetDialogItemImageType(lp_button, c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2613
gv_tBDWindowDialog = DialogLastCreated();
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2618
gv_tBDWindowButtonClose = DialogControlLastCreated();
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3953
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
gv_armoryGradientDialogImage = DialogControlLastCreated();
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200);
libNtve_gf_SetDialogItemImage(gv_armoryGradientDialogImage, "Assets\\Textures\\wire.dds", PlayerGroupAll());
DialogSetVisible(gv_armoryGradientDialog, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4681
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4696
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4721
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4800
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10001
lv_gradientDirection = ConversationDataStateFixedValue(lp_convoID, "Gradient Direction");
DialogSetSize(gv_armoryGradientDialog, lv_gradientWidth, 1200);
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), lv_gradientWidth, 1200);
DialogSetVisible(gv_armoryGradientDialog, PlayerGroupAll(), true);
if ((lv_gradientDirection == 0.0)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10392
lv_bottom = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 2000, 150);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_bottom.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3587
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
gv_bossHPBar = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3594
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3635
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
gv_unitHPBarDialogBar = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3642
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3655
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3687
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/07FB6665"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 30, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
gv_uI_ScoreLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3692
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_scoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_highScoreTitle = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3699
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/79644248"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 300, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
gv_uI_HighScoreLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3704
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_highScoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
autoF3DC6E58_ae = gv_uI_LifeIconsMaxCount;
autoF3DC6E58_ai = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3712
gv_uI_LifeIcons[lv_index] = DialogControlLastCreated();
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\btn-unit-terran-vikingfighter.dds", PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_uI_ScoreLabel, c_anchorTopLeft, (((lv_index - 1) * 67) - 10), 25);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2582
void gf_FromatBackPlayButton (int lp_button) {
// Implementation
DialogControlSetSize(lp_button, PlayerGroupAll(), 240, 80);
libNtve_gf_SetDialogItemImageType(lp_button, c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2613
gv_tBDWindowDialog = DialogLastCreated();
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2618
gv_tBDWindowButtonClose = DialogControlLastCreated();
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3953
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
gv_armoryGradientDialogImage = DialogControlLastCreated();
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200);
libNtve_gf_SetDialogItemImage(gv_armoryGradientDialogImage, "Assets\\Textures\\wire.dds", PlayerGroupAll());
DialogSetVisible(gv_armoryGradientDialog, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4681
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4696
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4721
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4800
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 230, 50);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10001
lv_gradientDirection = ConversationDataStateFixedValue(lp_convoID, "Gradient Direction");
DialogSetSize(gv_armoryGradientDialog, lv_gradientWidth, 1200);
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), lv_gradientWidth, 1200);
DialogSetVisible(gv_armoryGradientDialog, PlayerGroupAll(), true);
if ((lv_gradientDirection == 0.0)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10392
lv_bottom = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 2000, 150);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_bottom.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1928
lv_w = libCamp_gf_GD_GridToInteger(lp_width, libCamp_ge_GRIDDLG_HV_Horizontal, libCamp_ge_GRIDDLG_HV2_ClientSize);
lv_h = libCamp_gf_GD_GridToInteger(lp_height, libCamp_ge_GRIDDLG_HV_Vertical, libCamp_ge_GRIDDLG_HV2_ClientSize);
DialogControlSetSize(lp_dialogItem, PlayerGroupAll(), lv_w, lv_h);
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1955
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(6.27, 14.51, 24.71), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 10), (lp_height - 10));
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 1);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1959
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
libCamp_gv__MsgDlgButton = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, lv_buttonHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_buttonText, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 35);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1964
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_titleItem = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_titleHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_title, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_titleStyle, PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1970
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_bodyItem1 = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_bodyHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_body1, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_bodyStyle1, PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1976
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_bodyItem2 = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_bodyHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_body2, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_bodyStyle2, PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5703
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), ("WoL_RoomChangeButton" + IntToString(libCamp_gv_tS_RoomChangeButtonCount)), PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_normalpressed_terran.dds", PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5714
DialogControlCreate(libCamp_gv_tS_RoomChangeDialog, c_triggerControlTypeImage);
libCamp_gv_tS_RoomChangeButtonBG[libCamp_gv_tS_RoomChangeButtonCount] = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_selected.dds", PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5723
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), ("WoL_RoomChangeLabel" + IntToString(libCamp_gv_tS_RoomChangeButtonCount)), PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelTextDisabled", PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5808
lv_sizeX += 36;
DialogSetSize(libCamp_gv_tS_RoomChangeDialog, lv_sizeX, lv_sizeY);
DialogControlSetSize(libCamp_gv_tS_RoomChangeDialogBorder, PlayerGroupAll(), lv_sizeX, lv_sizeY);
DialogSetPosition(libCamp_gv_tS_RoomChangeDialog, c_anchorBottom, 0, 0);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2377
else {
libNtve_gf_SetDialogItemText(lv_warpAwayValue, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lv_timetoTarget)), PlayerGroupAll());
DialogControlSetSize(lv_warpAwayProgressBar, PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * ((DistanceBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(EventUnitTargetUnit())) - 1.0) / 19.0))), lv_c_Height);
libNtve_gf_SetDialogItemColor(lv_warpAwayProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
DialogSetVisible(lv_warpAwayBar, PlayerGroupAll(), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:699
}
else {
DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height);
libNtve_gf_SetDialogItemColor(gv_escapePodDlgProgressBar[lp_escapePodNo], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:437
// Implementation
libNtve_gf_SetDialogItemText(gv_templeChannelUITime, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lp_channelTimeRemaining)), PlayerGroupAll());
DialogControlSetSize(gv_templeChannelUIProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * (IntToFixed(lp_channelTimeRemaining) / lp_channelTimeMAX))), lv_c_Height);
libNtve_gf_SetDialogItemColor(gv_templeChannelUIProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:674
}
else {
DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height);
libNtve_gf_SetDialogItemColor(gv_bileLauncherDlgProgressBar[lp_index], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:902
}
else {
DialogControlSetSize(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_meatDialogMax[lp_meatIndex])))), lv_c_Height);
DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:2848
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypeButton, "HotS_SwarmTemplates/HotS_LargeOrangeButtonTemplate");
gv_spawnLocustButton = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/B97989F9"), PlayerGroupAll());
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:2377
else {
libNtve_gf_SetDialogItemText(lv_warpAwayValue, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lv_timetoTarget)), PlayerGroupAll());
DialogControlSetSize(lv_warpAwayProgressBar, PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * ((DistanceBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(EventUnitTargetUnit())) - 1.0) / 19.0))), lv_c_Height);
libNtve_gf_SetDialogItemColor(lv_warpAwayProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
DialogSetVisible(lv_warpAwayBar, PlayerGroupAll(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:699
}
else {
DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height);
libNtve_gf_SetDialogItemColor(gv_escapePodDlgProgressBar[lp_escapePodNo], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:437
// Implementation
libNtve_gf_SetDialogItemText(gv_templeChannelUITime, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lp_channelTimeRemaining)), PlayerGroupAll());
DialogControlSetSize(gv_templeChannelUIProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * (IntToFixed(lp_channelTimeRemaining) / lp_channelTimeMAX))), lv_c_Height);
libNtve_gf_SetDialogItemColor(gv_templeChannelUIProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:674
}
else {
DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height);
libNtve_gf_SetDialogItemColor(gv_bileLauncherDlgProgressBar[lp_index], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:902
}
else {
DialogControlSetSize(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_meatDialogMax[lp_meatIndex])))), lv_c_Height);
DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), true);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:2848
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypeButton, "HotS_SwarmTemplates/HotS_LargeOrangeButtonTemplate");
gv_spawnLocustButton = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/B97989F9"), PlayerGroupAll());
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2816
// Implementation
if ((libSwaC_gv_zS_ProgressBarProgress > 0)) {
DialogControlSetSize(libSwaC_gv_zS_ProgressBarImageBar, PlayerGroupAll(), FixedToInt((IntToFixed(libSwaC_gv_zSC_ProgressBarWidth) * (IntToFixed(libSwaC_gv_zS_ProgressBarProgress) / IntToFixed(libSwaC_gv_zS_ProgressBarMax)))), libSwaC_gv_zSC_ProgressBarHeight);
DialogControlSetVisible(libSwaC_gv_zS_ProgressBarImageBar, PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2910
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, libSwaC_gv_zS_BB_HpBackground, c_anchorRight, 0, 0);
lv_damageBar = DialogControlLastCreated();
DialogControlSetSize(lv_damageBar, PlayerGroupAll(), (libSwaC_gv_zS_BB_HPOldWidth + lv_width), 22);
libNtve_gf_SetDialogItemRenderPriority(lv_damageBar, 511, PlayerGroupAll());
DialogControlSetVisible(lv_damageBar, PlayerGroupAll(), true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3022
libNtve_gf_SetDialogItemText(libSwaC_gv_zS_BB_TitleLabel, libSwaC_gv_zS_BB_Title, PlayerGroupAll());
libNtve_gf_SetDialogItemText(libSwaC_gv_zS_BB_HpLabel, libSwaC_gf_ZS_BB_HPBarFormatLabel(), PlayerGroupAll());
DialogControlSetSize(libSwaC_gv_zS_BB_HpCurrentImage, PlayerGroupSingle(1), libSwaC_gf_ZS_BB_HPBarCurrentWidth(), 22);
libSwaC_gf_ZS_BB_HPBarChange();
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3262
lv_life = FixedToInt((UnitGetPropertyFixed(libSwaC_gv_zS_SwarmHeroUIUnit[lp_index], c_unitPropLifePercent, c_unitPropCurrent) * 2.24));
if ((lv_life > 0)) {
DialogControlSetSize(libSwaC_gv_zS_SwarmHeroUIDialogHealthBarImage[lp_index], PlayerGroupAll(), lv_life, 22);
DialogControlSetVisible(libSwaC_gv_zS_SwarmHeroUIDialogHealthBarImage[lp_index], PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3283
}
if ((lv_energy > 0)) {
DialogControlSetSize(libSwaC_gv_zS_SwarmHeroUIDialogEnergyBarImage[lp_index], PlayerGroupAll(), lv_energy, 9);
DialogControlSetVisible(libSwaC_gv_zS_SwarmHeroUIDialogEnergyBarImage[lp_index], PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9308
CutsceneGoToBookmark(libSwaC_gv_zS_ArmyCustomEvolutionFanfareCutscene, (libSwaC_gf_ZS_ArmyCategoryBookmarkToken(libSwaC_gv_zS_ArmyCustomEvolutionCategory, true) + " " + lp_unitSide + " Start"));
DialogControlCreate(lv_splitTitleDialog, c_triggerControlTypeLabel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 800, 100);
TextExpressionSetToken("Param/Expression/lib_SwaC_24FD0DC7", "A", libSwaC_gf_StoryArmyUnitName(libSwaC_gf_ZS_StoryArmyCategoryPurchasedUnit(libSwaC_gv_zS_ArmyCustomEvolutionCategory)));
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_SwaC_24FD0DC7"), PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9853
DialogControlSetPositionRelative(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), c_anchorTopLeft, libSwaC_gv_zS_ArmyCustomArchivesSectionBG, c_anchorTopLeft, 225, 75);
}
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesPanel, PlayerGroupAll(), lv_sizeX, lv_sizeY);
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, 1), (lv_sizeY - 400));
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, 1), (lv_sizeY - 400));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9854
}
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesPanel, PlayerGroupAll(), lv_sizeX, lv_sizeY);
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, 1), (lv_sizeY - 400));
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, 1), (lv_sizeY - 400));
Wait(0.125, c_timeGame);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9855
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesPanel, PlayerGroupAll(), lv_sizeX, lv_sizeY);
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, 1), (lv_sizeY - 400));
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, PlayerGroupAll(), DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, 1), (lv_sizeY - 400));
Wait(0.125, c_timeGame);
libSwaC_gv_zS_ArmyCustomArchivesUpdatingData = false;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11468
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
libSwaC_gv_zS_KerriganUITierSubTitleAnchor = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1000, 300);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 220, 20);
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_KerriganCustomizationPanel/KerriganCustomizationPanelTemplate");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7732
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePulldown);
lib281DEC45_gv_zSS_DebugStoryTypeList = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), 200, 50);
DialogControlSetPosition(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), c_anchorTopLeft, 50, 50);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeListBox);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7736
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeListBox);
lib281DEC45_gv_zSS_DebugStorySceneList = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), 400, 300);
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryTypeList, c_anchorTopRight, 50, 0);
lib281DEC45_gv_zSS_DebugStorySceneTypes[(lib281DEC45_ge_ZSS_DebugStoryType_ZSS_DebugStoryTypeScriptedScene)] = "Scripted Scene";
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7763
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeListBox);
lib281DEC45_gv_zSS_DebugStoryStateList = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), 400, 400);
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryPlayButton, c_anchorBottomLeft, 0, 50);
auto9113118B_ae = UserDataInstanceCount("WriterStates");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7779
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeEditBox);
lib281DEC45_gv_zSS_DebugStoryStateEditBox = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryStateEditBox, PlayerGroupAll(), 100, 50);
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryStateEditBox, PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryStateList, c_anchorTopRight, 50, 0);
libNtve_gf_CreateDialogItemLabel(lib281DEC45_gv_zSS_DebugStoryDialog, lv_titleWidth, 50, c_anchorTopLeft, 50, 50, StringExternal("Param/Value/lib_281DEC45_393257D8"), Color(100,100,100), false, 2.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1143
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1193
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1243
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1293
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1345
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1396
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1446
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2093
DialogSetPositionRelativeToUnitWithAnchor(lv_textTagDialogAnchor, lv_attackBeacon, "Ref_Origin", c_anchorCenter, 0, 80);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagDialogAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1591
DialogSetPositionRelativeToUnitWithAnchor(gv_blinkTagAnchor, gv_blinkHelper, "Ref_Origin", c_anchorCenter, 0, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2334
DialogSetPositionRelativeToUnitWithAnchor(gv_tTextTagAnchor, gv_tInvisHelper, "Ref_Origin", c_anchorCenter, 0, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3022
DialogSetPositionRelativeToUnitWithAnchor(gv_tTextTagAnchor, gv_tInvisHelper, "Ref_Origin", c_anchorCenter, 0, 120);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3367
DialogSetPositionRelativeToUnitWithAnchor(gv_tTextTagAnchor, gv_tMakeAssimilatorAssimilator, "Ref_Origin", c_anchorCenter, 0, 120);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1143
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1193
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1243
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1293
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1345
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1396
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1446
DialogSetPositionRelativeToUnitWithAnchor(gv_textTagAnchor, lp_unit, "Ref_Origin", c_anchorCenter, 0, lp_yOffset);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2093
DialogSetPositionRelativeToUnitWithAnchor(lv_textTagDialogAnchor, lv_attackBeacon, "Ref_Origin", c_anchorCenter, 0, 80);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagDialogAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1591
DialogSetPositionRelativeToUnitWithAnchor(gv_blinkTagAnchor, gv_blinkHelper, "Ref_Origin", c_anchorCenter, 0, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2334
DialogSetPositionRelativeToUnitWithAnchor(gv_tTextTagAnchor, gv_tInvisHelper, "Ref_Origin", c_anchorCenter, 0, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3022
DialogSetPositionRelativeToUnitWithAnchor(gv_tTextTagAnchor, gv_tInvisHelper, "Ref_Origin", c_anchorCenter, 0, 120);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3367
DialogSetPositionRelativeToUnitWithAnchor(gv_tTextTagAnchor, gv_tMakeAssimilatorAssimilator, "Ref_Origin", c_anchorCenter, 0, 120);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();