# Dialog Item Width
Grammar — Width of dialogItem for player
Flags —Native
|Function
Returns the width of a dialog item.
# Arguments
int
[ control ] — Dialog Itemint
— Player
Returns — int
native int DialogControlGetWidth(int control, int player);
# Related
Category: Dialog / Dialog Item Size And Position
- [F] —
void
— Move Dialog Item — ( DialogControlSetPosition ) - [F] —
void
— Attach Dialog Item To Dialog Item — ( DialogControlSetPositionRelative ) - [F] —
void
— Set Dialog Item Rotation — ( libNtve_gf_SetDialogItemRotation ) - [F] —
void
— Set Dialog Item to Use Aspect Uncorrection — ( libNtve_gf_SetDialogItemtoUseAspectUncorrection ) - [F] —
void
— Set Dialog Item Size to Parent — ( DialogControlSetFullDialog ) - [F] —
void
— Set Dialog Item Size — ( DialogControlSetSize ) - [F] —
int
— Dialog Item Width — ( DialogControlGetWidth ) - [F] —
int
— Dialog Item Height — ( DialogControlGetHeight ) - [F] —
int
— Dialog Item Offset X — ( DialogControlGetOffsetX ) - [F] —
int
— Dialog Item Offset Y — ( DialogControlGetOffsetY ) - [F] —
int
[ preset::Anchor ] — Dialog Item Anchor — ( DialogControlGetAnchor ) - [F] —
int
[ preset::Anchor ] — Dialog Item Relative Anchor — ( DialogControlGetRelativeAnchor ) - [F] —
int
[ control ] — Relative Dialog Item — ( DialogControlGetRelativeControl ) - [F] —
bool
— Dialog Item Is Full Dialog — ( DialogControlIsFullDialog )
# Examples
# campaigns/liberty.sc2campaign
// L8072
DialogControlGetWidth(gv_bossHPBar, gv_p1_USER)
// L8141
DialogControlGetWidth(gv_unitHPBarDialogBar, gv_p1_USER)
// L8072
DialogControlGetWidth(gv_bossHPBar, gv_p1_USER)
// L8141
DialogControlGetWidth(gv_unitHPBarDialogBar, gv_p1_USER)
# campaigns/libertystory.sc2campaign
// L1755
DialogControlGetWidth(lp_dialogItem, lp_player)
// L5878
DialogControlGetWidth(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], 1)
# campaigns/swarmstory.sc2campaign
// L9854
DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesUpgradeBorder, 1)
// L9855
DialogControlGetWidth(libSwaC_gv_zS_ArmyCustomArchivesEvolutionBorder, 1)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L6438
DialogControlGetWidth(libVCMI_gv_pM_MissionCheat_Panel[lv_panelIndex], 1)
// L6439
DialogControlGetWidth(libVCMI_gv_pM_MissionCheat_Panel[lv_panelIndex], 1)
# campaigns/voidstory.sc2campaign
// L5074
DialogControlGetWidth(DialogControlLastCreated(), 1)
# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod
// L4510
DialogControlGetWidth(lp_bar, 1)
# mods/missionpacks/novacampaign.sc2mod
// L5378
DialogControlGetWidth(libNCMI_gv_NM_MissionCheat_Panel[lv_panelIndex], 1)
// L5379
DialogControlGetWidth(libNCMI_gv_NM_MissionCheat_Panel[lv_panelIndex], 1)