# Send Actor Message

Grammar — Send message message to actor actor
FlagsNative | Action

Sends an actor message to an actor. An actor message will perform an action and/or trigger an event on the actor it is sent to.

# Arguments

  • actor — Actor
  • string<actormsg> — Message

Returns — void

native void ActorSend(actor a, string msg);

Category: Actor / Send Actor Messages

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4707

    libNtve_gf_CreateModelAtPoint("SS_CarrierBossBirth", libNtve_gf_PointWithZOffset(lv_spawnLoc, gv_c_PlaneHeight));
    lv_birth = libNtve_gf_ActorLastCreated();
    ActorSend(lv_birth, "SetTeamColor 0,66,255 0,66,255");
    SoundPlayAtPoint(SoundLink("LostViking_CarrierBirth", -1), PlayerGroupAll(), lv_spawnLoc, 8.0, 100.0, 0.0);
    Wait(6.667, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7200

        libNtve_gf_CreateModelAtPoint("SS_BossLaserBeam", lv_pos);
        lv_beams[lv_index] = libNtve_gf_ActorLastCreated();
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.0, 1.0, 1.0, 0.0));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(gv_c_PlaneHeight));
        lv_pos = PointWithOffset(lv_pos, lv_beamUnit, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7201

        lv_beams[lv_index] = libNtve_gf_ActorLastCreated();
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.0, 1.0, 1.0, 0.0));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(gv_c_PlaneHeight));
        lv_pos = PointWithOffset(lv_pos, lv_beamUnit, 0.0);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7257

    lv_region = RegionCircle(lv_center, 3.0);
    libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", lv_center);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(2.0, 2.0, 2.0, 0.0));
    libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7258

    libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", lv_center);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(2.0, 2.0, 2.0, 0.0));
    libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
    auto16A612AD_n = 10;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7263

    for (auto16A612AD_i = 1; auto16A612AD_i <= auto16A612AD_n; auto16A612AD_i += 1) {
        libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", RegionRandomPoint(lv_region));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:817

    gv_planetCrackerHoleOmega = ActorFromDoodad(DoodadFromId(174));
    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));
    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");
    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility");
    ActorSend(gv_planetCrackerHoleGamma, "SetVisibility");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:818

    gv_planetCrackerHolePlayerBase = ActorFromDoodad(DoodadFromId(198));
    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");
    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility");
    ActorSend(gv_planetCrackerHoleGamma, "SetVisibility");
    ActorSend(gv_planetCrackerHoleOmega, "SetVisibility");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:819

    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility");
    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility");
    ActorSend(gv_planetCrackerHoleGamma, "SetVisibility");
    ActorSend(gv_planetCrackerHoleOmega, "SetVisibility");
    ActorSend(gv_planetCrackerHolePlayerBase, "SetVisibility");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:820

    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility");
    ActorSend(gv_planetCrackerHoleGamma, "SetVisibility");
    ActorSend(gv_planetCrackerHoleOmega, "SetVisibility");
    ActorSend(gv_planetCrackerHolePlayerBase, "SetVisibility");
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:821

    ActorSend(gv_planetCrackerHoleGamma, "SetVisibility");
    ActorSend(gv_planetCrackerHoleOmega, "SetVisibility");
    ActorSend(gv_planetCrackerHolePlayerBase, "SetVisibility");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1322

    }

    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility 1");
    ActorSend(gv_planetCrackerHoleAlpha, "Signal Purified");
    TerrainShowRegion(RegionFromId(38), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1323


    ActorSend(gv_planetCrackerHoleAlpha, "SetVisibility 1");
    ActorSend(gv_planetCrackerHoleAlpha, "Signal Purified");
    TerrainShowRegion(RegionFromId(38), false);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", c_unitCreateIgnorePlacement, 0, PointFromId(877));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1432

    }

    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility 1");
    ActorSend(gv_planetCrackerHoleBeta, "Signal Purified");
    TerrainShowRegion(RegionFromId(39), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1433


    ActorSend(gv_planetCrackerHoleBeta, "SetVisibility 1");
    ActorSend(gv_planetCrackerHoleBeta, "Signal Purified");
    TerrainShowRegion(RegionFromId(39), false);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", c_unitCreateIgnorePlacement, 0, PointFromId(613));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1546

    }

    ActorSend(gv_planetCrackerHoleGamma, "SetVisibility 1");
    ActorSend(gv_planetCrackerHoleGamma, "Signal Purified");
    TerrainShowRegion(RegionFromId(40), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4558

    libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00042", -1), c_transmissionDurationAdd, 0.0, true);
    libNtve_gf_AttachModelToUnit(lv_broodLord1, "BriefingUnitSelectLargeRed", "Ref_Center");
    ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 0.500000");
    gv_broodLordPingActor1 = libNtve_gf_ActorLastCreated();
    libNtve_gf_AttachModelToUnit(lv_broodLord2, "BriefingUnitSelectLargeRed", "Ref_Center");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4561

    gv_broodLordPingActor1 = libNtve_gf_ActorLastCreated();
    libNtve_gf_AttachModelToUnit(lv_broodLord2, "BriefingUnitSelectLargeRed", "Ref_Center");
    ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 0.500000");
    gv_broodLordPingActor2 = libNtve_gf_ActorLastCreated();
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1959), SoundLengthSync(SoundLink("THanson03BHorner00028", 0)), -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:347

        Wait(1.75, c_timeGame);
        UnitRemove(lv_elevatorBlocker);
        ActorSend(lv_actorRegion, "Destroy");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:955

    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret08);
    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret09);
    ActorSend(ActorFromDoodad(DoodadFromId(235)), libNtve_gf_ModelSwap("HybridHoldingCellDeath", 0));
    ActorSend(ActorFromDoodad(DoodadFromId(235)), "AnimPlay '' Death PlayForever");
    auto33CC760C_g = UnitGroup(null, c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:956

    UnitGroupAdd(gv_lab02DominionUnitGroup, gv_turret09);
    ActorSend(ActorFromDoodad(DoodadFromId(235)), libNtve_gf_ModelSwap("HybridHoldingCellDeath", 0));
    ActorSend(ActorFromDoodad(DoodadFromId(235)), "AnimPlay '' Death PlayForever");
    auto33CC760C_g = UnitGroup(null, c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterHidden - 32))), 0);
    auto33CC760C_u = UnitGroupCount(auto33CC760C_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:966

    gv_outhouse = ActorFromDoodad(DoodadFromId(1509));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2395


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2469)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2423


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2467)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2451


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(2466)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2479


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(1045)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2507


    TriggerEnable(TriggerGetCurrent(), false);
    ActorSend(ActorFromDoodad(DoodadFromId(464)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5819

    UnitRemove(gv_brutaliskInForceField);
    Wait(0.2, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(2458)), "AnimBracketStart Work Stand,Work,Start Stand,Work IGNORE");
    Wait(2.25, c_timeGame);
    SoundPlay(SoundLink("Ultralisk_Ready", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12015

    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventC", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    ActorSend(ActorFromDoodad(DoodadFromId(169)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.125, c_timeGame);
    ActorSend(ActorFromDoodad(DoodadFromId(856)), "AnimBracketStart Rise Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4037

        UnitFlashSelection(autoC467737D_var, 5.0);
        libNtve_gf_AttachModelToUnit(autoC467737D_var, "BriefingUnitSelect", "Ref_Center");
        ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 0.750000");
        Wait(0.4, c_timeGame);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4047

        UnitFlashSelection(autoED2B9FB6_var, 5.0);
        libNtve_gf_AttachModelToUnit(autoED2B9FB6_var, "BriefingUnitSelect", "Ref_Center");
        ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 0.750000");
        Wait(0.4, c_timeGame);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4838

    Wait(1.0, c_timeReal);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    ActorSend(ActorFrom("::global.artifact"), "SetVisibility 1");
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4165

        libNtve_gf_CreateModelAtPoint("TaurenFlyingOutHouse", PointFromId(1043));
        gv_armoryOutHourse = libNtve_gf_ActorLastCreated();
        ActorSend(gv_armoryOutHourse, libNtve_gf_SetFacing(90.0));
        ActorSend(gv_armoryOutHourse, libNtve_gf_SetHeight(0.4));
        Wait(15.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4166

        gv_armoryOutHourse = libNtve_gf_ActorLastCreated();
        ActorSend(gv_armoryOutHourse, libNtve_gf_SetFacing(90.0));
        ActorSend(gv_armoryOutHourse, libNtve_gf_SetHeight(0.4));
        Wait(15.0, c_timeReal);
        libNtve_gf_CreateModelAtPoint("TaurenFlyingOutHouse", PointFromId(1044));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4170

        libNtve_gf_CreateModelAtPoint("TaurenFlyingOutHouse", PointFromId(1044));
        gv_bridgeOutHourse = libNtve_gf_ActorLastCreated();
        ActorSend(gv_bridgeOutHourse, libNtve_gf_SetFacing(150.0));
        ActorSend(gv_bridgeOutHourse, libNtve_gf_SetHeight(4.0));
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4171

        gv_bridgeOutHourse = libNtve_gf_ActorLastCreated();
        ActorSend(gv_bridgeOutHourse, libNtve_gf_SetFacing(150.0));
        ActorSend(gv_bridgeOutHourse, libNtve_gf_SetHeight(4.0));
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8316

    // Implementation
    if ((lp_onOff == true)) {
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetPaused");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8317

    if ((lp_onOff == true)) {
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetMuted");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8318

        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetPaused");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8319

        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_LiquidTanks), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetMuted");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8320

        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetMuted");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8321

        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_ResearchConsole), "SoundSetMuted");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetPaused");
        ActorSend(ActorFrom(gv_sOUNDACTOR_Lab_Monitors), "SoundSetMuted");
    }
    else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:577

    gv_outhouse = ActorFromDoodad(DoodadFromId(787));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2220

    }

    ActorSend(ActorFromDoodad(DoodadFromId(584)), "Signal DoodadDeath");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3666

    }

    ActorSend(ActorFromDoodad(DoodadFromId(415)), "Signal DoodadDeath");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
    TriggerEnable(gt_P2BackupNighthawkQ, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4940

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    ActorSend(ActorFromDoodad(DoodadFromId(256)), "Signal DoodadDeath");
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(UnitGetPosition(gv_p3PsiIndoctrinator), 10.0), "Signal Nuked");
    libNtve_gf_MakeUnitInvulnerable(gv_nova, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4179

            libNtve_gf_AttachModelToUnit(UnitGroupLoopCurrent(), "BriefingUnitSelectRed", "Center");
            gv_com_Actor = libNtve_gf_ActorLastCreated();
            ActorSend(gv_com_Actor, "SetScale 0.600000");
            UnitGroupLoopStep();
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5747

            libNtve_gf_AttachModelToUnit(UnitGroupLoopCurrent(), "BriefingUnitSelect", "Center");
            gv_con_Actor01 = libNtve_gf_ActorLastCreated();
            ActorSend(gv_con_Actor01, "SetScale 0.600000");
            UnitGroupLoopStep();
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6555

            libNtve_gf_AttachModelToUnit(UnitGroupLoopCurrent(), "BriefingUnitSelect", "Origin");
            gv_con_Actor01 = libNtve_gf_ActorLastCreated();
            ActorSend(gv_con_Actor01, "SetScale 0.600000");
            UnitGroupLoopStep();
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4367

    UnitFlashSelection(UnitFromId(430), 1.0);
    libNtve_gf_CreateModelAtPoint("BriefingUnitSelect", libNtve_gf_PointWithZOffset(UnitGetPosition(UnitFromId(430)), 0.7));
    ActorSend(libNtve_gf_ActorLastCreated(), "SetScale 0.800000");
    gv_relicPingActor = libNtve_gf_ActorLastCreated();
    Wait(0.5, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3456

    MovieStartRecording("Briefing_Video_TTychus04_03");
    libNtve_gf_CreateModelAtPoint("BriefingUnitSelectLargeRed", UnitGetPosition(UnitFromId(28)));
    ActorSend(libNtve_gf_ActorLastCreated(), "SetHeight 3.000000");
    // Transmission - SoundLink("TTychus04Briefing2Tychus00006", -1)
    SoundPlay(SoundLink("TTychus04Briefing2Tychus00006", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:612

    gv_outhouse = ActorFromDoodad(DoodadFromId(622));
    if ((libCamp_gf_StoryState(libCamp_ge_StoryStateID_StoryStateTaurenOutHouseActivated) == 0)) {
        ActorSend(gv_outhouse, "Destroy");
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:762

    libNtve_gf_PlayAnimation(lv_crashingDoodad, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashingDoodad, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5605

    libNtve_gf_PlayAnimation(lv_crashBarracks01, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashBarracks01, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5665

    libNtve_gf_PlayAnimation(lv_crashBarracks02, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashBarracks02, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5725

    libNtve_gf_PlayAnimation(lv_crashFactory01, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashFactory01, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5785

    libNtve_gf_PlayAnimation(lv_crashFactory02, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashFactory02, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5845

    libNtve_gf_PlayAnimation(lv_crashBattlecruiser01, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashBattlecruiser01, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5905

    libNtve_gf_PlayAnimation(lv_crashBattlecruiser02, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashBattlecruiser02, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7972

    libNtve_gf_CreateUnitsAtPoint2(1, "Zergling", 0, gv_p10_ZERG_WHITEHIVE, PointFromId(350));
    UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1193)), c_orderQueueReplace);
    ActorSend(gv_fire01, "Destroy");
    ActorSend(gv_fire02, "Destroy");
    ActorSend(gv_fire03, "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7973

    UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1193)), c_orderQueueReplace);
    ActorSend(gv_fire01, "Destroy");
    ActorSend(gv_fire02, "Destroy");
    ActorSend(gv_fire03, "Destroy");
    ActorSend(gv_fire04, "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7974

    ActorSend(gv_fire01, "Destroy");
    ActorSend(gv_fire02, "Destroy");
    ActorSend(gv_fire03, "Destroy");
    ActorSend(gv_fire04, "Destroy");
    ActorSend(gv_fire05, "Destroy");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3664

        libNtve_gf_SendActorMessageToUnit(auto47B466D3_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(auto47B466D3_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(auto47B466D3_var, "IncapStandUp", 1);
        UnitSetFacing(auto47B466D3_var, 315.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5596

        libNtve_gf_SendActorMessageToUnit(autoB9055DE1_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(autoB9055DE1_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoB9055DE1_var, "IncapStandUp", 1);
        UnitSetFacing(autoB9055DE1_var, 135.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7532

        libNtve_gf_SendActorMessageToUnit(autoA454EC07_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(autoA454EC07_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoA454EC07_var, "IncapStandUp", 1);
        UnitSetFacing(autoA454EC07_var, 45.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9637

        libNtve_gf_SendActorMessageToUnit(auto29E3CE04_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(auto29E3CE04_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto29E3CE04_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(auto29E3CE04_var, "IncapStandUp", 1);
        libNtve_gf_MakeUnitInvulnerable(auto29E3CE04_var, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10370

        libNtve_gf_SendActorMessageToUnit(autoADE5B514_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(autoADE5B514_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoADE5B514_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoADE5B514_var, "IncapStandUp", 1);
        libNtve_gf_ShowHideUnit(autoADE5B514_var, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11418

        libNtve_gf_SendActorMessageToUnit(auto5E71AC3A_var, "AnimGroupRemove Unpowered");
        libNtve_gf_SendActorMessageToUnit(auto5E71AC3A_var, "UIStatusFlagSet");
        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto5E71AC3A_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(auto5E71AC3A_var, "IncapStandUp", 1);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1497

    PingDestroy(gv_objectivePlatformsPing03);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1069)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(1));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1565

    PingDestroy(gv_objectivePlatformsPing04);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1085)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(2));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1633

    PingDestroy(gv_objectivePlatformsPing02);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(554)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(3));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1701

    PingDestroy(gv_objectivePlatformsPing01);
    TriggerExecute(gt_ObjectiveDestroyCoolantTowersUpdate, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(1533)), "Signal OneTower");
    VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(4));
    lv_revealer = VisRevealerLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5917

        if (autoB87BBE03_var == null) { break; }
        gf_RemovingUnits(autoB87BBE03_var);
        ActorSend(libNtve_gf_MainActorofUnit(autoB87BBE03_var), "DestroyParticles");
        ActorSend(libNtve_gf_MainActorofUnit(autoB87BBE03_var), "DestroyRibbons");
        if ((gv_leviathan == autoB87BBE03_var)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5918

        gf_RemovingUnits(autoB87BBE03_var);
        ActorSend(libNtve_gf_MainActorofUnit(autoB87BBE03_var), "DestroyParticles");
        ActorSend(libNtve_gf_MainActorofUnit(autoB87BBE03_var), "DestroyRibbons");
        if ((gv_leviathan == autoB87BBE03_var)) {
            TriggerExecute(gt_LeviathanDies, false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:351

    libNtve_gf_PlayAnimation(lv_crashingDoodad, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
    Wait(20.0, c_timeGame);
    ActorSend(lv_crashingDoodad, "Destroy");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:620

    UnitGroupAdd(gv_prisonGroup, gv_preserverPrison02);
    UnitGroupAdd(gv_prisonGroup, gv_preserverPrison03);
    ActorSend(ActorFromDoodad(gv_libraryHybrid), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
    gv_libraryAtBridge01 = UnitFromId(90);
    gv_libraryAtBridge02 = UnitFromId(94);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2798

        gv_actorPlace01 = libNtve_gf_ActorLastCreated();
        libNtve_gf_CreateModelAtPoint("PylonPlacementTZeratul02", PointFromId(12));
        ActorSend(libNtve_gf_ActorLastCreated(), "SetOpacity 0.300000");
        gv_actorPylon01 = libNtve_gf_ActorLastCreated();
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2831

        gv_actorPlace02 = libNtve_gf_ActorLastCreated();
        libNtve_gf_CreateModelAtPoint("PylonPlacementTZeratul02", PointFromId(348));
        ActorSend(libNtve_gf_ActorLastCreated(), "SetOpacity 0.300000");
        gv_actorPylon02 = libNtve_gf_ActorLastCreated();
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6777


    Wait(1.0, c_timeReal);
    ActorSend(ActorFromDoodad(DoodadFromId(120)), "AnimBracketStart WorkOn Birth Stand,Work Death");
    SoundPlay(gv_soundBridge, PlayerGroupAll(), 100.0, 0.0);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7091

    gv_victoryCinematicShuttleUnload = true;
    UnitRemove(gv_hybridPhysical);
    ActorSend(ActorFromDoodad(gv_libraryHybrid), "AnimBracketStop Work");
    UnitCreate(1, "Zeratul", 0, gv_p1_USER, PointFromId(557), 225.0);
    gv_zeratul = UnitLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7119

    // Transmission - SoundLink("TZeratul02Preserver100039", 0)
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul02Preserver100039", 0), c_transmissionDurationSub, 0.833, true);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison01), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.2, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison02), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7121

    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison01), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.2, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison02), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.1, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison03), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7123

    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison02), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.1, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison03), "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
    Wait(0.533, c_timeGame);
    CinematicFade(false, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7162

    CinematicFade(true, 3.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    Wait(2.0, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison01), "AnimBracketStop Work");
    Wait(0.1, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison02), "AnimBracketStop Work");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7164

    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison01), "AnimBracketStop Work");
    Wait(0.1, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison02), "AnimBracketStop Work");
    Wait(0.1, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(gv_preserverPrison03), "AnimBracketStop Work");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:325

    UnitSetPropertyFixed(gv_zeratul, c_unitPropShieldsPercent, 100.0);
    Wait(2.1, c_timeGame);
    ActorSend(lv_healActor, "Destroy");
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:960


    UIAlertPoint("Trigger", gv_p01_PLAYER, StringExternal("Param/Value/55205F23"), null, PointFromId(57));
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupApply Work Work,Start Work,End");
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1021


    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_Phoenix", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1083


    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_VoidRay", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1148


    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_Carrier", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1210

    libCamp_gf_SendTransmissionCampaign(gv_heroMothership, SoundLink("TZeratul04Artanis00009", 0), c_transmissionDurationAdd, 1.0, true);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ActorSend(ActorFromDoodad(DoodadFromId(482)), "AnimGroupRemove Work");
    Wait(1.0, c_timeGame);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul04_Mothership", libNtve_ge_TipType_NewUnit, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:795

        libNtve_gf_CreateModelAtPoint("SupplyDepotPlacement", RegionGetCenter(RegionFromId(1)));
        libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
        ActorSend(libNtve_gf_ActorLastCreated(), "SetOpacity 0.300000");
        gv_chokeGhostDepot1 = libNtve_gf_ActorLastCreated();
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:803

        libNtve_gf_CreateModelAtPoint("SupplyDepotPlacement", RegionGetCenter(RegionFromId(2)));
        libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
        ActorSend(libNtve_gf_ActorLastCreated(), "SetOpacity 0.300000");
        gv_chokeGhostDepot2 = libNtve_gf_ActorLastCreated();
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:811

        libNtve_gf_CreateModelAtPoint("BarracksPlacement", RegionGetCenter(RegionFromId(4)));
        libNtve_gf_MakeModelFaceAngle(libNtve_gf_ActorLastCreated(), 225.0);
        ActorSend(libNtve_gf_ActorLastCreated(), "SetOpacity 0.300000");
        gv_chokeGhostBarracks = libNtve_gf_ActorLastCreated();
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:4707

    libNtve_gf_CreateModelAtPoint("SS_CarrierBossBirth", libNtve_gf_PointWithZOffset(lv_spawnLoc, gv_c_PlaneHeight));
    lv_birth = libNtve_gf_ActorLastCreated();
    ActorSend(lv_birth, "SetTeamColor 0,66,255 0,66,255");
    SoundPlayAtPoint(SoundLink("LostViking_CarrierBirth", -1), PlayerGroupAll(), lv_spawnLoc, 8.0, 100.0, 0.0);
    Wait(6.667, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7200

        libNtve_gf_CreateModelAtPoint("SS_BossLaserBeam", lv_pos);
        lv_beams[lv_index] = libNtve_gf_ActorLastCreated();
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.0, 1.0, 1.0, 0.0));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(gv_c_PlaneHeight));
        lv_pos = PointWithOffset(lv_pos, lv_beamUnit, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7201

        lv_beams[lv_index] = libNtve_gf_ActorLastCreated();
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.0, 1.0, 1.0, 0.0));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(gv_c_PlaneHeight));
        lv_pos = PointWithOffset(lv_pos, lv_beamUnit, 0.0);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7257

    lv_region = RegionCircle(lv_center, 3.0);
    libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", lv_center);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(2.0, 2.0, 2.0, 0.0));
    libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7258

    libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", lv_center);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(2.0, 2.0, 2.0, 0.0));
    libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
    auto16A612AD_n = 10;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7263

    for (auto16A612AD_i = 1; auto16A612AD_i <= auto16A612AD_n; auto16A612AD_i += 1) {
        libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", RegionRandomPoint(lv_region));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
        libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
    }