# Convert String To Real
Grammar — Real(val|String)
Flags —Native
|Function
Converts a string value to a real value.
# Arguments
string
— Value
Returns — fixed
native fixed StringToFixed(string x);
# Related
Category: Conversion / Basic Conversions
- Convert String To Text —
text
— StringToText - Convert Game Link To String
- Convert String To Game Link
- Convert String To Catalog Entry
- Convert String To Catalog Reference
- Convert String To Catalog Field Name
- Convert String To Catalog Field Path
- Convert String To Catalog Scope
- Convert Catalog Entry To String
- Convert Catalog Reference To String
- Convert Catalog Reference (Any -> Numeric)
- Convert Catalog Reference (Any -> Upgrade)
- Convert Catalog Reference (Upgrade -> Any)
- Convert Catalog Reference (Numeric -> Any)
- Convert Catalog Field Name To String
- Convert Catalog Field Path To String
- Convert Catalog Scope To String
- Convert String To Image File
- Convert String To Movie File
- Convert String To Cutscene File
- Convert Conversation State Index To String
- Convert String To Conversation State Index
- Convert User Data Instance To String
- Convert String To User Data Instance
- Convert String To Real —
fixed
— StringToFixed - Convert String To Integer —
int
— StringToInt - Convert String To Ability Command —
abilcmd
— StringToAbilCmd - Convert Real To Text —
text
— FixedToText - Convert Real To Text (Advanced) —
text
— FixedToTextAdvanced - Convert Real To String —
string
— FixedToString - Convert Real To Integer —
int
— FixedToInt - Convert Integer To Text —
text
— IntToText - Convert Integer To String —
string
— IntToString - Convert Integer To Real —
fixed
— IntToFixed - Convert Boolean To Text —
text
— libNtve_gf_ConvertBooleanToText - Convert Boolean To Integer —
int
— BoolToInt - Convert Boolean To String —
string
— libNtve_gf_ConvertBooleanToString - Convert String To Boolean —
bool
— libNtve_gf_ConvertStringToBoolean - Convert Point To String —
string
— libNtve_gf_ConvertPointToString - Convert String To Point —
point
— libNtve_gf_ConvertStringToPoint - Convert Image To String
- Convert Game User To Integer
- Format Number —
text
— FormatNumber - Format Duration —
text
— FormatDuration
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2299
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2299
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2300
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), -20.0, -20.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2326
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2326
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2327
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), 20.0, -20.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5663
lv_scaleString = CatalogFieldValueGet(c_gameCatalogModel, "SS_TerraTron", "ScaleMin", 1);
lv_scaleString = StringSub(lv_scaleString, 1, 6);
gv_terraTronScale = StringToFixed(lv_scaleString);
lv_bounds = gf_GetCameraBoundary();
lv_spawnLoc = gf_ConvertShooterCoordToMapCoord(Point(10.0, gv_c_TerraTronY));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:18968
}
gv_idleFidgetStartTime = StringToFixed(StringWord(EventChatMessage(false), 2));
gv_idleFidgetRepeatTime = StringToFixed(StringWord(EventChatMessage(false), 3));
UIDisplayMessage(PlayerGroupAll(), c_messageAreaChat, (StringExternal("Param/Value/A1191FC4") + FixedToText(gv_idleFidgetStartTime, 1) + StringExternal("Param/Value/48AD46C5") + FixedToText(gv_idleFidgetRepeatTime, 1)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:18969
gv_idleFidgetStartTime = StringToFixed(StringWord(EventChatMessage(false), 2));
gv_idleFidgetRepeatTime = StringToFixed(StringWord(EventChatMessage(false), 3));
UIDisplayMessage(PlayerGroupAll(), c_messageAreaChat, (StringExternal("Param/Value/A1191FC4") + FixedToText(gv_idleFidgetStartTime, 1) + StringExternal("Param/Value/48AD46C5") + FixedToText(gv_idleFidgetRepeatTime, 1)));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19731
}
else {
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorRaynorMarine), StringToFixed(StringWord(EventChatMessage(false), 2)), 0.0);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:467
AISetFilterAlliance(lv_snipeFilter, c_playerGroupEnemy);
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
lp_candidates = AIGetFilterGroup(lv_snipeFilter, lp_candidates);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:468
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
lp_candidates = AIGetFilterGroup(lv_snipeFilter, lp_candidates);
lv_snipeOrder = OrderTargetingUnit(AbilityCommand("Snipe", 0), UnitGroupUnit(lp_candidates, 1));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2299
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2299
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2300
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), -20.0, -20.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2326
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2326
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2327
// Implementation
lv_effectDuration = (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodCount", 1)) * StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SS_TerraTronBeamAttackPersistent", "PeriodicPeriodArray[0]", 1)));
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), 20.0, -20.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5663
lv_scaleString = CatalogFieldValueGet(c_gameCatalogModel, "SS_TerraTron", "ScaleMin", 1);
lv_scaleString = StringSub(lv_scaleString, 1, 6);
gv_terraTronScale = StringToFixed(lv_scaleString);
lv_bounds = gf_GetCameraBoundary();
lv_spawnLoc = gf_ConvertShooterCoordToMapCoord(Point(10.0, gv_c_TerraTronY));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:18968
}
gv_idleFidgetStartTime = StringToFixed(StringWord(EventChatMessage(false), 2));
gv_idleFidgetRepeatTime = StringToFixed(StringWord(EventChatMessage(false), 3));
UIDisplayMessage(PlayerGroupAll(), c_messageAreaChat, (StringExternal("Param/Value/A1191FC4") + FixedToText(gv_idleFidgetStartTime, 1) + StringExternal("Param/Value/48AD46C5") + FixedToText(gv_idleFidgetRepeatTime, 1)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:18969
gv_idleFidgetStartTime = StringToFixed(StringWord(EventChatMessage(false), 2));
gv_idleFidgetRepeatTime = StringToFixed(StringWord(EventChatMessage(false), 3));
UIDisplayMessage(PlayerGroupAll(), c_messageAreaChat, (StringExternal("Param/Value/A1191FC4") + FixedToText(gv_idleFidgetStartTime, 1) + StringExternal("Param/Value/48AD46C5") + FixedToText(gv_idleFidgetRepeatTime, 1)));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19731
}
else {
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorRaynorMarine), StringToFixed(StringWord(EventChatMessage(false), 2)), 0.0);
}
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:467
AISetFilterAlliance(lv_snipeFilter, c_playerGroupEnemy);
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
lp_candidates = AIGetFilterGroup(lv_snipeFilter, lp_candidates);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:468
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
lp_candidates = AIGetFilterGroup(lv_snipeFilter, lp_candidates);
lv_snipeOrder = OrderTargetingUnit(AbilityCommand("Snipe", 0), UnitGroupUnit(lp_candidates, 1));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:16496
lv_used = PlayerGetPropertyFixed(1, c_playerPropSuppliesUsed);
lv_limit = PlayerGetPropertyFixed(1, c_playerPropSuppliesLimit);
if (((lv_made + (TechTreeUnitCount(1, "Overlord", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Overlord", "Food", 1)))) < lv_limit) && ((lv_made + (TechTreeUnitCount(1, "Overlord", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Overlord", "Food", 1)))) <= ((lv_used + libSwaC_gv_zS_NeedOverlordFoodRequired) - 0.1))) {
if ((libSwaC_gv_zS_NeedOverlordAbilityHighlightOn == false)) {
if ((libSwaC_gf_MissionStatusCheck("ZLab3", libSwaC_ge_MissionStatus_Completed) == true) && ((libSwaC_gf_CurrentMap() != "ZChar1") || (GameGetMissionTime() > 240.0)) && (lv_transmissionDelivered == false)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:16496
lv_used = PlayerGetPropertyFixed(1, c_playerPropSuppliesUsed);
lv_limit = PlayerGetPropertyFixed(1, c_playerPropSuppliesLimit);
if (((lv_made + (TechTreeUnitCount(1, "Overlord", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Overlord", "Food", 1)))) < lv_limit) && ((lv_made + (TechTreeUnitCount(1, "Overlord", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Overlord", "Food", 1)))) <= ((lv_used + libSwaC_gv_zS_NeedOverlordFoodRequired) - 0.1))) {
if ((libSwaC_gv_zS_NeedOverlordAbilityHighlightOn == false)) {
if ((libSwaC_gf_MissionStatusCheck("ZLab3", libSwaC_ge_MissionStatus_Completed) == true) && ((libSwaC_gf_CurrentMap() != "ZChar1") || (GameGetMissionTime() > 240.0)) && (lv_transmissionDelivered == false)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:23538
lv_file = ("Cutscenes/" + StringWord(EventChatMessage(false), 2) + ".SC2Cutscene");
if ((StringWord(EventChatMessage(false), 3) != null) && (StringWord(EventChatMessage(false), 4) != null)) {
lv_position = Point(StringToFixed(StringWord(EventChatMessage(false), 3)), StringToFixed(StringWord(EventChatMessage(false), 4)));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:23538
lv_file = ("Cutscenes/" + StringWord(EventChatMessage(false), 2) + ".SC2Cutscene");
if ((StringWord(EventChatMessage(false), 3) != null) && (StringWord(EventChatMessage(false), 4) != null)) {
lv_position = Point(StringToFixed(StringWord(EventChatMessage(false), 3)), StringToFixed(StringWord(EventChatMessage(false), 4)));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:23678
// Automatic Variable Declarations
// Variable Initialization
lv_time = FixedToInt((StringToFixed(StringWord(EventChatMessage(false), 2)) * 1000.0));
// Conditions
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5758
}
lv_value = CatalogFieldValueGet(c_gameCatalogAbil, lp_ability, (lv_field), 1);
return StringToFixed(lv_value);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:10033
lv_file = ("Cutscenes/" + StringWord(EventChatMessage(false), 2) + ".SC2Cutscene");
if ((StringWord(EventChatMessage(false), 3) != null) && (StringWord(EventChatMessage(false), 4) != null)) {
lv_position = Point(StringToFixed(StringWord(EventChatMessage(false), 3)), StringToFixed(StringWord(EventChatMessage(false), 4)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:10033
lv_file = ("Cutscenes/" + StringWord(EventChatMessage(false), 2) + ".SC2Cutscene");
if ((StringWord(EventChatMessage(false), 3) != null) && (StringWord(EventChatMessage(false), 4) != null)) {
lv_position = Point(StringToFixed(StringWord(EventChatMessage(false), 3)), StringToFixed(StringWord(EventChatMessage(false), 4)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:10173
// Automatic Variable Declarations
// Variable Initialization
lv_time = FixedToInt((StringToFixed(StringWord(EventChatMessage(false), 2)) * 1000.0));
// Conditions
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1133
// Implementation
lv_returnValue = DataTableGetString(true, ("PS_" + TriggerGetFunction(lp_cheatTrigger)));
return StringToFixed(lv_returnValue);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:6731
}
libVCMI_gf_SetSpearofAdunEnergy(StringToFixed(StringWord(EventChatMessage(false), 2)), libVCMI_ge_SpearofAdunEnergyType_Percent);
return true;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7400
lv_used = PlayerGetPropertyFixed(1, c_playerPropSuppliesUsed);
lv_limit = PlayerGetPropertyFixed(1, c_playerPropSuppliesLimit);
if (((lv_made + (TechTreeUnitCount(1, "Pylon", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Pylon", "Food", 1)))) < lv_limit) && ((lv_made + (TechTreeUnitCount(1, "Pylon", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Pylon", "Food", 1)))) <= ((lv_used + libVCMI_gv_pM_NeedPylonFoodRequired) - 0.1))) {
if ((libVCMI_gv_pM_NeedPylonAbilityHighlightOn == false)) {
if ((lv_transmissionDelivered == false)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7400
lv_used = PlayerGetPropertyFixed(1, c_playerPropSuppliesUsed);
lv_limit = PlayerGetPropertyFixed(1, c_playerPropSuppliesLimit);
if (((lv_made + (TechTreeUnitCount(1, "Pylon", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Pylon", "Food", 1)))) < lv_limit) && ((lv_made + (TechTreeUnitCount(1, "Pylon", c_techCountInProgressOnly) * StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "Pylon", "Food", 1)))) <= ((lv_used + libVCMI_gv_pM_NeedPylonFoodRequired) - 0.1))) {
if ((libVCMI_gv_pM_NeedPylonAbilityHighlightOn == false)) {
if ((lv_transmissionDelivered == false)) {
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:1727
// Automatic Variable Declarations
// Implementation
return StringToFixed(CatalogFieldValueGet(lp_catalog, lp_entry, lp_fieldPath, lp_player));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:1739
// Implementation
return StringToFixed(CatalogReferenceGet(lv_ref, lp_player));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:1760
}
lv_value = CatalogFieldValueGet(c_gameCatalogAbil, lp_ability, (lv_field), 1);
return StringToFixed(lv_value);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2231
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PointFacingAngle(Point(StringToFixed(StringWord(lp_value, 1)), StringToFixed(StringWord(lp_value, 2))), StringToFixed(StringWord(lp_value, 3)));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2231
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PointFacingAngle(Point(StringToFixed(StringWord(lp_value, 1)), StringToFixed(StringWord(lp_value, 2))), StringToFixed(StringWord(lp_value, 3)));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2231
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PointFacingAngle(Point(StringToFixed(StringWord(lp_value, 1)), StringToFixed(StringWord(lp_value, 2))), StringToFixed(StringWord(lp_value, 3)));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:5129
}
else {
lv_angle = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, lp_type, "Facing", lp_player));
lv_angle -= 90.0;
}
mods/core.sc2mod — base.sc2data/TriggerLibs/Tactical/TacticalAI.galaxy:155
fixed AIAbilityFixed (int player, string entry, string field) {
return StringToFixed(AIAbilityStr(player, entry, field));
}
fixed AIEffectFixed (int player, string entry, string field) {
mods/core.sc2mod — base.sc2data/TriggerLibs/Tactical/TacticalAI.galaxy:158
}
fixed AIEffectFixed (int player, string entry, string field) {
return StringToFixed(AIEffectStr(player, entry, field));
}
fixed AIWeaponFixed (int player, string entry, string field) {
mods/core.sc2mod — base.sc2data/TriggerLibs/Tactical/TacticalAI.galaxy:161
}
fixed AIWeaponFixed (int player, string entry, string field) {
return StringToFixed(AIWeaponStr(player, entry, field));
}
fixed AIUnitFixed (int player, string entry, string field) {
mods/core.sc2mod — base.sc2data/TriggerLibs/Tactical/TacticalAI.galaxy:164
}
fixed AIUnitFixed (int player, string entry, string field) {
return StringToFixed(AIUnitStr(player, entry, field));
}
fixed AIBehaviorFixed (int player, string entry, string field) {
mods/core.sc2mod — base.sc2data/TriggerLibs/Tactical/TacticalAI.galaxy:167
}
fixed AIBehaviorFixed (int player, string entry, string field) {
return StringToFixed(AIBehaviorStr(player, entry, field));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1528
}
lv_value = CatalogFieldValueGet(c_gameCatalogAbil, lp_ability, (lv_field), 1);
return StringToFixed(lv_value);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1915
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PointFacingAngle(Point(StringToFixed(StringWord(lp_value, 1)), StringToFixed(StringWord(lp_value, 2))), StringToFixed(StringWord(lp_value, 3)));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1915
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PointFacingAngle(Point(StringToFixed(StringWord(lp_value, 1)), StringToFixed(StringWord(lp_value, 2))), StringToFixed(StringWord(lp_value, 3)));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1915
// Automatic Variable Declarations
// Implementation
return libNtve_gf_PointFacingAngle(Point(StringToFixed(StringWord(lp_value, 1)), StringToFixed(StringWord(lp_value, 2))), StringToFixed(StringWord(lp_value, 3)));
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:8964
libNtve_gf_ChangeUnitDamage(lv_itMinion, libNtve_ge_UnitDamageTakenDealt_Damage_Deal, libNtve_ge_UnitDamageChangeOption_No);
}
while (!((DistanceBetweenPoints(UnitGetPosition(libStEx_gv_hERO_PlayerUnit), PointFromId(818)) <= StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "ZeratulBlinkStorm", "Range[0]", libStEx_gv_pLAYER_01_USER))))) {
Wait(0.0625, c_timeGame);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:8992
UnitIssueOrder(libStEx_gv_hERO_PlayerUnit, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1082)), c_orderQueueAddToEnd);
CameraApplyInfo(libStEx_gv_pLAYER_01_USER, CameraInfoFromId(874), 5.0, -1, 10.0, true);
while (!((DistanceBetweenPoints(UnitGetPosition(libStEx_gv_hERO_PlayerUnit), PointFromId(1083)) <= StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "ZeratulBlinkStorm", "Range[0]", libStEx_gv_pLAYER_01_USER))))) {
Wait(0.0625, c_timeGame);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:8964
libNtve_gf_ChangeUnitDamage(lv_itMinion, libNtve_ge_UnitDamageTakenDealt_Damage_Deal, libNtve_ge_UnitDamageChangeOption_No);
}
while (!((DistanceBetweenPoints(UnitGetPosition(libStEx_gv_hERO_PlayerUnit), PointFromId(818)) <= StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "ZeratulBlinkStorm", "Range[0]", libStEx_gv_pLAYER_01_USER))))) {
Wait(0.0625, c_timeGame);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:8992
UnitIssueOrder(libStEx_gv_hERO_PlayerUnit, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1082)), c_orderQueueAddToEnd);
CameraApplyInfo(libStEx_gv_pLAYER_01_USER, CameraInfoFromId(874), 5.0, -1, 10.0, true);
while (!((DistanceBetweenPoints(UnitGetPosition(libStEx_gv_hERO_PlayerUnit), PointFromId(1083)) <= StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "ZeratulBlinkStorm", "Range[0]", libStEx_gv_pLAYER_01_USER))))) {
Wait(0.0625, c_timeGame);
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:617
if ((libPVEB_gv_pBNPCHeroes[lv_index].lv_radiusScaledHero != lp_hero)) {
libPVEB_gv_pBNPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:618
libPVEB_gv_pBNPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:2143
}
else {
Wait(StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "L90ETCDeathMetalTimedLife", "Duration", UnitGetOwner(lv_deadHero))), c_timeGame);
CatalogFieldValueSet(c_gameCatalogUnit, "DeadHeroResurrectSpirit", "Name", lv_deadPlayer, CatalogFieldValueGet(c_gameCatalogUnit, UnitGetType(libGame_gv_players[lv_deadPlayer].lv_heroUnit), "Name", lv_deadPlayer));
UnitCreate(1, "DeadHeroResurrectSpirit", 0, UnitGetOwner(lv_deadHero), lv_lastKnownPosition, 270.0, lv_deadHero);
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:824
if ((libPVEM_gv_pvENPCHeroes[lv_index].lv_radiusScaledHero != lp_hero)) {
libPVEM_gv_pvENPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:825
libPVEM_gv_pvENPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:1741
}
else {
Wait(StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "L90ETCDeathMetalTimedLife", "Duration", UnitGetOwner(lv_deadHero))), c_timeGame);
CatalogFieldValueSet(c_gameCatalogUnit, "DeadHeroResurrectSpirit", "Name", lv_deadPlayer, CatalogFieldValueGet(c_gameCatalogUnit, UnitGetType(libGame_gv_players[lv_deadPlayer].lv_heroUnit), "Name", lv_deadPlayer));
UnitCreate(1, "DeadHeroResurrectSpirit", 0, UnitGetOwner(lv_deadHero), lv_lastKnownPosition, 270.0, lv_deadHero);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:2142
}
else {
TimerStart(libMHPP_gv_mHPP_DefenseTimeToWinTimer, StringToFixed(StringWord(EventChatMessage(false), 2)), false, c_timeGame);
}
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:5839
lv_yOffset = StringWord(lv_offsetString, 2);
lv_zOffset = StringWord(lv_offsetString, 3);
lv_yOffsetReal = StringToFixed(lv_yOffset);
lv_yOffsetReal += libGame_gv_talents_TalentChoices[lp_player][lp_tierIndex].lv_talentData[lp_buttonIndex].lv_abilityModificationData[lv_itAbilityMod].lv_value;
lv_yOffset = FixedToString(lv_yOffsetReal, 2);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:5972
lv_yOffset = StringWord(lv_offsetString, 2);
lv_zOffset = StringWord(lv_offsetString, 3);
lv_yOffsetReal = StringToFixed(lv_yOffset);
lv_yOffsetReal += libGame_gv_players[lv_heroIndex].lv_heroData.lv_levelUpModificationData.lv_valueAddedPerLevel[lv_abilityindex][lv_changeindex];
lv_yOffset = FixedToString(lv_yOffsetReal, 2);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2683
lv_commaPosition = StringFind(lv_fullColorString, ",", c_stringCase);
lv_bString = StringSub(lv_fullColorString, 1, (lv_commaPosition - 1));
lv_r = (StringToFixed(lv_rString) * 100.0);
lv_g = (StringToFixed(lv_gString) * 100.0);
lv_b = (StringToFixed(lv_bString) * 100.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2684
lv_bString = StringSub(lv_fullColorString, 1, (lv_commaPosition - 1));
lv_r = (StringToFixed(lv_rString) * 100.0);
lv_g = (StringToFixed(lv_gString) * 100.0);
lv_b = (StringToFixed(lv_bString) * 100.0);
return Color(lv_r, lv_g, lv_b);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2685
lv_r = (StringToFixed(lv_rString) * 100.0);
lv_g = (StringToFixed(lv_gString) * 100.0);
lv_b = (StringToFixed(lv_bString) * 100.0);
return Color(lv_r, lv_g, lv_b);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:3497
lv_speedEditBoxContents = libNtve_gf_DialogItemEditValue(libSprt_gv_qACheatsControlsPanel.lv_speedCountEditbox, 1);
lv_speedValue = StringToFixed(lv_speedEditBoxContents);
if ((lv_speedValue > 8.0)) {
TriggerDebugOutput(1, StringExternal("Param/Value/lib_Sprt_F697F4C7"), true);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:3907
lv_cameraAngleEditBoxContents = libNtve_gf_DialogItemEditValue(libSprt_gv_qACheatsControlsPanel.lv_cameraAngleEditbox, 1);
lv_angleValue = StringToFixed(lv_cameraAngleEditBoxContents);
if (((lv_angleValue > 90.0) || (lv_angleValue < 0.0))) {
TriggerDebugOutput(1, StringExternal("Param/Value/lib_Sprt_2BEEC8D3"), true);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:4350
}
lv_duration = StringToFixed(lv_durationString);
if ((lv_duration <= 0.0)) {
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:4464
if ((libSprt_gv_soundRepeatActive == true)) {
lv_delay = StringToFixed(StringSub(EventChatMessage(false), 19, 20));
TriggerDebugOutput(1, (StringExternal("Param/Value/lib_Sprt_973E5B42") + (FixedToText(lv_delay, c_fixedPrecisionAny) + StringExternal("Param/Value/lib_Sprt_3F1EBAED"))), true);
libSprt_gv_soundRepeatDelay = lv_delay;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:6149
}
libCore_gv_data_XP_CatchUpXPBonusScaler = StringToFixed(StringWord(EventChatMessage(false), 2));
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:6182
}
libCore_gv_data_XP_CatchUpXPPunishmentScaler = StringToFixed(StringWord(EventChatMessage(false), 2));
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:7468
// Automatic Variable Declarations
// Variable Initialization
lv_enteredTokenCount = StringToFixed(StringWord(EventChatMessage(false), 2));
// Conditions
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:7776
}
libCore_gv_sYSDeathTimerCap = StringToFixed(StringWord(EventChatMessage(false), 2));
if ((libCore_gv_sYSDeathTimerCap <= 0.0)) {
libCore_gv_sYSDeathTimerCap = 0.0;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:8085
}
lv_newTime = StringToFixed(StringWord(EventChatMessage(false), 2));
if ((lv_newTime <= 0.0)) {
TextExpressionSetToken("Param/Expression/lib_Sprt_822C3F09", "A", StringToText(StringWord(EventChatMessage(false), 2)));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:8333
}
else {
libCore_gv_bALXPRadius = StringToFixed(StringWord(EventChatMessage(false), 2));
TextExpressionSetToken("Param/Expression/lib_Sprt_144B5823", "A", FixedToText(libCore_gv_bALXPRadius, c_fixedPrecisionAny));
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, TextExpressionAssemble("Param/Expression/lib_Sprt_144B5823"));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:10800
}
else {
lv_delay = StringToFixed(libNtve_gf_DialogItemEditValue(libUIUI_gv_uIDebugPanel.lv_soundVODelayEditor, lv_triggeringPlayer));
auto39B1433C_ae = lv_listCountRight;
lv_listIndexRight = 1;
mods/heroesmapmods/battlegroundmapmods/blackheartsbay.stormmod — base.stormdata/LibBBAY.galaxy:357
lv_shotsLeftInBarrage -= 1;
libBBAY_gv_mMBBCannonballsGhostShipTotalAmmo -= 1;
if ((UnitGetPropertyFixed(lv_target, c_unitPropLife, c_unitPropCurrent) <= (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "BattleshipBombardDamage", "Amount", 0)) * IntToFixed((libBBAY_gv_mMBBShotsPerBarrage_C - lv_shotsLeftInBarrage))))) {
lv_needNewTarget = true;
}
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibMHmu.galaxy:391
if ((UnitHasBehavior2(lv_itStructure, "HanamuraPayloadStructureTarget") == true)) {
lv_hPTotal -= (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "Payload_AttackDamage", "Amount", 0)) * IntToFixed(UnitBehaviorCount(lv_itStructure, "HanamuraPayloadStructureTarget")));
}
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibMHmu.galaxy:609
lv_targetLife = libCore_gf_GetTotalHPForUnitIncludingAllShields(lv_target);
lv_missilesInFlight = UnitBehaviorCount(lv_target, "HanamuraPayloadStructureTarget");
lv_targetLife_FactoringInFlightMissiles = (lv_targetLife - (StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "Payload_AttackDamage", "Amount", 0)) * lv_missilesInFlight));
if (((lv_target != libGame_gv_teams[libGame_gf_EnemyTeam(lp_attackingTeam)].lv_core) && ((UnitIsAlive(lv_target) == false) || (UnitIsValid(lv_target) == false) || (lv_target == null) || (UnitHasBehavior2(lv_target, "TownCannonTowerInvulnerable") == true) || (lv_targetLife_FactoringInFlightMissiles < 0.0) || (UnitHasBehaviorWithCategoryFlag(lv_target, c_behaviorCategoryTimeStop) == true) || ((UnitHasBehaviorWithCategoryFlag(lv_target, c_behaviorCategoryDebuffStasis) == true) && (libCore_gf_UnitStoredForUnit(lv_target, 99) == null))))) {
lv_unusableTarget = lv_target;
mods/heroesmapmods/battlegroundmapmods/infernalshrines.stormmod — base.stormdata/LibMSHE.galaxy:2061
}
lv_barbarianRadius = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, (UnitGetType(EventPlayerEffectUsedUnit(c_effectUnitCaster))), "Radius", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster)));
lv_abilityRange = (StringToFixed(CatalogFieldValueGet(c_gameCatalogActor, "MercPunisherLanerLeapRangeSplat", "Scale", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster))) + lv_barbarianRadius);
lv_playerTargetPoint = EventPlayerEffectUsedPoint(c_effectLocationTargetPoint);
mods/heroesmapmods/battlegroundmapmods/infernalshrines.stormmod — base.stormdata/LibMSHE.galaxy:2062
lv_barbarianRadius = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, (UnitGetType(EventPlayerEffectUsedUnit(c_effectUnitCaster))), "Radius", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster)));
lv_abilityRange = (StringToFixed(CatalogFieldValueGet(c_gameCatalogActor, "MercPunisherLanerLeapRangeSplat", "Scale", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster))) + lv_barbarianRadius);
lv_playerTargetPoint = EventPlayerEffectUsedPoint(c_effectLocationTargetPoint);
lv_distanceFromBarbarianToPlayerTargetPoint = DistanceBetweenPoints(UnitGetPosition(EventPlayerEffectUsedUnit(c_effectUnitCaster)), lv_playerTargetPoint);
mods/heroesmapmods/battlegroundmapmods/infernalshrinesdata.stormmod — base.stormdata/LibMSHD.galaxy:123
}
lv_barbarianRadius = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, (UnitGetType(EventPlayerEffectUsedUnit(c_effectUnitCaster))), "Radius", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster)));
lv_abilityRange = (StringToFixed(CatalogFieldValueGet(c_gameCatalogActor, "MercPunisherLanerLeapRangeSplat", "Scale", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster))) + lv_barbarianRadius);
lv_playerTargetPoint = EventPlayerEffectUsedPoint(c_effectLocationTargetPoint);
mods/heroesmapmods/battlegroundmapmods/infernalshrinesdata.stormmod — base.stormdata/LibMSHD.galaxy:124
lv_barbarianRadius = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, (UnitGetType(EventPlayerEffectUsedUnit(c_effectUnitCaster))), "Radius", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster)));
lv_abilityRange = (StringToFixed(CatalogFieldValueGet(c_gameCatalogActor, "MercPunisherLanerLeapRangeSplat", "Scale", EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster))) + lv_barbarianRadius);
lv_playerTargetPoint = EventPlayerEffectUsedPoint(c_effectLocationTargetPoint);
lv_distanceFromBarbarianToPlayerTargetPoint = DistanceBetweenPoints(UnitGetPosition(EventPlayerEffectUsedUnit(c_effectUnitCaster)), lv_playerTargetPoint);
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:110
// Implementation
lv_sadismValue = (StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismAccumulator", "Scale", lp_player)) * UnitGetTokenCount(lv_alarakUnit, CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismAccumulator", "TokenId", lp_player)));
lv_sadismValue = (lv_sadismValue + (StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismPureMaliceAccumulator", "Scale", lp_player)) * UnitGetTokenCount(lv_alarakUnit, CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismPureMaliceAccumulator", "TokenId", lp_player))));
lv_sadismValue = (lv_sadismValue * 100.0);
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:111
// Implementation
lv_sadismValue = (StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismAccumulator", "Scale", lp_player)) * UnitGetTokenCount(lv_alarakUnit, CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismAccumulator", "TokenId", lp_player)));
lv_sadismValue = (lv_sadismValue + (StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismPureMaliceAccumulator", "Scale", lp_player)) * UnitGetTokenCount(lv_alarakUnit, CatalogFieldValueGet(c_gameCatalogAccumulator, "AlarakSadismPureMaliceAccumulator", "TokenId", lp_player))));
lv_sadismValue = (lv_sadismValue * 100.0);
if ((lv_sadismValue > 100.0)) {
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:739
}
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismToken", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismToken", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismDeathReductionTokenCounter", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismDeathReductionTokenCounter", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismTakedownIncreaseTokenCounter", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismTakedownIncreaseTokenCounter", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:740
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismToken", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismToken", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismDeathReductionTokenCounter", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismDeathReductionTokenCounter", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismTakedownIncreaseTokenCounter", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismTakedownIncreaseTokenCounter", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
libHALA_gf_HeroAlarakUpdateSadismUI(lv_player);
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:741
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismToken", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismToken", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismDeathReductionTokenCounter", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismDeathReductionTokenCounter", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
UnitSetTokenCount(libGame_gv_players[lv_player].lv_heroUnit, CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismTakedownIncreaseTokenCounter", "TokenId", c_playerAny), StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "AlarakSadismTakedownIncreaseTokenCounter", "Init", c_playerAny)), libGame_gv_players[lv_player].lv_heroUnit);
libHALA_gf_HeroAlarakUpdateSadismUI(lv_player);
return true;
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:799
lv_effectString = (EventPlayerEffectUsed());
lv_searchNumber = StringReplaceWord(lv_effectString, "AlarakLightningSurgeSearch", "", c_stringReplaceAll, c_stringCase);
lv_finalNumberReal = (StringToFixed(lv_searchNumber) * 0.12);
lv_finalNumberString = FixedToString(lv_finalNumberReal, 3);
lv_finalNumberText = StringToText(lv_finalNumberString);
mods/heromods/alarak.stormmod — base.stormdata/LibHALA.galaxy:808
}
lv_finalNumberReal = (StringToFixed(lv_searchNumber) * 0.12);
if ((lv_finalNumberReal > 14.0)) {
lv_finalNumberReal = 14.0;
mods/heromods/auriel.stormmod — base.stormdata/LibHAUR.galaxy:182
// Automatic Variable Declarations
// Implementation
libHAUR_gv_heroAurielRayofHeavenHeroicDamageStoredFraction = StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "AurielDamageVsHeroicTargetParent", "LeechFraction[" + IntToString(2) + "]", c_playerAny));
libHAUR_gv_heroAurielRayofHeavenNonHeroicDamageStoredFraction = StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "AurielDamageVsNonHeroicTargetParent", "LeechFraction[" + IntToString(2) + "]", c_playerAny));
libHAUR_gv_heroAurielRayofHeavenReservoirofHopeHealingPerStack = StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AurielRayOfHeavenReservoirOfHopeAccumulator", "Scale", c_playerAny));
mods/heromods/auriel.stormmod — base.stormdata/LibHAUR.galaxy:183
// Implementation
libHAUR_gv_heroAurielRayofHeavenHeroicDamageStoredFraction = StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "AurielDamageVsHeroicTargetParent", "LeechFraction[" + IntToString(2) + "]", c_playerAny));
libHAUR_gv_heroAurielRayofHeavenNonHeroicDamageStoredFraction = StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "AurielDamageVsNonHeroicTargetParent", "LeechFraction[" + IntToString(2) + "]", c_playerAny));
libHAUR_gv_heroAurielRayofHeavenReservoirofHopeHealingPerStack = StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AurielRayOfHeavenReservoirOfHopeAccumulator", "Scale", c_playerAny));
}
mods/heromods/auriel.stormmod — base.stormdata/LibHAUR.galaxy:184
libHAUR_gv_heroAurielRayofHeavenHeroicDamageStoredFraction = StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "AurielDamageVsHeroicTargetParent", "LeechFraction[" + IntToString(2) + "]", c_playerAny));
libHAUR_gv_heroAurielRayofHeavenNonHeroicDamageStoredFraction = StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "AurielDamageVsNonHeroicTargetParent", "LeechFraction[" + IntToString(2) + "]", c_playerAny));
libHAUR_gv_heroAurielRayofHeavenReservoirofHopeHealingPerStack = StringToFixed(CatalogFieldValueGet(c_gameCatalogAccumulator, "AurielRayOfHeavenReservoirOfHopeAccumulator", "Scale", c_playerAny));
}
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:1033
}
if (((PlayerHasTalent(lv_dVaPlayer, "DVaMechAblativeArmor") == true) && (EventUnitDamageAmount() <= StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "DVaMechAblativeArmorDamageResponseCarry", "DamageResponse.Maximum", lv_dVaPlayer))))) {
lv_incomingDamageAmount /= 0.5;
}
mods/heromods/hanzo.stormmod — base.stormdata/LibHHAN.galaxy:363
lv_currentOffset = libHHAN_gv_heroHanzoStormBowBaseRangeForPlayer[lv_player];
lv_extraRange = (libHHAN_gv_heroHanzoStormBowMaximumRangeForPlayer[lv_player] - libHHAN_gv_heroHanzoStormBowBaseRangeForPlayer[lv_player]);
lv_chargingBehaviorDuration = StringToFixed(CatalogFieldValueGet(c_gameCatalogBehavior, "HanzoStormBowCharging", "Duration", lv_player));
lv_numberofGrowthLoops = ((lv_chargingBehaviorDuration / 0.0625) + 1.0);
lv_offsetPerLoop = (lv_extraRange / lv_numberofGrowthLoops);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:408
// Implementation
lv_defenderVisionRegion = RegionCircle(UnitGetPosition(lp_defendingUnit), StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, UnitGetType(lp_defendingUnit), "Sight", c_playerAny)));
auto4FF8E539_ae = UnitGroupCount(libNCMI_gv_nM_StealthAI_EnemyUnitGroup, c_unitCountAlive);
auto4FF8E539_ai = 1;