# Set Victory Panel Time Title

Grammar — Set the time title of the vctory panel to text
FlagsNative | Action

Sets the time title on the victory panel.

# Arguments

  • text — Text

Returns — void

native void VictoryPanelSetMissionTimeTitle(text inText);

Category: Story / Victory Panel

# Examples

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10050


    libCamp_gf_CreateStoryModeTransitionSave((libCamp_gf_MissionName(lp_mission) + StringExternal("Param/Value/lib_Camp_D67253F3")), StringToText(""));
    VictoryPanelSetMissionTimeTitle(StringExternal("Param/Value/lib_Camp_E100AD56"));
    VictoryPanelSetBackgroundFilePath(libCamp_gf_TS_SetVictoryScreenBackground(lp_mission));
    VictoryPanelSetSummaryBackgroundFilePath(libCamp_gf_MissionLoadingScreenImage(lp_mission));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5474


    // Implementation
    VictoryPanelSetMissionTimeTitle(StringExternal("Param/Value/lib_VCUI_F5A56375"));
    VictoryPanelSetSummaryBackgroundFilePath("Assets\\Textures\\ui_void_loading_epilogue02.dds");
    VictoryPanelSetVictoryText(StringExternal("Param/Value/lib_VCUI_D687F260"));