# Add Weapon To Unit

Grammar — Add weapon to unit using turret turret
FlagsNative | Action

Adds the specified weapon to the specified unit using the specified turret.

# Arguments

  • unit — Unit
  • string [ gamelink::Weapon ] — Weapon
  • string [ gamelink::Turret ] — Turret

Returns — void

native void UnitWeaponAdd(
	unit inUnit,
	string inWeapon,
	string inTurret,
);

Category: Unit / Weapons

# Examples

# mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod

LibAMGT.galaxy

// L360
UnitWeaponAdd(lv_plantTerror, "VehiclePlantHorrorVictoryWeapon", null)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L21114
UnitWeaponAdd(EventUnit(), "CoopGlaiveWurm", null)
// L26791
UnitWeaponAdd(EventUnit(), "ZagaraHunterKillerMelee", null)
// L26792
UnitWeaponAdd(EventUnit(), "ZagaraHunterKiller", null)
// L26799
UnitWeaponAdd(EventUnit(), "ZagaraAcidSaliva", null)
// L26800
UnitWeaponAdd(EventUnit(), "ZagaraRoachMelee", null)