# Dialog Item Height
Grammar — Height of dialogItem for player
Flags —Native
|Function
Returns the height of a dialog item.
# Arguments
int
[ control ] — Dialog Itemint
— Player
Returns — int
native int DialogControlGetHeight(int control, int player);
# Related
Category: Dialog / Dialog Item Size And Position
- [F] —
void
— Move Dialog Item — ( DialogControlSetPosition ) - [F] —
void
— Attach Dialog Item To Dialog Item — ( DialogControlSetPositionRelative ) - [F] —
void
— Set Dialog Item Rotation — ( libNtve_gf_SetDialogItemRotation ) - [F] —
void
— Set Dialog Item to Use Aspect Uncorrection — ( libNtve_gf_SetDialogItemtoUseAspectUncorrection ) - [F] —
void
— Set Dialog Item Size to Parent — ( DialogControlSetFullDialog ) - [F] —
void
— Set Dialog Item Size — ( DialogControlSetSize ) - [F] —
int
— Dialog Item Width — ( DialogControlGetWidth ) - [F] —
int
— Dialog Item Height — ( DialogControlGetHeight ) - [F] —
int
— Dialog Item Offset X — ( DialogControlGetOffsetX ) - [F] —
int
— Dialog Item Offset Y — ( DialogControlGetOffsetY ) - [F] —
int
[ preset::Anchor ] — Dialog Item Anchor — ( DialogControlGetAnchor ) - [F] —
int
[ preset::Anchor ] — Dialog Item Relative Anchor — ( DialogControlGetRelativeAnchor ) - [F] —
int
[ control ] — Relative Dialog Item — ( DialogControlGetRelativeControl ) - [F] —
bool
— Dialog Item Is Full Dialog — ( DialogControlIsFullDialog )
# Examples
# campaigns/liberty.sc2campaign
// L8074
DialogControlGetHeight(gv_bossHPBar, gv_p1_USER)
// L8143
DialogControlGetHeight(gv_unitHPBarDialogBar, gv_p1_USER)
// L8074
DialogControlGetHeight(gv_bossHPBar, gv_p1_USER)
// L8143
DialogControlGetHeight(gv_unitHPBarDialogBar, gv_p1_USER)
# campaigns/libertystory.sc2campaign
// L1761
DialogControlGetHeight(lp_dialogItem, lp_player)
// L5878
DialogControlGetHeight(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], 1)
# campaigns/swarmstory.sc2campaign
// L14611
DialogControlGetHeight(lv_button, 1)
// L18183
DialogControlGetHeight(libSwaC_gv_zS_SwarmHeroUIDialogEnergyBarImage[lv_index], 1)
// L18190
DialogControlGetHeight(libSwaC_gv_zS_SwarmHeroUIDialogHealthBarImage[lv_index], 1)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L6443
DialogControlGetHeight(libVCMI_gv_pM_MissionCheat_Panel[lv_panelIndex], 1)
# campaigns/voidstory.sc2campaign
// L9688
DialogControlGetHeight(libVCUI_gv_pU_VoidHeroUIDialogEnergyBarImage[lv_index], 1)
// L9694
DialogControlGetHeight(libVCUI_gv_pU_VoidHeroUIDialogHealthBarImage[lv_index], 1)
// L9700
DialogControlGetHeight(libVCUI_gv_pU_VoidHeroUIDialogShieldBarImage[lv_index], 1)
# mods/missionpacks/novacampaign.sc2mod
// L5383
DialogControlGetHeight(libNCMI_gv_NM_MissionCheat_Panel[lv_panelIndex], 1)
# mods/missionpacks/novacampaign.sc2mod
// L6828
DialogControlGetHeight(libNCUI_gv_NU_HeroDialogEnergyBarImage[lv_index], 1)
// L6834
DialogControlGetHeight(libNCUI_gv_NU_HeroDialogHealthBarImage[lv_index], 1)
// L6845
DialogControlGetHeight(libNCUI_gv_nU_HeroDialogShieldBarImage[lv_index], 1)
# mods/starcoop/starcoop.sc2mod
// L8112
DialogControlGetHeight(libCOUI_gv_cU_HeroDialogEnergyBarImage[lv_index], lv_player)
// L8118
DialogControlGetHeight(libCOUI_gv_cU_HeroDialogHealthBarImage[lv_index], lv_player)
// L8129
DialogControlGetHeight(libCOUI_gv_cU_HeroDialogShieldBarImage[lv_index], lv_player)
# mods/voidprologue.sc2mod
// L8565
DialogControlGetHeight(libA3DDD02B_gv_pP_HeroUIDialogEnergyBarImage[lv_index], 1)
// L8571
DialogControlGetHeight(libA3DDD02B_gv_pP_HeroUIDialogHealthBarImage[lv_index], 1)
// L8577
DialogControlGetHeight(libA3DDD02B_gv_pP_HeroUIDialogShieldsBarImage[lv_index], 1)