# Remove Weapon From Unit

Grammar — Remove weapon from unit
FlagsNative | Action

Removes the specified weapon from the specified unit.

# Arguments

  • unit — Unit
  • string [ gamelink::Weapon ] — Weapon

Returns — void

native void UnitWeaponRemove(unit inUnit, string inWeapon);

Category: Unit / Weapons

# Examples

# mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod

LibAMGT.galaxy

// L361
UnitWeaponRemove(lv_plantTerror, "VehiclePlantHorror")

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L1366
UnitWeaponRemove(gv_s2_Davis, "OfficersPistol")
// L1366
UnitWeaponRemove(gv_s2_Davis, "OfficersPistol")

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L21113
UnitWeaponRemove(EventUnit(), "GlaiveWurm")
// L26789
UnitWeaponRemove(EventUnit(), "HunterKillerMelee")
// L26790
UnitWeaponRemove(EventUnit(), "HunterKiller")
// L26797
UnitWeaponRemove(EventUnit(), "AcidSaliva")
// L26798
UnitWeaponRemove(EventUnit(), "RoachMelee")