# Show/Hide Dialog Item
Grammar — visible|Show/Hide dialogItem for players
Flags —Native|Action
Shows or hides the specified dialog item.
# Arguments
int<control> — Dialog Itemplayergroup— Playersbool<preset::ShowHideOption> — Visible
Returns — void
native void DialogControlSetVisible(
	int control,
	playergroup players,
	bool isVisible,
);
# Related
Category: Dialog / Dialog Items
- Create Dialog Item — 
int<control> — DialogControlCreate - Create Dialog Item In Panel — 
int<control> — DialogControlCreateInPanel - Create Dialog Item From Template — 
int<control> — DialogControlCreateFromTemplate - Create Dialog Item In Panel From Template — 
int<control> — DialogControlCreateInPanelFromTemplate - Hookup Dialog Item — 
int<control> — DialogControlHookup - Hookup Standard Dialog Item — 
int<control> — DialogControlHookupStandard - Hookup Unit Status Dialog Item — 
int<control> — DialogControlHookupUnitStatus - Show/Hide Dialog Item — 
void— DialogControlSetVisible - Enable/Disable Dialog Item — 
void— DialogControlSetEnabled - Set Dialog Item Text — 
void— libNtve_gf_SetDialogItemText - Set Dialog Item Observed Type — 
void— DialogControlSetObservedType - Last Created Dialog Item — 
int<control> — DialogControlLastCreated - Dialog Item Is Visible — 
bool— DialogControlIsVisible - Dialog Item Is Enabled — 
bool— DialogControlIsEnabled - Dialog Item Text — 
text— libNtve_gf_DialogItemText - Dialog Item Is Used — 
void— TriggerAddEventDialogControl - Used Dialog Item — 
int<control> — EventDialogControl - Dialog Item Event Type — 
int<preset::ControlEventType> — EventDialogControlEventType - Dialog Item Mouse Button — 
int<preset::MouseButton> — EventDialogControlMouseButton 
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3297
    else {
    }
    DialogControlSetVisible(gv_controlTipStartButton, PlayerGroupAll(), true);
    DialogControlFadeTransparency(gv_controlTipBG, PlayerGroupAll(), 0.0, 0.0);
    DialogControlFadeTransparency(gv_controlTipLabel1, PlayerGroupAll(), 0.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3324
    else {
    }
    DialogControlSetVisible(gv_controlTipStartButton, PlayerGroupAll(), false);
    DialogControlFadeTransparency(gv_controlTipBG, PlayerGroupAll(), lv_dur, 100.0);
    DialogControlFadeTransparency(gv_controlTipLabel1, PlayerGroupAll(), lv_dur, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3720
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 20, 60);
    DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), false);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    gv_uI_LifeLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3727
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_LifeLabelLargeIcon, c_anchorBottomRight, 16, -5);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 120);
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    auto905DACB1_ae = gv_uI_BombIconsMaxCount;
    auto905DACB1_ai = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3743
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, 20, 20);
    DialogControlSetVisible(gv_uI_BombLabelLargeIcon, PlayerGroupAll(), false);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    gv_uI_BombLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3750
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_BombLabelLargeIcon, c_anchorBottomRight, 16, 0);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 150, 120);
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3787
        lv_index = 1;
        for ( ; ( (auto10ECD791_ai >= 0 && lv_index <= auto10ECD791_ae) || (auto10ECD791_ai <= 0 && lv_index >= auto10ECD791_ae) ) ; lv_index += auto10ECD791_ai ) {
            DialogControlSetVisible(gv_uI_LifeIcons[lv_index], PlayerGroupAll(), false);
        }
        libNtve_gf_SetDialogItemText(gv_uI_LifeLabel, (StringExternal("Param/Value/52474599") + IntToText(gv_vikingLife)), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3790
        }
        libNtve_gf_SetDialogItemText(gv_uI_LifeLabel, (StringExternal("Param/Value/52474599") + IntToText(gv_vikingLife)), PlayerGroupAll());
        DialogControlSetVisible(gv_uI_LifeLabel, PlayerGroupAll(), true);
        DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), true);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3791
        libNtve_gf_SetDialogItemText(gv_uI_LifeLabel, (StringExternal("Param/Value/52474599") + IntToText(gv_vikingLife)), PlayerGroupAll());
        DialogControlSetVisible(gv_uI_LifeLabel, PlayerGroupAll(), true);
        DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), true);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3794
    }
    else {
        DialogControlSetVisible(gv_uI_LifeLabel, PlayerGroupAll(), false);
        DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), false);
        auto3484A54A_ae = gv_uI_LifeIconsMaxCount;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3472
    libNtve_gf_SetDialogItemImage(gv_fullscreenImageDialogImage, lp_image, PlayerGroupAll());
    DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
    DialogControlSetVisible(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
    DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4758
    // Implementation
    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCheatSizeY);
        gv_roomCheatSizeY = (gv_roomCheatSizeY + 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4763
    }
    else {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), false);
    }
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4835
    // Implementation
    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCameraSizeY);
        gv_roomCameraSizeY = (gv_roomCameraSizeY + 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4840
    }
    else {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), false);
    }
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10421
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Zeratul_Play_Button", "Description"), PlayerGroupAll());
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypeButton, "CampaignTemplates/CampaignActionButtonTemplate");
    gv_zPlanetPanel_ButtonLaunch = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10592
    autoD9C3B598_val = lp_state;
    if (autoD9C3B598_val == c_planetPanelContactButtonStatePlay) {
        DialogControlSetVisible(gv_zPlanetPanel_ButtonPlay, PlayerGroupAll(), true);
    }
    else if (autoD9C3B598_val == c_planetPanelContactButtonStatePause) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10595
    }
    else if (autoD9C3B598_val == c_planetPanelContactButtonStatePause) {
        DialogControlSetVisible(gv_zPlanetPanel_ButtonPlay, PlayerGroupAll(), false);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:797
    DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), true);
    libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Main, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:806
    DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), true);
    libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Tutorial, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:812
    // Implementation
    DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
    DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:814
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
    DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1253
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorCenter, 0, 0, StringExternal("Param/Value/49DA1D63"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Tutorial = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
    libNtve_gf_DisplayScreenButton(gv_replay_Transmission_ButtonID_Tutorial, TextCase(StringExternal("Param/Value/B72655EF"), true), 180, 55, c_anchorLeft, 82, 125, gt_ClickReplayTransmissionButton);
    gv_replay_Transmission_Dialog_Tutorial = libNtve_gf_ScreenButtonDialog(gv_replay_Transmission_ButtonID_Tutorial);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1265
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorLeft, 125, 85, StringExternal("Param/Value/422E7F65"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Main = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
    libNtve_gf_DisplayScreenButton(gv_replay_Transmission_ButtonID_Main, TextCase(StringExternal("Param/Value/15DA9B3E"), true), 180, 55, c_anchorLeft, 432, 150, gt_ClickReplayTransmissionButton);
    gv_replay_Transmission_Dialog_Main = libNtve_gf_ScreenButtonDialog(gv_replay_Transmission_ButtonID_Main);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1518
        DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), true);
        libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Main, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
        DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), true);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:649
    TriggerEnable(gt_FinishDefeatTimer, true);
    DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:1010
    }
    DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
    if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {
        BoardItemSetText(gv_board, 1, 1, (StringExternal("Param/Value/B7593957") + IntToText(gv_finalScore) + StringExternal("Param/Value/D5FBB5BF") + IntToText(gv_winningScoreBronze)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1269
    DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
    if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {
        BoardItemSetText(gv_board, 1, 1, (StringExternal("Param/Value/FB655670") + IntToText(gv_finalScore) + StringExternal("Param/Value/9914932F") + IntToText(gv_winningScoreBronze)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3297
    else {
    }
    DialogControlSetVisible(gv_controlTipStartButton, PlayerGroupAll(), true);
    DialogControlFadeTransparency(gv_controlTipBG, PlayerGroupAll(), 0.0, 0.0);
    DialogControlFadeTransparency(gv_controlTipLabel1, PlayerGroupAll(), 0.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3324
    else {
    }
    DialogControlSetVisible(gv_controlTipStartButton, PlayerGroupAll(), false);
    DialogControlFadeTransparency(gv_controlTipBG, PlayerGroupAll(), lv_dur, 100.0);
    DialogControlFadeTransparency(gv_controlTipLabel1, PlayerGroupAll(), lv_dur, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3720
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 20, 60);
    DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), false);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    gv_uI_LifeLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3727
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_LifeLabelLargeIcon, c_anchorBottomRight, 16, -5);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 200, 120);
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    auto905DACB1_ae = gv_uI_BombIconsMaxCount;
    auto905DACB1_ai = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3743
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 64, 64);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, 20, 20);
    DialogControlSetVisible(gv_uI_BombLabelLargeIcon, PlayerGroupAll(), false);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    gv_uI_BombLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3750
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, gv_uI_BombLabelLargeIcon, c_anchorBottomRight, 16, 0);
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 150, 120);
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3787
        lv_index = 1;
        for ( ; ( (auto10ECD791_ai >= 0 && lv_index <= auto10ECD791_ae) || (auto10ECD791_ai <= 0 && lv_index >= auto10ECD791_ae) ) ; lv_index += auto10ECD791_ai ) {
            DialogControlSetVisible(gv_uI_LifeIcons[lv_index], PlayerGroupAll(), false);
        }
        libNtve_gf_SetDialogItemText(gv_uI_LifeLabel, (StringExternal("Param/Value/52474599") + IntToText(gv_vikingLife)), PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3790
        }
        libNtve_gf_SetDialogItemText(gv_uI_LifeLabel, (StringExternal("Param/Value/52474599") + IntToText(gv_vikingLife)), PlayerGroupAll());
        DialogControlSetVisible(gv_uI_LifeLabel, PlayerGroupAll(), true);
        DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), true);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3791
        libNtve_gf_SetDialogItemText(gv_uI_LifeLabel, (StringExternal("Param/Value/52474599") + IntToText(gv_vikingLife)), PlayerGroupAll());
        DialogControlSetVisible(gv_uI_LifeLabel, PlayerGroupAll(), true);
        DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), true);
    }
    else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3794
    }
    else {
        DialogControlSetVisible(gv_uI_LifeLabel, PlayerGroupAll(), false);
        DialogControlSetVisible(gv_uI_LifeLabelLargeIcon, PlayerGroupAll(), false);
        auto3484A54A_ae = gv_uI_LifeIconsMaxCount;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3472
    libNtve_gf_SetDialogItemImage(gv_fullscreenImageDialogImage, lp_image, PlayerGroupAll());
    DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
    DialogControlSetVisible(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
    DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4758
    // Implementation
    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCheatSizeY);
        gv_roomCheatSizeY = (gv_roomCheatSizeY + 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4763
    }
    else {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), false);
    }
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4835
    // Implementation
    if ((lp_condition == true)) {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), true);
        DialogControlSetPosition(lp_button, PlayerGroupAll(), c_anchorTop, 0, gv_roomCameraSizeY);
        gv_roomCameraSizeY = (gv_roomCameraSizeY + 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4840
    }
    else {
        DialogControlSetVisible(lp_button, PlayerGroupAll(), false);
    }
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10421
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Zeratul_Play_Button", "Description"), PlayerGroupAll());
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypeButton, "CampaignTemplates/CampaignActionButtonTemplate");
    gv_zPlanetPanel_ButtonLaunch = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10592
    autoD9C3B598_val = lp_state;
    if (autoD9C3B598_val == c_planetPanelContactButtonStatePlay) {
        DialogControlSetVisible(gv_zPlanetPanel_ButtonPlay, PlayerGroupAll(), true);
    }
    else if (autoD9C3B598_val == c_planetPanelContactButtonStatePause) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10595
    }
    else if (autoD9C3B598_val == c_planetPanelContactButtonStatePause) {
        DialogControlSetVisible(gv_zPlanetPanel_ButtonPlay, PlayerGroupAll(), false);
    }
    else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:797
    DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), true);
    libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Main, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:806
    DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), true);
    libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Tutorial, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:812
    // Implementation
    DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
    DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:814
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
    DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1253
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorCenter, 0, 0, StringExternal("Param/Value/49DA1D63"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Tutorial = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
    libNtve_gf_DisplayScreenButton(gv_replay_Transmission_ButtonID_Tutorial, TextCase(StringExternal("Param/Value/B72655EF"), true), 180, 55, c_anchorLeft, 82, 125, gt_ClickReplayTransmissionButton);
    gv_replay_Transmission_Dialog_Tutorial = libNtve_gf_ScreenButtonDialog(gv_replay_Transmission_ButtonID_Tutorial);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1265
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorLeft, 125, 85, StringExternal("Param/Value/422E7F65"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Main = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
    libNtve_gf_DisplayScreenButton(gv_replay_Transmission_ButtonID_Main, TextCase(StringExternal("Param/Value/15DA9B3E"), true), 180, 55, c_anchorLeft, 432, 150, gt_ClickReplayTransmissionButton);
    gv_replay_Transmission_Dialog_Main = libNtve_gf_ScreenButtonDialog(gv_replay_Transmission_ButtonID_Main);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1518
        DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), true);
        libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Main, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
        DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), true);
    }
    else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:649
    TriggerEnable(gt_FinishDefeatTimer, true);
    DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:1010
    }
    DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
    if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {
        BoardItemSetText(gv_board, 1, 1, (StringExternal("Param/Value/B7593957") + IntToText(gv_finalScore) + StringExternal("Param/Value/D5FBB5BF") + IntToText(gv_winningScoreBronze)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1269
    DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
    DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
    if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {
        BoardItemSetText(gv_board, 1, 1, (StringExternal("Param/Value/FB655670") + IntToText(gv_finalScore) + StringExternal("Param/Value/9914932F") + IntToText(gv_winningScoreBronze)));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5718
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_selected.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    DialogControlCreate(libCamp_gv_tS_RoomChangeDialog, c_triggerControlTypeLabel);
    libCamp_gv_tS_RoomChangeButtonText[libCamp_gv_tS_RoomChangeButtonCount] = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5726
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelTextDisabled", PlayerGroupAll());
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    libCamp_gf_UpdateRoomChangePanel();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5832
    if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Enable) {
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5833
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), false);
    }
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5834
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), false);
    }
    else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Locked) {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5838
    else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Locked) {
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5839
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), false);
    }
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5840
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), false);
    }
    else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Disable) {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5844
    else if (auto575891EC_val == libCamp_ge_RoomPanelButtonState_Disable) {
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5845
        DialogControlSetEnabled(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], PlayerGroupAll(), false);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonBG[lp_buttonId], PlayerGroupAll(), true);
        DialogControlSetVisible(libCamp_gv_tS_RoomChangeButtonText[lp_buttonId], PlayerGroupAll(), true);
    }
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:696
    // Implementation
    if ((lp_progress == 0)) {
        DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), false);
    }
    else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:701
        DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_escapePodDlgProgressBar[lp_escapePodNo], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), true);
    }
    libNtve_gf_SetDialogItemText(gv_escapePodDlgLabel[lp_escapePodNo], StringExternal("Param/Value/ACD44553"), PlayerGroupAll());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:712
    // Automatic Variable Declarations
    // Implementation
    DialogControlSetVisible(gv_escapePodDlgBorder[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:713
    // Implementation
    DialogControlSetVisible(gv_escapePodDlgBorder[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgValue[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:714
    DialogControlSetVisible(gv_escapePodDlgBorder[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgValue[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:715
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgValue[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:421
    // Automatic Variable Declarations
    // Implementation
    DialogControlSetVisible(gv_templeChannelUINameLabel, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUITime, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIProgressBar, PlayerGroupAll(), lp_showHide);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:422
    // Implementation
    DialogControlSetVisible(gv_templeChannelUINameLabel, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUITime, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIProgressBar, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIBorder, PlayerGroupAll(), lp_showHide);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:423
    DialogControlSetVisible(gv_templeChannelUINameLabel, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUITime, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIProgressBar, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIBorder, PlayerGroupAll(), lp_showHide);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:424
    DialogControlSetVisible(gv_templeChannelUITime, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIProgressBar, PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_templeChannelUIBorder, PlayerGroupAll(), lp_showHide);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1724
    DialogControlHookup(gv_nullZoneBarPanel, c_triggerControlTypeFlash, "TugOfWarEffects");
    gv_nullZoneTugOfWar = DialogControlLastCreated();
    DialogControlSetVisible(gv_nullZoneTugOfWar, PlayerGroupAll(), true);
    DialogControlHookup(gv_nullZoneBarPanel, c_triggerControlTypeImage, "LeftIconImage");
    gv_nullZoneBarPortraitKerrigan = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1735
    DialogControlHookup(gv_nullZoneBarPanel, c_triggerControlTypeLabel, "RightNameLabel");
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), UnitTypeGetName(UnitGetType(gv_kerrigan2)), PlayerGroupAll());
    DialogControlSetVisible(gv_nullZoneBarPanel, PlayerGroupAll(), true);
    TriggerExecute(gt_UpdateTugWarBar, true, false);
    return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:671
    // Implementation
    if ((lp_progress == 0)) {
        DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), false);
    }
    else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:676
        DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_bileLauncherDlgProgressBar[lp_index], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), true);
    }
    libNtve_gf_SetDialogItemText(gv_bileLauncherDlgLabel[lp_index], StringExternal("Param/Value/53449720"), PlayerGroupAll());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:686
    // Automatic Variable Declarations
    // Implementation
    DialogControlSetVisible(gv_bileLauncherDlgLabel[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgValue[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), lp_showHideOptions);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:687
    // Implementation
    DialogControlSetVisible(gv_bileLauncherDlgLabel[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgValue[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgBorder[lp_index], PlayerGroupAll(), lp_showHideOptions);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:688
    DialogControlSetVisible(gv_bileLauncherDlgLabel[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgValue[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgBorder[lp_index], PlayerGroupAll(), lp_showHideOptions);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:689
    DialogControlSetVisible(gv_bileLauncherDlgValue[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_bileLauncherDlgBorder[lp_index], PlayerGroupAll(), lp_showHideOptions);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6422
    lv_labelReleaseZerg = DialogControlLastCreated();
    libNtve_gf_SetDialogItemText(lv_labelReleaseZerg, StringExternal("Param/Value/3F408EB8"), PlayerGroupAll());
    DialogControlSetVisible(lv_labelReleaseZerg, PlayerGroupAll(), true);
    DialogSetVisible(gv_dialogSecurityComputer_ReleaseZerg, PlayerGroupAll(), true);
    DialogCreate(gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorCenter, gv_button2ndPositionX, gv_button2ndPositionY, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6437
    lv_labelReleaseGas = DialogControlLastCreated();
    libNtve_gf_SetDialogItemText(lv_labelReleaseGas, StringExternal("Param/Value/95FB446A"), PlayerGroupAll());
    DialogControlSetVisible(lv_labelReleaseGas, PlayerGroupAll(), true);
    DialogSetVisible(gv_dialogSecurityComputer_ReleaseGas, PlayerGroupAll(), true);
    TriggerQueueExit();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:899
    // Implementation
    if ((lp_progress <= 0)) {
        DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), false);
    }
    else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:903
    else {
        DialogControlSetSize(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_meatDialogMax[lp_meatIndex])))), lv_c_Height);
        DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), true);
    }
    libNtve_gf_SetDialogItemText(gv_meatDialogValue[lp_meatIndex], IntToText(lp_progress), PlayerGroupAll());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:911
    // Automatic Variable Declarations
    // Implementation
    DialogControlSetVisible(gv_meatDialogBorder[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogLabel[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), lp_showHide);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:912
    // Implementation
    DialogControlSetVisible(gv_meatDialogBorder[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogLabel[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogValue[lp_meatIndex], PlayerGroupAll(), lp_showHide);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:913
    DialogControlSetVisible(gv_meatDialogBorder[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogLabel[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogValue[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    if ((lp_showHide == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:914
    DialogControlSetVisible(gv_meatDialogLabel[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogProgressBar[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    DialogControlSetVisible(gv_meatDialogValue[lp_meatIndex], PlayerGroupAll(), lp_showHide);
    if ((lp_showHide == true)) {
        if ((lp_harvesting == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5071
    gv_s3EscapeDialogTitle = DialogControlLastCreated();
    libNtve_gf_SetDialogItemStyle(gv_s3EscapeDialogTitle, "AmonShadowTextTitle", PlayerGroupAll());
    DialogControlSetVisible(gv_s3EscapeDialogTitle, PlayerGroupAll(), true);
    libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 50, TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(TimerGetRemaining(gv_s3EscapeTimer))), ColorWithAlpha(0,0,0,0), false, 2.0);
    gv_s3EscapeDialogTimeRemaining = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5075
    gv_s3EscapeDialogTimeRemaining = DialogControlLastCreated();
    libNtve_gf_SetDialogItemStyle(gv_s3EscapeDialogTimeRemaining, "AmonShadowTextScore", PlayerGroupAll());
    DialogControlSetVisible(gv_s3EscapeDialogTimeRemaining, PlayerGroupAll(), true);
    DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), true);
    while (true) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:696
    // Implementation
    if ((lp_progress == 0)) {
        DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), false);
    }
    else {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:701
        DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_escapePodDlgProgressBar[lp_escapePodNo], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), true);
    }
    libNtve_gf_SetDialogItemText(gv_escapePodDlgLabel[lp_escapePodNo], StringExternal("Param/Value/ACD44553"), PlayerGroupAll());
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:712
    // Automatic Variable Declarations
    // Implementation
    DialogControlSetVisible(gv_escapePodDlgBorder[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:713
    // Implementation
    DialogControlSetVisible(gv_escapePodDlgBorder[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgValue[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:714
    DialogControlSetVisible(gv_escapePodDlgBorder[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgValue[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:715
    DialogControlSetVisible(gv_escapePodDlgLabel[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
    DialogControlSetVisible(gv_escapePodDlgValue[lp_escapePodNo], PlayerGroupAll(), lp_showHideOptions);
}