# Mission Archive Panel Play Scene

Grammar — Player player chooses to replay a scene
FlagsNative | Event

This event fires when a player chooses to replay a cutscene through the mission archive panel. Use “Selected Mission Archive Scene” to get the scene the player selected.

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventBattleReportPanelPlayScene(
	trigger t,
	int inPlayer,
);

# Event parameters

Category: Story / Mission Archives Panel

# Examples

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:12422

void libCamp_gt_TS_BattleReportSceneReplay_Init () {
    libCamp_gt_TS_BattleReportSceneReplay = TriggerCreate("libCamp_gt_TS_BattleReportSceneReplay_Func");
    TriggerAddEventBattleReportPanelPlayScene(libCamp_gt_TS_BattleReportSceneReplay, c_playerAny);
}