# Convert Integer To String
Grammar — String(val|Integer)
Flags —Native
|Function
Converts an integer to a string value.
# Arguments
int
— Value
Returns — string
native string IntToString(int x);
# Related
Category: Conversion / Basic Conversions
- Convert String To Text —
text
— StringToText - Convert Game Link To String
- Convert String To Game Link
- Convert String To Catalog Entry
- Convert String To Catalog Reference
- Convert String To Catalog Field Name
- Convert String To Catalog Field Path
- Convert String To Catalog Scope
- Convert Catalog Entry To String
- Convert Catalog Reference To String
- Convert Catalog Reference (Any -> Numeric)
- Convert Catalog Reference (Any -> Upgrade)
- Convert Catalog Reference (Upgrade -> Any)
- Convert Catalog Reference (Numeric -> Any)
- Convert Catalog Field Name To String
- Convert Catalog Field Path To String
- Convert Catalog Scope To String
- Convert String To Image File
- Convert String To Movie File
- Convert String To Cutscene File
- Convert Conversation State Index To String
- Convert String To Conversation State Index
- Convert User Data Instance To String
- Convert String To User Data Instance
- Convert String To Real —
fixed
— StringToFixed - Convert String To Integer —
int
— StringToInt - Convert String To Ability Command —
abilcmd
— StringToAbilCmd - Convert Real To Text —
text
— FixedToText - Convert Real To Text (Advanced) —
text
— FixedToTextAdvanced - Convert Real To String —
string
— FixedToString - Convert Real To Integer —
int
— FixedToInt - Convert Integer To Text —
text
— IntToText - Convert Integer To String —
string
— IntToString - Convert Integer To Real —
fixed
— IntToFixed - Convert Boolean To Text —
text
— libNtve_gf_ConvertBooleanToText - Convert Boolean To Integer —
int
— BoolToInt - Convert Boolean To String —
string
— libNtve_gf_ConvertBooleanToString - Convert String To Boolean —
bool
— libNtve_gf_ConvertStringToBoolean - Convert Point To String —
string
— libNtve_gf_ConvertPointToString - Convert String To Point —
point
— libNtve_gf_ConvertStringToPoint - Convert Image To String
- Convert Game User To Integer
- Format Number —
text
— FormatNumber - Format Duration —
text
— FormatDuration
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4586
while (auto239ECEE4_i <= libCamp_gv_TSC_RESEARCH_LAST) {
lv_indexResearch = libCamp_gv_tS_ResearchID[auto239ECEE4_i];
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((lv_indexResearch)), gv_research_New[(lv_indexResearch)]);
auto239ECEE4_i = auto239ECEE4_i + 1;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4595
while (autoBF2D9604_i <= libCamp_gv_TSC_MERC_LAST) {
lv_indexMerc = libCamp_gv_tS_MercID[autoBF2D9604_i];
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((lv_indexMerc)), gv_merc_New[(lv_indexMerc)]);
autoBF2D9604_i = autoBF2D9604_i + 1;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4653
while (auto22A40423_i <= libCamp_gv_TSC_RESEARCH_LAST) {
lv_indexResearch = libCamp_gv_tS_ResearchID[auto22A40423_i];
gv_research_New[(lv_indexResearch)] = BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((lv_indexResearch)));
auto22A40423_i = auto22A40423_i + 1;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4662
while (auto8D5A103E_i <= libCamp_gv_TSC_MERC_LAST) {
lv_indexMerc = libCamp_gv_tS_MercID[auto8D5A103E_i];
gv_merc_New[(lv_indexMerc)] = BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((lv_indexMerc)));
auto8D5A103E_i = auto8D5A103E_i + 1;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8092
return ;
}
lv_datatable_name = (IntToString((lp_room)) + gf_ActorStringID(lp_actor));
if ((lp_forced == true)) {
if ((lp_instantly == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12494
SoundPlaySceneFile(gv_sceneMESound[lv_sceneIndex][lp_subIndex], PlayerGroupAll(), gv_sceneFile[lv_sceneIndex][lp_subIndex], "Cam_Export");
gv_sceneSound = SoundLastPlayed();
lv_movieName = ("TScene" + IntToString(lv_sceneIndex));
if ((lp_sceneID == libCamp_ge_SceneID_SceneTerran06ValerianIntro)) {
autoC16F46C5_val = lp_subIndex;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:466
AISetFilterAlliance(lv_snipeFilter, c_playerGroupEnemy);
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:467
AISetFilterAlliance(lv_snipeFilter, c_playerGroupEnemy);
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
lp_candidates = AIGetFilterGroup(lv_snipeFilter, lp_candidates);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:910
}
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:911
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:912
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:913
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:914
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:915
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:916
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:917
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:928
// Implementation
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:929
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((4)), gf_TutorialCompleted(4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4586
while (auto239ECEE4_i <= libCamp_gv_TSC_RESEARCH_LAST) {
lv_indexResearch = libCamp_gv_tS_ResearchID[auto239ECEE4_i];
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((lv_indexResearch)), gv_research_New[(lv_indexResearch)]);
auto239ECEE4_i = auto239ECEE4_i + 1;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4595
while (autoBF2D9604_i <= libCamp_gv_TSC_MERC_LAST) {
lv_indexMerc = libCamp_gv_tS_MercID[autoBF2D9604_i];
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((lv_indexMerc)), gv_merc_New[(lv_indexMerc)]);
autoBF2D9604_i = autoBF2D9604_i + 1;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4653
while (auto22A40423_i <= libCamp_gv_TSC_RESEARCH_LAST) {
lv_indexResearch = libCamp_gv_tS_ResearchID[auto22A40423_i];
gv_research_New[(lv_indexResearch)] = BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((lv_indexResearch)));
auto22A40423_i = auto22A40423_i + 1;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4662
while (auto8D5A103E_i <= libCamp_gv_TSC_MERC_LAST) {
lv_indexMerc = libCamp_gv_tS_MercID[auto8D5A103E_i];
gv_merc_New[(lv_indexMerc)] = BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((lv_indexMerc)));
auto8D5A103E_i = auto8D5A103E_i + 1;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8092
return ;
}
lv_datatable_name = (IntToString((lp_room)) + gf_ActorStringID(lp_actor));
if ((lp_forced == true)) {
if ((lp_instantly == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12494
SoundPlaySceneFile(gv_sceneMESound[lv_sceneIndex][lp_subIndex], PlayerGroupAll(), gv_sceneFile[lv_sceneIndex][lp_subIndex], "Cam_Export");
gv_sceneSound = SoundLastPlayed();
lv_movieName = ("TScene" + IntToString(lv_sceneIndex));
if ((lp_sceneID == libCamp_ge_SceneID_SceneTerran06ValerianIntro)) {
autoC16F46C5_val = lp_subIndex;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:466
AISetFilterAlliance(lv_snipeFilter, c_playerGroupEnemy);
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:467
AISetFilterAlliance(lv_snipeFilter, c_playerGroupEnemy);
AISetFilterBits(lv_snipeFilter, libNtve_gf_ConvertTargetFilterStringToUnitFilter(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "TargetFilters[" + IntToString(0) + "]", lp_owner)));
AISetFilterRange(lv_snipeFilter, lp_ghost, (StringToFixed(CatalogFieldValueGet(c_gameCatalogAbil, "Snipe", "Range[" + IntToString(0) + "]", lp_owner)) + 1.0));
AISetFilterLifePerMarker(lv_snipeFilter, StringToFixed(CatalogFieldValueGet(c_gameCatalogEffect, "SnipeDamage", "Amount", lp_owner)), lv_snipeMarker);
lp_candidates = AIGetFilterGroup(lv_snipeFilter, lp_candidates);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:910
}
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:911
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:912
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:913
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:914
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:915
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:916
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:917
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:928
// Implementation
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:929
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((4)), gf_TutorialCompleted(4));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1200
}
lv_strMsg = CatalogFieldValueGet(c_gameCatalogSound, lv_sndGameLink, ("AssetArray[" + IntToString(lv_sndAssetID) + "].Subtitle"), 1);
lv_msg = StringExternal(lv_strMsg);
return lv_msg;
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5701
libCamp_gv_tS_RoomChangeButtonCount += 1;
libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount] = DialogControlLastCreated();
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), ("WoL_RoomChangeButton" + IntToString(libCamp_gv_tS_RoomChangeButtonCount)), PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5721
DialogControlCreate(libCamp_gv_tS_RoomChangeDialog, c_triggerControlTypeLabel);
libCamp_gv_tS_RoomChangeButtonText[libCamp_gv_tS_RoomChangeButtonCount] = DialogControlLastCreated();
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), ("WoL_RoomChangeLabel" + IntToString(libCamp_gv_tS_RoomChangeButtonCount)), PlayerGroupAll());
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_roomName, PlayerGroupAll());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8023
libCamp_gv_tSX_HelpUnitsPanel_EnabledUnitTypesCount += 1;
libCamp_gv_tSX_HelpUnitsPanel_EnabledUnitTypes[libCamp_gv_tSX_HelpUnitsPanel_EnabledUnitTypesCount] = lp_unitType;
DataTableSetString(true, libCamp_gf_TS_HelpUnitsPanel_UnitTypeStringID(lp_unitType), IntToString(libCamp_gv_tSX_HelpUnitsPanel_EnabledUnitTypesCount));
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8802
else {
}
return (IntToString((lp_mission)) + "-" + lv_key);
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8859
if ((lp_simulation == false)) {
lv__SectionName = libCamp_gf_TS_BankSectionName("StoryStage");
libCamp_gv_tSX_IsSimulation = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsSimulation)), false);
libCamp_gv_tSX_IsVictoryPlayAgain = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsVictoryPlayAgain)), false);
libCamp_gv_tSX_LastMap = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMap)), 0);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8860
lv__SectionName = libCamp_gf_TS_BankSectionName("StoryStage");
libCamp_gv_tSX_IsSimulation = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsSimulation)), false);
libCamp_gv_tSX_IsVictoryPlayAgain = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsVictoryPlayAgain)), false);
libCamp_gv_tSX_LastMap = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMap)), 0);
libCamp_gv_tSX_LastMapSuccess = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMapSuccess)), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8861
libCamp_gv_tSX_IsSimulation = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsSimulation)), false);
libCamp_gv_tSX_IsVictoryPlayAgain = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsVictoryPlayAgain)), false);
libCamp_gv_tSX_LastMap = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMap)), 0);
libCamp_gv_tSX_LastMapSuccess = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMapSuccess)), false);
libCamp_gv_tSX_LastMission = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMission)), 0);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8862
libCamp_gv_tSX_IsVictoryPlayAgain = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsVictoryPlayAgain)), false);
libCamp_gv_tSX_LastMap = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMap)), 0);
libCamp_gv_tSX_LastMapSuccess = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMapSuccess)), false);
libCamp_gv_tSX_LastMission = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMission)), 0);
libCamp_gv_tSX_LastMissionSuccess = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMissionSuccess)), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8863
libCamp_gv_tSX_LastMap = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMap)), 0);
libCamp_gv_tSX_LastMapSuccess = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMapSuccess)), false);
libCamp_gv_tSX_LastMission = libCamp_gf_TS_LoadTransitionVarInteger(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMission)), 0);
libCamp_gv_tSX_LastMissionSuccess = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMissionSuccess)), false);
libCamp_gv_tSX_LastMissionSimulation = libCamp_gf_TS_LoadTransitionVarBoolean(lp_sourceBank, lv__SectionName, IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMissionSimulation)), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1484
TriggerExecute(gt_SwarmlingDominionAI, true, false);
Wait(20.0, c_timeGame);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "12");
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:3244
UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:464
// Automatic Variable Declarations
// Implementation
return DataTableGetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))));
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:470
// Automatic Variable Declarations
// Implementation
return DataTableGetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(lp_shuttle))));
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:731
// Automatic Variable Declarations
// Implementation
DataTableSetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))), lp_shuttles);
DataTableSetUnit(true, ("EscortShuttle_" + IntToString(UnitGetTag(lp_escort))), UnitGroupUnit(lp_shuttles, 1));
DataTableSetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))), lp_allEscorts);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:732
// Implementation
DataTableSetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))), lp_shuttles);
DataTableSetUnit(true, ("EscortShuttle_" + IntToString(UnitGetTag(lp_escort))), UnitGroupUnit(lp_shuttles, 1));
DataTableSetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))), lp_allEscorts);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:733
DataTableSetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))), lp_shuttles);
DataTableSetUnit(true, ("EscortShuttle_" + IntToString(UnitGetTag(lp_escort))), UnitGroupUnit(lp_shuttles, 1));
DataTableSetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))), lp_allEscorts);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2336
}
if (!((DataTableGetDialog(true, ("Shuttle_" + IntToString(UnitGetTag(EventUnitTargetUnit())))) == c_invalidDialogId))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2362
lv_warpAwayProgressBar = DialogControlLastCreated();
DialogSetVisible(lv_warpAwayBar, PlayerGroupAll(), true);
DataTableSetDialog(true, ("Shuttle_" + IntToString(UnitGetTag(EventUnitTargetUnit()))), lv_warpAwayBar);
while ((UnitIsAlive(EventUnitTargetUnit()) == true)) {
DialogSetPositionRelativeToUnit(lv_warpAwayBar, EventUnitTargetUnit(), "Ref_Center", -100, -90);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:6829
libNtve_gf_MakeUnitInvulnerable(UnitFromId(408), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(2095), true);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "3");
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7051
TransmissionClearAll();
CameraShakeStop(gv_pLAYER_01_USER);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
autoDAB6399D_g = gv_cinematicTempUnits;
autoDAB6399D_u = UnitGroupCount(autoDAB6399D_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:639
for ( ; ( (autoE808723A_ai >= 0 && lv_pathIndex <= autoE808723A_ae) || (autoE808723A_ai < 0 && lv_pathIndex >= autoE808723A_ae) ) ; lv_pathIndex += autoE808723A_ai ) {
if ((lv_pathIndex < 10)) {
lv_currentPointName = ("PathWaypoint_0" + IntToString(lv_pathIndex));
}
else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:642
}
else {
lv_currentPointName = ("PathWaypoint_" + IntToString(lv_pathIndex));
}
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingArrow", PointFromName(lv_currentPointName), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 20.0, PointGetFacing(PointFromName(lv_currentPointName)));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:5810
lv_pathIndex = 1;
for ( ; ( (auto45D9EF9F_ai >= 0 && lv_pathIndex <= auto45D9EF9F_ae) || (auto45D9EF9F_ai < 0 && lv_pathIndex >= auto45D9EF9F_ae) ) ; lv_pathIndex += auto45D9EF9F_ai ) {
UnitIssueOrder(gv_introVoidseeker, OrderTargetingPoint(AbilityCommand("move", 0), PointFromName(("Void Seeker Path 0" + IntToString(lv_pathIndex)))), c_orderQueueAddToEnd);
}
UnitIssueOrder(gv_introVoidseeker, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(UnitFromId(161))), c_orderQueueAddToEnd);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1718
WaterSetState("VespeneLavaWater|Alternate Setting 2", lv_waterTransitionTime, c_wtcLinear);
if ((gv_coreOnCycle <= 7)) {
gv_activeRegion = RegionFromName(("Fissure " + IntToString((gv_coreOnCycle + 1))));
gf_FissureAnimationControl(gv_activeRegion);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1728
gv_extraCycleTracker = gv_extraCycleTracker + 1;
}
gv_activeRegion = RegionFromName(("Fissure " + IntToString(gv_extraCycleTracker)));
gf_FissureAnimationControl(gv_activeRegion);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1855
lv_bonusIndex = 1;
for ( ; ( (auto8A3C976E_ai >= 0 && lv_bonusIndex <= auto8A3C976E_ae) || (auto8A3C976E_ai < 0 && lv_bonusIndex >= auto8A3C976E_ae) ) ; lv_bonusIndex += auto8A3C976E_ai ) {
gv_bonusObjectiveImpactPoint[lv_bonusIndex] = PointFromName(("Bonus Objective - Impact " + IntToString(lv_bonusIndex)));
}
lv_bonusIndex = 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1859
lv_bonusIndex = 1;
for ( ; ( (autoD19ED791_ai >= 0 && lv_bonusIndex <= autoD19ED791_ae) || (autoD19ED791_ai < 0 && lv_bonusIndex >= autoD19ED791_ae) ) ; lv_bonusIndex += autoD19ED791_ai ) {
auto32A283DE_g = UnitGroup("Sentry", gv_pLAYER_02_TALDARIM, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto32A283DE_u = UnitGroupCount(auto32A283DE_g, c_unitCountAll);
for (;; auto32A283DE_u -= 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1864
auto32A283DE_var = UnitGroupUnitFromEnd(auto32A283DE_g, auto32A283DE_u);
if (auto32A283DE_var == null) { break; }
UnitIssueOrder(auto32A283DE_var, OrderTargetingUnit(AbilityCommand("attack", 0), UnitGroupClosestToPoint(UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), UnitGetPosition(auto32A283DE_var))), c_orderQueueReplace);
}
auto5B3D348A_g = UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1866
UnitIssueOrder(auto32A283DE_var, OrderTargetingUnit(AbilityCommand("attack", 0), UnitGroupClosestToPoint(UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), UnitGetPosition(auto32A283DE_var))), c_orderQueueReplace);
}
auto5B3D348A_g = UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto5B3D348A_u = UnitGroupCount(auto5B3D348A_g, c_unitCountAll);
for (;; auto5B3D348A_u -= 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1873
gv_bonusObjectiveVespeneLeak[lv_bonusIndex] = auto5B3D348A_var;
}
autoF771C195_g = UnitGroup("DestructibleRockEx14x4", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoF771C195_u = UnitGroupCount(autoF771C195_g, c_unitCountAll);
for (;; autoF771C195_u -= 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1937
libA3DDD02B_gf_CreateObjectivePing(false, gv_bonusObjectiveImpactPoint[lv_bonusIndex], StringExternal("Param/Value/2A82BBA3"));
gv_bonusObjectivePing[lv_bonusIndex] = PingLastCreated();
VisRevealArea(1, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), 15.0, false);
Wait(0.0625, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1992
lv_bonusIndex = 1;
for ( ; ( (autoB36780E6_ai >= 0 && lv_bonusIndex <= autoB36780E6_ae) || (autoB36780E6_ai < 0 && lv_bonusIndex >= autoB36780E6_ae) ) ; lv_bonusIndex += autoB36780E6_ai ) {
if ((UnitGroupCount(UnitGroup("DestructibleRockEx14x4", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0) && (gv_bonusObjectiveActivated[lv_bonusIndex] == false)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker4x4Diagonal", c_unitCreateIgnorePlacement, 0, PointFromName(("Bonus Objective - Impact " + IntToString(lv_bonusIndex))));
auto915B626E_g = UnitGroup("Sentry", c_playerAny, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map/MapScript.galaxy:1993
for ( ; ( (autoB36780E6_ai >= 0 && lv_bonusIndex <= autoB36780E6_ae) || (autoB36780E6_ai < 0 && lv_bonusIndex >= autoB36780E6_ae) ) ; lv_bonusIndex += autoB36780E6_ai ) {
if ((UnitGroupCount(UnitGroup("DestructibleRockEx14x4", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0) && (gv_bonusObjectiveActivated[lv_bonusIndex] == false)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker4x4Diagonal", c_unitCreateIgnorePlacement, 0, PointFromName(("Bonus Objective - Impact " + IntToString(lv_bonusIndex))));
auto915B626E_g = UnitGroup("Sentry", c_playerAny, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto915B626E_u = UnitGroupCount(auto915B626E_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5003
lv_debrisIndex = 1;
for ( ; ( (autoB75D3B4B_ai >= 0 && lv_debrisIndex <= autoB75D3B4B_ae) || (autoB75D3B4B_ai < 0 && lv_debrisIndex >= autoB75D3B4B_ae) ) ; lv_debrisIndex += autoB75D3B4B_ai ) {
libNtve_gf_CreateModelAtPoint("SpaceFallingDebris", PointFromName(("Earthquake Debris " + IntToString(lv_debrisIndex))));
lv_earthquakeDebris[lv_debrisIndex] = libNtve_gf_ActorLastCreated();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5667
lv_i = 1;
for ( ; ( (autoB0C739E7_ai >= 0 && lv_i <= autoB0C739E7_ae) || (autoB0C739E7_ai < 0 && lv_i >= autoB0C739E7_ae) ) ; lv_i += autoB0C739E7_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidZealot", gv_s3ResidualVortexForwardUnit02, PointFromName(("S3 - Shadow Spawns 4-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5673
lv_i = 7;
for ( ; ( (auto64EAE919_ai >= 0 && lv_i <= auto64EAE919_ae) || (auto64EAE919_ai < 0 && lv_i >= auto64EAE919_ae) ) ; lv_i += auto64EAE919_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidZealot", gv_s3ResidualVortexForwardUnit02, PointFromName(("S3 - Shadow Spawns 4-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5678
lv_i = 13;
for ( ; ( (auto38BA458D_ai >= 0 && lv_i <= auto38BA458D_ae) || (auto38BA458D_ai < 0 && lv_i >= auto38BA458D_ae) ) ; lv_i += auto38BA458D_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidStalker", gv_s3ResidualVortexForwardUnit02, PointFromName(("S3 - Shadow Spawns 4-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5685
lv_i = 16;
for ( ; ( (autoD92F7E8A_ai >= 0 && lv_i <= autoD92F7E8A_ae) || (autoD92F7E8A_ai < 0 && lv_i >= autoD92F7E8A_ae) ) ; lv_i += autoD92F7E8A_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidArchon", gv_s3ResidualVortexForwardUnit02, PointFromName(("S3 - Shadow Spawns 4-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6018
lv_i = 1;
for ( ; ( (auto84C79C16_ai >= 0 && lv_i <= auto84C79C16_ae) || (auto84C79C16_ai < 0 && lv_i >= auto84C79C16_ae) ) ; lv_i += auto84C79C16_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidZealot", gv_s3ResidualVortexForwardUnit03, PointFromName(("S3 - Shadow Spawns 5-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6023
lv_i = 7;
for ( ; ( (auto912F2A36_ai >= 0 && lv_i <= auto912F2A36_ae) || (auto912F2A36_ai < 0 && lv_i >= auto912F2A36_ae) ) ; lv_i += auto912F2A36_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidStalker", gv_s3ResidualVortexForwardUnit03, PointFromName(("S3 - Shadow Spawns 5-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6084
lv_i = 1;
for ( ; ( (autoBC1706EE_ai >= 0 && lv_i <= autoBC1706EE_ae) || (autoBC1706EE_ai < 0 && lv_i >= autoBC1706EE_ae) ) ; lv_i += autoBC1706EE_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidStalker", gv_s3ResidualVortexForwardUnit03, PointFromName(("S3 - Shadow Spawns 6-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6090
lv_i = 4;
for ( ; ( (auto254CB408_ai >= 0 && lv_i <= auto254CB408_ae) || (auto254CB408_ai < 0 && lv_i >= auto254CB408_ae) ) ; lv_i += auto254CB408_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidZealot", gv_s3ResidualVortexForwardUnit03, PointFromName(("S3 - Shadow Spawns 6-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6096
lv_i = 10;
for ( ; ( (auto9E2CBBDF_ai >= 0 && lv_i <= auto9E2CBBDF_ae) || (auto9E2CBBDF_ai < 0 && lv_i >= auto9E2CBBDF_ae) ) ; lv_i += auto9E2CBBDF_ai ) {
gf_ResidualVortexSpawnUnitAtPoint("ShadowOfTheVoidStalker", gv_s3ResidualVortexForwardUnit03, PointFromName(("S3 - Shadow Spawns 6-" + IntToString(lv_i))));
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1484
TriggerExecute(gt_SwarmlingDominionAI, true, false);
Wait(20.0, c_timeGame);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "12");
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:3244
UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
if ((gv_cinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:464
// Automatic Variable Declarations
// Implementation
return DataTableGetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))));
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:470
// Automatic Variable Declarations
// Implementation
return DataTableGetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(lp_shuttle))));
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:731
// Automatic Variable Declarations
// Implementation
DataTableSetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))), lp_shuttles);
DataTableSetUnit(true, ("EscortShuttle_" + IntToString(UnitGetTag(lp_escort))), UnitGroupUnit(lp_shuttles, 1));
DataTableSetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))), lp_allEscorts);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:732
// Implementation
DataTableSetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))), lp_shuttles);
DataTableSetUnit(true, ("EscortShuttle_" + IntToString(UnitGetTag(lp_escort))), UnitGroupUnit(lp_shuttles, 1));
DataTableSetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))), lp_allEscorts);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:733
DataTableSetUnitGroup(true, ("EscortShuttles_" + IntToString(UnitGetTag(lp_escort))), lp_shuttles);
DataTableSetUnit(true, ("EscortShuttle_" + IntToString(UnitGetTag(lp_escort))), UnitGroupUnit(lp_shuttles, 1));
DataTableSetUnitGroup(true, ("ShuttleEscorts_" + IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))), lp_allEscorts);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:2336
}
if (!((DataTableGetDialog(true, ("Shuttle_" + IntToString(UnitGetTag(EventUnitTargetUnit())))) == c_invalidDialogId))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:2362
lv_warpAwayProgressBar = DialogControlLastCreated();
DialogSetVisible(lv_warpAwayBar, PlayerGroupAll(), true);
DataTableSetDialog(true, ("Shuttle_" + IntToString(UnitGetTag(EventUnitTargetUnit()))), lv_warpAwayBar);
while ((UnitIsAlive(EventUnitTargetUnit()) == true)) {
DialogSetPositionRelativeToUnit(lv_warpAwayBar, EventUnitTargetUnit(), "Ref_Center", -100, -90);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:6829
libNtve_gf_MakeUnitInvulnerable(UnitFromId(408), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(2095), true);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "3");
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:7051
TransmissionClearAll();
CameraShakeStop(gv_pLAYER_01_USER);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
autoDAB6399D_g = gv_cinematicTempUnits;
autoDAB6399D_u = UnitGroupCount(autoDAB6399D_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:639
for ( ; ( (autoE808723A_ai >= 0 && lv_pathIndex <= autoE808723A_ae) || (autoE808723A_ai < 0 && lv_pathIndex >= autoE808723A_ae) ) ; lv_pathIndex += autoE808723A_ai ) {
if ((lv_pathIndex < 10)) {
lv_currentPointName = ("PathWaypoint_0" + IntToString(lv_pathIndex));
}
else {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:642
}
else {
lv_currentPointName = ("PathWaypoint_" + IntToString(lv_pathIndex));
}
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingArrow", PointFromName(lv_currentPointName), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 20.0, PointGetFacing(PointFromName(lv_currentPointName)));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:5810
lv_pathIndex = 1;
for ( ; ( (auto45D9EF9F_ai >= 0 && lv_pathIndex <= auto45D9EF9F_ae) || (auto45D9EF9F_ai < 0 && lv_pathIndex >= auto45D9EF9F_ae) ) ; lv_pathIndex += auto45D9EF9F_ai ) {
UnitIssueOrder(gv_introVoidseeker, OrderTargetingPoint(AbilityCommand("move", 0), PointFromName(("Void Seeker Path 0" + IntToString(lv_pathIndex)))), c_orderQueueAddToEnd);
}
UnitIssueOrder(gv_introVoidseeker, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(UnitFromId(161))), c_orderQueueAddToEnd);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:1718
WaterSetState("VespeneLavaWater|Alternate Setting 2", lv_waterTransitionTime, c_wtcLinear);
if ((gv_coreOnCycle <= 7)) {
gv_activeRegion = RegionFromName(("Fissure " + IntToString((gv_coreOnCycle + 1))));
gf_FissureAnimationControl(gv_activeRegion);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:1728
gv_extraCycleTracker = gv_extraCycleTracker + 1;
}
gv_activeRegion = RegionFromName(("Fissure " + IntToString(gv_extraCycleTracker)));
gf_FissureAnimationControl(gv_activeRegion);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:1855
lv_bonusIndex = 1;
for ( ; ( (auto8A3C976E_ai >= 0 && lv_bonusIndex <= auto8A3C976E_ae) || (auto8A3C976E_ai < 0 && lv_bonusIndex >= auto8A3C976E_ae) ) ; lv_bonusIndex += auto8A3C976E_ai ) {
gv_bonusObjectiveImpactPoint[lv_bonusIndex] = PointFromName(("Bonus Objective - Impact " + IntToString(lv_bonusIndex)));
}
lv_bonusIndex = 1;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:1859
lv_bonusIndex = 1;
for ( ; ( (autoD19ED791_ai >= 0 && lv_bonusIndex <= autoD19ED791_ae) || (autoD19ED791_ai < 0 && lv_bonusIndex >= autoD19ED791_ae) ) ; lv_bonusIndex += autoD19ED791_ai ) {
auto32A283DE_g = UnitGroup("Sentry", gv_pLAYER_02_TALDARIM, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto32A283DE_u = UnitGroupCount(auto32A283DE_g, c_unitCountAll);
for (;; auto32A283DE_u -= 1) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:1864
auto32A283DE_var = UnitGroupUnitFromEnd(auto32A283DE_g, auto32A283DE_u);
if (auto32A283DE_var == null) { break; }
UnitIssueOrder(auto32A283DE_var, OrderTargetingUnit(AbilityCommand("attack", 0), UnitGroupClosestToPoint(UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), UnitGetPosition(auto32A283DE_var))), c_orderQueueReplace);
}
auto5B3D348A_g = UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue02.sc2map — MapScript.galaxy:1866
UnitIssueOrder(auto32A283DE_var, OrderTargetingUnit(AbilityCommand("attack", 0), UnitGroupClosestToPoint(UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), UnitGetPosition(auto32A283DE_var))), c_orderQueueReplace);
}
auto5B3D348A_g = UnitGroup("InvisibleTargetDummy", 0, RegionFromName(("Bonus Objective Activate " + IntToString(lv_bonusIndex))), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto5B3D348A_u = UnitGroupCount(auto5B3D348A_g, c_unitCountAll);
for (;; auto5B3D348A_u -= 1) {