# Show/Hide Environment
Grammar — showHide environmentType
Flags —Native|Action
Shows or hides graphics associated with the game environment. This includes terrain, doodads, and water.
# Arguments
- int<preset::HeightType2> — Environment Type
- bool<preset::ShowHideOption> — Show/Hide
Returns — void
native void EnvironmentShow(int inType, bool inShow);
# Related
Category: Environment / Terrain And Water
- Show/Hide Environment — void— EnvironmentShow
- Height At Point — fixed— WorldHeight
- Terrain Texture At Point — string<gamelink::TerrainTex> — TerrainTexture
- Cliff Level Of Point (Integer) — int— CliffLevel
- Cliff Level Of Point (Real) — fixed— PointPathingCliffLevel
- Line Crosses Cliff — bool— CrossCliff
- Terrain Has Custom Attribute — bool— HasCustomCellAttribute
- Show/Hide Terrain — void— TerrainShowRegion
- Set Water State — void— WaterSetState
- Pause/Unpause Water Transition — void— WaterPause
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9896
    }
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9897
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "VC_Zeratul1_Sky", 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9898
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "VC_Zeratul1_Sky", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7126
    Wait(0.533, c_timeGame);
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7127
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
    GameSetLighting("VC_Zeratul2_Planet", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7128
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
    GameSetLighting("VC_Zeratul2_Planet", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul2_Planet", "", "", false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7154
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul02Preserver300062", 0), c_transmissionDurationAdd, 0.0, true);
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentTerrain, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7155
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentTerrain, true);
    PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7156
    EnvironmentShow(c_environmentDoodads, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentTerrain, true);
    PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
    GameSetLighting("ZhakulDas", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5411
    }
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5412
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5413
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    GameSetBackground(c_backgroundTerrain, "BraxisAlphaSkyParallax", 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5494
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    EnvironmentShow(c_environmentAll, true);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Stand", 0, c_animTimeDefault);
    GameSetBackground(c_backgroundTerrain, "AvernusSkybox", 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6715
        UnitRemove(auto70568BC4_var);
    }
    EnvironmentShow(c_environmentAll, false);
    GameSetLighting("PlanetViewUlnar", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul4_Fade", "", "", false, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9896
    }
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9897
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "VC_Zeratul1_Sky", 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9898
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "VC_Zeratul1_Sky", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7126
    Wait(0.533, c_timeGame);
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7127
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
    GameSetLighting("VC_Zeratul2_Planet", 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7128
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentWater, false);
    EnvironmentShow(c_environmentTerrain, false);
    GameSetLighting("VC_Zeratul2_Planet", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul2_Planet", "", "", false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7154
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul02Preserver300062", 0), c_transmissionDurationAdd, 0.0, true);
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentTerrain, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7155
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    EnvironmentShow(c_environmentDoodads, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentTerrain, true);
    PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7156
    EnvironmentShow(c_environmentDoodads, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentTerrain, true);
    PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
    GameSetLighting("ZhakulDas", 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5411
    }
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5412
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5413
    EnvironmentShow(c_environmentDoodads, false);
    EnvironmentShow(c_environmentTerrain, false);
    EnvironmentShow(c_environmentWater, false);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    GameSetBackground(c_backgroundTerrain, "BraxisAlphaSkyParallax", 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5494
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
    SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    EnvironmentShow(c_environmentAll, true);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Stand", 0, c_animTimeDefault);
    GameSetBackground(c_backgroundTerrain, "AvernusSkybox", 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:6715
        UnitRemove(auto70568BC4_var);
    }
    EnvironmentShow(c_environmentAll, false);
    GameSetLighting("PlanetViewUlnar", 0.0);
    PortraitCreate(0, 0, c_anchorCenter, 237, 360, "VC_Zeratul4_Fade", "", "", false, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:5538
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    FogSetEnabled(true);
    EnvironmentShow(c_environmentAll, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    autoCAEE5519_ae = gv_introNumberOfMineralFields;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12007
    ActorSend(ActorFromDoodad(DoodadFromId(532)), "SetOpacity 1.000000 1.000000");
    FogSetEnabled(false);
    EnvironmentShow(c_environmentTerrain, false);
    libNtve_gf_RemoveDoodadsinRegion(RegionFromId(29), null);
    UnitRemove(UnitFromId(479));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12146
    libSwaC_gf_CinematicModeSwarmCampaign(true, 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    EnvironmentShow(c_environmentTerrain, true);
    CameraSave(gv_pLAYER_01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER_01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6326
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    EnvironmentShow(c_environmentAll, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6917
    gv_cinematicCompleted = false;
    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    EnvironmentShow(c_environmentAll, false);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZSpace01MusicCutscene19_MiraSurrenders", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    CinematicFade(true, 2.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7647
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1863), 0.0, -1, 10.0, true);
    EnvironmentShow(c_environmentAll, false);
    FogSetEnabled(false);
    TriggerExecute(gt_IntroMusic, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7658
    CutsceneFade(true, 1.0, Color(0,0,0), 100.0, PlayerGroupAll(), true);
    FogSetEnabled(true);
    EnvironmentShow(c_environmentAll, true);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 30.0, 0.1);
    TriggerExecute(gt_IntroExplosions, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:7809
    GameTimeOfDayPause(false);
    FogSetEnabled(true);
    EnvironmentShow(c_environmentAll, true);
    if ((gv_cinematicCompleted == false)) {
        TriggerStop(gt_IntroExplosions);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:5538
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    FogSetEnabled(true);
    EnvironmentShow(c_environmentAll, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    autoCAEE5519_ae = gv_introNumberOfMineralFields;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12007
    ActorSend(ActorFromDoodad(DoodadFromId(532)), "SetOpacity 1.000000 1.000000");
    FogSetEnabled(false);
    EnvironmentShow(c_environmentTerrain, false);
    libNtve_gf_RemoveDoodadsinRegion(RegionFromId(29), null);
    UnitRemove(UnitFromId(479));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12146
    libSwaC_gf_CinematicModeSwarmCampaign(true, 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    EnvironmentShow(c_environmentTerrain, true);
    CameraSave(gv_pLAYER_01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER_01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:6326
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    EnvironmentShow(c_environmentAll, true);
    libSwaC_gf_EnableDisableZerglingRespawn(true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:6917
    gv_cinematicCompleted = false;
    libNtve_gf_StoryMode(PlayerGroupAll(), true);
    EnvironmentShow(c_environmentAll, false);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "ZSpace01MusicCutscene19_MiraSurrenders", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    CinematicFade(true, 2.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7647
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1863), 0.0, -1, 10.0, true);
    EnvironmentShow(c_environmentAll, false);
    FogSetEnabled(false);
    TriggerExecute(gt_IntroMusic, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7658
    CutsceneFade(true, 1.0, Color(0,0,0), 100.0, PlayerGroupAll(), true);
    FogSetEnabled(true);
    EnvironmentShow(c_environmentAll, true);
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 30.0, 0.1);
    TriggerExecute(gt_IntroExplosions, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:7809
    GameTimeOfDayPause(false);
    FogSetEnabled(true);
    EnvironmentShow(c_environmentAll, true);
    if ((gv_cinematicCompleted == false)) {
        TriggerStop(gt_IntroExplosions);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8830
    FogSetDensity(0.03);
    FogSetStartHeight(0.0);
    EnvironmentShow(c_environmentAll, false);
    SoundSetReverb("Reverb_EggRoom", 1.0, true, true);
    libSwaC_gv_zS_ArmyCustomEvolutionRoomOpened = true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4032
    gv_introResourceCounts[6] = UnitGetPropertyFixed(UnitFromId(4), c_unitPropResources, c_unitPropCurrent);
    gv_introResourceCounts[7] = UnitGetPropertyFixed(UnitFromId(5), c_unitPropResources, c_unitPropCurrent);
    EnvironmentShow(c_environmentWater, false);
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4098
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(36), (SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Aiur03|Line00113", true), c_soundIndexAny)) - 1), -1, 10, true);
    libVCMI_gf_SendTransmissionCampaign(null, "pMission_Aiur03|Line00113", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    EnvironmentShow(c_environmentWater, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(463), 0.0, -1, 10, true);
    TriggerExecute(gt_IntroBriefingPowerCell, true, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4225
    UnitIssueOrder(UnitFromId(39), OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(71)), c_orderQueueReplace);
    TriggerStop(gt_IntroZerglings);
    EnvironmentShow(c_environmentWater, true);
    libNtve_gf_KillModel(gv_introReticle);
    libNtve_gf_KillModel(gv_introPylonHelper);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur03.sc2map/MapScript.galaxy:4443
    TriggerEnable(gt_KillRain, false);
    TriggerEnable(gt_ActivateLights, false);
    EnvironmentShow(c_environmentWater, false);
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:6721
    libVCMI_gf_StopCinematicSounds();
    EnvironmentShow(c_environmentTerrain, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentDoodads, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:6722
    libVCMI_gf_StopCinematicSounds();
    EnvironmentShow(c_environmentTerrain, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentDoodads, true);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:6723
    EnvironmentShow(c_environmentTerrain, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentDoodads, true);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_AiurInfested_Quad", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2map — MapScript.galaxy:4032
    gv_introResourceCounts[6] = UnitGetPropertyFixed(UnitFromId(4), c_unitPropResources, c_unitPropCurrent);
    gv_introResourceCounts[7] = UnitGetPropertyFixed(UnitFromId(5), c_unitPropResources, c_unitPropCurrent);
    EnvironmentShow(c_environmentWater, false);
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2map — MapScript.galaxy:4098
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(36), (SoundLengthSync(SoundLink(ConversationDataGetSound("pMission_Aiur03|Line00113", true), c_soundIndexAny)) - 1), -1, 10, true);
    libVCMI_gf_SendTransmissionCampaign(null, "pMission_Aiur03|Line00113", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    EnvironmentShow(c_environmentWater, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(463), 0.0, -1, 10, true);
    TriggerExecute(gt_IntroBriefingPowerCell, true, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2map — MapScript.galaxy:4225
    UnitIssueOrder(UnitFromId(39), OrderTargetingPoint(AbilityCommand("move", 4), PointFromId(71)), c_orderQueueReplace);
    TriggerStop(gt_IntroZerglings);
    EnvironmentShow(c_environmentWater, true);
    libNtve_gf_KillModel(gv_introReticle);
    libNtve_gf_KillModel(gv_introPylonHelper);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur03.sc2map — MapScript.galaxy:4443
    TriggerEnable(gt_KillRain, false);
    TriggerEnable(gt_ActivateLights, false);
    EnvironmentShow(c_environmentWater, false);
    gv_cinematicHiddenUnits = UnitGroupEmpty();
    gv_cinematicTempUnits = UnitGroupEmpty();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:6721
    libVCMI_gf_StopCinematicSounds();
    EnvironmentShow(c_environmentTerrain, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentDoodads, true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:6722
    libVCMI_gf_StopCinematicSounds();
    EnvironmentShow(c_environmentTerrain, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentDoodads, true);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:6723
    EnvironmentShow(c_environmentTerrain, true);
    EnvironmentShow(c_environmentWater, true);
    EnvironmentShow(c_environmentDoodads, true);
    GameSetBackground(c_backgroundFixed, "AiurSkybox", 100.0);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_AiurInfested_Quad", c_soundtrackCueAny, c_soundtrackIndexAny, false);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:1885
    }
    UnitGroupLoopEnd();
    EnvironmentShow(c_environmentAll, false);
    FogSetEnabled(false);
    GameSetLighting("NoLight", 0.0);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova06.sc2map/MapScript.galaxy:8729
        UnitRemove(autoE6DE8887_var);
    }
    EnvironmentShow(c_environmentAll, false);
    FogSetEnabled(false);
    GameSetLighting("NoLight", 0.0);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova06.sc2map — MapScript.galaxy:8729
        UnitRemove(autoE6DE8887_var);
    }
    EnvironmentShow(c_environmentAll, false);
    FogSetEnabled(false);
    GameSetLighting("NoLight", 0.0);