# Cliff Level Of Point (Real)
Grammar — Cliff level of p1
Flags —Native
|Function
Returns what cliff level a point is on.
# Arguments
point
— Point
Returns — fixed
native fixed PointPathingCliffLevel(point p);
# Related
Category: Environment / Terrain And Water
- Show/Hide Environment —
void
— EnvironmentShow - Height At Point —
fixed
— WorldHeight - Terrain Texture At Point —
string
<gamelink::TerrainTex> — TerrainTexture - Cliff Level Of Point (Integer) —
int
— CliffLevel - Cliff Level Of Point (Real) —
fixed
— PointPathingCliffLevel - Line Crosses Cliff —
bool
— CrossCliff - Terrain Has Custom Attribute —
bool
— HasCustomCellAttribute - Show/Hide Terrain —
void
— TerrainShowRegion - Set Water State —
void
— WaterSetState - Pause/Unpause Water Transition —
void
— WaterPause
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:518
while ((lv_iterations < 100)) {
lv_validPoint = RegionRandomPoint(lv_distributionRegion);
if ((DistanceBetweenPoints(lv_validPoint, lp_point) >= 3.0) && (PointPathingCliffLevel(lv_validPoint) == PointPathingCliffLevel(lp_point)) && (PointPathingPassable(lv_validPoint) == true)) {
return lv_validPoint;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:518
while ((lv_iterations < 100)) {
lv_validPoint = RegionRandomPoint(lv_distributionRegion);
if ((DistanceBetweenPoints(lv_validPoint, lp_point) >= 3.0) && (PointPathingCliffLevel(lv_validPoint) == PointPathingCliffLevel(lp_point)) && (PointPathingPassable(lv_validPoint) == true)) {
return lv_validPoint;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:518
while ((lv_iterations < 100)) {
lv_validPoint = RegionRandomPoint(lv_distributionRegion);
if ((DistanceBetweenPoints(lv_validPoint, lp_point) >= 3.0) && (PointPathingCliffLevel(lv_validPoint) == PointPathingCliffLevel(lp_point)) && (PointPathingPassable(lv_validPoint) == true)) {
return lv_validPoint;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:518
while ((lv_iterations < 100)) {
lv_validPoint = RegionRandomPoint(lv_distributionRegion);
if ((DistanceBetweenPoints(lv_validPoint, lp_point) >= 3.0) && (PointPathingCliffLevel(lv_validPoint) == PointPathingCliffLevel(lp_point)) && (PointPathingPassable(lv_validPoint) == true)) {
return lv_validPoint;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:6490
UnitGroupAdd(libGame_gv_players[lv_player].lv_summonedUnitGroup, EventUnitCreatedUnit());
if (((PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) > PointPathingCliffLevel(UnitGetPosition(lv_unit))) || (PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) < PointPathingCliffLevel(UnitGetPosition(lv_unit)))) && (UnitGetType(libGame_gv_players[lv_player].lv_heroUnit) == "HeroArthas")) {
UnitSetPosition(lv_createdUnit, UnitGetPosition(libGame_gv_players[lv_player].lv_heroUnit), false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:6490
UnitGroupAdd(libGame_gv_players[lv_player].lv_summonedUnitGroup, EventUnitCreatedUnit());
if (((PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) > PointPathingCliffLevel(UnitGetPosition(lv_unit))) || (PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) < PointPathingCliffLevel(UnitGetPosition(lv_unit)))) && (UnitGetType(libGame_gv_players[lv_player].lv_heroUnit) == "HeroArthas")) {
UnitSetPosition(lv_createdUnit, UnitGetPosition(libGame_gv_players[lv_player].lv_heroUnit), false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:6490
UnitGroupAdd(libGame_gv_players[lv_player].lv_summonedUnitGroup, EventUnitCreatedUnit());
if (((PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) > PointPathingCliffLevel(UnitGetPosition(lv_unit))) || (PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) < PointPathingCliffLevel(UnitGetPosition(lv_unit)))) && (UnitGetType(libGame_gv_players[lv_player].lv_heroUnit) == "HeroArthas")) {
UnitSetPosition(lv_createdUnit, UnitGetPosition(libGame_gv_players[lv_player].lv_heroUnit), false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:6490
UnitGroupAdd(libGame_gv_players[lv_player].lv_summonedUnitGroup, EventUnitCreatedUnit());
if (((PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) > PointPathingCliffLevel(UnitGetPosition(lv_unit))) || (PointPathingCliffLevel(UnitGetPosition(lv_createdUnit)) < PointPathingCliffLevel(UnitGetPosition(lv_unit)))) && (UnitGetType(libGame_gv_players[lv_player].lv_heroUnit) == "HeroArthas")) {
UnitSetPosition(lv_createdUnit, UnitGetPosition(libGame_gv_players[lv_player].lv_heroUnit), false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:1952
}
if ((lp_locationFrom != null) && ((PointPathingCliffLevel(lp_locationTarget) != PointPathingCliffLevel(lp_locationFrom)) || (CrossCliff(lp_locationFrom, lp_locationTarget) == true))) {
return false;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:1952
}
if ((lp_locationFrom != null) && ((PointPathingCliffLevel(lp_locationTarget) != PointPathingCliffLevel(lp_locationFrom)) || (CrossCliff(lp_locationFrom, lp_locationTarget) == true))) {
return false;
}
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:2065
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
for (auto9FFDE875_i = 1; auto9FFDE875_i <= auto9FFDE875_n; auto9FFDE875_i += 1) {
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
}
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:2065
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
for (auto9FFDE875_i = 1; auto9FFDE875_i <= auto9FFDE875_n; auto9FFDE875_i += 1) {
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
}
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:2072
}
}
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = libNtve_gf_PointOffsetTowardsPoint(lp_launchPoint, 2.0, PointFromId(3188));
}
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:2072
}
}
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = libNtve_gf_PointOffsetTowardsPoint(lp_launchPoint, 2.0, PointFromId(3188));
}
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:2065
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
for (auto9FFDE875_i = 1; auto9FFDE875_i <= auto9FFDE875_n; auto9FFDE875_i += 1) {
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
}
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:2065
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
for (auto9FFDE875_i = 1; auto9FFDE875_i <= auto9FFDE875_n; auto9FFDE875_i += 1) {
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = RegionRandomPoint(RegionCircle(lp_launchPoint, 3.5));
}
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:2072
}
}
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = libNtve_gf_PointOffsetTowardsPoint(lp_launchPoint, 2.0, PointFromId(3188));
}
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:2072
}
}
if (((PointPathingPassable(lv_impactPoint) == false) || (PointPathingCliffLevel(lp_launchPoint) != PointPathingCliffLevel(lv_impactPoint)))) {
lv_impactPoint = libNtve_gf_PointOffsetTowardsPoint(lp_launchPoint, 2.0, PointFromId(3188));
}
mods/warcoop/legends/gromhellscream.sc2mod — base.sc2data/LibLGrm.galaxy:34
// Variable Initialization
lv_startingpoint = UnitGetPosition(lp_pathingUnit);
lv_startingclifflevel = PointPathingCliffLevel(lv_startingpoint);
lv_totaldistancebetweenstartandtarget = DistanceBetweenPoints(lv_startingpoint, lp_targetPoint);
lv_anglebetweenstartandtarget = AngleBetweenPoints(lv_startingpoint, lp_targetPoint);
mods/warcoop/legends/gromhellscream.sc2mod — base.sc2data/LibLGrm.galaxy:47
for ( ; ( (auto52194A69_ai >= 0 && lv_currentdistance <= auto52194A69_ae) || (auto52194A69_ai < 0 && lv_currentdistance >= auto52194A69_ae) ) ; lv_currentdistance += auto52194A69_ai ) {
lv_currentpoint = PointWithOffsetPolar(lv_startingpoint, lv_currentdistance, lv_anglebetweenstartandtarget);
if ((PathingType(lv_currentpoint) == c_pathingGround) && (AbsF((lv_startingclifflevel - PointPathingCliffLevel(lv_currentpoint))) < lv_maxcliffdifference) && (UnitPathableToPoint(lp_pathingUnit, lv_currentpoint, 0.0, 500.0) == true)) {
return PointWithOffsetPolar(lv_startingpoint, lv_currentdistance, lv_anglebetweenstartandtarget);
}