# Send Actor Message To Unit

Grammar — Send actor message message to main actor of unit unit
FlagsAction

Sends an actor message to a unit’s actor. An actor message will perform an action and/or trigger an event on the actor it is sent to.

# Arguments

  • unit — Unit
  • string<actormsg> — Message

Returns — void

void libNtve_gf_SendActorMessageToUnit(
	unit lp_unit,
	string lp_message,
);

Category: Actor / Send Actor Messages

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1738

        }
        if ((RandomInt(1, 3) == 1)) {
            libNtve_gf_SendActorMessageToUnit(lp_battlecruiser, "AnimBracketStart HunterSeeker Stand,Work,Start Stand,Work Stand,Work,End");
            Wait(1.0, c_timeGame);
            auto3D5D2CBB_n = 4;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1750

            else {
            }
            libNtve_gf_SendActorMessageToUnit(lp_battlecruiser, "AnimBracketStop HunterSeeker");
        }
        else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1836

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,B Stand,Work,B Stand,Work,End,B ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-1.86, -6.0, 45.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1945

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,A Stand,Work,A Stand,Work,End,A ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-8.79, -2.73, 315.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2054

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,E Stand,Work,E Stand,Work,End,E ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-8.79, -2.73, 315.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2163

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,F Stand,Work,F Stand,Work,End,F ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-1.86, -6.0, 45.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2305

    lv_beamTarget = UnitLastCreated();
    UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
    SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2311

    UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
    Wait(lv_effectDuration, c_timeGame);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
    Wait(0.5, c_timeGame);
    UnitRemove(lv_beamTarget);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2332

    lv_beamTarget = UnitLastCreated();
    UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
    SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2338

    UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
    Wait(lv_effectDuration, c_timeGame);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
    Wait(0.5, c_timeGame);
    UnitRemove(lv_beamTarget);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:314

            gv_tHEONETRUCK = UnitLastCreated();
            Wait(14.0, c_timeGame);
            libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
        }
        else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2160

    }

    libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStop Work");
    Wait(1.0, c_timeGame);
    TriggerExecute(gt_SendColonists, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3739

        UnitSetFacing(EventUnit(), lv_anglebetweentruckship, 1.5);
        Wait(1.75, c_timeGame);
        libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
        Wait(1.0, c_timeGame);
        UnitIssueOrder(EventUnit(), Order(AbilityCommand("TransportTruckTransport", 1)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3747

        }
        Wait(1.25, c_timeGame);
        libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStop Work");
        Wait(1.75, c_timeGame);
        UnitSetCustomValue(EventUnit(), 0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2313

        lv_trainMidPoint += 1;
        UnitCreate(1, "AdjutantCapsule", 0, 0, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]), 2.0)), (UnitGetFacing(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]) - 90.0));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2314

        UnitCreate(1, "AdjutantCapsule", 0, 0, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]), 2.0)), (UnitGetFacing(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]) - 90.0));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5901

    if ((UnitGroupCount(UnitGroup("AdjutantCapsule", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
        libNtve_gf_CreateUnitsWithDefaultFacing(1, "AdjutantCapsule", 0, 0, PointFromId(2001));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5902

        libNtve_gf_CreateUnitsWithDefaultFacing(1, "AdjutantCapsule", 0, 0, PointFromId(2001));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2771

        if ((UnitTestState(lv_scientist, c_unitStateIdle) == true)) {
            libNtve_gf_TurnAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lv_scientist), "Fast");
            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStart Scared Fidget,Inferior,Start Fidget,Inferior Fidget,Inferior,E");
            Wait(5.0, c_timeReal);
            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStop Scared");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2773

            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStart Scared Fidget,Inferior,Start Fidget,Inferior Fidget,Inferior,E");
            Wait(5.0, c_timeReal);
            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStop Scared");
            Wait(1.0, c_timeReal);
            UnitSetCustomValue(lv_scientist, 0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:544

        autoEC35DFDD_var = UnitGroupUnitFromEnd(autoEC35DFDD_g, autoEC35DFDD_u);
        if (autoEC35DFDD_var == null) { break; }
        libNtve_gf_SendActorMessageToUnit(autoEC35DFDD_var, "StatusSet MarinePortrait 7");
    }
    gv_dominionMarinesTotal = UnitGroupCount(UnitGroup("Marine", gv_p2_DOMINION_RED, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0), c_unitCountAlive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2421

                    if (autoE58CDC3B_val == 0) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory");
                    }
                    else if (autoE58CDC3B_val == 1) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2425

                    else if (autoE58CDC3B_val == 1) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory,01");
                    }
                    else if (autoE58CDC3B_val == 2) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2429

                    else if (autoE58CDC3B_val == 2) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory,02");
                    }
                    else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2959

            if (autoDCFB51D0_val == 0) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory");
            }
            else if (autoDCFB51D0_val == 1) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2963

            else if (autoDCFB51D0_val == 1) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory,01");
            }
            else if (autoDCFB51D0_val == 2) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2967

            else if (autoDCFB51D0_val == 2) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory,Fidget");
            }
            else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5940

            if (auto1F2639CC_val == 0) {
                UnitIssueOrder(auto67CB5E3A_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto67CB5E3A_var, "AnimGroupApply Stand,Victory");
            }
            else if (auto1F2639CC_val == 1) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5944

            else if (auto1F2639CC_val == 1) {
                UnitIssueOrder(auto67CB5E3A_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto67CB5E3A_var, "AnimGroupApply Stand,Victory,01");
            }
            else if (auto1F2639CC_val == 2) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5948

            else if (auto1F2639CC_val == 2) {
                UnitIssueOrder(auto67CB5E3A_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto67CB5E3A_var, "AnimGroupApply Stand,Victory,Fidget");
            }
            else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:575

        autoE63642CF_var = UnitGroupUnitFromEnd(autoE63642CF_g, autoE63642CF_u);
        if (autoE63642CF_var == null) { break; }
        libNtve_gf_SendActorMessageToUnit(autoE63642CF_var, "StatusSet MarinePortrait 7");
    }
    auto4A3A6DF3_g = UnitGroup("Marine", gv_pLAYER_05_PATROL, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:582

        auto4A3A6DF3_var = UnitGroupUnitFromEnd(auto4A3A6DF3_g, auto4A3A6DF3_u);
        if (auto4A3A6DF3_var == null) { break; }
        libNtve_gf_SendActorMessageToUnit(auto4A3A6DF3_var, "StatusSet MarinePortrait 7");
    }
    auto15C5507B_g = UnitGroup("Marine", gv_pLAYER_04_REBELS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:589

        auto15C5507B_var = UnitGroupUnitFromEnd(auto15C5507B_g, auto15C5507B_u);
        if (auto15C5507B_var == null) { break; }
        libNtve_gf_SendActorMessageToUnit(auto15C5507B_var, "StatusSet MarinePortrait 21");
    }
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1954

        autoE4319F38_var = UnitGroupUnitFromEnd(autoE4319F38_g, autoE4319F38_u);
        if (autoE4319F38_var == null) { break; }
        libNtve_gf_SendActorMessageToUnit(autoE4319F38_var, "StatusSet MarinePortrait 17");
    }
    autoCE1A535E_g = UnitGroup(null, gv_pLAYER_04_REBELS, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:632

    gv_bunkerBaseWest = UnitFromId(13);
    libNtve_gf_AttachModelToUnit(UnitFromId(258), "ArtifactPiece1", "Hardpoint");
    libNtve_gf_SendActorMessageToUnit(UnitFromId(258), "Signal ArtifactLoaded");
    UnitSetState(UnitFromId(258), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitInvulnerable(UnitFromId(258), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2362

        UnitSetState(lp_unit, c_unitStateHighlightable, false);
        UnitSetState(lp_unit, c_unitStateCursorable, false);
        libNtve_gf_SendActorMessageToUnit(lp_unit, "HaloStop");
        libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_HIGHLIGHT);
        libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(lp_unit), gv_aNIMID_SHEEN);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2627

    // Implementation
    if ((lp_highlightUnhighlight == true)) {
        libNtve_gf_SendActorMessageToUnit(lp_unit, ("HaloStart"));
    }
    else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2630

    }
    else {
        libNtve_gf_SendActorMessageToUnit(lp_unit, ("HaloStop"));
    }
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3542

void gf_ClearAnimationwithblendtime (string lp_identifier, unit lp_unit, fixed lp_blendTime) {
    // Implementation
    libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimClear(lp_identifier, lp_blendTime));
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3561

void gf_TurnAnimationPropertiesOnOff (unit lp_unit, string lp_property, bool lp_onOff, fixed lp_blend) {
    // Implementation
    libNtve_gf_SendActorMessageToUnit(lp_unit, libNtve_gf_AnimBlendTimeApply(lp_blend));
    if ((lp_onOff == true)) {
        libNtve_gf_TurnAnimationPropertiesOn(libNtve_gf_MainActorofUnit(lp_unit), lp_property);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3568

        libNtve_gf_TurnAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lp_unit), lp_property);
    }
    libNtve_gf_SendActorMessageToUnit(lp_unit, "AnimBlendTimeRemove");
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:11834

    gf_ActorScenePrepare(lp_to2, ge_ActorID_ActorNone, lp_room, ge_SceneType_Convo);
    gf_ActorScenePrepare(lp_raynor, lp_to1, lp_room, ge_SceneType_Convo);
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_raynor), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to1), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to2), "AnimCancelActiveBlends ::Conversation");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:11835

    gf_ActorScenePrepare(lp_raynor, lp_to1, lp_room, ge_SceneType_Convo);
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_raynor), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to1), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to2), "AnimCancelActiveBlends ::Conversation");
    gf_PauseFlashing(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:11836

    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_raynor), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to1), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to2), "AnimCancelActiveBlends ::Conversation");
    gf_PauseFlashing(true);
    gf_PauseNewItemInfo(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:11847

    ConversationDataRun(lp_convo, PlayerGroupAll(), c_conversationSkipFull, true);
    gf_ConvoClearCamera(lp_to1, lp_to2);
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to1), "AnimCancelActiveBlends ::Conversation");
    libNtve_gf_SendActorMessageToUnit(gf_ActorUnit(lp_to2), "AnimCancelActiveBlends ::Conversation");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1705

    }

    libNtve_gf_SendActorMessageToUnit(EventUnitTargetUnit(), "Signal TerranStart");
    UnitSetCustomValue(lv_harvestingSCV, 0, UnitGetCustomValue(EventUnitTargetUnit(), 0));
    UnitBehaviorAdd(lv_harvestingSCV, "ProgressBar", lv_harvestingSCV, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:1924

    }

    libNtve_gf_SendActorMessageToUnit(gf_NodeMatchingCustomValue(FixedToInt(UnitGetCustomValue(EventUnit(), 0))), "Signal TerranInterrupt");
    AIAttackWaveCancel(gv_terrazineAttackWaves[FixedToInt(UnitGetCustomValue(EventUnit(), 0))][1]);
    AIAttackWaveCancel(gv_terrazineAttackWaves[FixedToInt(UnitGetCustomValue(EventUnit(), 0))][2]);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:2014

    }

    libNtve_gf_SendActorMessageToUnit(gf_NodeMatchingCustomValue(FixedToInt(UnitGetCustomValue(EventUnit(), 0))), "Signal TerranInterrupt");
    UnitBehaviorRemove(EventUnit(), "ProgressBar", 1);
    UnitBehaviorRemove(gf_NodeMatchingCustomValue(FixedToInt(UnitGetCustomValue(EventUnit(), 0))), "TerrazineCountdownDummyBar", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:2539

        SoundPlayOnUnit(SoundLink("WarpGate_TrainStart", 0), PlayerGroupAll(), EventUnitTargetUnit(), 0.0, 100.0, 0.0);
    }
    libNtve_gf_SendActorMessageToUnit(EventUnitTargetUnit(), "Signal ProtossStart");
    UnitSetCustomValue(EventUnit(), 0, UnitGetCustomValue(EventUnitTargetUnit(), 0));
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/8CA221DD"), "Assets\\Textures\\btn-unit-protoss-probe.dds", UnitGetPosition(EventUnit()));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:2738

    }

    libNtve_gf_SendActorMessageToUnit(gf_NodeMatchingCustomValue(FixedToInt(UnitGetCustomValue(EventUnit(), 0))), "Signal ProtossInterrupt");
    UnitBehaviorRemove(gf_NodeMatchingCustomValue(FixedToInt(UnitGetCustomValue(EventUnit(), 0))), "TerrazineCountdownDummyBar", 1);
    UnitBehaviorRemove(gf_NodeMatchingCustomValue(FixedToInt(UnitGetCustomValue(EventUnit(), 0))), "TerrazineCountdownDummyBarFaster", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6672

    }

    libNtve_gf_SendActorMessageToUnit(gv_briefingKerrigan, "Signal BirthRays");
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_briefingKerrigan), c_animNameDefault, "Stand Cover Start", 0, c_animTimeDefault);
    Wait(11.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:910

    libNtve_gf_CreateUnitsAtPoint2(1, "RaynorCommando", 0, gv_p1_USER, PointFromId(220));
    gv_tHEONERAYNOR = UnitLastCreated();
    libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
    libNtve_gf_CreateUnitsAtPoint2(1, "TychusCommando", 0, gv_p1_USER, PointFromId(1405));
    gv_tHEONETYCHUS = UnitLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3451

    UIAlertClear(gv_p1_USER);
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/FE28BBC0"), null, UnitGetPosition(gv__1BroodchamberNuke));
    libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
    TimerStart(gv_holdoutTimer, 150.0, false, c_timeGame);
    TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/23FF264F"), true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3647

    gf_Swap(gv_tHEONETYCHUS, UnitFromId(355));
    UnitGroupClear(gv_incappedHeroes);
    libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
    auto66ECCECE_g = gv_nonHeroicDudes;
    auto66ECCECE_u = UnitGroupCount(auto66ECCECE_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3662

        if (auto47B466D3_var == null) { break; }
        UnitBehaviorRemove(auto47B466D3_var, "Incapacitated", 1);
        libNtve_gf_SendActorMessageToUnit(auto47B466D3_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(auto47B466D3_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3663

        UnitBehaviorRemove(auto47B466D3_var, "Incapacitated", 1);
        libNtve_gf_SendActorMessageToUnit(auto47B466D3_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(auto47B466D3_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(auto47B466D3_var, "IncapStandUp", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5358

    UIAlertClear(gv_p1_USER);
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/30A2B639"), null, UnitGetPosition(gv__2BroodchamberNuke));
    libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
    TimerStart(gv_holdoutTimer, 150.0, false, c_timeGame);
    TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/8B3216F3"), true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5579

    gf_Swap(gv_tHEONETYCHUS, UnitFromId(359));
    UnitGroupClear(gv_incappedHeroes);
    libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
    auto55057224_g = gv_nonHeroicDudes;
    auto55057224_u = UnitGroupCount(auto55057224_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5594

        if (autoB9055DE1_var == null) { break; }
        UnitBehaviorRemove(autoB9055DE1_var, "Incapacitated", 1);
        libNtve_gf_SendActorMessageToUnit(autoB9055DE1_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(autoB9055DE1_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5595

        UnitBehaviorRemove(autoB9055DE1_var, "Incapacitated", 1);
        libNtve_gf_SendActorMessageToUnit(autoB9055DE1_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(autoB9055DE1_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoB9055DE1_var, "IncapStandUp", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7515

    gf_Swap(gv_tHEONETYCHUS, UnitFromId(46));
    UnitGroupClear(gv_incappedHeroes);
    libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
    auto4CE13BAA_g = gv_nonHeroicDudes;
    auto4CE13BAA_u = UnitGroupCount(auto4CE13BAA_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5279

        lv_fadeDuration = 0.5;
        UnitBehaviorRemove(gv_artifact, "ArtifactRecharging", 1);
        libNtve_gf_SendActorMessageToUnit(gv_artifact, "AnimBracketStop Work");
        UnitBehaviorAdd(gv_artifact, "ArtifactRecharging", gv_artifact, 1);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1414

    if ((gv_hybridWaves <= 3)) {
        UnitSetScale(UnitLastCreated(), 77.0, 77.0, 77.0);
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "Signal Smaller");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1419

    if ((gv_hybridWaves >= 7)) {
        UnitSetScale(UnitLastCreated(), 133.0, 133.0, 133.0);
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "Signal Bigger");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7105

    gv_preserverPrison03 = UnitLastCreated();
    UnitSetScale(gv_preserverPrison03, 120.0, 120.0, 120.0);
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimBaselineStop");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7106

    UnitSetScale(gv_preserverPrison03, 120.0, 120.0, 120.0);
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimPlay Stand Stand,00 PlayForever");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7107

    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimBaselineStop");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7108

    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison02, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimPlay Stand Stand,00 PlayForever");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7109

    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimPlay Stand Stand,00 PlayForever");
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7110

    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison01, "AnimPlay Stand Stand,00 PlayForever");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimBaselineStop");
    libNtve_gf_SendActorMessageToUnit(gv_preserverPrison03, "AnimPlay Stand Stand,00 PlayForever");
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1738

        }
        if ((RandomInt(1, 3) == 1)) {
            libNtve_gf_SendActorMessageToUnit(lp_battlecruiser, "AnimBracketStart HunterSeeker Stand,Work,Start Stand,Work Stand,Work,End");
            Wait(1.0, c_timeGame);
            auto3D5D2CBB_n = 4;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1750

            else {
            }
            libNtve_gf_SendActorMessageToUnit(lp_battlecruiser, "AnimBracketStop HunterSeeker");
        }
        else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1836

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,B Stand,Work,B Stand,Work,End,B ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-1.86, -6.0, 45.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:1945

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,A Stand,Work,A Stand,Work,End,A ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-8.79, -2.73, 315.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:2054

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,E Stand,Work,E Stand,Work,End,E ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-8.79, -2.73, 315.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:2163

    UnitBehaviorAdd(gv_boss, "SS_TerraTronStun", gv_boss, 1);
    gv_terraTronPosition = UnitGetPosition(gv_boss);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart ArmAttack Stand,Work,Start,F Stand,Work,F Stand,Work,End,F ContentPlayOnce");
    Wait(4.0, c_timeGame);
    gf_TerraTronLaunchMissile(-1.86, -6.0, 45.0, "Ref_Weapon 01");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:2305

    lv_beamTarget = UnitLastCreated();
    UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
    SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:2311

    UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
    Wait(lv_effectDuration, c_timeGame);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
    Wait(0.5, c_timeGame);
    UnitRemove(lv_beamTarget);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:2332

    lv_beamTarget = UnitLastCreated();
    UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
    SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:2338

    UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
    Wait(lv_effectDuration, c_timeGame);
    libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
    Wait(0.5, c_timeGame);
    UnitRemove(lv_beamTarget);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:314

            gv_tHEONETRUCK = UnitLastCreated();
            Wait(14.0, c_timeGame);
            libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
        }
        else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:2160

    }

    libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStop Work");
    Wait(1.0, c_timeGame);
    TriggerExecute(gt_SendColonists, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:3739

        UnitSetFacing(EventUnit(), lv_anglebetweentruckship, 1.5);
        Wait(1.75, c_timeGame);
        libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
        Wait(1.0, c_timeGame);
        UnitIssueOrder(EventUnit(), Order(AbilityCommand("TransportTruckTransport", 1)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:3747

        }
        Wait(1.25, c_timeGame);
        libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStop Work");
        Wait(1.75, c_timeGame);
        UnitSetCustomValue(EventUnit(), 0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:2313

        lv_trainMidPoint += 1;
        UnitCreate(1, "AdjutantCapsule", 0, 0, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]), 2.0)), (UnitGetFacing(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]) - 90.0));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:2314

        UnitCreate(1, "AdjutantCapsule", 0, 0, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]), 2.0)), (UnitGetFacing(gv_trainList[lv_trainIndex].lv_trainCars[lv_trainMidPoint]) - 90.0));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5901

    if ((UnitGroupCount(UnitGroup("AdjutantCapsule", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
        libNtve_gf_CreateUnitsWithDefaultFacing(1, "AdjutantCapsule", 0, 0, PointFromId(2001));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5902

        libNtve_gf_CreateUnitsWithDefaultFacing(1, "AdjutantCapsule", 0, 0, PointFromId(2001));
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
        libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
        libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2771

        if ((UnitTestState(lv_scientist, c_unitStateIdle) == true)) {
            libNtve_gf_TurnAnimationPropertiesOff(libNtve_gf_MainActorofUnit(lv_scientist), "Fast");
            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStart Scared Fidget,Inferior,Start Fidget,Inferior Fidget,Inferior,E");
            Wait(5.0, c_timeReal);
            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStop Scared");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2773

            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStart Scared Fidget,Inferior,Start Fidget,Inferior Fidget,Inferior,E");
            Wait(5.0, c_timeReal);
            libNtve_gf_SendActorMessageToUnit(lv_scientist, "AnimBracketStop Scared");
            Wait(1.0, c_timeReal);
            UnitSetCustomValue(lv_scientist, 0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:544

        autoEC35DFDD_var = UnitGroupUnitFromEnd(autoEC35DFDD_g, autoEC35DFDD_u);
        if (autoEC35DFDD_var == null) { break; }
        libNtve_gf_SendActorMessageToUnit(autoEC35DFDD_var, "StatusSet MarinePortrait 7");
    }
    gv_dominionMarinesTotal = UnitGroupCount(UnitGroup("Marine", gv_p2_DOMINION_RED, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0), c_unitCountAlive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:2421

                    if (autoE58CDC3B_val == 0) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory");
                    }
                    else if (autoE58CDC3B_val == 1) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:2425

                    else if (autoE58CDC3B_val == 1) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory,01");
                    }
                    else if (autoE58CDC3B_val == 2) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:2429

                    else if (autoE58CDC3B_val == 2) {
                        UnitIssueOrder(autoD865BB89_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                        libNtve_gf_SendActorMessageToUnit(autoD865BB89_var, "AnimGroupApply Stand,Victory,02");
                    }
                    else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:2959

            if (autoDCFB51D0_val == 0) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory");
            }
            else if (autoDCFB51D0_val == 1) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:2963

            else if (autoDCFB51D0_val == 1) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory,01");
            }
            else if (autoDCFB51D0_val == 2) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:2967

            else if (autoDCFB51D0_val == 2) {
                UnitIssueOrder(auto14FBE439_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto14FBE439_var, "AnimGroupApply Stand,Victory,Fidget");
            }
            else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5940

            if (auto1F2639CC_val == 0) {
                UnitIssueOrder(auto67CB5E3A_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto67CB5E3A_var, "AnimGroupApply Stand,Victory");
            }
            else if (auto1F2639CC_val == 1) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5944

            else if (auto1F2639CC_val == 1) {
                UnitIssueOrder(auto67CB5E3A_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto67CB5E3A_var, "AnimGroupApply Stand,Victory,01");
            }
            else if (auto1F2639CC_val == 2) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5948

            else if (auto1F2639CC_val == 2) {
                UnitIssueOrder(auto67CB5E3A_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
                libNtve_gf_SendActorMessageToUnit(auto67CB5E3A_var, "AnimGroupApply Stand,Victory,Fidget");
            }
            else {