# Convert Real To String
Grammar — String(val|Real) with prec decimal places
Flags —Native
|Function
Converts a real value to a string value.
# Arguments
fixed
— Valueint
— Precision
Returns — string
native string FixedToString(fixed x, int precision);
# Related
Category: Conversion / Basic Conversions
- Convert String To Text —
text
— StringToText - Convert Game Link To String
- Convert String To Game Link
- Convert String To Catalog Entry
- Convert String To Catalog Reference
- Convert String To Catalog Field Name
- Convert String To Catalog Field Path
- Convert String To Catalog Scope
- Convert Catalog Entry To String
- Convert Catalog Reference To String
- Convert Catalog Reference (Any -> Numeric)
- Convert Catalog Reference (Any -> Upgrade)
- Convert Catalog Reference (Upgrade -> Any)
- Convert Catalog Reference (Numeric -> Any)
- Convert Catalog Field Name To String
- Convert Catalog Field Path To String
- Convert Catalog Scope To String
- Convert String To Image File
- Convert String To Movie File
- Convert String To Cutscene File
- Convert Conversation State Index To String
- Convert String To Conversation State Index
- Convert User Data Instance To String
- Convert String To User Data Instance
- Convert String To Real —
fixed
— StringToFixed - Convert String To Integer —
int
— StringToInt - Convert String To Ability Command —
abilcmd
— StringToAbilCmd - Convert Real To Text —
text
— FixedToText - Convert Real To Text (Advanced) —
text
— FixedToTextAdvanced - Convert Real To String —
string
— FixedToString - Convert Real To Integer —
int
— FixedToInt - Convert Integer To Text —
text
— IntToText - Convert Integer To String —
string
— IntToString - Convert Integer To Real —
fixed
— IntToFixed - Convert Boolean To Text —
text
— libNtve_gf_ConvertBooleanToText - Convert Boolean To Integer —
int
— BoolToInt - Convert Boolean To String —
string
— libNtve_gf_ConvertBooleanToString - Convert String To Boolean —
bool
— libNtve_gf_ConvertStringToBoolean - Convert Point To String —
string
— libNtve_gf_ConvertPointToString - Convert String To Point —
point
— libNtve_gf_ConvertStringToPoint - Convert Image To String
- Convert Game User To Integer
- Format Number —
text
— FormatNumber - Format Duration —
text
— FormatDuration
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1261
}
TextExpressionSetToken("Param/Expression/3E1FEF24", "A", StringToText(FixedToString(TimerGetRemaining(gv_leviathanDeathWindow), c_fixedPrecisionAny)));
TriggerDebugOutput(1, TextExpressionAssemble("Param/Expression/3E1FEF24"), false);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1) && (TimerGetRemaining(gv_leviathanDeathWindow) > 0.0)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:1261
}
TextExpressionSetToken("Param/Expression/3E1FEF24", "A", StringToText(FixedToString(TimerGetRemaining(gv_leviathanDeathWindow), c_fixedPrecisionAny)));
TriggerDebugOutput(1, TextExpressionAssemble("Param/Expression/3E1FEF24"), false);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1) && (TimerGetRemaining(gv_leviathanDeathWindow) > 0.0)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1780
}
}
DialogControlInvokeAsString(gv_nullZoneTugOfWar, PlayerGroupAll(), "SetMarker", FixedToString(lv_tugofWarBarPercent, c_fixedPrecisionAny), null, null, null);
Wait(0.125, c_timeAI);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:2993
TriggerExecute(gt_DestroyerFieldGrowthPingsPulsed, true, false);
if ((gv_psifieldradius > 0.0)) {
CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, lv_blendduration));
ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility 1");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:2998
}
else {
CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(0.0, c_fixedPrecisionAny));
ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(0.1, 0.1, 0.1, 0.0));
ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:3282
gv_psifieldradius = gv_psiFieldResetRadius;
ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(gv_psifieldradius, gv_psifieldradius, 1.0, 0.0));
CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
gv_psifieldstate = ge_psifieldstatepreset_GROWING;
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:2159
lv_hatcheryBuildTime *= GameGetSpeed();
lv_hatcheryBuildTime += 4.0;
CatalogReferenceSet("Abil,ZergBuild,InfoArray[Build1].Time[0]", gv_pLAYER_01_USER, FixedToString(lv_hatcheryBuildTime, c_fixedPrecisionAny));
if ((libHots_gf_DifficultyValueSwarmBoolean(true, true, false) == true)) {
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("ZergBuild", 0), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:1086
}
CatalogFieldValueSet(c_gameCatalogUnit, "Viper", "EnergyStart", 1, FixedToString(libHots_gf_DifficultyValueFixed2(25.0, 25.0, 50.0), c_fixedPrecisionAny));
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:1780
}
}
DialogControlInvokeAsString(gv_nullZoneTugOfWar, PlayerGroupAll(), "SetMarker", FixedToString(lv_tugofWarBarPercent, c_fixedPrecisionAny), null, null, null);
Wait(0.125, c_timeAI);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:2993
TriggerExecute(gt_DestroyerFieldGrowthPingsPulsed, true, false);
if ((gv_psifieldradius > 0.0)) {
CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, lv_blendduration));
ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility 1");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:2998
}
else {
CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(0.0, c_fixedPrecisionAny));
ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(0.1, 0.1, 0.1, 0.0));
ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:3282
gv_psifieldradius = gv_psiFieldResetRadius;
ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(gv_psifieldradius, gv_psifieldradius, 1.0, 0.0));
CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
gv_psifieldstate = ge_psifieldstatepreset_GROWING;
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:2159
lv_hatcheryBuildTime *= GameGetSpeed();
lv_hatcheryBuildTime += 4.0;
CatalogReferenceSet("Abil,ZergBuild,InfoArray[Build1].Time[0]", gv_pLAYER_01_USER, FixedToString(lv_hatcheryBuildTime, c_fixedPrecisionAny));
if ((libHots_gf_DifficultyValueSwarmBoolean(true, true, false) == true)) {
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("ZergBuild", 0), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:1086
}
CatalogFieldValueSet(c_gameCatalogUnit, "Viper", "EnergyStart", 1, FixedToString(libHots_gf_DifficultyValueFixed2(25.0, 25.0, 50.0), c_fixedPrecisionAny));
return true;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14542
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14542
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14542
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14542
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14542
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14543
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
return lv_stringResult;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14543
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
return lv_stringResult;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14543
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
return lv_stringResult;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14543
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
return lv_stringResult;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14543
// Implementation
lv_stringResult = (FixedToString(PointGetX(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(PointGetY(CameraInfoGetTarget(lp_camera)), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValuePitch), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDepthOfField), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueDistance), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffEnd), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFalloffStart), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFarClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFieldOfView), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueFocalDepth), c_fixedPrecisionAny));
lv_stringResult = (lv_stringResult + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueHeightOffset), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueNearClip), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueRoll), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueYaw), c_fixedPrecisionAny) + " " + FixedToString(CameraInfoGetValue(lp_camera, c_cameraValueShadowClip), c_fixedPrecisionAny));
return lv_stringResult;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1500
if ((libHots_gf_ActorForUnit(UnitGroupLoopCurrent(), 1) == null)) {
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(lv_reticleType, lp_reticleSize, null, UnitGroupLoopCurrent(), lp_attachPoint);
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale "+FixedToString(lp_reticleScale, c_fixedPrecisionAny));
libHots_gf_StoreActorForUnit(UnitGroupLoopCurrent(), 1, libNtve_gf_ActorLastCreated());
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1532
if ((libHots_gf_ActorForUnit(lp_unit, 1) == null)) {
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(lv_reticleType, lp_reticleSize, null, lp_unit, lp_attachPoint);
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale "+FixedToString(lp_reticleScale, c_fixedPrecisionAny));
libHots_gf_StoreActorForUnit(lp_unit, 1, libNtve_gf_ActorLastCreated());
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1500
if ((libHots_gf_ActorForUnit(UnitGroupLoopCurrent(), 1) == null)) {
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(lv_reticleType, lp_reticleSize, null, UnitGroupLoopCurrent(), lp_attachPoint);
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale "+FixedToString(lp_reticleScale, c_fixedPrecisionAny));
libHots_gf_StoreActorForUnit(UnitGroupLoopCurrent(), 1, libNtve_gf_ActorLastCreated());
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1532
if ((libHots_gf_ActorForUnit(lp_unit, 1) == null)) {
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(lv_reticleType, lp_reticleSize, null, lp_unit, lp_attachPoint);
ActorSend(libNtve_gf_ActorLastCreated(), "SetScale "+FixedToString(lp_reticleScale, c_fixedPrecisionAny));
libHots_gf_StoreActorForUnit(lp_unit, 1, libNtve_gf_ActorLastCreated());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:6587
lv_rotationAmount = (libVCUI_gf_PU_ArmyRotateNormalize(((lv_newMouseXPos - libVCUI_gv_pU_ArmyUnitRotateOldMouseXPos) * lv_rotationSensitivity), -180.0, 180.0) * -1.0);
libVCUI_gv_pU_ArmyUnitRotateOldMouseXPos = lv_newMouseXPos;
ActorSend(ActorFrom(("::external." + libVCUI_gv_pU_ArmyUnitRotateFinderTag)), (("AddYaw " + FixedToString(lv_rotationAmount, c_fixedPrecisionAny))));
return true;
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:528
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg1("AnimBlendTimeApply", FixedToString(lp_blendTime, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:540
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimClear", lp_animName, FixedToString(lp_blendTime, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:546
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimClearAllBut", lp_animName, FixedToString(lp_blendTime, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:570
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimSetCompletion", lp_animName, FixedToString(lp_percent, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:576
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimSetCompletion", lp_animName, FixedToString(lp_duration, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:593
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg3("AnimSetTime", lp_animName, FixedToString(lp_time, c_fixedPrecisionAny), libNtve_gf_ConvertBooleanToString(lp_scaled));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:599
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimSetTimeScale", lp_animName, FixedToString(lp_scale, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:605
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg1("AnimSetTimeScaleGlobal", FixedToString(lp_value, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:635
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AttachSetRotation", lp_attachMethods, FixedToString(lp_rotation, c_fixedPrecisionAny));
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:707
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg1("MoverSetAcceleration", FixedToString(lp_value, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:411
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg1("AnimBlendTimeApply", FixedToString(lp_blendTime, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:423
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimClear", lp_animName, FixedToString(lp_blendTime, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:429
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimClearAllBut", lp_animName, FixedToString(lp_blendTime, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:453
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimSetCompletion", lp_animName, FixedToString(lp_percent, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:459
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimSetCompletion", lp_animName, FixedToString(lp_duration, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:476
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg3("AnimSetTime", lp_animName, FixedToString(lp_time, c_fixedPrecisionAny), libNtve_gf_ConvertBooleanToString(lp_scaled));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:482
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AnimSetTimeScale", lp_animName, FixedToString(lp_scale, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:488
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg1("AnimSetTimeScaleGlobal", FixedToString(lp_value, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:518
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg2("AttachSetRotation", lp_attachMethods, FixedToString(lp_rotation, c_fixedPrecisionAny));
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:596
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ActorMsg1("MoverSetAcceleration", FixedToString(lp_value, c_fixedPrecisionAny));
}
mods/frontiers.sc2mod — base.sc2data/Lib6CB3363F.galaxy:480
CameraFollowUnitGroup(lv_i, libNtve_gf_ConvertUnitToUnitGroup(lib6CB3363F_gv_fT_PlayerUnit[lv_i]), true, false);
lib6CB3363F_gv_fT_PlayerSpeedTotal[lv_i] = lib6CB3363F_gv_fT_GameUnitTypeSpeed[lib6CB3363F_gv_fT_GameSelection[lv_i]];
CatalogFieldValueSet(c_gameCatalogUnit, lib6CB3363F_gv_fT_GameUnitType[lib6CB3363F_gv_fT_GameSelection[lv_i]], "Speed", lv_i, FixedToString(lib6CB3363F_gv_fT_PlayerSpeedTotal[lv_i], c_fixedPrecisionAny));
lib6CB3363F_gv_fT_PlayerSpeed[lv_i] = (lib6CB3363F_gv_fT_GameUnitTypeSpeed[lib6CB3363F_gv_fT_GameSelection[lv_i]] / 16.0);
lib6CB3363F_gv_fT_PlayerIncapacitated[lv_i] = false;
mods/frontiers.sc2mod — base.sc2data/Lib6CB3363F.galaxy:573
if ((lib6CB3363F_gv_fT_PlayerWeaponCurrentReloadTimer[lp_playerFiring] <= 0)) {
lib6CB3363F_gv_fT_PlayerWeaponCurrentRefire[lp_playerFiring] = lib6CB3363F_gv_fT_WeaponRefireDelay[lp_gunType];
CatalogFieldValueSet(c_gameCatalogUnit, lib6CB3363F_gv_fT_GameUnitType[lib6CB3363F_gv_fT_GameSelection[lp_playerFiring]], "Speed", lp_playerFiring, FixedToString((lib6CB3363F_gv_fT_PlayerSpeedTotal[lp_playerFiring] * lib6CB3363F_gv_fT_WeaponSpeedModMultiplier[lp_gunType]), c_fixedPrecisionAny));
lib6CB3363F_gv_fT_PlayerSlowSpeedEnabled[lp_playerFiring] = true;
lib6CB3363F_gv_fT_PlayerSlowSpeedDurationCurrent[lp_playerFiring] = lib6CB3363F_gv_fT_WeaponSpeedModDuration[lp_gunType];
mods/frontiers.sc2mod — base.sc2data/Lib6CB3363F.galaxy:982
lib6CB3363F_gv_fT_PlayerSlowSpeedDurationCurrent[lv_i] -= 0.0625;
if ((lib6CB3363F_gv_fT_PlayerSlowSpeedDurationCurrent[lv_i] <= 0.0)) {
CatalogFieldValueSet(c_gameCatalogUnit, lib6CB3363F_gv_fT_GameUnitType[lib6CB3363F_gv_fT_GameSelection[lv_i]], "Speed", lv_i, FixedToString(lib6CB3363F_gv_fT_PlayerSpeedTotal[lv_i], c_fixedPrecisionAny));
}
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:2980
libAMVS_gv_eventTriggers[libAMVS_ge_TrialGroundsEventConstants_Volskaya_SafeZone][lv_count] = libAMVS_gt_SaZoUnitLeavesSafeZone;
libAMVS_gv_saZo.lv_currentDamage = libAMVS_gv_saZoStartingDamage_C;
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamOrder, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
libIGHS_gf_InitializeShufflePickUnlocked(StringExternal("Param/Value/lib_AMVS_0EB9B9A4"), true, false, 10, 100.0, false);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:2981
libAMVS_gv_saZo.lv_currentDamage = libAMVS_gv_saZoStartingDamage_C;
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamOrder, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
libIGHS_gf_InitializeShufflePickUnlocked(StringExternal("Param/Value/lib_AMVS_0EB9B9A4"), true, false, 10, 100.0, false);
return true;
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:3123
}
libAMVS_gv_saZo.lv_currentDamage += 500.0;
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamOrder, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
return true;
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:3124
libAMVS_gv_saZo.lv_currentDamage += 500.0;
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamOrder, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogEffect, "SafeZoneDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libAMVS_gv_saZo.lv_currentDamage, c_fixedPrecisionAny));
return true;
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:713
// Automatic Variable Declarations
// Implementation
CatalogFieldValueSet(c_gameCatalogAbil, "DiabloShadowCharge", "Range", lp_playerIndex, FixedToString((CatalogFieldValueGetAsFixed(c_gameCatalogAbil, "DiabloShadowCharge", "Range", 0) * CatalogFieldValueGetAsFixed(c_gameCatalogTalent, "DiabloMasteryFromTheShadowsShadowCharge", "AbilityModificationArray[" + IntToString(0) + "].Modifications[" + IntToString(0) + "].Value", 0)), c_fixedPrecisionAny));
PlayerAddTalent(lp_playerIndex, "DiabloTalentDominationOverpower");
if ((libPVEM_gf_PvEGameDifficulty() == libPVEM_ge_PvEGameDifficulty_PvEGameDifficulty_Heroic)) {
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4735
}
libPVEU_gv_pvEUIGameOverScreenCallback = libPEB1_gt_GameOverScreenCallback;
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipInitialDescent", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(1.0, 0));
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipAcceptingPassengers", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(30.0, 0));
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipDepartureDelay", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(30.0, 0));
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4736
libPVEU_gv_pvEUIGameOverScreenCallback = libPEB1_gt_GameOverScreenCallback;
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipInitialDescent", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(1.0, 0));
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipAcceptingPassengers", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(30.0, 0));
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipDepartureDelay", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(30.0, 0));
return true;
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4737
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipInitialDescent", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(1.0, 0));
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipAcceptingPassengers", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(30.0, 0));
CatalogFieldValueSet(c_gameCatalogBehavior, "MedicMedivacDropshipDepartureDelay", "Duration", libCore_gv_cOMPUTER_TeamOrder, FixedToString(30.0, 0));
return true;
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:5583
lv_minionHP = libPVEM_gf_PvEDifficultyValueReal(150.0, 200.0);
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:5584
lv_minionHP = libPVEM_gf_PvEDifficultyValueReal(150.0, 200.0);
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:5585
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
lv_minionDmg = 8.0;
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:5586
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
lv_minionDmg = 8.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergZerglingWeaponDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEM_gf_PvEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * libPEB1_gv_hardMinionDamageBonus)), c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:5588
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(150.0, c_fixedPrecisionAny));
lv_minionDmg = 8.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergZerglingWeaponDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEM_gf_PvEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * libPEB1_gv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 900.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:5590
CatalogFieldValueSet(c_gameCatalogEffect, "ZergZerglingWeaponDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEM_gf_PvEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * libPEB1_gv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 900.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 45.0;
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2600
CatalogFieldValueSet(c_gameCatalogBehavior, "ZergCocoonHatchingTimedLife", "Duration", libCore_gv_cOMPUTER_TeamChaos, IntToString(libPVEB_gf_PVEDifficultyValueInt(6, 4)));
lv_minionHP = libPVEB_gf_PVEDifficultyValueReal(150.0, 200.0);
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2601
lv_minionHP = libPVEB_gf_PVEDifficultyValueReal(150.0, 200.0);
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2602
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 8.0;
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2603
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZergling", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 8.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergZerglingWeaponDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2605
CatalogFieldValueSet(c_gameCatalogUnit, "ZergZerglingNotMinion", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 8.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergZerglingWeaponDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 900.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2607
CatalogFieldValueSet(c_gameCatalogEffect, "ZergZerglingWeaponDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 900.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 70.0;
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2608
lv_minionHP = 900.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 70.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergHydraliskMeleeDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2610
CatalogFieldValueSet(c_gameCatalogUnit, "ZergHydralisk", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 70.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergHydraliskMeleeDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogEffect, "ZergHydraliskRangedDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 1500.0;
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2611
lv_minionDmg = 70.0;
CatalogFieldValueSet(c_gameCatalogEffect, "ZergHydraliskMeleeDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogEffect, "ZergHydraliskRangedDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 1500.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergRoach", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2613
CatalogFieldValueSet(c_gameCatalogEffect, "ZergHydraliskRangedDamage", "Amount", libCore_gv_cOMPUTER_TeamChaos, FixedToString(libPVEB_gf_PVEDifficultyValueReal(lv_minionDmg, (lv_minionDmg * lv_hardMinionDamageBonus)), c_fixedPrecisionAny));
lv_minionHP = 1500.0;
CatalogFieldValueSet(c_gameCatalogUnit, "ZergRoach", "LifeMax", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, "ZergRoach", "LifeStart", libCore_gv_cOMPUTER_TeamChaos, FixedToString(lv_minionHP, c_fixedPrecisionAny));
lv_minionDmg = 35.0;
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:617
if ((libPVEB_gv_pBNPCHeroes[lv_index].lv_radiusScaledHero != lp_hero)) {
libPVEB_gv_pBNPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:618
libPVEB_gv_pBNPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEB_gv_pBNPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEB_gv_pBNPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEB_gv_pBNPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:824
if ((libPVEM_gv_pvENPCHeroes[lv_index].lv_radiusScaledHero != lp_hero)) {
libPVEM_gv_pvENPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:825
libPVEM_gv_pvENPCHeroes[lv_index].lv_radiusScaledHero = lp_hero;
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "Radius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
CatalogFieldValueSet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libPVEM_gv_pvENPCHeroes[lv_index].lv_player, FixedToString((StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, libPVEM_gv_pvENPCHeroes[lv_index].lv_unitType, "InnerRadius", libCore_gv_cOMPUTER_Neutral)) * libPVEM_gv_pvENPCHeroResizeRatio), c_fixedPrecisionAny));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:4077
// Automatic Variable Declarations
// Implementation
CatalogFieldValueSet(c_gameCatalogEffect, "BlessedChampionCreateHealer", "RechargeVitalRate", lp_player, FixedToString((libGDHL_gv_heroUtherBlessedChampionStoredHealing[lp_player][1] + libGDHL_gv_heroUtherBlessedChampionStoredHealing[lp_player][2]), 2));
libGDHL_gv_heroUtherBlessedChampionRegisteredHeals[lp_player] = 0;
libGDHL_gv_heroUtherBlessedChampionStoredHealing[lp_player][1] = 0;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:23077
CatalogFieldValueSetInt(c_gameCatalogEffect, "DethLazorChargeSearchPersistent", "PeriodCount", lv_player, lv_offsets);
CatalogFieldValueSet(c_gameCatalogEffect, "DethLazorChargeSearchPersistent", "PeriodicEffectArray[" + IntToString(0) + "]", lv_player, (lv_searchEffect));
CatalogFieldValueSet(c_gameCatalogEffect, "DethLazorChargeBeamPersistent", "InitialOffset", lv_player, ("0," + FixedToString(lv_offsetValue, 2) + ",0"));
if ((PlayerHasTalent(lv_player, "TinkerTalentFirinMahLazorz") == true) && ((EventUnitBehaviorChange() == c_unitBehaviorChangeIncrease) || (EventUnitBehaviorChange() == c_unitBehaviorChangeActivate))) {
CatalogFieldValueSet(c_gameCatalogEffect, "DethLazorChargeBeamPersistent", "FinalOffset", lv_player, ("0," + FixedToString(lv_firinMahLazorzOffsetValue, 2) + ",0"));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:23079
CatalogFieldValueSet(c_gameCatalogEffect, "DethLazorChargeBeamPersistent", "InitialOffset", lv_player, ("0," + FixedToString(lv_offsetValue, 2) + ",0"));
if ((PlayerHasTalent(lv_player, "TinkerTalentFirinMahLazorz") == true) && ((EventUnitBehaviorChange() == c_unitBehaviorChangeIncrease) || (EventUnitBehaviorChange() == c_unitBehaviorChangeActivate))) {
CatalogFieldValueSet(c_gameCatalogEffect, "DethLazorChargeBeamPersistent", "FinalOffset", lv_player, ("0," + FixedToString(lv_firinMahLazorzOffsetValue, 2) + ",0"));
CatalogFieldValueSet(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzCasterPersistent", "FinalOffset", lv_player, ("0," + FixedToString(lv_firinMahLazorzOffsetValue, 2) + ",0"));
CatalogFieldValueSetFixed(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzTalentSearch", "AreaArray[" + IntToString(0) + "].RectangleHeight", lv_player, (7.5 + (IntToFixed(lv_stacks) * 0.725)));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:23080
if ((PlayerHasTalent(lv_player, "TinkerTalentFirinMahLazorz") == true) && ((EventUnitBehaviorChange() == c_unitBehaviorChangeIncrease) || (EventUnitBehaviorChange() == c_unitBehaviorChangeActivate))) {
CatalogFieldValueSet(c_gameCatalogEffect, "DethLazorChargeBeamPersistent", "FinalOffset", lv_player, ("0," + FixedToString(lv_firinMahLazorzOffsetValue, 2) + ",0"));
CatalogFieldValueSet(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzCasterPersistent", "FinalOffset", lv_player, ("0," + FixedToString(lv_firinMahLazorzOffsetValue, 2) + ",0"));
CatalogFieldValueSetFixed(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzTalentSearch", "AreaArray[" + IntToString(0) + "].RectangleHeight", lv_player, (7.5 + (IntToFixed(lv_stacks) * 0.725)));
CatalogFieldValueSet(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzTalentSearch", "AreaRelativeOffset", lv_player, ("0," + FixedToString((-4.25 - (IntToFixed(lv_stacks) / 2.6)), 2)));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:23082
CatalogFieldValueSet(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzCasterPersistent", "FinalOffset", lv_player, ("0," + FixedToString(lv_firinMahLazorzOffsetValue, 2) + ",0"));
CatalogFieldValueSetFixed(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzTalentSearch", "AreaArray[" + IntToString(0) + "].RectangleHeight", lv_player, (7.5 + (IntToFixed(lv_stacks) * 0.725)));
CatalogFieldValueSet(c_gameCatalogEffect, "TinkerDethLazorFirinMahLazorzTalentSearch", "AreaRelativeOffset", lv_player, ("0," + FixedToString((-4.25 - (IntToFixed(lv_stacks) / 2.6)), 2)));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:24190
}
CatalogFieldValueSet(c_gameCatalogEffect, "TyrandeElunesChosenCreateHealer", "RechargeVitalRate", lv_tyrandePlayer, FixedToString((lv_damageDealt * lv_damageScale), c_fixedPrecisionAny));
UnitCreateEffectUnitWithSource(lv_tyrande, "TyrandeElunesChosenCreateHealer", libGDHL_gv_heroTyrandeElunesChosenTarget[lv_tyrandePlayer], c_gameCatalogAbil, "TyrandeElunesChosen");
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:25568
}
if ((CatalogFieldValueGet(c_gameCatalogBehavior, "ZagaraInfestBuff", "Modification.DamageDealtFraction[" + IntToString(c_unitDamageTypeBasic) + "]", lv_player) != FixedToString(lv_finalScore, c_fixedPrecisionAny))) {
CatalogFieldValueSetFixed(c_gameCatalogBehavior, "ZagaraInfestBuff", "Modification.DamageDealtFraction[" + IntToString(c_unitDamageTypeBasic) + "]", lv_player, lv_finalScore);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:5841
lv_yOffsetReal = StringToFixed(lv_yOffset);
lv_yOffsetReal += libGame_gv_talents_TalentChoices[lp_player][lp_tierIndex].lv_talentData[lp_buttonIndex].lv_abilityModificationData[lv_itAbilityMod].lv_value;
lv_yOffset = FixedToString(lv_yOffsetReal, 2);
lv_offsetString = (lv_xOffset + "," + lv_yOffset + "," + lv_zOffset);
CatalogFieldValueSet(lv_catalog, lv_entry, lv_field, lp_player, lv_offsetString);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:5974
lv_yOffsetReal = StringToFixed(lv_yOffset);
lv_yOffsetReal += libGame_gv_players[lv_heroIndex].lv_heroData.lv_levelUpModificationData.lv_valueAddedPerLevel[lv_abilityindex][lv_changeindex];
lv_yOffset = FixedToString(lv_yOffsetReal, 2);
lv_offsetString = (lv_xOffset + "," + lv_yOffset + "," + lv_zOffset);
CatalogFieldValueSet(lv_catalog, lv_entry, lv_field, lv_player, lv_offsetString);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2613
lv_elapsedTime -= (lv_loopsElapsed / 16.0);
if ((lv_loopsElapsed < 10.0)) {
lv_tempString = ("0" + FixedToString(lv_loopsElapsed, 0));
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2616
}
else {
lv_tempString = FixedToString(lv_loopsElapsed, 0);
}
lv_timeElapsedString = lv_tempString;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2622
lv_elapsedTime -= lv_secondsElapsed;
if ((lv_secondsElapsed < 10.0)) {
lv_tempString = ("0" + FixedToString(lv_secondsElapsed, 0));
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2625
}
else {
lv_tempString = FixedToString(lv_secondsElapsed, 0);
}
lv_timeElapsedString = (lv_tempString + ":" + lv_timeElapsedString);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2630
lv_minutesElapsed = (lv_elapsedTime / 60.0);
if ((lv_minutesElapsed < 10.0)) {
lv_tempString = ("0" + FixedToString(lv_minutesElapsed, 0));
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:2633
}
else {
lv_tempString = FixedToString(lv_minutesElapsed, 0);
}
lv_timeElapsedString = (lv_tempString + ":" + lv_timeElapsedString);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:736
lv_icon = libMapM_gf_JungleGetCurrentIconForJungleCamp(lp_camp, true);
libNtve_gf_SendActorMessageToUnit(lv_iconUnit, "MinimapIcon " + lv_icon);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), (("MinimapIconScale " + FixedToString(libMapM_gv_jungleCreepCamps[lp_camp].lv_mapDataMinimapIconScale, c_fixedPrecisionAny))));
libMapM_gv_jungleCreepCamps[lp_camp].lv_campIconUnit = lv_iconUnit;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:1270
lv_icon = libMapM_gf_JungleGetCurrentIconForJungleCamp(lp_camp, true);
libNtve_gf_SendActorMessageToUnit(libMapM_gv_jungleCreepCamps[lp_camp].lv_campIconUnit, "MinimapIcon " + lv_icon);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), (("MinimapIconScale " + FixedToString(libMapM_gv_jungleCreepCamps[lp_camp].lv_mapDataMinimapIconScale, c_fixedPrecisionAny))));
libMapM_gf_CreateSnapshotOfUnitForBothTeams(libMapM_gv_jungleCreepCamps[lp_camp].lv_campIconUnit);
libMapM_gf_JungleSwitchToTextTagForCamp(lp_camp);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:1391
lv_icon = libMapM_gf_JungleGetCurrentIconForJungleCamp(lp_camp, false);
libNtve_gf_SendActorMessageToUnit(libMapM_gv_jungleCreepCamps[lp_camp].lv_campIconUnit, "MinimapIcon " + lv_icon);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), (("MinimapIconScale " + FixedToString(libMapM_gv_jungleCreepCamps[lp_camp].lv_mapDataMinimapIconScale, c_fixedPrecisionAny))));
if (((libMapM_gv_jungleAllCampsShouldBeHibernating == true) || (libMapM_gv_jungleCreepCamps[lp_camp].lv_statePersonalHiberationisEnabled == true))) {
libMapM_gf_JungleTransitionCampIntoState(lp_camp, libMapM_ge_JungleCampStates_Hibernating);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:3910
if (((lv_angleValue > 90.0) || (lv_angleValue < 0.0))) {
TriggerDebugOutput(1, StringExternal("Param/Value/lib_Sprt_2BEEC8D3"), true);
ConsoleCommand(("aoa " + FixedToString(lv_defaultCameraAngle, c_fixedPrecisionAny)), true, true);
}
else {
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:1955
lv_i = 1;
for ( ; ( (auto919E8947_ai >= 0 && lv_i <= auto919E8947_ae) || (auto919E8947_ai < 0 && lv_i >= auto919E8947_ae) ) ; lv_i += auto919E8947_ai ) {
CatalogFieldValueSet(c_gameCatalogEffect, "CaptureMacGuffin", "PeriodCount", lv_i, FixedToString((libMMAP_gv_heroTimeToCap_C / lv_captureMacguffinPeriodCount), c_fixedPrecisionAny));
}
lv_i = libCore_gv_cOMPUTER_TeamOrder;