# Dialog Item Event Type
Grammar — Dialog item event type
Flags —Native
|Function
Returns the event type of the dialog item that was used.
Returns — int
[ preset::ControlEventType ]
native int EventDialogControlEventType();
# Supported triggers
- Dialog Item Is Used — TriggerAddEventDialogControl
# Related
Category: Dialog / Dialog Items
- [F] —
int
[ control ] — Create Dialog Item — ( DialogControlCreate ) - [F] —
int
[ control ] — Create Dialog Item In Panel — ( DialogControlCreateInPanel ) - [F] —
int
[ control ] — Create Dialog Item From Template — ( DialogControlCreateFromTemplate ) - [F] —
int
[ control ] — Create Dialog Item In Panel From Template — ( DialogControlCreateInPanelFromTemplate ) - [F] —
int
[ control ] — Hookup Dialog Item — ( DialogControlHookup ) - [F] —
int
[ control ] — Hookup Standard Dialog Item — ( DialogControlHookupStandard ) - [F] —
int
[ control ] — Hookup Unit Status Dialog Item — ( DialogControlHookupUnitStatus ) - [F] —
void
— Show/Hide Dialog Item — ( DialogControlSetVisible ) - [F] —
void
— Enable/Disable Dialog Item — ( DialogControlSetEnabled ) - [F] —
void
— Set Dialog Item Text — ( libNtve_gf_SetDialogItemText ) - [F] —
void
— Set Dialog Item Observed Type — ( DialogControlSetObservedType ) - [F] —
int
[ control ] — Last Created Dialog Item — ( DialogControlLastCreated ) - [F] —
bool
— Dialog Item Is Visible — ( DialogControlIsVisible ) - [F] —
bool
— Dialog Item Is Enabled — ( DialogControlIsEnabled ) - [F] —
text
— Dialog Item Text — ( libNtve_gf_DialogItemText ) - [F] —
void
— Dialog Item Is Used — ( TriggerAddEventDialogControl ) - [F] —
int
[ control ] — Used Dialog Item — ( EventDialogControl ) - [F] —
int
[ preset::ControlEventType ] — Dialog Item Event Type — ( EventDialogControlEventType ) - [F] —
int
[ preset::MouseButton ] — Dialog Item Mouse Button — ( EventDialogControlMouseButton )
# Examples
# campaigns/swarmstory.sc2campaign
// L18019
EventDialogControlEventType()
// L18250
EventDialogControlEventType()
# campaigns/void.sc2campaign
// L1754
EventDialogControlEventType()
// L1797
EventDialogControlEventType()
// L1797
EventDialogControlEventType()
// L1754
EventDialogControlEventType()
// L1797
EventDialogControlEventType()
// L1797
EventDialogControlEventType()
# campaigns/voidstory.sc2campaign
// L9762
EventDialogControlEventType()
# mods/missionpacks/novacampaign.sc2mod
// L6906
EventDialogControlEventType()
# mods/starcoop/starcoop.sc2mod
// L8201
EventDialogControlEventType()
# mods/voidprologue.sc2mod
// L8402
EventDialogControlEventType()
// L8639
EventDialogControlEventType()