# Move Dialog Item
Grammar — Move control|Dialog Item to (offsetX, offsetY) relative to anchor of dialog for players
Flags —Native
|Action
Moves the specified dialog item to the specified anchor of its parent dialog, with the specified offsets.
# Arguments
int
<control> — Controlplayergroup
— Playersint
<preset::Anchor> — Anchorint
— Offset Xint
— Offset Y
Returns — void
native void DialogControlSetPosition(
int control,
playergroup players,
int anchor,
int offsetX,
int offsetY,
);
# Related
Category: Dialog / Dialog Item Size And Position
- Move Dialog Item —
void
— DialogControlSetPosition - Attach Dialog Item To Dialog Item —
void
— DialogControlSetPositionRelative - Set Dialog Item Rotation —
void
— libNtve_gf_SetDialogItemRotation - Set Dialog Item to Use Aspect Uncorrection —
void
— libNtve_gf_SetDialogItemtoUseAspectUncorrection - Set Dialog Item Size to Parent —
void
— DialogControlSetFullDialog - Set Dialog Item Size —
void
— DialogControlSetSize - Dialog Item Width —
int
— DialogControlGetWidth - Dialog Item Height —
int
— DialogControlGetHeight - Dialog Item Offset X —
int
— DialogControlGetOffsetX - Dialog Item Offset Y —
int
— DialogControlGetOffsetY - Dialog Item Anchor —
int
<preset::Anchor> — DialogControlGetAnchor - Dialog Item Relative Anchor —
int
<preset::Anchor> — DialogControlGetRelativeAnchor - Relative Dialog Item —
int
<control> — DialogControlGetRelativeControl - Dialog Item Is Full Dialog —
bool
— DialogControlIsFullDialog
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3585
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3592
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3598
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3606
DialogSetPositionRelative(DialogLastCreated(), c_anchorRight, gv_bossHPBarDlg, c_anchorLeft, -10, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3633
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3640
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3646
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3654
DialogSetPositionRelative(DialogLastCreated(), c_anchorTopRight, gv_unitHPBarDlg, c_anchorTopLeft, -10, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3686
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScoreTitle", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/07FB6665"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 30, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3698
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScoreTitle", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/79644248"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 300, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2614
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"));
gv_tBDWindowButtonClose = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2619
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
DialogSetVisible(gv_tBDWindowDialog, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3460
DialogControlCreate(gv_fullscreenImageDialog, c_triggerControlTypeImage);
gv_fullscreenImageDialogImage = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3464
libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4683
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
gv_debugSceneButtons[gv_debugSceneCount] = DialogControlLastCreated();
gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4697
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4759
if ((lp_condition == true)) {
DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCheatSizeY);
gv_roomCheatSizeY = (gv_roomCheatSizeY + 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4836
if ((lp_condition == true)) {
DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCameraSizeY);
gv_roomCameraSizeY = (gv_roomCameraSizeY + 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5084
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5089
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\thanksforplaying09.dds", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
TriggerExecute(gt_BlizzconScreenWait, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1099
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1101
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3585
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3592
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3598
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3606
DialogSetPositionRelative(DialogLastCreated(), c_anchorRight, gv_bossHPBarDlg, c_anchorLeft, -10, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3633
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3640
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3646
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3654
DialogSetPositionRelative(DialogLastCreated(), c_anchorTopRight, gv_unitHPBarDlg, c_anchorTopLeft, -10, 0);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3686
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScoreTitle", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/07FB6665"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 30, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3698
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScoreTitle", PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/79644248"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 300, 10);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2614
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"));
gv_tBDWindowButtonClose = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2619
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
DialogSetVisible(gv_tBDWindowDialog, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3460
DialogControlCreate(gv_fullscreenImageDialog, c_triggerControlTypeImage);
gv_fullscreenImageDialogImage = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3464
libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4683
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
gv_debugSceneButtons[gv_debugSceneCount] = DialogControlLastCreated();
gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4697
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4759
if ((lp_condition == true)) {
DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCheatSizeY);
gv_roomCheatSizeY = (gv_roomCheatSizeY + 50);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4836
if ((lp_condition == true)) {
DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCameraSizeY);
gv_roomCameraSizeY = (gv_roomCameraSizeY + 50);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:5084
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:5089
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\thanksforplaying09.dds", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
TriggerExecute(gt_BlizzconScreenWait, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1099
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1101
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1900
lv_y += libCamp_gv_gRIDDLG_MARGINE_Y;
}
DialogControlSetPosition(lp_dialogItem, PlayerGroupAll(), lp_anchor, FixedToInt(lv_x), FixedToInt(lv_y));
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1956
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(6.27, 14.51, 24.71), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 10), (lp_height - 10));
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 1);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
libCamp_gv__MsgDlgButton = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1961
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, lv_buttonHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_buttonText, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 35);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_titleItem = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1967
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_title, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_titleStyle, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 45);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_bodyItem1 = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:2035
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "CampaignTrialDialog/CampaignTrialDialogTemplate");
libCamp_gv_zS_CampaignTrialEndPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libCamp_gv_zS_CampaignTrialEndPanel, c_triggerControlTypeButton, "UpgradeButton");
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5677
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libCamp_gv_tS_RoomChangeDialogBorder = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_roomselectionframe.dds", PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5704
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_normalpressed_terran.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelText", PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5803
}
DialogControlSetPosition(libCamp_gv_tS_RoomChangeButtons[lv_index], PlayerGroupAll(), c_anchorTopLeft, lv_sizeX, 13);
lv_sizeX += 215;
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8273
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
libCamp_gv_zS_ObjectivePanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 30);
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
autoD57400DD_g = PlayerGroupAll();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10462
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), ("WoL_DebugProgress_MissionButton" + IntToString(lv_missionIndex)), PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_width, lv_height);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), libCamp_gv_tS_MapProgressCheatName[(lp_mission)]);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2352
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/SmallProgressUnitFrameTemplate");
lv_warpAwayPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lv_warpAwayPanel, c_triggerControlTypeLabel, "NameLabel");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:2352
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/SmallProgressUnitFrameTemplate");
lv_warpAwayPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lv_warpAwayPanel, c_triggerControlTypeLabel, "NameLabel");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:4427
DialogControlCreateFromTemplate(lv_achievementDialog, c_triggerControlTypePanel, "HotS_Mission/AchievementFrameDebugTemplate");
lv_panel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlHookup(lv_panel, c_triggerControlTypeLabel, "NameLabel");
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal(CatalogFieldValueGet(c_gameCatalogAchievement, lp_achievement, "Name", 1)), PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8425
if ((UserDataGetImageEdge("CalloutAttachment", lp_attachment, "Attachment", 1) == c_textTagEdgeLeft)) {
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutArmyFrameLeftTemplate");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, 0, 0);
DialogSetPositionRelativeToUnit(DialogLastCreated(), lp_attachUnit, UserDataGetImageAttachPoint("CalloutAttachment", lp_attachment, "Attachment", 1), 0, (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8430
else {
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutArmyFrameRightTemplate");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, 0, 0);
DialogSetPositionRelativeToUnit(DialogLastCreated(), lp_attachUnit, UserDataGetImageAttachPoint("CalloutAttachment", lp_attachment, "Attachment", 1), (0 - DialogGetWidth(DialogLastCreated())), (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9313
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationUnitSplitFanfare", PlayerGroupAll());
libNtve_gf_SetDialogItemTextWriteout(DialogControlLastCreated(), false, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 100);
libSwaC_gv_zS_ArmyCustomEvolutionFanfareText = DialogControlLastCreated();
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11469
libSwaC_gv_zS_KerriganUITierSubTitleAnchor = DialogControlLastCreated();
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1000, 300);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 220, 20);
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_KerriganCustomizationPanel/KerriganCustomizationPanelTemplate");
libSwaC_gv_zS_KerriganUITierTemplate = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14589
libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", (lp_mission)), DialogControlLastCreated());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_width, lv_height);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libSwaC_gf_ZS_DebugProgressMapName(lp_mission), PlayerGroupAll());
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17860
lv_panel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlHookup(lv_panel, c_triggerControlTypePanel, "StatisticListBox");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 220);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17862
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlHookup(lv_panel, c_triggerControlTypePanel, "StatisticListBox");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 220);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 800, 400);
DialogControlHookup(lv_panel, c_triggerControlTypeImage, "AchievementBackgroundImage");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5036
if (autoD3F9E7EF_val == c_textTagEdgeLeft) {
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutStoryFrameLeftTemplate");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, 0, 0);
DialogSetPositionRelativeToUnit(DialogLastCreated(), lv_indexUnit, UserDataGetImageAttachPoint("CalloutAttachment", lib281DEC45_gf_ZSS_CharacterCalloutData(lp_character), "Attachment", 1), 0, (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5041
else if (autoD3F9E7EF_val == c_textTagEdgeRight) {
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutStoryFrameRightTemplate");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, 0, 0);
DialogSetPositionRelativeToUnit(DialogLastCreated(), lv_indexUnit, UserDataGetImageAttachPoint("CalloutAttachment", lib281DEC45_gf_ZSS_CharacterCalloutData(lp_character), "Attachment", 1), (0 - DialogGetWidth(DialogLastCreated())), (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7733
lib281DEC45_gv_zSS_DebugStoryTypeList = DialogControlLastCreated();
DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), 200, 50);
DialogControlSetPosition(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), c_anchorTopLeft, 50, 50);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeListBox);
lib281DEC45_gv_zSS_DebugStorySceneList = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1144
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1194
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1244
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1294
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1346
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1397
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1447
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2094
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagDialogAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1592
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsolePanel");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2335
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3023
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3368
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:729
lv_label = DialogControlLastCreated();
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/69571204"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1144
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1194
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1244
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1294
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1346
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1397
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1447
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2094
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagDialogAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1592
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsolePanel");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2335
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3023
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3368
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:729
lv_label = DialogControlLastCreated();
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/69571204"), PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:902
libNtve_gf_SaveDataTableValueDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", (lp_mission)), DialogControlLastCreated());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_width, lv_height);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libVoiC_gf_PC_DebugProgressMapName(lp_mission), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMissionHotS", PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1617
DialogControlCreateFromTemplate(lv_achievementDialog, c_triggerControlTypePanel, "LotV_Debug/AchievementFrameDebugTemplate");
lv_panel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlHookup(lv_panel, c_triggerControlTypeLabel, "NameLabel");
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal(CatalogFieldValueGet(c_gameCatalogAchievement, lp_achievement, "Name", 1)), PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:6429
}
DialogControlSetPosition(libVCMI_gv_pM_MissionCheat_Panel[(libVCMI_ge_MissionCheatType_Stage)], PlayerGroupAll(), c_anchorTopLeft, 3, 3);
DialogControlSetSize(libVCMI_gv_pM_MissionCheat_Panel[(libVCMI_ge_MissionCheatType_Stage)], PlayerGroupAll(), (lv_buttonWidth + 6), (( lv_itemsInPanel[(libVCMI_ge_MissionCheatType_Stage)] * lv_buttonHeight ) + 20));
lv_panelIndex = 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4733
libVCST_gv_pS_DebugStorySceneList = DialogControlLastCreated();
DialogControlSetSize(libVCST_gv_pS_DebugStorySceneList, PlayerGroupAll(), 500, 300);
DialogControlSetPosition(libVCST_gv_pS_DebugStorySceneList, PlayerGroupAll(), c_anchorTopLeft, 50, 50);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeListBox);
libVCST_gv_pS_DebugStoryPreviewList = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4737
libVCST_gv_pS_DebugStoryPreviewList = DialogControlLastCreated();
DialogControlSetSize(libVCST_gv_pS_DebugStoryPreviewList, PlayerGroupAll(), 800, 300);
DialogControlSetPosition(libVCST_gv_pS_DebugStoryPreviewList, PlayerGroupAll(), c_anchorTopRight, 50, 50);
libNtve_gf_CreateDialogItemButton(libVCST_gv_pS_DebugStoryDialog, 200, 50, c_anchorBottomLeft, 50, 50, StringToText(""), StringExternal("Param/Value/lib_VCST_DC70862E"), "");
libVCST_gv_pS_DebugStoryPlayButton = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4351
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/SmallProgressUnitFrameTemplate");
lv_progressBarPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lv_progressBarPanel, c_triggerControlTypeLabel, "NameLabel");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:10134
DialogControlCreateInPanel(DialogControlLastCreated(), c_triggerControlTypeTooltip);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, -100, -100);
libVCUI_gv_pU_GPBlackTooltipAnchor = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_GPPanel, c_triggerControlTypeCutscene, "SoACommandCutscene");