# Enable/Disable All Score Tracking
Grammar — enable|Enable/Disable all score tracking for player inPlayer
Flags —Native
|Action
Enables or disables all score tracking for the specified player.
# Arguments
int
— Playerbool
[ preset::Enable_Disable_Option ] — Enable
Returns — void
native void PlayerScoreValueEnableAll(
int player,
bool enable,
);
# Related
Category: Story / Victory Panel
- [F] —
void
— Victory Panel Play Mission Again — ( TriggerAddEventVictoryPanelPlayMissionAgain ) - [F] —
void
— Victory Panel Exited — ( TriggerAddEventVictoryPanelExit ) - [F] —
int
[ difficulty ] — Selected Victory Difficulty — ( EventVictoryPanelDifficultySelected ) - [F] —
void
— Set Victory Panel Victory Text — ( VictoryPanelSetVictoryText ) - [F] —
void
— Set Victory Panel Mission Title — ( VictoryPanelSetMissionTitle ) - [F] —
void
— Set Victory Panel Mission Text — ( VictoryPanelSetMissionText ) - [F] —
void
— Set Victory Panel Time Title — ( VictoryPanelSetMissionTimeTitle ) - [F] —
void
— Set Victory Panel Time Text — ( VictoryPanelSetMissionTimeText ) - [F] —
void
— Set Victory Panel Reward Title — ( VictoryPanelSetRewardTitle ) - [F] —
void
— Set Victory Panel Reward Text — ( VictoryPanelSetRewardText ) - [F] —
void
— Set Victory Panel Reward Credits — ( VictoryPanelSetRewardCredits ) - [F] —
void
— Set Victory Panel Achievements Title — ( VictoryPanelSetAchievementsTitle ) - [F] —
void
— Add Victory Panel Achievement — ( VictoryPanelAddAchievement ) - [F] —
void
— Set Victory Panel Statistics Title — ( VictoryPanelSetStatisticsTitle ) - [F] —
void
— Add Victory Panel Tracked Statistic — ( VictoryPanelAddTrackedStatistic ) - [F] —
void
— Enable/Disable All Score Tracking — ( PlayerScoreValueEnableAll ) - [F] —
void
— Enable/Disable Score Tracking — ( PlayerScoreValueEnable ) - [F] —
void
— Add Victory Panel Custom Statistic Line — ( VictoryPanelAddCustomStatisticLine ) - [F] —
void
— Set Victory Panel Custom Statistic Text — ( VictoryPanelSetCustomStatisticText ) - [F] —
void
— Set Victory Panel Custom Statistic Value — ( VictoryPanelSetCustomStatisticValue ) - [F] —
void
— Clear Victory Panel Custom Statistic Table — ( VictoryPanelClearCustomStatisticTable ) - [F] —
void
— Set Victory Panel Background Model — ( VictoryPanelSetPlanetModelLink ) - [F] —
void
— Set Victory Panel Background Image — ( VictoryPanelSetBackgroundFilePath ) - [F] —
void
— Set Victory Panel Summary Background Image — ( VictoryPanelSetSummaryBackgroundFilePath )
# Examples
# campaigns/swarmstory.sc2campaign
// L15820
PlayerScoreValueEnableAll(auto55108C9F_var, false)
// L16058
PlayerScoreValueEnableAll(auto2D1628C0_var, true)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L4453
PlayerScoreValueEnableAll(auto806AEE93_var, false)
// L4508
PlayerScoreValueEnableAll(auto8E4FBCB3_var, true)
# mods/core.sc2mod
// L2063
PlayerScoreValueEnableAll(lv_pickedPlayer, false)
// L2119
PlayerScoreValueEnableAll(lv_pickedPlayer, true)
// L1753
PlayerScoreValueEnableAll(lv_pickedPlayer, false)
// L1809
PlayerScoreValueEnableAll(lv_pickedPlayer, true)
# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod
// L10864
PlayerScoreValueEnableAll(auto359AC56F_var, true)
// L9951
PlayerScoreValueEnableAll(auto05642D4F_var, true)
# mods/missionpacks/novacampaign.sc2mod
// L4526
PlayerScoreValueEnableAll(PlayerGroupLoopCurrent(), false)
// L4571
PlayerScoreValueEnableAll(PlayerGroupLoopCurrent(), true)
# mods/starcoop/starcoop.sc2mod
// L724
PlayerScoreValueEnableAll(lv_indexPlayer, true)
// L801
PlayerScoreValueEnableAll(lv_pickedPlayer, false)
# mods/voidprologue.sc2mod
// L7516
PlayerScoreValueEnableAll(auto55108C9F_var, false)
// L7607
PlayerScoreValueEnableAll(auto2D1628C0_var, true)