# Set Dialog Item Size to Parent
Grammar — Set dialogItem size to parent layout sizetoParent for players
Flags —Native
|Action
When set to true, the dialog item will ignore any other set size and position and instead always take up the full size and position of its parent. The parent can be either a dialog or a dialog item of type Panel.
# Arguments
int
<control> — Dialog Itemplayergroup
— Playersbool
— Size to Parent
Returns — void
native void DialogControlSetFullDialog(
int control,
playergroup players,
bool isFullDialog,
);
# Related
Category: Dialog / Dialog Item Size And Position
- Move Dialog Item —
void
— DialogControlSetPosition - Attach Dialog Item To Dialog Item —
void
— DialogControlSetPositionRelative - Set Dialog Item Rotation —
void
— libNtve_gf_SetDialogItemRotation - Set Dialog Item to Use Aspect Uncorrection —
void
— libNtve_gf_SetDialogItemtoUseAspectUncorrection - Set Dialog Item Size to Parent —
void
— DialogControlSetFullDialog - Set Dialog Item Size —
void
— DialogControlSetSize - Dialog Item Width —
int
— DialogControlGetWidth - Dialog Item Height —
int
— DialogControlGetHeight - Dialog Item Offset X —
int
— DialogControlGetOffsetX - Dialog Item Offset Y —
int
— DialogControlGetOffsetY - Dialog Item Anchor —
int
<preset::Anchor> — DialogControlGetAnchor - Dialog Item Relative Anchor —
int
<preset::Anchor> — DialogControlGetRelativeAnchor - Relative Dialog Item —
int
<control> — DialogControlGetRelativeControl - Dialog Item Is Full Dialog —
bool
— DialogControlIsFullDialog
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3452
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorCenter, 0.0, 0.0, 10.0, 15.0, StringExternal("Param/Value/8C1D1E68"));
lv_bg = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_statusbox02.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3552
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 0.0, 0.0, 19.0, 1.6, StringExternal("Param/Value/CA138096"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
TriggerEnable(gt_ScoreScreenCloseButtonClicked, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3599
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3607
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3647
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3904
gv_fadeImage = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
lv_images[1] = "Assets\\Textures\\loading-agria.dds";
lv_images[2] = "Assets\\Textures\\loading-aiur.dds";
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8502
gv_introFlashingShadow = DialogControlLastCreated();
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8523
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 2.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2328
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
gv_customFadeImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3465
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "StorySetLoading", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3471
libNtve_gf_SetDialogItemImage(gv_fullscreenImageDialogImage, lp_image, PlayerGroupAll());
DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogControlSetVisible(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5083
DialogSetImageVisible(DialogLastCreated(), false);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5087
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\thanksforplaying09.dds", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10397
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_outline.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:438
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_lABEL = DialogControlLastCreated();
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_lABEL, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1666
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:970
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1007
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:535
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:797
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1514
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1575
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3452
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorCenter, 0.0, 0.0, 10.0, 15.0, StringExternal("Param/Value/8C1D1E68"));
lv_bg = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_statusbox02.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3552
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 0.0, 0.0, 19.0, 1.6, StringExternal("Param/Value/CA138096"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
TriggerEnable(gt_ScoreScreenCloseButtonClicked, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3599
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3607
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3647
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3904
gv_fadeImage = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
lv_images[1] = "Assets\\Textures\\loading-agria.dds";
lv_images[2] = "Assets\\Textures\\loading-aiur.dds";
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8502
gv_introFlashingShadow = DialogControlLastCreated();
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8523
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 2.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2328
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
gv_customFadeImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3465
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "StorySetLoading", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3471
libNtve_gf_SetDialogItemImage(gv_fullscreenImageDialogImage, lp_image, PlayerGroupAll());
DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogControlSetVisible(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:5083
DialogSetImageVisible(DialogLastCreated(), false);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:5087
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\thanksforplaying09.dds", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10397
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_outline.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:438
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
lv_lABEL = DialogControlLastCreated();
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_lABEL, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1666
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:970
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1007
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:535
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:797
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1514
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1575
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:2036
libCamp_gv_zS_CampaignTrialEndPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libCamp_gv_zS_CampaignTrialEndPanel, c_triggerControlTypeButton, "UpgradeButton");
libCamp_gv_zS_CampaignTrialEndUpgradeButton = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2353
lv_warpAwayPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lv_warpAwayPanel, c_triggerControlTypeLabel, "NameLabel");
lv_warpAwayLabel = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:9897
DialogControlFadeTransparency(gv_campaignIntroPanel, PlayerGroupAll(), 3.0, 0.0);
DialogControlCreate(gv_campaignIntroDialog, c_triggerControlTypeCutscene);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), "Cutscenes\\zLD_Interlude.SC2Cutscene", PlayerGroupAll());
gv_campaignIntroCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6414
DialogControlCreateFromTemplate(gv_dialogSecurityComputer_ReleaseZerg, c_triggerControlTypePanel, "HotS_GameUnitFrame/LabGreenButtonTemplate");
lv_panelReleaseZerg = DialogControlLastCreated();
DialogControlSetFullDialog(lv_panelReleaseZerg, PlayerGroupAll(), true);
DialogControlHookup(lv_panelReleaseZerg, c_triggerControlTypeButton, "TerranSelectButton");
gv_buttonSecurityComputer_ReleaseZerg = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6429
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/LabGreenButtonTemplate");
lv_panelReleaseGas = DialogControlLastCreated();
DialogControlSetFullDialog(lv_panelReleaseGas, PlayerGroupAll(), true);
DialogControlHookup(lv_panelReleaseGas, c_triggerControlTypeButton, "TerranSelectButton");
gv_buttonSecurityComputer_ReleaseGas = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:767
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
gv_hyperionLowHPUIImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:2353
lv_warpAwayPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lv_warpAwayPanel, c_triggerControlTypeLabel, "NameLabel");
lv_warpAwayLabel = DialogControlLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:9897
DialogControlFadeTransparency(gv_campaignIntroPanel, PlayerGroupAll(), 3.0, 0.0);
DialogControlCreate(gv_campaignIntroDialog, c_triggerControlTypeCutscene);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), "Cutscenes\\zLD_Interlude.SC2Cutscene", PlayerGroupAll());
gv_campaignIntroCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:6414
DialogControlCreateFromTemplate(gv_dialogSecurityComputer_ReleaseZerg, c_triggerControlTypePanel, "HotS_GameUnitFrame/LabGreenButtonTemplate");
lv_panelReleaseZerg = DialogControlLastCreated();
DialogControlSetFullDialog(lv_panelReleaseZerg, PlayerGroupAll(), true);
DialogControlHookup(lv_panelReleaseZerg, c_triggerControlTypeButton, "TerranSelectButton");
gv_buttonSecurityComputer_ReleaseZerg = DialogControlLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:6429
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_GameUnitFrame/LabGreenButtonTemplate");
lv_panelReleaseGas = DialogControlLastCreated();
DialogControlSetFullDialog(lv_panelReleaseGas, PlayerGroupAll(), true);
DialogControlHookup(lv_panelReleaseGas, c_triggerControlTypeButton, "TerranSelectButton");
gv_buttonSecurityComputer_ReleaseGas = DialogControlLastCreated();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:767
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
gv_hyperionLowHPUIImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:576
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemAcceptMouse(DialogControlLastCreated(), true, PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\white32.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1486
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
libSwaC_gv__FadeImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2039
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
libSwaC_gv_zS_KerriganLowHPUIImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6714
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeCutscene);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), lp_file, PlayerGroupAll());
libSwaC_gv_zS_CurrentCampaignCutscene = CutsceneGetTriggerControl(DialogControlLastCreated());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7410
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "EggRoom/EggRoomTemplate");
libSwaC_gv_zS_ArmyCustomEggRoomPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libSwaC_gv_zS_ArmyCustomEggRoomPanel, c_triggerControlTypeButton, "BackButton");
libSwaC_gv_zS_ArmyCustomEggRoomBackButton = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8488
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "ArmyCustomization/UnitPanelTemplate");
libSwaC_gv_zS_ArmyCustomUpgradePanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libSwaC_gv_zS_ArmyCustomUpgradePanel, c_triggerControlTypePanel, "SelectedUpgradeInfoBackgroundFrame");
libSwaC_gv_zS_ArmyCustomUpgradeInfoFrame = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8874
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "ArmyCustomization/CategoryPanelTemplate");
libSwaC_gv_zS_ArmyCustomEvolutionPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypePanel, "SelectedUnitInfoFrame");
libSwaC_gv_zS_ArmyCustomEvolutionInfoFrame = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9410
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_BonusMissionSelection/MissionPanelTemplate");
libSwaC_gv_zS_ArmyCustomMissionPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libSwaC_gv_zS_ArmyCustomMissionPanel, c_triggerControlTypePanel, "NewUnitVariant2");
libSwaC_gv_zS_ArmyCustomMissionUnitFrames[2] = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11465
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\blank.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
libSwaC_gv_zS_KerriganCustomWindowBG = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
libSwaC_gv_zS_KerriganUITierSubTitleAnchor = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11472
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_KerriganCustomizationPanel/KerriganCustomizationPanelTemplate");
libSwaC_gv_zS_KerriganUITierTemplate = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libSwaC_gv_zS_KerriganUITierTemplate, c_triggerControlTypePanel, "AbilityFrame");
libSwaC_gv_zS_KerriganUITierTemplate2 = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6305
lib281DEC45_gv_zSS_UITravelDialog = DialogLastCreated();
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_TravelPanel/TravelPanelTemplate");
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
lib281DEC45_gv_zSS_UITravelPanel = DialogControlLastCreated();
DialogControlHookup(lib281DEC45_gv_zSS_UITravelPanel, c_triggerControlTypeButton, "CloseButton");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6662
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_MissionPanel/MissionPanelTemplate");
lib281DEC45_gv_zSS_MissionPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lib281DEC45_gv_zSS_MissionPanel, c_triggerControlTypePortrait, "ContactPortrait");
lib281DEC45_gv_zSS_MissionContactPortrait = DialogControlLastCreated();
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7101
TriggerEnable(TriggerGetCurrent(), false);
DialogControlCreateFromTemplate(lib281DEC45_gv_zSS_ScreenDialog, c_triggerControlTypePanel, "StorySet/StorySetTemplate");
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
lib281DEC45_gv_zSS_StoryPanel = DialogControlLastCreated();
lib281DEC45_gf_ZSS_UIMainCreateBottomButtons();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:720
DialogSetVisible(lp_dialog, PlayerGroupAll(), true);
DialogControlCreate(lp_dialog, c_triggerControlTypePanel);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
lv_backgroundPanel = DialogControlLastCreated();
DialogControlCreateInPanel(lv_backgroundPanel, c_triggerControlTypeImage);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:724
DialogControlCreateInPanel(lv_backgroundPanel, c_triggerControlTypeImage);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\static1.dds", PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemAcceptMouse(DialogControlLastCreated(), true, PlayerGroupAll());
DialogControlCreateInPanel(lv_backgroundPanel, c_triggerControlTypeLabel);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1405
DialogSetImageVisible(gv_zergCounterDialog, false);
libNtve_gf_CreateDialogItemImage(gv_zergCounterDialog, 200, 80, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_ingame_lotv_timerpanel_frame.dds", c_triggerImageTypeNineSlice, true, Color(100,100,100), c_triggerBlendModeNormal);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogSetVisible(gv_zergCounterDialog, PlayerGroupAll(), true);
libNtve_gf_CreateDialogItemLabel(gv_zergCounterDialog, 500, 30, c_anchorTop, 0, 10, StringExternal("Param/Value/ED270442"), Color(100,100,100), false, 2.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:720
DialogSetVisible(lp_dialog, PlayerGroupAll(), true);
DialogControlCreate(lp_dialog, c_triggerControlTypePanel);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
lv_backgroundPanel = DialogControlLastCreated();
DialogControlCreateInPanel(lv_backgroundPanel, c_triggerControlTypeImage);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:724
DialogControlCreateInPanel(lv_backgroundPanel, c_triggerControlTypeImage);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\static1.dds", PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemAcceptMouse(DialogControlLastCreated(), true, PlayerGroupAll());
DialogControlCreateInPanel(lv_backgroundPanel, c_triggerControlTypeLabel);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2map — MapScript.galaxy:1405
DialogSetImageVisible(gv_zergCounterDialog, false);
libNtve_gf_CreateDialogItemImage(gv_zergCounterDialog, 200, 80, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_ingame_lotv_timerpanel_frame.dds", c_triggerImageTypeNineSlice, true, Color(100,100,100), c_triggerBlendModeNormal);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogSetVisible(gv_zergCounterDialog, PlayerGroupAll(), true);
libNtve_gf_CreateDialogItemLabel(gv_zergCounterDialog, 500, 30, c_anchorTop, 0, 10, StringExternal("Param/Value/ED270442"), Color(100,100,100), false, 2.0);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4067
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeCutscene);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemCutscene(DialogControlLastCreated(), lp_file, PlayerGroupAll());
libNtve_gf_SetDialogItemRenderType(DialogControlLastCreated(), c_triggerRenderTypeHDR, PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8285
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gf_SetDialogItemAcceptMouse(DialogControlLastCreated(), true, PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\white32.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8377
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
libVoiC_gv__FadeImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:2375
libVCUI_gv_pU_SoAAttachDialogs[lv_groupIndex] = DialogLastCreated();
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libVCUI_gv_pU_SoAAttachPanels[lv_groupIndex] = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_SoAPanel, c_triggerControlTypePanel, "Callout" + IntToString(lv_groupIndex));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4096
libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
libVCUI_gv_pU_HealthWatchImage = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4352
lv_progressBarPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(lv_progressBarPanel, c_triggerControlTypeLabel, "NameLabel");
lv_progressBarLabel = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5342
DialogControlCreateFromTemplate(libVCUI_gv_pU_LoreCreditsDialog, c_triggerControlTypePanel, "LotV_LoreCredits/LoreCreditsTemplate");
libVCUI_gv_pU_LoreCreditsPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libVCUI_gv_pU_LoreCreditsPanel, c_triggerControlTypeImage, "LoreImage");
libVCUI_gv_pU_LoreCreditsImage = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5377
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "HotS_ScoreScreen/ScoreScreenTemplate");
libVCUI_gv_pU_VSPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libVCUI_gv_pU_VSPanel, c_triggerControlTypePanel, "MainPanel");
libVCUI_gv_pU_VSMainPanel = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5565
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "VoidShared_ScoreScreen/ScoreScreenTemplate");
libVCUI_gv_pU_VSPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libVCUI_gv_pU_VSPanel, c_triggerControlTypePanel, "MainPanel");
libVCUI_gv_pU_VSMainPanel = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:6865
libVCUI_gv_pU_BottomBarDialog = DialogLastCreated();
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "LotV_StorySet/StorySetTemplate");
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libVCUI_gv_pU_BottomBarPanel = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_BottomBarPanel, c_triggerControlTypePanel, "SubtitleAnchor");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7349
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "LotV_MissionLaunchUI/MissionTemplate");
libVCUI_gv_pU_MissionPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
CutsceneCreateNew("Cutscenes\\UI_MissionLaunch.SC2Cutscene", libNtve_gf_PointFromXYZ(16.0, 16.0, 32.0), 0.0, PlayerGroupAll(), false);
libVCUI_gv_pU_MissionCutscene = CutsceneLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7429
libVCUI_gv_pU_MissionAttachDialog[lv_attachIndex] = DialogLastCreated();
DialogControlCreate(DialogLastCreated(), c_triggerControlTypePanel);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libVCUI_gv_pU_MissionAttachPanel[lv_attachIndex] = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_MissionPanel, c_triggerControlTypePanel, "Callout" + IntToString(lv_attachIndex) + "Attachment");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7511
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "VoidShared_MissionLaunchUI2D/Mission2DTemplate");
libVCUI_gv_pU_MissionPanel = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookup(libVCUI_gv_pU_MissionPanel, c_triggerControlTypeLabel, "Title");
libVCUI_gv_pU_MissionTitleLabel = DialogControlLastCreated();
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:113
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeGo", PlayerGroupAll());
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:149
DialogControlCreate(lv_racingStartDIALOG, c_triggerControlTypeLabel);
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeGo", PlayerGroupAll());
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:202
DialogControlCreate(libChal_gv_finalCountdownDIALOG, c_triggerControlTypeLabel);
lv_finalCountdownTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_finalCountdownTEXT, PlayerGroupAll(), true);
DialogSetVisible(libChal_gv_finalCountdownDIALOG, PlayerGroupAll(), true);
auto76D1783C_ae = 0;
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:3321
DialogControlCreate(libNtve_gv_screenLabelDialogs[lp_screenLabelID], c_triggerControlTypeLabel);
libNtve_gv_screenLabelDialogLabels[lp_screenLabelID] = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4794
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gv__BB_BGImgBar[lp_bossBarID] = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_frame_light.dds", PlayerGroupAll());
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:2799
DialogControlCreate(libNtve_gv_screenLabelDialogs[lp_screenLabelID], c_triggerControlTypeLabel);
libNtve_gv_screenLabelDialogLabels[lp_screenLabelID] = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:4039
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
libNtve_gv__BB_BGImgBar[lp_bossBarID] = DialogControlLastCreated();
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_frame_light.dds", PlayerGroupAll());
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:2489
lv_parentPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlCreateInPanelFromTemplate(lv_parentPanel, c_triggerControlTypePanel, "Tutorial01_GameUI/ChallengeJumpFrame");
lv_parentPanel = DialogControlLastCreated();
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:2489
lv_parentPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlCreateInPanelFromTemplate(lv_parentPanel, c_triggerControlTypePanel, "Tutorial01_GameUI/ChallengeJumpFrame");
lv_parentPanel = DialogControlLastCreated();
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1408
DialogSetFullscreen(DialogLastCreated(), true);
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, lp_template);
DialogControlSetFullDialog(DialogControlLastCreated(), libGame_gf_PlayersOnTeamHeroes(lp_team, false), true);
DialogControlSetVisible(DialogControlLastCreated(), libGame_gf_PlayersOnTeamHeroes(lp_team, false), true);
DialogSetVisible(DialogLastCreated(), libGame_gf_PlayersOnTeamHeroes(lp_team, false), true);
mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod — base.stormdata/LibAtDe.galaxy:796
DialogControlCreateFromTemplate(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialog, c_triggerControlTypePanel, "BlackheartsRevenge_LoadingAttackers/ScreenMapLoading_BlackheartsBay");
libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialogItem = DialogControlLastCreated();
DialogControlSetFullDialog(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialogItem, PlayerGroupAll(), true);
DialogSetVisible(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialog, libGame_gf_PlayersOnTeamHeroes(libAtDe_gv_attackDefend.lv_attackingTeam, false), true);
DialogControlHookup(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialogItem, c_triggerControlTypeButton, "OKButton");
mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod — base.stormdata/LibAtDe.galaxy:812
DialogControlCreateFromTemplate(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialog, c_triggerControlTypePanel, "BlackheartsRevenge_LoadingDefenders/ScreenMapLoading_BlackheartsBay");
libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialogItem = DialogControlLastCreated();
DialogControlSetFullDialog(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialogItem, PlayerGroupAll(), true);
DialogSetVisible(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialog, libGame_gf_PlayersOnTeamHeroes(libAtDe_gv_attackDefend.lv_defendingTeam, false), true);
DialogControlHookup(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialogItem, c_triggerControlTypeButton, "OKButton");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2436
SoundPlay(SoundLink("UI_CampaignHintNotify", -1), lp_players, 100.0, 0.0);
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, lv_msg, ColorWithAlpha(0,0,0,0), lp_writeOut, lp_writeOutDuration);
DialogControlSetFullDialog(DialogControlLastCreated(), lp_players, true);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "Storm_Map_Announcement", lp_players);
Wait(lp_duration, c_timeGame);