# Move Dialog Item

Grammar — Move control|Dialog Item to (offsetX, offsetY) relative to anchor of dialog for players
FlagsNative | Action

Moves the specified dialog item to the specified anchor of its parent dialog, with the specified offsets.

# Arguments

  • int<control> — Control
  • playergroup — Players
  • int<preset::Anchor> — Anchor
  • int — Offset X
  • int — Offset Y

Returns — void

native void DialogControlSetPosition(
	int control,
	playergroup players,
	int anchor,
	int offsetX,
	int offsetY,
);

Category: Dialog / Dialog Item Size And Position

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3585

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3592

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3598

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3606

    DialogSetPositionRelative(DialogLastCreated(), c_anchorRight, gv_bossHPBarDlg, c_anchorLeft, -10, 0);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3633

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3640

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3646

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3654

    DialogSetPositionRelative(DialogLastCreated(), c_anchorTopRight, gv_unitHPBarDlg, c_anchorTopLeft, -10, 0);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3686

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScoreTitle", PlayerGroupAll());
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/07FB6665"), PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 30, 10);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3698

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScoreTitle", PlayerGroupAll());
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/79644248"), PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 300, 10);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2614

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 50);
    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"));
    gv_tBDWindowButtonClose = DialogControlLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2619

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
    DialogSetVisible(gv_tBDWindowDialog, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3460

        DialogControlCreate(gv_fullscreenImageDialog, c_triggerControlTypeImage);
        gv_fullscreenImageDialogImage = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3464

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4683

    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
    gv_debugSceneButtons[gv_debugSceneCount] = DialogControlLastCreated();
    gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4697

    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4759

    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCheatSizeY);
        gv_roomCheatSizeY = (gv_roomCheatSizeY + 50);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4836

    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCameraSizeY);
        gv_roomCameraSizeY = (gv_roomCameraSizeY + 50);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5084

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5089

    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\thanksforplaying09.dds", PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
    TriggerExecute(gt_BlizzconScreenWait, true, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1099


    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1101

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3585

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3592

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3598

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3606

    DialogSetPositionRelative(DialogLastCreated(), c_anchorRight, gv_bossHPBarDlg, c_anchorLeft, -10, 0);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3633

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3640

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3646

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3654

    DialogSetPositionRelative(DialogLastCreated(), c_anchorTopRight, gv_unitHPBarDlg, c_anchorTopLeft, -10, 0);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, lv_barHight);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3686

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterScoreTitle", PlayerGroupAll());
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/07FB6665"), PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 30, 10);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3698

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterHiScoreTitle", PlayerGroupAll());
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/79644248"), PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 300, 10);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 300, 100);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:2614

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 50);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 50);
    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"));
    gv_tBDWindowButtonClose = DialogControlLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:2619

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
    DialogSetVisible(gv_tBDWindowDialog, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3460

        DialogControlCreate(gv_fullscreenImageDialog, c_triggerControlTypeImage);
        gv_fullscreenImageDialogImage = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3464

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4683

    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
    gv_debugSceneButtons[gv_debugSceneCount] = DialogControlLastCreated();
    gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4697

    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 500, 50);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4759

    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCheatSizeY);
        gv_roomCheatSizeY = (gv_roomCheatSizeY + 50);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4836

    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCameraSizeY);
        gv_roomCameraSizeY = (gv_roomCameraSizeY + 50);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:5084

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:5089

    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\thanksforplaying09.dds", PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
    TriggerExecute(gt_BlizzconScreenWait, true, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1099


    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1101

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1900

        lv_y += libCamp_gv_gRIDDLG_MARGINE_Y;
    }
    DialogControlSetPosition(lp_dialogItem, PlayerGroupAll(), lp_anchor, FixedToInt(lv_x), FixedToInt(lv_y));
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1956

    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(6.27, 14.51, 24.71), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 10), (lp_height - 10));
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 1);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
    libCamp_gv__MsgDlgButton = DialogControlLastCreated();

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1961

    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 180, lv_buttonHeight);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_buttonText, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 35);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    lv_titleItem = DialogControlLastCreated();

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1967

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_title, PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_titleStyle, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 45);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    lv_bodyItem1 = DialogControlLastCreated();

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:2035

        DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "CampaignTrialDialog/CampaignTrialDialogTemplate");
        libCamp_gv_zS_CampaignTrialEndPanel = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
        DialogControlHookup(libCamp_gv_zS_CampaignTrialEndPanel, c_triggerControlTypeButton, "UpgradeButton");

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5677

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libCamp_gv_tS_RoomChangeDialogBorder = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_roomselectionframe.dds", PlayerGroupAll());

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5704

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelText", PlayerGroupAll());

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5803

            }

            DialogControlSetPosition(libCamp_gv_tS_RoomChangeButtons[lv_index], PlayerGroupAll(), c_anchorTopLeft, lv_sizeX, 13);
            lv_sizeX += 215;
        }

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:8273

    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
    libCamp_gv_zS_ObjectivePanel = DialogControlLastCreated();
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 30);
    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    autoD57400DD_g = PlayerGroupAll();

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10462

    libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), ("WoL_DebugProgress_MissionButton" + IntToString(lv_missionIndex)), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_width, lv_height);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), libCamp_gv_tS_MapProgressCheatName[(lp_mission)]);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2352

    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/SmallProgressUnitFrameTemplate");
    lv_warpAwayPanel = DialogControlLastCreated();
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlHookup(lv_warpAwayPanel, c_triggerControlTypeLabel, "NameLabel");

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2mapMapScript.galaxy:2352

    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/SmallProgressUnitFrameTemplate");
    lv_warpAwayPanel = DialogControlLastCreated();
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlHookup(lv_warpAwayPanel, c_triggerControlTypeLabel, "NameLabel");

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:4427

    DialogControlCreateFromTemplate(lv_achievementDialog, c_triggerControlTypePanel, "HotS_Mission/AchievementFrameDebugTemplate");
    lv_panel = DialogControlLastCreated();
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogControlHookup(lv_panel, c_triggerControlTypeLabel, "NameLabel");
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal(CatalogFieldValueGet(c_gameCatalogAchievement, lp_achievement, "Name", 1)), PlayerGroupAll());

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8425

    if ((UserDataGetImageEdge("CalloutAttachment", lp_attachment, "Attachment", 1) == c_textTagEdgeLeft)) {
        DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutArmyFrameLeftTemplate");
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, 0, 0);
        DialogSetPositionRelativeToUnit(DialogLastCreated(), lp_attachUnit, UserDataGetImageAttachPoint("CalloutAttachment", lp_attachment, "Attachment", 1), 0, (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
    }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8430

    else {
        DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutArmyFrameRightTemplate");
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, 0, 0);
        DialogSetPositionRelativeToUnit(DialogLastCreated(), lp_attachUnit, UserDataGetImageAttachPoint("CalloutAttachment", lp_attachment, "Attachment", 1), (0 - DialogGetWidth(DialogLastCreated())), (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
    }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9313

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationUnitSplitFanfare", PlayerGroupAll());
    libNtve_gf_SetDialogItemTextWriteout(DialogControlLastCreated(), false, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 100);
    libSwaC_gv_zS_ArmyCustomEvolutionFanfareText = DialogControlLastCreated();
    DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11469

    libSwaC_gv_zS_KerriganUITierSubTitleAnchor = DialogControlLastCreated();
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1000, 300);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 220, 20);
    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_KerriganCustomizationPanel/KerriganCustomizationPanelTemplate");
    libSwaC_gv_zS_KerriganUITierTemplate = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14589

    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", (lp_mission)), DialogControlLastCreated());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_width, lv_height);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libSwaC_gf_ZS_DebugProgressMapName(lp_mission), PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17860

        lv_panel = DialogControlLastCreated();
        DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        DialogControlHookup(lv_panel, c_triggerControlTypePanel, "StatisticListBox");
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 220);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17862

        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        DialogControlHookup(lv_panel, c_triggerControlTypePanel, "StatisticListBox");
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 220);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 800, 400);
        DialogControlHookup(lv_panel, c_triggerControlTypeImage, "AchievementBackgroundImage");

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:5036

                if (autoD3F9E7EF_val == c_textTagEdgeLeft) {
                    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutStoryFrameLeftTemplate");
                    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, 0, 0);
                    DialogSetPositionRelativeToUnit(DialogLastCreated(), lv_indexUnit, UserDataGetImageAttachPoint("CalloutAttachment", lib281DEC45_gf_ZSS_CharacterCalloutData(lp_character), "Attachment", 1), 0, (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
                }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:5041

                else if (autoD3F9E7EF_val == c_textTagEdgeRight) {
                    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_Callouts/UnitCalloutStoryFrameRightTemplate");
                    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, 0, 0);
                    DialogSetPositionRelativeToUnit(DialogLastCreated(), lv_indexUnit, UserDataGetImageAttachPoint("CalloutAttachment", lib281DEC45_gf_ZSS_CharacterCalloutData(lp_character), "Attachment", 1), (0 - DialogGetWidth(DialogLastCreated())), (0 - (DialogGetHeight(DialogLastCreated()) / 2)));
                }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:7733

    lib281DEC45_gv_zSS_DebugStoryTypeList = DialogControlLastCreated();
    DialogControlSetSize(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), 200, 50);
    DialogControlSetPosition(lib281DEC45_gv_zSS_DebugStoryTypeList, PlayerGroupAll(), c_anchorTopLeft, 50, 50);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeListBox);
    lib281DEC45_gv_zSS_DebugStorySceneList = DialogControlLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1144

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1194

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1244

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1294

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1346

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1397

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1447

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2094

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_textTagDialogAnchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1592

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_anchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsolePanel");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2335

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_textTagAnchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3023

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_textTagAnchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3368

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_textTagAnchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:729

    lv_label = DialogControlLastCreated();
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/69571204"), PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1144

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1194

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1244

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1294

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1346

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1397

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1447

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_anchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2mapMapScript.galaxy:2094

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        lv_textTagDialogAnchorPoint = DialogControlLastCreated();
        DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:1592

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_anchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsolePanel");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:2335

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_textTagAnchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3023

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_textTagAnchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3368

            DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
            DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
            DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
            lv_textTagAnchorPoint = DialogControlLastCreated();
            DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2mapMapScript.galaxy:729

    lv_label = DialogControlLastCreated();
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/69571204"), PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:902

    libNtve_gf_SaveDataTableValueDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", (lp_mission)), DialogControlLastCreated());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_width, lv_height);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libVoiC_gf_PC_DebugProgressMapName(lp_mission), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMissionHotS", PlayerGroupAll());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1617

    DialogControlCreateFromTemplate(lv_achievementDialog, c_triggerControlTypePanel, "LotV_Debug/AchievementFrameDebugTemplate");
    lv_panel = DialogControlLastCreated();
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogControlHookup(lv_panel, c_triggerControlTypeLabel, "NameLabel");
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal(CatalogFieldValueGet(c_gameCatalogAchievement, lp_achievement, "Name", 1)), PlayerGroupAll());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:6429


    }
    DialogControlSetPosition(libVCMI_gv_pM_MissionCheat_Panel[(libVCMI_ge_MissionCheatType_Stage)], PlayerGroupAll(), c_anchorTopLeft, 3, 3);
    DialogControlSetSize(libVCMI_gv_pM_MissionCheat_Panel[(libVCMI_ge_MissionCheatType_Stage)], PlayerGroupAll(), (lv_buttonWidth + 6), (( lv_itemsInPanel[(libVCMI_ge_MissionCheatType_Stage)] * lv_buttonHeight ) + 20));
    lv_panelIndex = 1;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4733

    libVCST_gv_pS_DebugStorySceneList = DialogControlLastCreated();
    DialogControlSetSize(libVCST_gv_pS_DebugStorySceneList, PlayerGroupAll(), 500, 300);
    DialogControlSetPosition(libVCST_gv_pS_DebugStorySceneList, PlayerGroupAll(), c_anchorTopLeft, 50, 50);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeListBox);
    libVCST_gv_pS_DebugStoryPreviewList = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4737

    libVCST_gv_pS_DebugStoryPreviewList = DialogControlLastCreated();
    DialogControlSetSize(libVCST_gv_pS_DebugStoryPreviewList, PlayerGroupAll(), 800, 300);
    DialogControlSetPosition(libVCST_gv_pS_DebugStoryPreviewList, PlayerGroupAll(), c_anchorTopRight, 50, 50);
    libNtve_gf_CreateDialogItemButton(libVCST_gv_pS_DebugStoryDialog, 200, 50, c_anchorBottomLeft, 50, 50, StringToText(""), StringExternal("Param/Value/lib_VCST_DC70862E"), "");
    libVCST_gv_pS_DebugStoryPlayButton = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4351

    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/SmallProgressUnitFrameTemplate");
    lv_progressBarPanel = DialogControlLastCreated();
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlHookup(lv_progressBarPanel, c_triggerControlTypeLabel, "NameLabel");

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:10134

    DialogControlCreateInPanel(DialogControlLastCreated(), c_triggerControlTypeTooltip);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 1, 1);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, -100, -100);
    libVCUI_gv_pU_GPBlackTooltipAnchor = DialogControlLastCreated();
    DialogControlHookup(libVCUI_gv_pU_GPPanel, c_triggerControlTypeCutscene, "SoACommandCutscene");