# Set Dialog Item Size to Parent
Grammar — Set dialogItem size to parent layout sizetoParent for players
Flags —Native
|Action
When set to true, the dialog item will ignore any other set size and position and instead always take up the full size and position of its parent. The parent can be either a dialog or a dialog item of type Panel.
# Arguments
int
[ control ] — Dialog Itemplayergroup
— Playersbool
— Size to Parent
Returns — void
native void DialogControlSetFullDialog(
int control,
playergroup players,
bool isFullDialog,
);
# Related
Category: Dialog / Dialog Item Size And Position
- [F] —
void
— Move Dialog Item — ( DialogControlSetPosition ) - [F] —
void
— Attach Dialog Item To Dialog Item — ( DialogControlSetPositionRelative ) - [F] —
void
— Set Dialog Item Rotation — ( libNtve_gf_SetDialogItemRotation ) - [F] —
void
— Set Dialog Item to Use Aspect Uncorrection — ( libNtve_gf_SetDialogItemtoUseAspectUncorrection ) - [F] —
void
— Set Dialog Item Size to Parent — ( DialogControlSetFullDialog ) - [F] —
void
— Set Dialog Item Size — ( DialogControlSetSize ) - [F] —
int
— Dialog Item Width — ( DialogControlGetWidth ) - [F] —
int
— Dialog Item Height — ( DialogControlGetHeight ) - [F] —
int
— Dialog Item Offset X — ( DialogControlGetOffsetX ) - [F] —
int
— Dialog Item Offset Y — ( DialogControlGetOffsetY ) - [F] —
int
[ preset::Anchor ] — Dialog Item Anchor — ( DialogControlGetAnchor ) - [F] —
int
[ preset::Anchor ] — Dialog Item Relative Anchor — ( DialogControlGetRelativeAnchor ) - [F] —
int
[ control ] — Relative Dialog Item — ( DialogControlGetRelativeControl ) - [F] —
bool
— Dialog Item Is Full Dialog — ( DialogControlIsFullDialog )
# Examples
# campaigns/liberty.sc2campaign
// L1666
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L970
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L1007
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L438
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true)
// L535
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L797
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L1514
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L1575
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L3452
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3552
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3599
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3607
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3647
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3904
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8502
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8523
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L2328
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3465
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3471
DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true)
// L5083
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L5087
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L10397
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3452
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3552
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3599
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3607
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3647
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3904
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8502
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8523
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L2328
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3465
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L3471
DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true)
// L5083
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L5087
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L10397
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L438
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true)
// L1666
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L970
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L1007
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L535
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L797
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L1514
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L1575
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
# campaigns/libertystory.sc2campaign
// L2036
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# campaigns/swarm.sc2campaign
// L2353
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L9897
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L6414
DialogControlSetFullDialog(lv_panelReleaseZerg, PlayerGroupAll(), true)
// L6429
DialogControlSetFullDialog(lv_panelReleaseGas, PlayerGroupAll(), true)
// L767
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L2353
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L9897
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L6414
DialogControlSetFullDialog(lv_panelReleaseZerg, PlayerGroupAll(), true)
// L6429
DialogControlSetFullDialog(lv_panelReleaseGas, PlayerGroupAll(), true)
// L767
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# campaigns/swarmstory.sc2campaign
// L576
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L1486
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L2039
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L6714
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L7410
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8488
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8874
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L9410
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L11465
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L11472
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# campaigns/swarmstoryutil.sc2mod
// L6305
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L6662
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L7101
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# campaigns/void.sc2campaign
// L720
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L724
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L1405
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L720
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L724
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L1405
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# campaigns/voidstory.sc2campaign
// L4067
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8285
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L8377
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# campaigns/voidstory.sc2campaign
// L2375
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L4096
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L4352
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L5342
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L5377
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L5565
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L6865
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L7349
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L7429
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L7511
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# mods/challenges.sc2mod
// L113
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L149
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true)
// L202
DialogControlSetFullDialog(lv_finalCountdownTEXT, PlayerGroupAll(), true)
# mods/core.sc2mod
// L3321
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L4794
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L2799
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L4039
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# mods/heroes.stormmod
// L2489
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
// L2489
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true)
# mods/heroesbrawlmods/arenamodemods/arenamode.stormmod
// L1408
DialogControlSetFullDialog(DialogControlLastCreated(), libGame_gf_PlayersOnTeamHeroes(lp_team, false), true)
# mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod
// L796
DialogControlSetFullDialog(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialogItem, PlayerGroupAll(), true)
// L812
DialogControlSetFullDialog(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialogItem, PlayerGroupAll(), true)
# mods/heroesdata.stormmod
// L2436
DialogControlSetFullDialog(DialogControlLastCreated(), lp_players, true)