# Terrain Texture At Point
Grammar — Texture at point
Flags —Native
|Function
Returns the dominant terrain texture at a point.
# Arguments
point
— Point
Returns — string
<gamelink::TerrainTex>
native string TerrainTexture(point pos);
# Related
Category: Environment / Terrain And Water
- Show/Hide Environment —
void
— EnvironmentShow - Height At Point —
fixed
— WorldHeight - Terrain Texture At Point —
string
<gamelink::TerrainTex> — TerrainTexture - Cliff Level Of Point (Integer) —
int
— CliffLevel - Cliff Level Of Point (Real) —
fixed
— PointPathingCliffLevel - Line Crosses Cliff —
bool
— CrossCliff - Terrain Has Custom Attribute —
bool
— HasCustomCellAttribute - Show/Hide Terrain —
void
— TerrainShowRegion - Set Water State —
void
— WaterSetState - Pause/Unpause Water Transition —
void
— WaterPause
# Examples
— None found —