# Dialog Item Mouse Button
Grammar — Dialog item mouse button
Flags —Native
|Function
Returns the mouse button used to interact with the dialog item that was used.
Returns — int
<preset::MouseButton>
native int EventDialogControlMouseButton();
# Supported triggers
- Dialog Item Is Used — TriggerAddEventDialogControl
# Related
Category: Dialog / Dialog Items
- Create Dialog Item —
int
<control> — DialogControlCreate - Create Dialog Item In Panel —
int
<control> — DialogControlCreateInPanel - Create Dialog Item From Template —
int
<control> — DialogControlCreateFromTemplate - Create Dialog Item In Panel From Template —
int
<control> — DialogControlCreateInPanelFromTemplate - Hookup Dialog Item —
int
<control> — DialogControlHookup - Hookup Standard Dialog Item —
int
<control> — DialogControlHookupStandard - Hookup Unit Status Dialog Item —
int
<control> — DialogControlHookupUnitStatus - Show/Hide Dialog Item —
void
— DialogControlSetVisible - Enable/Disable Dialog Item —
void
— DialogControlSetEnabled - Set Dialog Item Text —
void
— libNtve_gf_SetDialogItemText - Set Dialog Item Observed Type —
void
— DialogControlSetObservedType - Last Created Dialog Item —
int
<control> — DialogControlLastCreated - Dialog Item Is Visible —
bool
— DialogControlIsVisible - Dialog Item Is Enabled —
bool
— DialogControlIsEnabled - Dialog Item Text —
text
— libNtve_gf_DialogItemText - Dialog Item Is Used —
void
— TriggerAddEventDialogControl - Used Dialog Item —
int
<control> — EventDialogControl - Dialog Item Event Type —
int
<preset::ControlEventType> — EventDialogControlEventType - Dialog Item Mouse Button —
int
<preset::MouseButton> — EventDialogControlMouseButton
# Examples
— None found —