# Enable/Disable Dialog Item
Grammar — enableOption|Enable/Disable dialogItem for players
Flags —Native
|Action
Enable or disable a dialog item. A disabled dialog item is greyed out, and cannot be used.
# Arguments
int
<control> — Dialog Itemplayergroup
— Playersbool
<preset::Enable_Disable_Option> — Enable Option
Returns — void
native void DialogControlSetEnabled(
int control,
playergroup players,
bool isEnabled,
);
# Related
Category: Dialog / Dialog Items
- Create Dialog Item —
int
<control> — DialogControlCreate - Create Dialog Item In Panel —
int
<control> — DialogControlCreateInPanel - Create Dialog Item From Template —
int
<control> — DialogControlCreateFromTemplate - Create Dialog Item In Panel From Template —
int
<control> — DialogControlCreateInPanelFromTemplate - Hookup Dialog Item —
int
<control> — DialogControlHookup - Hookup Standard Dialog Item —
int
<control> — DialogControlHookupStandard - Hookup Unit Status Dialog Item —
int
<control> — DialogControlHookupUnitStatus - Show/Hide Dialog Item —
void
— DialogControlSetVisible - Enable/Disable Dialog Item —
void
— DialogControlSetEnabled - Set Dialog Item Text —
void
— libNtve_gf_SetDialogItemText - Set Dialog Item Observed Type —
void
— DialogControlSetObservedType - Last Created Dialog Item —
int
<control> — DialogControlLastCreated - Dialog Item Is Visible —
bool
— DialogControlIsVisible - Dialog Item Is Enabled —
bool
— DialogControlIsEnabled - Dialog Item Text —
text
— libNtve_gf_DialogItemText - Dialog Item Is Used —
void
— TriggerAddEventDialogControl - Used Dialog Item —
int
<control> — EventDialogControl - Dialog Item Event Type —
int
<preset::ControlEventType> — EventDialogControlEventType - Dialog Item Mouse Button —
int
<preset::MouseButton> — EventDialogControlMouseButton
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4687
gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);
if ((lp_callback == null)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4888
gv_debug_BriefingMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((libCamp_gf_MissionBriefing(lp_mission) == null)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4987
gv_debug_TVNewsMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((gf_TVNewsTrigger(lp_mission) == null)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1204
BoardShowAll(true, PlayerGroupAll());
libNtve_gf_DisplayScreenButton(1, (StringExternal("Param/Value/EE7FA59B") + StringExternal("Param/Value/470B45ED") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/21D8590C")), 400, 132, c_anchorTopRight, 15, 225, gt_EnergyNovaButton);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(true, 1);
SoundPlay(SoundLink("UI_DropdownListSelect", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1217
if ((UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova") == 0.0)) {
libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), StringExternal("Param/Value/FC58AB37"), PlayerGroupAll());
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(1, 2.0, ColorWithAlpha(0.00, 100.00, 100.00, 0.00), ColorWithAlpha(100.00, 100.00, 100.00, 0.00));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1222
else {
libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), (StringExternal("Param/Value/ADB51156") + StringExternal("Param/Value/D927B1B4") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/4B589141")), PlayerGroupAll());
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_StopFlashingScreenButton(1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4499
gv_gameOver = true;
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
BoardShowAll(false, PlayerGroupAll());
libNtve_gf_HideScreenButton(false, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4752
AITimePause(true);
GameTimeOfDayPause(true);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5556
UnitClearSelection(gv_pLAYER_USER);
PlayerSetState(gv_pLAYER_USER, c_playerStateXPGain, false);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
GameTimeOfDayPause(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4687
gv_debugSceneLabels[gv_debugSceneCount] = (lp_label + StringExternal("Param/Value/C76FEA3B") + lp_sceneLabel);
if ((lp_callback == null)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4888
gv_debug_BriefingMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((libCamp_gf_MissionBriefing(lp_mission) == null)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4987
gv_debug_TVNewsMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((gf_TVNewsTrigger(lp_mission) == null)) {
DialogControlSetEnabled(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:1204
BoardShowAll(true, PlayerGroupAll());
libNtve_gf_DisplayScreenButton(1, (StringExternal("Param/Value/EE7FA59B") + StringExternal("Param/Value/470B45ED") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/21D8590C")), 400, 132, c_anchorTopRight, 15, 225, gt_EnergyNovaButton);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(true, 1);
SoundPlay(SoundLink("UI_DropdownListSelect", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:1217
if ((UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova") == 0.0)) {
libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), StringExternal("Param/Value/FC58AB37"), PlayerGroupAll());
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(1, 2.0, ColorWithAlpha(0.00, 100.00, 100.00, 0.00), ColorWithAlpha(100.00, 100.00, 100.00, 0.00));
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:1222
else {
libNtve_gf_SetDialogItemText(libNtve_gf_ScreenButton(1), (StringExternal("Param/Value/ADB51156") + StringExternal("Param/Value/D927B1B4") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/4B589141")), PlayerGroupAll());
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_StopFlashingScreenButton(1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4499
gv_gameOver = true;
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
BoardShowAll(false, PlayerGroupAll());
libNtve_gf_HideScreenButton(false, 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4752
AITimePause(true);
GameTimeOfDayPause(true);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:5556
UnitClearSelection(gv_pLAYER_USER);
PlayerSetState(gv_pLAYER_USER, c_playerStateXPGain, false);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
GameTimeOfDayPause(true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5831
auto575891EC_val = lp_state;
if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Enable) {
DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5837
}
else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Locked) {
DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5843
}
else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Disable) {
DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10819
autoBFBF4BE5_val = libCamp_gf_MissionStatus(lv_indexMission);
if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Locked) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], PlayerGroupAll(), false);
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], PlayerGroupAll(), false);
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_09B9FD33"));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10820
if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Locked) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], PlayerGroupAll(), false);
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], PlayerGroupAll(), false);
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[(lv_indexMission)], c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_09B9FD33"));
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionButtons[(lv_indexMission)], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_ADE1D5F7") + libCamp_gv_tS_MapProgressCheatName[(lv_indexMission)] + StringExternal("Param/Value/lib_Camp_E24C37DB")));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10825
}
else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Available) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), true);
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), true);
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_163C4B6E") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Available)) + StringExternal("Param/Value/lib_Camp_979A20A5")));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10826
else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Available) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), true);
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), true);
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_163C4B6E") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Available)) + StringExternal("Param/Value/lib_Camp_979A20A5")));
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (libCamp_gv_tS_MapProgressCheatName[(lv_indexMission)]));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10831
}
else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Completed) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), false);
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), false);
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_A8BD2109") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Completed)) + StringExternal("Param/Value/lib_Camp_0D41C8F1")));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10832
else if (autoBFBF4BE5_val == libCamp_ge_MissionStatus_Completed) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], PlayerGroupAll(), false);
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], PlayerGroupAll(), false);
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_A8BD2109") + IntToText(libCamp_gf_MissionStatusAge(libCamp_gf_TS_MapIDFromIndex(lv_indexMission), libCamp_ge_MissionStatus_Completed)) + StringExternal("Param/Value/lib_Camp_0D41C8F1")));
DialogControlSetPropertyAsText(libCamp_gv_tS_DebugProgressMissionButtons[lv_indexMission], c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/lib_Camp_6F4D8C3A") + libCamp_gv_tS_MapProgressCheatName[(lv_indexMission)] + StringExternal("Param/Value/lib_Camp_0BFF5F4A")));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10860
if ((libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTHorner04, libCamp_ge_MissionStatus_Completed) == true) && (libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTHorner05S, libCamp_ge_MissionStatus_Locked) == true)) {
DialogControlSetEnabled(libCamp_gv_tS_DebugProgressMissionButtonUnlockSecret, PlayerGroupAll(), true);
}
else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:2864
if ((UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning") == 0.0)) {
libNtve_gf_SetDialogItemText(gv_spawnLocustButton, StringExternal("Param/Value/F130CE64"), PlayerGroupAll());
DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), true);
if ((lv_readySoundPlayed == false)) {
SoundPlay(SoundLink("UI_Alert_PrimalSpawnReady", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:2874
TextExpressionSetToken("Param/Expression/A35860D2", "A", TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning"))));
libNtve_gf_SetDialogItemText(gv_spawnLocustButton, TextExpressionAssemble("Param/Expression/A35860D2"), PlayerGroupAll());
DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), false);
lv_readySoundPlayed = false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:2864
if ((UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning") == 0.0)) {
libNtve_gf_SetDialogItemText(gv_spawnLocustButton, StringExternal("Param/Value/F130CE64"), PlayerGroupAll());
DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), true);
if ((lv_readySoundPlayed == false)) {
SoundPlay(SoundLink("UI_Alert_PrimalSpawnReady", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:2874
TextExpressionSetToken("Param/Expression/A35860D2", "A", TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(UnitAbilityGetCooldown(gv_chrysalis, "PrimalSpawning", "Abil/PrimalSpawning"))));
libNtve_gf_SetDialogItemText(gv_spawnLocustButton, TextExpressionAssemble("Param/Expression/A35860D2"), PlayerGroupAll());
DialogControlSetEnabled(gv_spawnLocustButton, PlayerGroupAll(), false);
lv_readySoundPlayed = false;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7460
}
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, StringExternal("Param/Value/lib_SwaC_B1CC65D1"), PlayerGroupAll());
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, PlayerGroupAll(), false);
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionButtonHighlight, PlayerGroupAll(), false);
autoBCF1F141_ae = CatalogEntryCount(c_gameCatalogMap);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:7468
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Upgrade") {
if ((libSwaC_gf_MissionStatusCheck(lv_indexMission, libSwaC_ge_MissionStatus_Available) == true)) {
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, PlayerGroupAll(), true);
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionButtonHighlight, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, StringExternal("Param/Value/lib_SwaC_487A721F"), PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9223
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9224
DialogControlSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Left", "Off");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9245
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Left", "Selected");
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), true);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9246
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Off");
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), true);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), false);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9252
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Left", "Off");
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Selected");
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9253
libSwaC_gf_ZS_ArmyCustomEvolutionPlayUnitLight("Right", "Selected");
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton1, PlayerGroupAll(), false);
DialogControlSetEnabled(libSwaC_gv_zS_ArmyCustomEvolutionAcceptButton2, PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11639
for ( ; ( (auto453EBFA2_ai >= 0 && lv_tierIndex <= auto453EBFA2_ae) || (auto453EBFA2_ai < 0 && lv_tierIndex >= auto453EBFA2_ae) ) ; lv_tierIndex += auto453EBFA2_ai ) {
if ((libSwaC_gf_ZS_KerriganTierCost2(lv_tier) == true) && (libSwaC_gf_ZS_KerriganUITierIsAnimating(lv_tier) == false)) {
DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
DialogControlSetVisible(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtonIcons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11641
DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
DialogControlSetVisible(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
DialogControlSetEnabled(libSwaC_gv_zS_KerriganUITierButtonIcons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
DialogControlSetVisible(libSwaC_gv_zS_KerriganUITierButtonIcons[lv_tier][lv_tierIndex], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], libSwaC_gf_ZS_KerriganTierReward(libSwaC_gv_zS_KerriganTechTierItems[lv_tier][lv_tierIndex]), PlayerGroupAll());
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:1126
GameSetLighting("Starmap", 0.0);
if ((libSwaC_gf_NumberOfMissions(libSwaC_ge_MissionCountOptions_Completed) == 6)) {
DialogControlSetEnabled(lib281DEC45_gv_zSS_UITravelBackButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UITravelBackButton, StringExternal("Param/Value/lib_281DEC45_F285B16A"), PlayerGroupAll());
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:1832
else {
if ((lp_enabled == true)) {
DialogControlSetEnabled(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], PlayerGroupAll(), true);
DialogControlSetVisible(lib281DEC45_gv_zSS_UIMainBottomButtonFlashes[(lp_buttonIndex)], PlayerGroupAll(), true);
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:1836
}
else {
DialogControlSetEnabled(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], PlayerGroupAll(), false);
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], StringExternal("Param/Value/lib_281DEC45_E53286CA"), PlayerGroupAll());
DialogControlSetVisible(lib281DEC45_gv_zSS_UIMainBottomButtonFlashes[(lp_buttonIndex)], PlayerGroupAll(), false);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2356
}
if ((lib281DEC45_gf_ZSS_DebugStoryCheatSelectedScene() == null)) {
DialogControlSetEnabled(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), false);
}
else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:2359
}
else {
DialogControlSetEnabled(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), true);
}
lib281DEC45_gv_zSS_DebugStoryCheatInUpdate = false;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:6828
TriggerEnable(lib281DEC45_gt_ZSS_UIMissionPitchPlayClicked, false);
TriggerEnable(lib281DEC45_gt_ZSS_UIMissionPitchStopClicked, false);
DialogControlSetEnabled(lib281DEC45_gv_zSS_MissionDifficultyDropdown, PlayerGroupAll(), false);
if ((lib281DEC45_gf_ZSS_HasPreMissionCinematic(lib281DEC45_gv_zSS_NextMission) == false)) {
lib281DEC45_gf_ZSS_SoundFadeAll(1.0, false);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7887
else {
}
DialogControlSetEnabled(lib281DEC45_gv_zSS_DebugStoryPlayButton, PlayerGroupAll(), true);
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:848
PlayerSetRace(gv_p01_USER, "Terr");
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:849
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:850
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:851
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:860
PlayerSetRace(gv_p01_USER, "Zerg");
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:861
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:862
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:863
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);
DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:872
PlayerSetRace(gv_p01_USER, "Prot");
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:873
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1043
else {
}
DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), false);
lv_buttonText = libNtve_gf_DialogItemText(gv_toggleButton, gv_pLAYER_01_USER);
libNtve_gf_SetDialogItemText(gv_toggleButton, StringExternal("Param/Value/67AA4B62"), PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1081
}
UnitGroupLoopEnd();
DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(gv_toggleButton, lv_buttonText, PlayerGroupAll());
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1352
libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_leftButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_leftButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1363
libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_downButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_downButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1381
libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_rightButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_rightButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1541
}
DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1545
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_leftIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1549
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_downIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_upButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_upButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1553
DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_upIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1557
DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_rightIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_townBellButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1595
if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkLeft != 0)) {
DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, false, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1602
if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkDown != 0)) {
DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, false, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1528
if ((gv_zergOnShakuras < 1000.0)) {
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/34623335"), PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1533
}
else {
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), true);
DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/086AF1E4"), PlayerGroupAll());
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1588
TriggerStop(gt_VictorySafety);
TriggerStop(gt_OverloadTempleButton);
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
DialogSetVisible(gv_overloadTempleDialog, PlayerGroupAll(), false);
libNtve_gf_ChangeUnitDamage(gv_artanis, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:3395
TriggerEnable(gt_OverloadTempleButtonClicked, false);
TriggerStop(gt_OverloadTempleButton);
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
DialogSetVisible(gv_overloadTempleDialog, PlayerGroupAll(), false);
libNtve_gf_ChangeUnitDamage(gv_artanis, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:848
PlayerSetRace(gv_p01_USER, "Terr");
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:849
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_terr.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:850
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:851
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), false);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:860
PlayerSetRace(gv_p01_USER, "Zerg");
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:861
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_zerg.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:862
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:863
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), false);
DialogControlSetVisible(gv_victoryUI_Portraits[3], PlayerGroupAll(), true);
DialogControlSetVisible(gv_victoryUI_LockedPortraits[3], PlayerGroupAll(), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:872
PlayerSetRace(gv_p01_USER, "Prot");
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:873
libNtve_gf_SetDialogItemImage(gv_victoryUI_BackgroundImage, "Assets\\Textures\\ui_ingame_tutorial_bg_prot.dds", PlayerGroupAll());
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[1], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[2], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[3], PlayerGroupAll(), true);
DialogControlSetEnabled(gv_victoryUI_StageSelectButtons[4], PlayerGroupAll(), true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:1043
else {
}
DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), false);
lv_buttonText = libNtve_gf_DialogItemText(gv_toggleButton, gv_pLAYER_01_USER);
libNtve_gf_SetDialogItemText(gv_toggleButton, StringExternal("Param/Value/67AA4B62"), PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:1081
}
UnitGroupLoopEnd();
DialogControlSetEnabled(gv_toggleButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(gv_toggleButton, lv_buttonText, PlayerGroupAll());
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1352
libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_leftButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_leftButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1363
libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_downButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_downButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1381
libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_rightButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_rightButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1541
}
DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1545
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_leftIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1549
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_downIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_upButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_upButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1553
DialogControlFadeTransparency(gv_movingPlatform.lv_upButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_upIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1557
DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
DialogControlFadeTransparency(gv_movingPlatform.lv_rightIcon, PlayerGroupAll(), 0.0, 50.0);
DialogControlSetEnabled(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_townBellButton, true, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_townBellButton, PlayerGroupAll(), 0.0, 50.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1595
if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkLeft != 0)) {
DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, false, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:1602
if ((gv_platformLocations[gv_movingPlatform.lv_currentLocation].lv_linkDown != 0)) {
DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, false, PlayerGroupAll());
DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2map — MapScript.galaxy:1528
if ((gv_zergOnShakuras < 1000.0)) {
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), false);
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/34623335"), PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2map — MapScript.galaxy:1533
}
else {
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), true);
DialogControlSetVisible(gv_overloadTempleFlashingButton, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/086AF1E4"), PlayerGroupAll());
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2map — MapScript.galaxy:1588
TriggerStop(gt_VictorySafety);
TriggerStop(gt_OverloadTempleButton);
DialogControlSetEnabled(gv_overloadTempleButton, PlayerGroupAll(), false);
DialogSetVisible(gv_overloadTempleDialog, PlayerGroupAll(), false);
libNtve_gf_ChangeUnitDamage(gv_artanis, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);