# Selected Victory Difficulty

Grammar — Selected victory difficulty
FlagsNative | Function

Returns the desired difficulty at which the player wanted to replay the mission.

Returns — int [ difficulty ]

native int EventVictoryPanelDifficultySelected();

Category: Story / Victory Panel

# Examples

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L12862
EventVictoryPanelDifficultySelected()
// L12878
EventVictoryPanelDifficultySelected()

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L10495
EventVictoryPanelDifficultySelected()