# Attach Dialog Item To Dialog Item
Grammar — Move item|Dialog Item to (offsetX, offsetY) relative to relativeAnchor of relativeItem|Relative Control for players (from anchor)
Flags —Native
|Action
Moves the specified dialog item to the specified anchor, relative to the anchor of another dialog item, with the specified offsets.
# Arguments
int
<control> — Itemplayergroup
— Playersint
<preset::Anchor> — Anchorint
<control> — Relative Itemint
<preset::Anchor> — Relative Anchorint
— OffsetXint
— OffsetY
Returns — void
native void DialogControlSetPositionRelative(
int control,
playergroup players,
int anchor,
int relative,
int relativeAnchor,
int offsetX,
int offsetY,
);
# Related
Category: Dialog / Dialog Item Size And Position
- Move Dialog Item —
void
— DialogControlSetPosition - Attach Dialog Item To Dialog Item —
void
— DialogControlSetPositionRelative - Set Dialog Item Rotation —
void
— libNtve_gf_SetDialogItemRotation - Set Dialog Item to Use Aspect Uncorrection —
void
— libNtve_gf_SetDialogItemtoUseAspectUncorrection - Set Dialog Item Size to Parent —
void
— DialogControlSetFullDialog - Set Dialog Item Size —
void
— DialogControlSetSize - Dialog Item Width —
int
— DialogControlGetWidth - Dialog Item Height —
int
— DialogControlGetHeight - Dialog Item Offset X —
int
— DialogControlGetOffsetX - Dialog Item Offset Y —
int
— DialogControlGetOffsetY - Dialog Item Anchor —
int
<preset::Anchor> — DialogControlGetAnchor - Dialog Item Relative Anchor —
int
<preset::Anchor> — DialogControlGetRelativeAnchor - Relative Dialog Item —
int
<control> — DialogControlGetRelativeControl - Dialog Item Is Full Dialog —
bool
— DialogControlIsFullDialog
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3284
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 3.9, 0.0, 20.0, 10.0, StringExternal("Param/Value/BEE4CD9C"));
gv_controlTipLabel1 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipBG, c_anchorTopLeft, 100, 70);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipLeft", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 10.0, 0.0, 20.0, 10.0, StringExternal("Param/Value/1BC71516"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3288
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 10.0, 0.0, 20.0, 10.0, StringExternal("Param/Value/1BC71516"));
gv_controlTipLabel2 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipLabel1, c_anchorTopLeft, 205, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipRight", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeButton, c_anchorBottom, 0.0, -1.0, 4.0, 1.0, StringExternal("Param/Value/19E7F412"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3293
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), "WoL_CantinaArcade_StartButton", PlayerGroupAll());
gv_controlTipStartButton = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, gv_controlTipBG, c_anchorBottom, 0, -70);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3691
gv_uI_ScoreLabel = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_scoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3703
gv_uI_HighScoreLabel = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_highScoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
autoF3DC6E58_ae = gv_uI_LifeIconsMaxCount;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3713
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\btn-unit-terran-vikingfighter.dds", PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_uI_ScoreLabel, c_anchorTopLeft, (((lv_index - 1) * 67) - 10), 25);
}
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3725
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterExtraLife", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/607FA80C"), PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_LifeLabelLargeIcon, c_anchorBottomRight, 16, -5);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 120);
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3748
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterExtraLife", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/6F9F5C01"), PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_BombLabelLargeIcon, c_anchorBottomRight, 16, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 150, 120);
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10443
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
lv_triangle = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, gv_zPlanetPanel_DropdownDifficulty, c_anchorLeft, -15, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 17, 30);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_arrow.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10449
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 70.20, 24.71), PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, lv_triangle, c_anchorLeft, -20, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 195, 100);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/0C4F1FD9"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10455
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
lv_missionInfoBG = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, lv_bottom, c_anchorTop, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 850, 260);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_bracket.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10461
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
gv_zPlanetPanel_LabelMissionInfo = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_missionInfoBG, c_anchorCenter, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 760, 225);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelMissionInfo", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10687
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 50), (lp_height - 90));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_textStyle, PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textBorder, c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_text, PlayerGroupAll());
gf_HideIntroTextBox(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13652
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ABChoiceReplayButtonText", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_replayFrame, c_anchorCenter, 0, 0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13693
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ABChoiceDescription", PlayerGroupAll());
if ((lp_side == ge_ABChoiceAB_A)) {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_aBChoiceFrame, c_anchorTopLeft, 70, 70);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13696
}
else {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopRight, gv_aBChoiceFrame, c_anchorTopRight, -70, 70);
}
DialogControlCreate(gv_aBChoicePanel, c_triggerControlTypeImage);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13703
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\blank.dds", PlayerGroupAll());
if ((lp_side == ge_ABChoiceAB_A)) {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_aBChoiceFrame, c_anchorBottomLeft, 65, -50);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13706
}
else {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, gv_aBChoiceFrame, c_anchorBottomRight, -65, -50);
}
DialogControlCreate(gv_aBChoicePanel, c_triggerControlTypeImage);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3284
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 3.9, 0.0, 20.0, 10.0, StringExternal("Param/Value/BEE4CD9C"));
gv_controlTipLabel1 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipBG, c_anchorTopLeft, 100, 70);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipLeft", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 10.0, 0.0, 20.0, 10.0, StringExternal("Param/Value/1BC71516"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3288
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 10.0, 0.0, 20.0, 10.0, StringExternal("Param/Value/1BC71516"));
gv_controlTipLabel2 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipLabel1, c_anchorTopLeft, 205, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipRight", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeButton, c_anchorBottom, 0.0, -1.0, 4.0, 1.0, StringExternal("Param/Value/19E7F412"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3293
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), "WoL_CantinaArcade_StartButton", PlayerGroupAll());
gv_controlTipStartButton = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, gv_controlTipBG, c_anchorBottom, 0, -70);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3691
gv_uI_ScoreLabel = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_scoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3703
gv_uI_HighScoreLabel = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScore", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_highScoreTitle, c_anchorTopLeft, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, 100);
autoF3DC6E58_ae = gv_uI_LifeIconsMaxCount;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3713
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\btn-unit-terran-vikingfighter.dds", PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_uI_ScoreLabel, c_anchorTopLeft, (((lv_index - 1) * 67) - 10), 25);
}
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3725
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterExtraLife", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/607FA80C"), PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_LifeLabelLargeIcon, c_anchorBottomRight, 16, -5);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 120);
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3748
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterExtraLife", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/6F9F5C01"), PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_BombLabelLargeIcon, c_anchorBottomRight, 16, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 150, 120);
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10443
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
lv_triangle = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, gv_zPlanetPanel_DropdownDifficulty, c_anchorLeft, -15, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 17, 30);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_arrow.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10449
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 70.20, 24.71), PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, lv_triangle, c_anchorLeft, -20, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 195, 100);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/0C4F1FD9"), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10455
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
lv_missionInfoBG = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, lv_bottom, c_anchorTop, 0, 25);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 850, 260);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_bracket.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10461
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
gv_zPlanetPanel_LabelMissionInfo = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_missionInfoBG, c_anchorCenter, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 760, 225);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelMissionInfo", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10687
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 50), (lp_height - 90));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_textStyle, PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textBorder, c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_text, PlayerGroupAll());
gf_HideIntroTextBox(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13652
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ABChoiceReplayButtonText", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_replayFrame, c_anchorCenter, 0, 0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13693
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ABChoiceDescription", PlayerGroupAll());
if ((lp_side == ge_ABChoiceAB_A)) {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_aBChoiceFrame, c_anchorTopLeft, 70, 70);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13696
}
else {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopRight, gv_aBChoiceFrame, c_anchorTopRight, -70, 70);
}
DialogControlCreate(gv_aBChoicePanel, c_triggerControlTypeImage);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13703
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\blank.dds", PlayerGroupAll());
if ((lp_side == ge_ABChoiceAB_A)) {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_aBChoiceFrame, c_anchorBottomLeft, 65, -50);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13706
}
else {
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, gv_aBChoiceFrame, c_anchorBottomRight, -65, -50);
}
DialogControlCreate(gv_aBChoicePanel, c_triggerControlTypeImage);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1914
lv_x = libCamp_gf_GD_GridToReal(lp_offsetX, libCamp_ge_GRIDDLG_HV_Horizontal, libCamp_ge_GRIDDLG_HV2_ClientPosition);
lv_y = libCamp_gf_GD_GridToReal(lp_offsetY, libCamp_ge_GRIDDLG_HV_Vertical, libCamp_ge_GRIDDLG_HV2_ClientPosition);
DialogControlSetPositionRelative(lp_item, PlayerGroupAll(), lp_anchor, lp_relativeItem, lp_relativeAnchor, FixedToInt(lp_offsetX), FixedToInt(lp_offsetY));
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1973
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_body1, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_bodyStyle1, PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, lv_titleItem, c_anchorBottom, 0, 5);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_bodyItem2 = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1979
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_body2, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_bodyStyle2, PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, libCamp_gv__MsgDlgButton, c_anchorTop, 0, -15);
libCamp_gv__MsgDlgOpened = true;
TriggerEnable(libCamp_gt__MsgDlgButtonClicked, true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5715
libCamp_gv_tS_RoomChangeButtonBG[libCamp_gv_tS_RoomChangeButtonCount] = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_selected.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5724
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelTextDisabled", PlayerGroupAll());
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5879
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_anim_terran.dds", PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (DialogControlGetWidth(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], 1) + 18), (DialogControlGetHeight(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], 1) + 24));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[lp_buttonId], c_anchorCenter, 0, -1);
while (true) {
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.2, 100.0);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10793
if ((libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)] != c_invalidDialogControlId)) {
if ((libCamp_gv_tS_DebugProgressCurrentMission == lv_indexMission)) {
DialogControlSetPositionRelative(libCamp_gv_tS_DebugProgressImageCurrent, PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], c_anchorCenter, 0, 0);
DialogControlSetPositionRelative(libCamp_gv_tS_DebugProgressImageOK, PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_DebugProgressButtonOK, c_anchorCenter, 0, 0);
auto3DA6F6FF_val = libCamp_gf_MissionStatus(libCamp_gf_TS_MapIDFromIndex(lv_indexMission));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10794
if ((libCamp_gv_tS_DebugProgressCurrentMission == lv_indexMission)) {
DialogControlSetPositionRelative(libCamp_gv_tS_DebugProgressImageCurrent, PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], c_anchorCenter, 0, 0);
DialogControlSetPositionRelative(libCamp_gv_tS_DebugProgressImageOK, PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_DebugProgressButtonOK, c_anchorCenter, 0, 0);
auto3DA6F6FF_val = libCamp_gf_MissionStatus(libCamp_gf_TS_MapIDFromIndex(lv_indexMission));
if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Locked) {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:13498
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_techpurchase_techbutton_selected_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_techpurchase_techbutton_selected_normaloverpressedover.dds", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, libCamp_gv_tS_DebugResearchButtonProtossMinus, c_anchorRight, 2, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
libCamp_gv_tS_DebugResearchButtonProtossPlus = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:13505
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_techpurchase_techbutton_selected_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_techpurchase_techbutton_selected_normaloverpressedover.dds", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, libCamp_gv_tS_DebugResearchButtonProtossReset, c_anchorRight, 2, 0);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6418
gv_buttonSecurityComputer_ReleaseZerg = DialogControlLastCreated();
libNtve_gf_SetDialogItemText(gv_buttonSecurityComputer_ReleaseZerg, StringExternal("Param/Value/7F50C7E1"), PlayerGroupAll());
DialogControlSetPositionRelative(gv_buttonSecurityComputer_ReleaseZerg, PlayerGroupAll(), c_anchorTop, lv_panelReleaseZerg, c_anchorTop, 0, 40);
DialogControlHookup(lv_panelReleaseZerg, c_triggerControlTypeLabel, "SelectionLabel");
lv_labelReleaseZerg = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6433
gv_buttonSecurityComputer_ReleaseGas = DialogControlLastCreated();
libNtve_gf_SetDialogItemText(gv_buttonSecurityComputer_ReleaseGas, StringExternal("Param/Value/43CFA05C"), PlayerGroupAll());
DialogControlSetPositionRelative(gv_buttonSecurityComputer_ReleaseGas, PlayerGroupAll(), c_anchorTop, lv_panelReleaseGas, c_anchorTop, 0, 40);
DialogControlHookup(lv_panelReleaseGas, c_triggerControlTypeLabel, "SelectionLabel");
lv_labelReleaseGas = DialogControlLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:6418
gv_buttonSecurityComputer_ReleaseZerg = DialogControlLastCreated();
libNtve_gf_SetDialogItemText(gv_buttonSecurityComputer_ReleaseZerg, StringExternal("Param/Value/7F50C7E1"), PlayerGroupAll());
DialogControlSetPositionRelative(gv_buttonSecurityComputer_ReleaseZerg, PlayerGroupAll(), c_anchorTop, lv_panelReleaseZerg, c_anchorTop, 0, 40);
DialogControlHookup(lv_panelReleaseZerg, c_triggerControlTypeLabel, "SelectionLabel");
lv_labelReleaseZerg = DialogControlLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:6433
gv_buttonSecurityComputer_ReleaseGas = DialogControlLastCreated();
libNtve_gf_SetDialogItemText(gv_buttonSecurityComputer_ReleaseGas, StringExternal("Param/Value/43CFA05C"), PlayerGroupAll());
DialogControlSetPositionRelative(gv_buttonSecurityComputer_ReleaseGas, PlayerGroupAll(), c_anchorTop, lv_panelReleaseGas, c_anchorTop, 0, 40);
DialogControlHookup(lv_panelReleaseGas, c_triggerControlTypeLabel, "SelectionLabel");
lv_labelReleaseGas = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2908
if ((lv_width > 0)) {
DialogControlCreateInPanelFromTemplate(libSwaC_gv_zS_BB_Panel, c_triggerControlTypeImage, "HotS_GameUnitFrame/BossHealthBarDamageTemplate/DamageBar");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, libSwaC_gv_zS_BB_HpBackground, c_anchorRight, 0, 0);
lv_damageBar = DialogControlLastCreated();
DialogControlSetSize(lv_damageBar, PlayerGroupAll(), (libSwaC_gv_zS_BB_HPOldWidth + lv_width), 22);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9686
libNtve_gf_CreateDialogItemCheckBox(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, libSwaC_gf_ZS_StoryArmyUpgradeResults(lv_indexUpgrade), false);
libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][lv_upgradeIndex] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, lv_border, c_anchorLeft, (((lv_upgradeIndex - 1) * 225) + 12), 0);
TextExpressionSetToken("Param/Expression/lib_SwaC_CE6787DB", "A", libSwaC_gf_ZS_StoryArmyUpgradeName(lv_indexUpgrade));
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 182, 80, c_anchorLeft, 50, 50, TextExpressionAssemble("Param/Expression/lib_SwaC_CE6787DB"), Color(100,100,100), false, 2.0);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9690
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 182, 80, c_anchorLeft, 50, 50, TextExpressionAssemble("Param/Expression/lib_SwaC_CE6787DB"), Color(100,100,100), false, 2.0);
libSwaC_gv_zS_ArmyCustomArchivesUpgradeLabel[lv_categoryIndex][lv_upgradeIndex] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][lv_upgradeIndex], c_anchorRight, 3, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationDialog_CheckboxLabel", PlayerGroupAll());
auto15E6CD07_ai = auto15E6CD07_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9706
libNtve_gf_CreateDialogItemCheckBox(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, UserDataGetText("TechUnit", libSwaC_gf_ZS_TechUnitOfArmyUnit(lv_indexEvo), "AchiveArmyTooltip", 1), false);
libSwaC_gv_zS_ArmyCustomArchivesEvolutionCheck[lv_categoryIndex][lv_evoIndex] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, lv_border, c_anchorLeft, (((lv_evoIndex - 1) * 190) + 12), 0);
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 150, 80, c_anchorLeft, 50, 50, libSwaC_gf_StoryArmyUnitName(lv_indexEvo), Color(100,100,100), false, 2.0);
libSwaC_gv_zS_ArmyCustomArchivesEvolutionLabel[lv_categoryIndex][lv_evoIndex] = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9709
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 150, 80, c_anchorLeft, 50, 50, libSwaC_gf_StoryArmyUnitName(lv_indexEvo), Color(100,100,100), false, 2.0);
libSwaC_gv_zS_ArmyCustomArchivesEvolutionLabel[lv_categoryIndex][lv_evoIndex] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, libSwaC_gv_zS_ArmyCustomArchivesEvolutionCheck[lv_categoryIndex][lv_evoIndex], c_anchorRight, 0, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationDialog_CheckboxLabel", PlayerGroupAll());
auto779D9171_ai = auto779D9171_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9844
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorderBG, PlayerGroupAll(), false);
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorderTitle, PlayerGroupAll(), false);
DialogControlSetPositionRelative(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), c_anchorTopLeft, libSwaC_gv_zS_ArmyCustomArchivesSectionBG, c_anchorTopLeft, 225, 85);
}
else {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9851
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorderBG, PlayerGroupAll(), true);
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorderTitle, PlayerGroupAll(), true);
DialogControlSetPositionRelative(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, PlayerGroupAll(), c_anchorTopLeft, libSwaC_gv_zS_ArmyCustomArchivesSectionBG, c_anchorTopLeft, 225, 75);
}
DialogControlSetSize(libSwaC_gv_zS_ArmyCustomArchivesPanel, PlayerGroupAll(), lv_sizeX, lv_sizeY);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11667
}
if ((((libSwaC_gf_StoryInSimulation() == true) && (libSwaC_gf_KerriganPhaseCheck(libSwaC_ge_KerriganPhase_KerriganPhaseGhost) == false)) || ((UserDataGetInt("StoryStates", "Kerrigan Primal Column Displayed", "value", 1) == 1) && (libSwaC_gf_StoryInSimulation() == false)))) {
DialogControlSetPositionRelative(libSwaC_gv_zS_KerriganUITierAbilityFrame[5], PlayerGroupAll(), c_anchorTopLeft, libSwaC_gv_zS_KerriganUITierTemplate3, c_anchorTopLeft, 0, 0);
lv_tier = 1;
for ( ; ( (autoFF8DA11D_ai >= 0 && lv_tier <= autoFF8DA11D_ae) || (autoFF8DA11D_ai < 0 && lv_tier >= autoFF8DA11D_ae) ) ; lv_tier += autoFF8DA11D_ai ) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11675
}
else {
DialogControlSetPositionRelative(libSwaC_gv_zS_KerriganUITierAbilityFrame[5], PlayerGroupAll(), c_anchorTopLeft, libSwaC_gv_zS_KerriganUITierTemplate2, c_anchorTopLeft, 0, 0);
lv_tier = 1;
for ( ; ( (auto578EB237_ai >= 0 && lv_tier <= auto578EB237_ae) || (auto578EB237_ai < 0 && lv_tier >= auto578EB237_ae) ) ; lv_tier += auto578EB237_ai ) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14597
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelTopRight", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopRight, lv_button, c_anchorTopRight, (-1 * lv_marginX), (1 * lv_marginY));
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lp_mission)), DialogControlLastCreated());
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:819
libNtve_gf_CreateDialogItemLabel(lib281DEC45_gv_zSS_UIArchivesLoadingDialog, 200, 50, c_anchorBottomLeft, 0, 0, StringExternal("Param/Value/lib_281DEC45_05ECE39E"), Color(254*100/255,138*100/255,14*100/255), false, 2.0);
lib281DEC45_gv_zSS_UIArchivesLoadingLabel = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_UIArchivesLoadingLabel, PlayerGroupAll(), c_anchorTopRight, lib281DEC45_gv_zSS_UIArchivesMissionPanel, c_anchorBottomRight, 0, 0);
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2390
lib281DEC45_gv_zSS_DebugStoryInteractiveLabel[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ModCenterSize20", PlayerGroupAll());
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryInteractiveLabel[lib281DEC45_gv_zSS_DebugStoryInteractiveCount], PlayerGroupAll(), c_anchorTopRight, lib281DEC45_gv_zSS_DebugStoryEnabledLabel, c_anchorTopLeft, lib281DEC45_gv_zSSC_DebugStoryMargin, (((lib281DEC45_gv_zSS_DebugStoryInteractiveCount-1)*50)+50));
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeCheckBox);
lib281DEC45_gv_zSS_DebugStoryEnabledCheckbox[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2393
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeCheckBox);
lib281DEC45_gv_zSS_DebugStoryEnabledCheckbox[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryEnabledCheckbox[lib281DEC45_gv_zSS_DebugStoryInteractiveCount], PlayerGroupAll(), c_anchorTop, lib281DEC45_gv_zSS_DebugStoryEnabledLabel, c_anchorTop, 0, (((lib281DEC45_gv_zSS_DebugStoryInteractiveCount-1)*50)+50));
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeCheckBox);
lib281DEC45_gv_zSS_DebugStoryAmbientCheckbox[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2396
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeCheckBox);
lib281DEC45_gv_zSS_DebugStoryAmbientCheckbox[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryAmbientCheckbox[lib281DEC45_gv_zSS_DebugStoryInteractiveCount], PlayerGroupAll(), c_anchorTop, lib281DEC45_gv_zSS_DebugStoryAmbientLabel, c_anchorTop, 0, (((lib281DEC45_gv_zSS_DebugStoryInteractiveCount-1)*50)+50));
libNtve_gf_CreateDialogItemButton(lib281DEC45_gv_zSS_DebugStoryDialog, 150, 50, c_anchorTopLeft, 50, 50, StringToText(""), StringExternal("Param/Value/lib_281DEC45_D6CDD844"), "");
lib281DEC45_gv_zSS_DebugStoryInteractiveReset[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2399
libNtve_gf_CreateDialogItemButton(lib281DEC45_gv_zSS_DebugStoryDialog, 150, 50, c_anchorTopLeft, 50, 50, StringToText(""), StringExternal("Param/Value/lib_281DEC45_D6CDD844"), "");
lib281DEC45_gv_zSS_DebugStoryInteractiveReset[lib281DEC45_gv_zSS_DebugStoryInteractiveCount] = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryInteractiveReset[lib281DEC45_gv_zSS_DebugStoryInteractiveCount], PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryAmbientLabel, c_anchorTopRight, lib281DEC45_gv_zSSC_DebugStoryMargin, (((lib281DEC45_gv_zSS_DebugStoryInteractiveCount-1)*50)+50));
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7737
lib281DEC45_gv_zSS_DebugStorySceneList = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), 400, 300);
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStorySceneList, PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryTypeList, c_anchorTopRight, 50, 0);
lib281DEC45_gv_zSS_DebugStorySceneTypes[(lib281DEC45_ge_ZSS_DebugStoryType_ZSS_DebugStoryTypeScriptedScene)] = "Scripted Scene";
lib281DEC45_gv_zSS_DebugStorySceneTypes[(lib281DEC45_ge_ZSS_DebugStoryType_ZSS_DebugStoryTypeDebrief)] = "Debrief";
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7750
libNtve_gf_CreateDialogItemButton(lib281DEC45_gv_zSS_DebugStoryDialog, 200, 50, c_anchorBottomLeft, 50, 50, StringToText(""), StringExternal("Param/Value/lib_281DEC45_E71A5EF8"), "");
lib281DEC45_gv_zSS_DebugStoryPlayButton = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryTypeList, c_anchorTopLeft, 0, 350);
libNtve_gf_CreateDialogItemButton(lib281DEC45_gv_zSS_DebugStoryDialog, 200, 50, c_anchorBottomRight, 50, 50, StringToText(""), StringExternal("Param/Value/lib_281DEC45_3FDA3873"), "");
lib281DEC45_gv_zSS_DebugStoryCloseButton = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7757
libNtve_gf_CreateDialogItemLabel(lib281DEC45_gv_zSS_DebugStoryDialog, 200, 50, c_anchorTopLeft, 50, 50, StringExternal("Param/Value/lib_281DEC45_EBC1823B"), Color(100,100,100), false, 2.0);
lib281DEC45_gv_zSS_DebugStoryKerriganTypeLabel = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryKerriganTypeLabel, PlayerGroupAll(), c_anchorLeft, lib281DEC45_gv_zSS_DebugStoryPlayButton, c_anchorRight, 20, 15);
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeCheckBox);
lib281DEC45_gv_zSS_DebugStoryKerriganTypeCheckbox = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7760
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeCheckBox);
lib281DEC45_gv_zSS_DebugStoryKerriganTypeCheckbox = DialogControlLastCreated();
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryKerriganTypeCheckbox, PlayerGroupAll(), c_anchorLeft, lib281DEC45_gv_zSS_DebugStoryKerriganTypeLabel, c_anchorRight, 0, -15);
DialogControlCreate(lib281DEC45_gv_zSS_DebugStoryDialog, c_triggerControlTypeListBox);
lib281DEC45_gv_zSS_DebugStoryStateList = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7764
lib281DEC45_gv_zSS_DebugStoryStateList = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), 400, 400);
DialogControlSetPositionRelative(lib281DEC45_gv_zSS_DebugStoryStateList, PlayerGroupAll(), c_anchorTopLeft, lib281DEC45_gv_zSS_DebugStoryPlayButton, c_anchorBottomLeft, 0, 50);
auto9113118B_ae = UserDataInstanceCount("WriterStates");
auto9113118B_ai = 1;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1149
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialSelectTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1199
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialMoveTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1249
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1299
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1351
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialDragSelectTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1402
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1452
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2099
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
lv_textTagDialog = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagDialogAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1597
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_blinkTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2340
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3028
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3373
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_tTextTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1149
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialSelectTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1199
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialMoveTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1249
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1299
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1351
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialDragSelectTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1402
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1452
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_textTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2099
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
lv_textTagDialog = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagDialogAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1597
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_blinkTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_anchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2340
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3028
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3373
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_tTextTag = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_textTagAnchorPoint, c_anchorCenter, 0, 0);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeImage, "Background");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_tutorial_textborder_prot.dds", PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:175
TextExpressionSetToken("Param/Expression/lib_VoiC_1844DDD4", "B", StringToText((libVoiC_gf_PC_ArmyCategoryUnitType(lv_indexArmyCategory))));
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_1844DDD4"), PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, lv_lastItem, c_anchorBottom, 0, -20);
lv_x += 120;
lv_unitIndex = 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:193
TextExpressionSetToken("Param/Expression/lib_VoiC_B0ABD7F6", "B", StringToText((libVoiC_gf_PC_StoryArmyUnitUnitType(lv_indexArmyUnit))));
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_B0ABD7F6"), PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, lv_lastItem, c_anchorBottom, 0, -20);
lv_x += 120;
lv_unitIndex += 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:289
libNtve_gf_CreateDialogItemCheckBox(DialogLastCreated(), 50, 50, c_anchorTopLeft, 0, lv_y, StringToText(""), false);
libVoiC_gv_pC_DebugCampaignTechSoAPowerCheck[libVoiC_gv_pC_DebugCampaignTechSoATypeCount][lv_index] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, lv_lastItem, c_anchorBottom, 0, -20);
lv_x += 320;
lv_index += 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:910
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelTopRight", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopRight, lv_button, c_anchorTopRight, (-1 * lv_marginX), (1 * lv_marginY));
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
libNtve_gf_SaveDataTableValueDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("TechLabel", (lp_mission)), DialogControlLastCreated());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:915
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelTopLeft", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_button, c_anchorTopLeft, (1 * lv_marginX), (1 * lv_marginY));
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
libNtve_gf_SaveDataTableValueDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("ChampionLabel", (lp_mission)), DialogControlLastCreated());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:920
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelBottomLeft", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_button, c_anchorBottomLeft, (1 * lv_marginX), (-1 * lv_marginY));
DialogControlCreate(libVoiC_gv_pC_DebugProgressDialog, c_triggerControlTypeButton);
lv_button2 = DialogControlLastCreated();