# Victory Panel Exited

Grammar — Player player exits the victory panel
FlagsNative | Event

This event fires when a player closes the victory panel.

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventVictoryPanelExit(
	trigger t,
	int player,
);

Category: Story / Victory Panel

# Examples

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L12834
TriggerAddEventVictoryPanelExit(libCamp_gt_TS_VSScreenContinue, c_playerAny)

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L10474
TriggerAddEventVictoryPanelExit(libVCUI_gt_PU_VictoryContinueTerran, c_playerAny)