# HeroTalent Tree Selection Panel Shown

FlagsNative | Event

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventHeroTalentTreeSelectionPanelShown(
	trigger t,
	int player,
);

Category: Talent Tree / Basic

# Examples

# mods/heroes.stormmod

MapScript.galaxy

// L2205
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt_TalentsPanelOpened, c_playerAny)
// L4966
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt_TalentsReminderTalentsPanelOpened, c_playerAny)
// L3190
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt_TalentsReminderTalentsPanelOpened, c_playerAny)
// L3283
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt__1A_TalentsPanelOpened, c_playerAny)
// L3905
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt__1C_TalentsPanelOpened, c_playerAny)
// L2205
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt_TalentsPanelOpened, c_playerAny)
// L4966
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt_TalentsReminderTalentsPanelOpened, c_playerAny)
// L3190
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt_TalentsReminderTalentsPanelOpened, c_playerAny)
// L3283
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt__1A_TalentsPanelOpened, c_playerAny)
// L3905
TriggerAddEventHeroTalentTreeSelectionPanelShown(gt__1C_TalentsPanelOpened, c_playerAny)

# mods/heroesdata.stormmod

StartingExperienceLib.galaxy

// L2661
TriggerAddEventHeroTalentTreeSelectionPanelShown(libStEx_gt_SE_TrainingModeTalentsPanelOpened, c_playerAny)
// L3953
TriggerAddEventHeroTalentTreeSelectionPanelShown(libStEx_gt_SE_TrainingModeTipTalentsPanelOpened, c_playerAny)