# Enable/Disable Dialog Item

GrammarenableOption|Enable/Disable dialogItem for players
FlagsNative | Action

Enable or disable a dialog item. A disabled dialog item is greyed out, and cannot be used.

# Arguments

  • int<control> — Dialog Item
  • playergroup — Players
  • bool<preset::Enable_Disable_Option> — Enable Option

Returns — void

native void DialogControlSetEnabled(
	int control,
	playergroup players,
	bool isEnabled,
);

Category: Dialog / Dialog Items

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4687

    gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);
    if ((lp_callback == null)) {
        DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4888

    gv_debug_BriefingMissioniButton[(lp_mission)] = DialogControlLastCreated();
    if ((libCamp_gf_MissionBriefing(lp_mission) == null)) {
        DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4987

    gv_debug_TVNewsMissioniButton[(lp_mission)] = DialogControlLastCreated();
    if ((gf_TVNewsTrigger(lp_mission) == null)) {
        DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1204

    BoardShowAll(true, PlayerGroupAll());
    libNtve_gf_DisplayScreenButton(1, (StringExternal("Param/Value/EE7FA59B") + StringExternal("Param/Value/470B45ED") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/21D8590C")), 400, 132, c_anchorTopRight, 15, 225, gt_EnergyNovaButton);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    libNtve_gf_HideScreenButton(true, 1);
    SoundPlay(SoundLink("UI_DropdownListSelect", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1217

        if ((UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova") == 0.0)) {
            libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), StringExternal("Param/Value/FC58AB37"), PlayerGroupAll());
            DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), true);
            libNtve_gf_FlashScreenButton(1, 2.0, ColorWithAlpha(0.00, 100.00, 100.00, 0.00), ColorWithAlpha(100.00, 100.00, 100.00, 0.00));
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1222

        else {
            libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), (StringExternal("Param/Value/ADB51156") + StringExternal("Param/Value/D927B1B4") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/4B589141")), PlayerGroupAll());
            DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
            libNtve_gf_StopFlashingScreenButton(1);
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4499


    gv_gameOver = true;
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    BoardShowAll(false, PlayerGroupAll());
    libNtve_gf_HideScreenButton(false, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4752

    AITimePause(true);
    GameTimeOfDayPause(true);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    libNtve_gf_HideScreenButton(false, 1);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5556

    UnitClearSelection(gv_pLAYER_USER);
    PlayerSetState(gv_pLAYER_USER, c_playerStateXPGain, false);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    libNtve_gf_HideScreenButton(false, 1);
    GameTimeOfDayPause(true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4687

    gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);
    if ((lp_callback == null)) {
        DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4888

    gv_debug_BriefingMissioniButton[(lp_mission)] = DialogControlLastCreated();
    if ((libCamp_gf_MissionBriefing(lp_mission) == null)) {
        DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:4987

    gv_debug_TVNewsMissioniButton[(lp_mission)] = DialogControlLastCreated();
    if ((gf_TVNewsTrigger(lp_mission) == null)) {
        DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:1204

    BoardShowAll(true, PlayerGroupAll());
    libNtve_gf_DisplayScreenButton(1, (StringExternal("Param/Value/EE7FA59B") + StringExternal("Param/Value/470B45ED") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/21D8590C")), 400, 132, c_anchorTopRight, 15, 225, gt_EnergyNovaButton);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    libNtve_gf_HideScreenButton(true, 1);
    SoundPlay(SoundLink("UI_DropdownListSelect", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:1217

        if ((UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova") == 0.0)) {
            libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), StringExternal("Param/Value/FC58AB37"), PlayerGroupAll());
            DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), true);
            libNtve_gf_FlashScreenButton(1, 2.0, ColorWithAlpha(0.00, 100.00, 100.00, 0.00), ColorWithAlpha(100.00, 100.00, 100.00, 0.00));
        }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:1222

        else {
            libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), (StringExternal("Param/Value/ADB51156") + StringExternal("Param/Value/D927B1B4") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/4B589141")), PlayerGroupAll());
            DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
            libNtve_gf_StopFlashingScreenButton(1);
        }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:4499


    gv_gameOver = true;
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    BoardShowAll(false, PlayerGroupAll());
    libNtve_gf_HideScreenButton(false, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:4752

    AITimePause(true);
    GameTimeOfDayPause(true);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    libNtve_gf_HideScreenButton(false, 1);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:5556

    UnitClearSelection(gv_pLAYER_USER);
    PlayerSetState(gv_pLAYER_USER, c_playerStateXPGain, false);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
    libNtve_gf_HideScreenButton(false, 1);
    GameTimeOfDayPause(true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5831

    auto575891EC_val = lp_state;
    if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Enable) {
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5837

    }
    else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Locked) {
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5843

    }
    else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Disable) {
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10819

            autoBFBF4BE5_val = libCamp_gf_MissionStatus(lv_indexMission);
            if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Locked) {
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], PlayerGroupAll(), false);
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], PlayerGroupAll(), false);
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_09B9FD33"));

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10820

            if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Locked) {
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], PlayerGroupAll(), false);
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], PlayerGroupAll(), false);
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_09B9FD33"));
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_ADE1D5F7") + libCamp_gv_tS_MapProgressCheatName[(lv_indexMission)] + StringExternal("Param/Value/lib_Camp_E24C37DB")));

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10825

            }
            else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Available) {
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), true);
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), true);
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_163C4B6E") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Available)) + StringExternal("Param/Value/lib_Camp_979A20A5")));

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10826

            else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Available) {
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), true);
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), true);
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_163C4B6E") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Available)) + StringExternal("Param/Value/lib_Camp_979A20A5")));
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (libCamp_gv_tS_MapProgressCheatName[(lv_indexMission)]));

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10831

            }
            else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Completed) {
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), false);
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), false);
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_A8BD2109") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Completed)) + StringExternal("Param/Value/lib_Camp_0D41C8F1")));

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10832

            else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Completed) {
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), false);
                DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), false);
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_A8BD2109") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Completed)) + StringExternal("Param/Value/lib_Camp_0D41C8F1")));
                DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_6F4D8C3A") + libCamp_gv_tS_MapProgressCheatName[(lv_indexMission)] + StringExternal("Param/Value/lib_Camp_0BFF5F4A")));

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10860


    if ((libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTHorner04, libCamp_ge_MissionStatus_Completed) == true) && (libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTHorner05S, libCamp_ge_MissionStatus_Locked) == true)) {
        DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtonUnlockSecret, PlayerGroupAll(), true);
    }
    else {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:2864

        if ((UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning") == 0.0)) {
            libNtve_gf_SetDialogItemText(gv_spawnLocustButton, StringExternal("Param/Value/F130CE64"), PlayerGroupAll());
            DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), true);
            if ((lv_readySoundPlayed == false)) {
                SoundPlay(SoundLink("UI_Alert_PrimalSpawnReady", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:2874

            TextExpressionSetToken("Param/Expression/A35860D2", "A", TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning"))));
            libNtve_gf_SetDialogItemText(gv_spawnLocustButton, TextExpressionAssemble("Param/Expression/A35860D2"), PlayerGroupAll());
            DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), false);
            lv_readySoundPlayed = false;
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:2864

        if ((UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning") == 0.0)) {
            libNtve_gf_SetDialogItemText(gv_spawnLocustButton, StringExternal("Param/Value/F130CE64"), PlayerGroupAll());
            DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), true);
            if ((lv_readySoundPlayed == false)) {
                SoundPlay(SoundLink("UI_Alert_PrimalSpawnReady", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2mapMapScript.galaxy:2874

            TextExpressionSetToken("Param/Expression/A35860D2", "A", TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning"))));
            libNtve_gf_SetDialogItemText(gv_spawnLocustButton, TextExpressionAssemble("Param/Expression/A35860D2"), PlayerGroupAll());
            DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), false);
            lv_readySoundPlayed = false;
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7460

    }
    libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, StringExternal("Param/Value/lib_SwaC_B1CC65D1"), PlayerGroupAll());
    DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, PlayerGroupAll(), false);
    DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionButtonHighlight, PlayerGroupAll(), false);
    autoBCF1F141_ae = CatalogEntryCount(c_gameCatalogMap);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7468

        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Upgrade") {
            if ((libSwaC_gf_MissionStatusCheck(lv_indexMission, libSwaC_ge_MissionStatus_Available) == true)) {
                DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, PlayerGroupAll(), true);
                DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionButtonHighlight, PlayerGroupAll(), true);
                libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, StringExternal("Param/Value/lib_SwaC_487A721F"), PlayerGroupAll());

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9223

        DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
        DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
        DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
        DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
        libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9224

        DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
        DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
        DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
        libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
        libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Left", "Off");

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9245

            libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Left", "Selected");
            libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), true);
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9246

            libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), true);
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9252

            libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Left", "Off");
            libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Selected");
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), true);
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9253

            libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Selected");
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
            DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), true);
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11639

        for ( ; ( (auto453EBFA2_ai >= 0 && lv_tierIndex <= auto453EBFA2_ae) || (auto453EBFA2_ai < 0 && lv_tierIndex >= auto453EBFA2_ae) ) ; lv_tierIndex += auto453EBFA2_ai ) {
            if ((libSwaC_gf_ZS_KerriganTierCost2(lv_tier) == true) && (libSwaC_gf_ZS_KerriganUITierIsAnimating(lv_tier) == false)) {
                DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
                DialogControlSetVisible(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
                DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtonIcons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11641

                DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
                DialogControlSetVisible(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
                DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtonIcons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
                DialogControlSetVisible(libSwaC_gv_zS_KerriganUITierButtonIcons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
                libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], libSwaC_gf_ZS_KerriganTierReward(libSwaC_gv_zS_KerriganTechTierItems[lv_tier][lv_tierIndex]), PlayerGroupAll());

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1126

    GameSetLighting("Starmap", 0.0);
    if ((libSwaC_gf_NumberOfMissions(libSwaC_ge_MissionCountOptions_Completed) == 6)) {
        DialogControlSetEnabled(lib281DEC45_gv_zSS_UITravelBackButton, PlayerGroupAll(), false);
        libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UITravelBackButton, StringExternal("Param/Value/lib_281DEC45_F285B16A"), PlayerGroupAll());
    }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1832

    else {
        if ((lp_enabled == true)) {
            DialogControlSetEnabled(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], PlayerGroupAll(), true);
            DialogControlSetVisible(lib281DEC45_gv_zSS_UIMainBottomButtonFlashes[(lp_buttonIndex)], PlayerGroupAll(), true);
        }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1836

        }
        else {
            DialogControlSetEnabled(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], PlayerGroupAll(), false);
            libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], StringExternal("Param/Value/lib_281DEC45_E53286CA"), PlayerGroupAll());
            DialogControlSetVisible(lib281DEC45_gv_zSS_UIMainBottomButtonFlashes[(lp_buttonIndex)], PlayerGroupAll(), false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:2356

    }
    if ((lib281DEC45_gf_ZSS_DebugStoryCheatSelectedScene() == null)) {
        DialogControlSetEnabled(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), false);
    }
    else {

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:2359

    }
    else {
        DialogControlSetEnabled(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), true);
    }
    lib281DEC45_gv_zSS_DebugStoryCheatInUpdate = false;

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:6828

    TriggerEnable(lib281DEC45_gt_ZSS_UIMissionPitchPlayClicked, false);
    TriggerEnable(lib281DEC45_gt_ZSS_UIMissionPitchStopClicked, false);
    DialogControlSetEnabled(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), false);
    if ((lib281DEC45_gf_ZSS_HasPreMissionCinematic(lib281DEC45_gv_zSS_NextMission) == false)) {
        lib281DEC45_gf_ZSS_SoundFadeAll(1.0, false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:7887

    else {
    }
    DialogControlSetEnabled(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), true);
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:848

        PlayerSetRace(gv_p01_USER, "Terr");
        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:849

        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:850

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:851

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:860

        PlayerSetRace(gv_p01_USER, "Zerg");
        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:861

        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:862

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:863

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);
        DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:872

        PlayerSetRace(gv_p01_USER, "Prot");
        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:873

        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1043

    else {
    }
    DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), false);
    lv_buttonText = libNtve_gf_DialogItemText(gv_toggleButton, gv_pLAYER_01_USER);
    libNtve_gf_SetDialogItemText(gv_toggleButton, StringExternal("Param/Value/67AA4B62"), PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1081

    }
    UnitGroupLoopEnd();
    DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemText(gv_toggleButton, lv_buttonText, PlayerGroupAll());
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1352

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_leftButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_leftButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1363

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_downButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_downButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1381

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_rightButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_rightButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1541

    }

    DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1545

    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1549

    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_downIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_upButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_upButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1553

    DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_upIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1557

    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_townBellButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1595


    if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkLeft != 0)) {
        DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, false, PlayerGroupAll());
        DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 0.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1602


    if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkDown != 0)) {
        DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, false, PlayerGroupAll());
        DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 0.0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1528


        if ((gv_zergOnShakuras < 1000.0)) {
            DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
            DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), false);
            libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/34623335"), PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1533

        }
        else {
            DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), true);
            DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/086AF1E4"), PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1588

    TriggerStop(gt_VictorySafety);
    TriggerStop(gt_OverloadTempleButton);
    DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
    DialogSetVisible(gv_overloadTempleDialog, PlayerGroupAll(), false);
    libNtve_gf_ChangeUnitDamage(gv_artanis, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:3395

    TriggerEnable(gt_OverloadTempleButtonClicked, false);
    TriggerStop(gt_OverloadTempleButton);
    DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
    DialogSetVisible(gv_overloadTempleDialog, PlayerGroupAll(), false);
    libNtve_gf_ChangeUnitDamage(gv_artanis, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:848

        PlayerSetRace(gv_p01_USER, "Terr");
        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:849

        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:850

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:851

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:860

        PlayerSetRace(gv_p01_USER, "Zerg");
        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:861

        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:862

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:863

        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
        DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);
        DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:872

        PlayerSetRace(gv_p01_USER, "Prot");
        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:873

        libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
        DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:1043

    else {
    }
    DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), false);
    lv_buttonText = libNtve_gf_DialogItemText(gv_toggleButton, gv_pLAYER_01_USER);
    libNtve_gf_SetDialogItemText(gv_toggleButton, StringExternal("Param/Value/67AA4B62"), PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:1081

    }
    UnitGroupLoopEnd();
    DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemText(gv_toggleButton, lv_buttonText, PlayerGroupAll());
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1352

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_leftButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_leftButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1363

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_downButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_downButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1381

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_rightButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_rightButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1541

    }

    DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1545

    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1549

    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_downIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_upButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_upButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1553

    DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_upIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1557

    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightIcon, PlayerGroupAll(), 0.0, 50.0);
    DialogControlSetEnabled(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_townBellButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), 0.0, 50.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1595


    if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkLeft != 0)) {
        DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, false, PlayerGroupAll());
        DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 0.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1602


    if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkDown != 0)) {
        DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, false, PlayerGroupAll());
        DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 0.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1528


        if ((gv_zergOnShakuras < 1000.0)) {
            DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
            DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), false);
            libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/34623335"), PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1533

        }
        else {
            DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), true);
            DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/086AF1E4"), PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1588

    TriggerStop(gt_VictorySafety);
    TriggerStop(gt_OverloadTempleButton);
    DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
    DialogSetVisible(gv_overloadTempleDialog, PlayerGroupAll(), false);
    libNtve_gf_ChangeUnitDamage(gv_artanis, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);