# Set Talent Tree Selection Panel Auto Show

Grammar — Set Talent Tree Selection Panel Auto Show(autoShow)
FlagsNative | Action

This prevents the the Talent Tree Selection Panel from automatically showing up at the start of the game

# Arguments

  • bool — Auto Show

Returns — void

native void SetTalentTreeSelectionPanelAutoShow(
	bool inAutoShow,
);

Category: Talent Tree / Basic

# Examples

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:1754


    CinematicFade(false, 0.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    SetTalentTreeSelectionPanelAutoShow(false);
    libStEx_gf_CinematicModeTutorial(true, libCore_gv_playerGroupFromPlayer[1], c_transitionDurationImmediate);
    libStEx_gf_GlobalCinematicSettingTutorial(true);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:1483

    TriggerEnable(gt__1E_RoamingFoutainText, false);
    TriggerEnable(gt__1E_RoamingFountainUsed, false);
    SetTalentTreeSelectionPanelAutoShow(true);
    gf__1E_DisableAI();
    libUIUI_gf_UIPartyFrameShowHidePartyFramePanelForPlayer(false, libStEx_gv_pLAYER_01_USER);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:2138

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 580);
    SetTalentTreePauseGameWhenSelectionPanelShown(false);
    SetTalentTreeSelectionPanelAutoShow(false);
    libUIUI_gf_UIPartyFrameShowHidePartyFramePanelForPlayer(false, libStEx_gv_pLAYER_01_USER);
    DialogControlSetEnabled(libUIUI_gv_uIGameUIHandles.lv_targetInfoPanel, PlayerGroupAll(), false);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:3840

    TriggerEnable(TriggerGetCurrent(), false);
    gv_challengeCurrent = ge_Challenges_MoshPit;
    SetTalentTreeSelectionPanelAutoShow(true);
    libGame_gv_players[libStEx_gv_pLAYER_03_ORDER1].lv_spawnPoint = PointFromId(2079);
    libStEx_gf_SwaptoNewHeroforPlayer(libStEx_gv_pLAYER_03_ORDER1, "Tyrael", 1);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:4781

    TriggerEnable(TriggerGetCurrent(), false);
    gv_challengeCurrent = ge_Challenges_KeepDefense;
    SetTalentTreeSelectionPanelAutoShow(true);
    TriggerExecute(gt__1D_HookupLaneData, true, false);
    TriggerExecute(gt__1D_HookupTownData, true, false);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:5277

    TriggerEnable(TriggerGetCurrent(), false);
    gv_challengeCurrent = ge_Challenges_ZeratulRoaming;
    SetTalentTreeSelectionPanelAutoShow(false);
    libUIUI_gf_UIHeroConsoleShowHideForPlayer(false, libStEx_gv_pLAYER_01_USER);
    TriggerExecute(gt_TwoLane_InitializeLanes, true, false);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:5539

    AIRequiredLane(libGame_gv_players[libStEx_gv_pLAYER_08_CHAOS3].lv_heroUnit, 1);
    TriggerEnable(gt__1E_GiveMULEAgain, true);
    SetTalentTreeSelectionPanelAutoShow(false);
    AINotifyGameStarted();
    return true;

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:5584

    TriggerEnable(gt__1E_RoamingFountainUsed, false);
    gv__1E_Complete = true;
    SetTalentTreeSelectionPanelAutoShow(true);
    gf__1E_DisableAI();
    libUIUI_gf_UIPartyFrameShowHidePartyFramePanelForPlayer(false, libStEx_gv_pLAYER_01_USER);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:5655

    TriggerEnable(gt__1E_RoamingFoutainText, false);
    TriggerEnable(gt__1E_RoamingFountainUsed, false);
    SetTalentTreeSelectionPanelAutoShow(true);
    gf__1E_DisableAI();
    TriggerEnable(gt__1E_GiveMULEAgain, false);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:6948


    TriggerEnable(TriggerGetCurrent(), false);
    SetTalentTreeSelectionPanelAutoShow(true);
    TriggerExecute(gt_TwoLane_InitializeLanes, true, false);
    libGame_gv_players[libStEx_gv_pLAYER_01_USER].lv_spawnPoint = PointFromId(1578);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:1754


    CinematicFade(false, 0.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
    SetTalentTreeSelectionPanelAutoShow(false);
    libStEx_gf_CinematicModeTutorial(true, libCore_gv_playerGroupFromPlayer[1], c_transitionDurationImmediate);
    libStEx_gf_GlobalCinematicSettingTutorial(true);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:1483

    TriggerEnable(gt__1E_RoamingFoutainText, false);
    TriggerEnable(gt__1E_RoamingFountainUsed, false);
    SetTalentTreeSelectionPanelAutoShow(true);
    gf__1E_DisableAI();
    libUIUI_gf_UIPartyFrameShowHidePartyFramePanelForPlayer(false, libStEx_gv_pLAYER_01_USER);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:2138

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 580);
    SetTalentTreePauseGameWhenSelectionPanelShown(false);
    SetTalentTreeSelectionPanelAutoShow(false);
    libUIUI_gf_UIPartyFrameShowHidePartyFramePanelForPlayer(false, libStEx_gv_pLAYER_01_USER);
    DialogControlSetEnabled(libUIUI_gv_uIGameUIHandles.lv_targetInfoPanel, PlayerGroupAll(), false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:3840

    TriggerEnable(TriggerGetCurrent(), false);
    gv_challengeCurrent = ge_Challenges_MoshPit;
    SetTalentTreeSelectionPanelAutoShow(true);
    libGame_gv_players[libStEx_gv_pLAYER_03_ORDER1].lv_spawnPoint = PointFromId(2079);
    libStEx_gf_SwaptoNewHeroforPlayer(libStEx_gv_pLAYER_03_ORDER1, "Tyrael", 1);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:4781

    TriggerEnable(TriggerGetCurrent(), false);
    gv_challengeCurrent = ge_Challenges_KeepDefense;
    SetTalentTreeSelectionPanelAutoShow(true);
    TriggerExecute(gt__1D_HookupLaneData, true, false);
    TriggerExecute(gt__1D_HookupTownData, true, false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:5277

    TriggerEnable(TriggerGetCurrent(), false);
    gv_challengeCurrent = ge_Challenges_ZeratulRoaming;
    SetTalentTreeSelectionPanelAutoShow(false);
    libUIUI_gf_UIHeroConsoleShowHideForPlayer(false, libStEx_gv_pLAYER_01_USER);
    TriggerExecute(gt_TwoLane_InitializeLanes, true, false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:5539

    AIRequiredLane(libGame_gv_players[libStEx_gv_pLAYER_08_CHAOS3].lv_heroUnit, 1);
    TriggerEnable(gt__1E_GiveMULEAgain, true);
    SetTalentTreeSelectionPanelAutoShow(false);
    AINotifyGameStarted();
    return true;

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:5584

    TriggerEnable(gt__1E_RoamingFountainUsed, false);
    gv__1E_Complete = true;
    SetTalentTreeSelectionPanelAutoShow(true);
    gf__1E_DisableAI();
    libUIUI_gf_UIPartyFrameShowHidePartyFramePanelForPlayer(false, libStEx_gv_pLAYER_01_USER);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:5655

    TriggerEnable(gt__1E_RoamingFoutainText, false);
    TriggerEnable(gt__1E_RoamingFountainUsed, false);
    SetTalentTreeSelectionPanelAutoShow(true);
    gf__1E_DisableAI();
    TriggerEnable(gt__1E_GiveMULEAgain, false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:6948


    TriggerEnable(TriggerGetCurrent(), false);
    SetTalentTreeSelectionPanelAutoShow(true);
    TriggerExecute(gt_TwoLane_InitializeLanes, true, false);
    libGame_gv_players[libStEx_gv_pLAYER_01_USER].lv_spawnPoint = PointFromId(1578);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:5103

    }

    SetTalentTreeSelectionPanelAutoShow(true);
    libStEx_gf_SendEventTutorialPlayerHitsRespecButton();
    libStEx_gf_TutorialVeteranFlashRespecButton(false);