# Convert Integer To String
Grammar — String(val|Integer)
Flags —Native
|Function
Converts an integer to a string value.
# Arguments
int
— Value
Returns — string
native string IntToString(int x);
# Related
Category: Conversion / Basic Conversions
- [F] —
text
— Convert String To Text — ( StringToText ) - [F] —
string
— Convert Game Link To String — ( ) - [F] —
string
[ gamelink ] — Convert String To Game Link — ( ) - [F] —
string
[ catalogentry ] — Convert String To Catalog Entry — ( ) - [F] —
string
[ reference ] — Convert String To Catalog Reference — ( ) - [F] —
string
[ catalogfieldname ] — Convert String To Catalog Field Name — ( ) - [F] —
string
[ catalogfieldpath ] — Convert String To Catalog Field Path — ( ) - [F] —
string
[ catalogscope ] — Convert String To Catalog Scope — ( ) - [F] —
string
— Convert Catalog Entry To String — ( ) - [F] —
string
— Convert Catalog Reference To String — ( ) - [F] —
string
[ reference ] — Convert Catalog Reference (Any -> Numeric) — ( ) - [F] —
string
[ reference ] — Convert Catalog Reference (Any -> Upgrade) — ( ) - [F] —
string
[ reference ] — Convert Catalog Reference (Upgrade -> Any) — ( ) - [F] —
string
[ reference ] — Convert Catalog Reference (Numeric -> Any) — ( ) - [F] —
string
— Convert Catalog Field Name To String — ( ) - [F] —
string
— Convert Catalog Field Path To String — ( ) - [F] —
string
— Convert Catalog Scope To String — ( ) - [F] —
string
[ filepath ] — Convert String To Image File — ( ) - [F] —
string
[ filepath ] — Convert String To Movie File — ( ) - [F] —
string
[ filepath ] — Convert String To Cutscene File — ( ) - [F] —
string
— Convert Conversation State Index To String — ( ) - [F] —
string
[ convstateindex ] — Convert String To Conversation State Index — ( ) - [F] —
string
— Convert User Data Instance To String — ( ) - [F] —
string
[ userinstance ] — Convert String To User Data Instance — ( ) - [F] —
fixed
— Convert String To Real — ( StringToFixed ) - [F] —
int
— Convert String To Integer — ( StringToInt ) - [F] —
abilcmd
— Convert String To Ability Command — ( StringToAbilCmd ) - [F] —
text
— Convert Real To Text — ( FixedToText ) - [F] —
text
— Convert Real To Text (Advanced) — ( FixedToTextAdvanced ) - [F] —
string
— Convert Real To String — ( FixedToString ) - [F] —
int
— Convert Real To Integer — ( FixedToInt ) - [F] —
text
— Convert Integer To Text — ( IntToText ) - [F] —
string
— Convert Integer To String — ( IntToString ) - [F] —
fixed
— Convert Integer To Real — ( IntToFixed ) - [F] —
text
— Convert Boolean To Text — ( libNtve_gf_ConvertBooleanToText ) - [F] —
int
— Convert Boolean To Integer — ( BoolToInt ) - [F] —
string
— Convert Boolean To String — ( libNtve_gf_ConvertBooleanToString ) - [F] —
bool
— Convert String To Boolean — ( libNtve_gf_ConvertStringToBoolean ) - [F] —
string
— Convert Point To String — ( libNtve_gf_ConvertPointToString ) - [F] —
point
— Convert String To Point — ( libNtve_gf_ConvertStringToPoint ) - [F] —
string
— Convert Image To String — ( ) - [F] —
int
— Convert Game User To Integer — ( ) - [F] —
text
— Format Number — ( FormatNumber ) - [F] —
text
— Format Duration — ( FormatDuration )
# Examples
# campaigns/liberty.sc2campaign
// L4586
IntToString((lv_indexResearch))
// L4595
IntToString((lv_indexMerc))
// L4653
IntToString((lv_indexResearch))
// L4662
IntToString((lv_indexMerc))
// L8092
IntToString((lp_room))
// L12494
IntToString(lv_sceneIndex)
// L466
IntToString(0)
// L467
IntToString(0)
// L910
IntToString((1))
// L911
IntToString((5))
// L912
IntToString((3))
// L913
IntToString((4))
// L914
IntToString((2))
// L915
IntToString((6))
// L916
IntToString((7))
// L917
IntToString((0))
// L928
IntToString((1))
// L929
IntToString((5))
// L4586
IntToString((lv_indexResearch))
// L4595
IntToString((lv_indexMerc))
// L4653
IntToString((lv_indexResearch))
// L4662
IntToString((lv_indexMerc))
// L8092
IntToString((lp_room))
// L12494
IntToString(lv_sceneIndex)
// L466
IntToString(0)
// L467
IntToString(0)
// L910
IntToString((1))
// L911
IntToString((5))
// L912
IntToString((3))
// L913
IntToString((4))
// L914
IntToString((2))
// L915
IntToString((6))
// L916
IntToString((7))
// L917
IntToString((0))
// L928
IntToString((1))
// L929
IntToString((5))
# campaigns/libertystory.sc2campaign
// L1200
IntToString(lv_sndAssetID)
// L5701
IntToString(libCamp_gv_tS_RoomChangeButtonCount)
// L5721
IntToString(libCamp_gv_tS_RoomChangeButtonCount)
// L8023
IntToString(libCamp_gv_tSX_HelpUnitsPanel_EnabledUnitTypesCount)
// L8802
IntToString((lp_mission))
// L8859
IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsSimulation))
// L8860
IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyIsVictoryPlayAgain))
// L8861
IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMap))
// L8862
IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMapSuccess))
// L8863
IntToString((libCamp_ge_TS_BankStoryStageKey_TStoryBankStoryStageKeyLastMission))
# campaigns/swarm.sc2campaign
// L1718
IntToString((gv_coreOnCycle + 1))
// L1728
IntToString(gv_extraCycleTracker)
// L1855
IntToString(lv_bonusIndex)
// L1859
IntToString(lv_bonusIndex)
// L1864
IntToString(lv_bonusIndex)
// L1866
IntToString(lv_bonusIndex)
// L1873
IntToString(lv_bonusIndex)
// L1937
IntToString(lv_bonusIndex)
// L1992
IntToString(lv_bonusIndex)
// L1993
IntToString(lv_bonusIndex)
// L639
IntToString(lv_pathIndex)
// L642
IntToString(lv_pathIndex)
// L5810
IntToString(lv_pathIndex)
// L5003
IntToString(lv_debrisIndex)
// L5667
IntToString(lv_i)
// L5673
IntToString(lv_i)
// L5678
IntToString(lv_i)
// L5685
IntToString(lv_i)
// L6018
IntToString(lv_i)
// L6023
IntToString(lv_i)
// L6084
IntToString(lv_i)
// L6090
IntToString(lv_i)
// L6096
IntToString(lv_i)
// L464
IntToString(UnitGetTag(lp_escort))
// L470
IntToString(UnitGetTag(lp_shuttle))
// L731
IntToString(UnitGetTag(lp_escort))
// L732
IntToString(UnitGetTag(lp_escort))
// L733
IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))
// L2336
IntToString(UnitGetTag(EventUnitTargetUnit()))
// L2362
IntToString(UnitGetTag(EventUnitTargetUnit()))
// L6829
IntToString(0)
// L7051
IntToString(0)
// L1484
IntToString(0)
// L3244
IntToString(0)
// L1484
IntToString(0)
// L3244
IntToString(0)
// L464
IntToString(UnitGetTag(lp_escort))
// L470
IntToString(UnitGetTag(lp_shuttle))
// L731
IntToString(UnitGetTag(lp_escort))
// L732
IntToString(UnitGetTag(lp_escort))
// L733
IntToString(UnitGetTag(UnitGroupUnit(lp_shuttles, 1)))
// L2336
IntToString(UnitGetTag(EventUnitTargetUnit()))
// L2362
IntToString(UnitGetTag(EventUnitTargetUnit()))
// L6829
IntToString(0)
// L7051
IntToString(0)
// L639
IntToString(lv_pathIndex)
// L642
IntToString(lv_pathIndex)
// L5810
IntToString(lv_pathIndex)
// L1718
IntToString((gv_coreOnCycle + 1))
// L1728
IntToString(gv_extraCycleTracker)
// L1855
IntToString(lv_bonusIndex)
// L1859
IntToString(lv_bonusIndex)
// L1864
IntToString(lv_bonusIndex)
// L1866
IntToString(lv_bonusIndex)