# HeroTalent Tree Selected

FlagsNative | Event

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventHeroTalentTreeSelected(
	trigger t,
	int player,
);

Category: Talent Tree / Basic

# Examples

# mods/heroes.stormmod

MapScript.galaxy

// L2232
TriggerAddEventHeroTalentTreeSelected(gt_TalentsPicked, c_playerAny)
// L3318
TriggerAddEventHeroTalentTreeSelected(gt__1A_TalentsPicked, c_playerAny)
// L2232
TriggerAddEventHeroTalentTreeSelected(gt_TalentsPicked, c_playerAny)
// L3318
TriggerAddEventHeroTalentTreeSelected(gt__1A_TalentsPicked, c_playerAny)

# mods/heroesdata.stormmod

GameLib.galaxy

// L20425
TriggerAddEventHeroTalentTreeSelected(libGame_gt_TalentsChoiceSelected, c_playerAny)

# mods/heroesdata.stormmod

StartingExperienceLib.galaxy

// L2741
TriggerAddEventHeroTalentTreeSelected(libStEx_gt_SE_TrainingModeTalentsPicked, c_playerAny)