# HeroTalent Tree Selection Panel Hidden

Grammar — HeroTalent Tree Selection Panel Hidden(player)
FlagsNative | Event

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventHeroTalentTreeSelectionPanelHidden(
	trigger t,
	int player,
);

Category: Talent Tree / Basic

# Examples

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:4987

    gt_TalentsReminderTalentsPanelClosed = TriggerCreate("gt_TalentsReminderTalentsPanelClosed_Func");
    TriggerEnable(gt_TalentsReminderTalentsPanelClosed, false);
    TriggerAddEventHeroTalentTreeSelectionPanelHidden(gt_TalentsReminderTalentsPanelClosed, c_playerAny);
}

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:3211

    gt_TalentsReminderTalentsPanelClosed = TriggerCreate("gt_TalentsReminderTalentsPanelClosed_Func");
    TriggerEnable(gt_TalentsReminderTalentsPanelClosed, false);
    TriggerAddEventHeroTalentTreeSelectionPanelHidden(gt_TalentsReminderTalentsPanelClosed, c_playerAny);
}

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:4987

    gt_TalentsReminderTalentsPanelClosed = TriggerCreate("gt_TalentsReminderTalentsPanelClosed_Func");
    TriggerEnable(gt_TalentsReminderTalentsPanelClosed, false);
    TriggerAddEventHeroTalentTreeSelectionPanelHidden(gt_TalentsReminderTalentsPanelClosed, c_playerAny);
}

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:3211

    gt_TalentsReminderTalentsPanelClosed = TriggerCreate("gt_TalentsReminderTalentsPanelClosed_Func");
    TriggerEnable(gt_TalentsReminderTalentsPanelClosed, false);
    TriggerAddEventHeroTalentTreeSelectionPanelHidden(gt_TalentsReminderTalentsPanelClosed, c_playerAny);
}

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:3974

    libStEx_gt_SE_TrainingModeTipTalentsPanelClosed = TriggerCreate("libStEx_gt_SE_TrainingModeTipTalentsPanelClosed_Func");
    TriggerEnable(libStEx_gt_SE_TrainingModeTipTalentsPanelClosed, false);
    TriggerAddEventHeroTalentTreeSelectionPanelHidden(libStEx_gt_SE_TrainingModeTipTalentsPanelClosed, c_playerAny);
}