# Hookup Standard Dialog Item
Grammar — Hooks up an existing type in the standard UI called name
Flags —Native
|Action
Hooks up an already existing dialog item in the default UI of the specified type. This allows dynamic modification of any frame within the Built-In UI. Frames that were created from locked Descs cannot be hooked up.
# Arguments
int
<preset::ControlType> — Typestring
— Name
Returns — int
<control>
native int DialogControlHookupStandard(
int type,
string inTemplate,
);
# Related
Category: Dialog / Dialog Items
- Create Dialog Item —
int
<control> — DialogControlCreate - Create Dialog Item In Panel —
int
<control> — DialogControlCreateInPanel - Create Dialog Item From Template —
int
<control> — DialogControlCreateFromTemplate - Create Dialog Item In Panel From Template —
int
<control> — DialogControlCreateInPanelFromTemplate - Hookup Dialog Item —
int
<control> — DialogControlHookup - Hookup Standard Dialog Item —
int
<control> — DialogControlHookupStandard - Hookup Unit Status Dialog Item —
int
<control> — DialogControlHookupUnitStatus - Show/Hide Dialog Item —
void
— DialogControlSetVisible - Enable/Disable Dialog Item —
void
— DialogControlSetEnabled - Set Dialog Item Text —
void
— libNtve_gf_SetDialogItemText - Set Dialog Item Observed Type —
void
— DialogControlSetObservedType - Last Created Dialog Item —
int
<control> — DialogControlLastCreated - Dialog Item Is Visible —
bool
— DialogControlIsVisible - Dialog Item Is Enabled —
bool
— DialogControlIsEnabled - Dialog Item Text —
text
— libNtve_gf_DialogItemText - Dialog Item Is Used —
void
— TriggerAddEventDialogControl - Used Dialog Item —
int
<control> — EventDialogControl - Dialog Item Event Type —
int
<preset::ControlEventType> — EventDialogControlEventType - Dialog Item Mouse Button —
int
<preset::MouseButton> — EventDialogControlMouseButton
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1098
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1100
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1098
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1100
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 10, 30);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/DirectiveDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8271
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
libCamp_gv_zS_ObjectivePanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 30);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1720
TriggerEnable(TriggerGetCurrent(), false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TugOfWarFrame");
gv_nullZoneBarPanel = DialogControlLastCreated();
DialogControlHookup(gv_nullZoneBarPanel, c_triggerControlTypeFlash, "TugOfWarEffects");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1188
UISetResourceVisible(PlayerGroupAll(), c_resourceTypeTerrazine, false);
PlayerSetState(gv_pLAYER_02_DOMINION, c_playerStateFidgetingEnabled, false);
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/ConsoleUIContainer/IdleButton");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normalpressed_zerg.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normaloverpressedover_zerg.dds", PlayerGroupAll());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1191
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normalpressed_zerg.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normaloverpressedover_zerg.dds", PlayerGroupAll());
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/ConsoleUIContainer/IdleButton/GlowImage");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_idleworker_zerg.dds", PlayerGroupAll());
PlayerSetState(gv_pLAYER_02_DOMINION22, c_playerStateShowWorldTip, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:1720
TriggerEnable(TriggerGetCurrent(), false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TugOfWarFrame");
gv_nullZoneBarPanel = DialogControlLastCreated();
DialogControlHookup(gv_nullZoneBarPanel, c_triggerControlTypeFlash, "TugOfWarEffects");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:1188
UISetResourceVisible(PlayerGroupAll(), c_resourceTypeTerrazine, false);
PlayerSetState(gv_pLAYER_02_DOMINION, c_playerStateFidgetingEnabled, false);
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/ConsoleUIContainer/IdleButton");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normalpressed_zerg.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normaloverpressedover_zerg.dds", PlayerGroupAll());
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:1191
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normalpressed_zerg.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_idlepeon_normaloverpressedover_zerg.dds", PlayerGroupAll());
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/ConsoleUIContainer/IdleButton/GlowImage");
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_idleworker_zerg.dds", PlayerGroupAll());
PlayerSetState(gv_pLAYER_02_DOMINION22, c_playerStateShowWorldTip, false);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:611
TimerStart(libSwaC_gv_zS_CombatTimer, 86400.0, false, c_timeGame);
UnitEventSetNullVariableInvalid(true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer");
libSwaC_gv_zS_MissionUIContainer = DialogControlLastCreated();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, false);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:654
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/ObjectivePanel");
libSwaC_gv_zS_ObjectivePanel = DialogControlLastCreated();
libSwaC_gf_ZS_UpdateObjectivePanelMask();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:657
libSwaC_gv_zS_ObjectivePanel = DialogControlLastCreated();
libSwaC_gf_ZS_UpdateObjectivePanelMask();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ErrorDisplay");
libSwaC_gv_zS_ErrorPanel = DialogControlLastCreated();
libSwaC_gf_ZS_UpdateErrorPanelMask();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:660
libSwaC_gv_zS_ErrorPanel = DialogControlLastCreated();
libSwaC_gf_ZS_UpdateErrorPanelMask();
DialogControlHookupStandard(c_triggerControlTypeFlash, "UIContainer/ConsoleUIContainer/HelpTipEffects");
libSwaC_gv_zS_MissionHelpButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/FullscreenUpperContainer/MenuBar/HelpButton");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:662
DialogControlHookupStandard(c_triggerControlTypeFlash, "UIContainer/ConsoleUIContainer/HelpTipEffects");
libSwaC_gv_zS_MissionHelpButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/FullscreenUpperContainer/MenuBar/HelpButton");
libSwaC_gv_zS_MissionHelpButton = DialogControlLastCreated();
libSwaC_gf_DifficultySetting(PlayerDifficulty(1));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2689
}
DialogControlHookupStandard(c_triggerControlTypeFlash, "UIContainer/ConsoleUIContainer/ArmyButtonTipEffects");
libSwaC_gv_zS_ArmyButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/ConsoleUIContainer/ArmyButton");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2691
DialogControlHookupStandard(c_triggerControlTypeFlash, "UIContainer/ConsoleUIContainer/ArmyButtonTipEffects");
libSwaC_gv_zS_ArmyButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/ConsoleUIContainer/ArmyButton");
libSwaC_gv_zS_ArmyButton = DialogControlLastCreated();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeArmyButton, true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2730
// Implementation
if ((libSwaC_gv_zS_ProgressBarPanel == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/ProgressUnitFrame");
libSwaC_gv_zS_ProgressBarPanel = DialogControlLastCreated();
DialogControlHookup(libSwaC_gv_zS_ProgressBarPanel, c_triggerControlTypeLabel, "NameLabel");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2933
TriggerEnable(libSwaC_gt_ZS_BB_MouseHoverText, true);
if ((libSwaC_gv_zS_BB_Panel == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/BossUnitFrame");
libSwaC_gv_zS_BB_Panel = DialogControlLastCreated();
DialogControlHookup(libSwaC_gv_zS_BB_Panel, c_triggerControlTypeImage, "IconImage");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3153
// Implementation
if ((lp_index == 1)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/HeroUnitFrame");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1146
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialSelectTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1196
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialMoveTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1246
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1296
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1348
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialDragSelectTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1399
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1449
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2686
DialogControlHookup(lv_panel, c_triggerControlTypeImage, "Background");
gv_supplyHelperUIBackground = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialOffscreenUnitContainer");
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeOffscreenUnit, "TutorialOffscreenUnitFrame");
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:4839
libVCMI_gf_SendTransmissionCampaign(null, "Tutorial_SC2Core|Line00027", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
libNtve_gf_SetAllSoundChannelVolumes(libNtve_ge_VolumeChannelMode_Game, PlayerGroupAll(), 0.0);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialMinimapTextTag");
gv_minimapTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2096
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagDialogAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
lv_textTagDialog = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1594
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsolePanel");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_blinkTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2337
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3025
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3370
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_tTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1146
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialSelectTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1196
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialMoveTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1246
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1296
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1348
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialDragSelectTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1399
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1449
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_textTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2686
DialogControlHookup(lv_panel, c_triggerControlTypeImage, "Background");
gv_supplyHelperUIBackground = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialOffscreenUnitContainer");
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeOffscreenUnit, "TutorialOffscreenUnitFrame");
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:4839
libVCMI_gf_SendTransmissionCampaign(null, "Tutorial_SC2Core|Line00027", c_transmissionDurationAdd, 0.0, true, libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libVCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
libNtve_gf_SetAllSoundChannelVolumes(libNtve_ge_VolumeChannelMode_Game, PlayerGroupAll(), 0.0);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialMinimapTextTag");
gv_minimapTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2096
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagDialogAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialAttackMoveTextTag");
lv_textTagDialog = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1594
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_anchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsolePanel");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialBlinkTextTag");
gv_blinkTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2337
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3025
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialPlacementTextTag");
gv_tTextTag = DialogControlLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3370
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
lv_textTagAnchorPoint = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenLowerContainer");
DialogControlCreateInPanelFromTemplate(DialogControlLastCreated(), c_triggerControlTypePanel, "LotV_TutorialUI/TutorialGatherTextTag");
gv_tTextTag = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5940
}
if ((libVoiC_gv_pC_ArchonUnitsImage == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "/$parent/$parent/HelpMenuDialogGame/PanelFrame/TechTreePanel/CategoryFrame_Prot_Campaign/Archon");
libVoiC_gv_pC_ArchonUnitsImage = DialogControlLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5945
if ((libVoiC_gv_pC_MergedUnitsImage == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "/$parent/$parent/HelpMenuDialogGame/PanelFrame/TechTreePanel/CategoryFrame_Prot_Campaign/MergedUnitsBorderImage");
libVoiC_gv_pC_MergedUnitsImage = DialogControlLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5950
if ((libVoiC_gv_pC_MergedUnitsLabel == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "/$parent/$parent/HelpMenuDialogGame/PanelFrame/TechTreePanel/CategoryFrame_Prot_Campaign/MergedUnitsLabel");
libVoiC_gv_pC_MergedUnitsLabel = DialogControlLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2685
// Implementation
if ((libLotv_gf_DifficultyValueInt2(1, 1, 1, 0) == 1)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/HelpTipCallout");
libVCMI_gv_pM_MissionHelpButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/FullscreenUpperContainer/MenuBar/HelpButton");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2687
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/HelpTipCallout");
libVCMI_gv_pM_MissionHelpButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/FullscreenUpperContainer/MenuBar/HelpButton");
libVCMI_gv_pM_MissionHelpButton = DialogControlLastCreated();
DialogControlSetVisible(libVCMI_gv_pM_MissionHelpButtonTipPanel, PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4366
TimerStart(libVCMI_gv_pM_CombatTimer, 86400.0, false, c_timeGame);
UnitEventSetNullVariableInvalid(true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer");
libVCUI_gv_pU_MissionUIContainer = DialogControlLastCreated();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4395
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/ObjectivePanel");
libVCUI_gv_pU_ObjectivePanel = DialogControlLastCreated();
libVCUI_gf_PU_UpdateObjectivePanel();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7415
UISetButtonHighlighted(PlayerGroupSingle(1), AbilityCommand("ProtossBuild", 1), true);
CatalogFieldValueSet(c_gameCatalogButton, "Pylon", "Tooltip", 1, "Param/Value/lib_VoiC_F569C4E3");
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/FullscreenUpperContainer/ResourcePanel/ResourceFrame/SupplyHighlight");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlDestroy(DialogControlLastCreated());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7428
UISetButtonHighlighted(PlayerGroupSingle(1), AbilityCommand("ProtossBuild", 1), false);
CatalogFieldValueSet(c_gameCatalogButton, "Pylon", "Tooltip", 1, "Button/Tooltip/Pylon");
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/FullscreenUpperContainer/ResourcePanel/ResourceFrame/SupplyHighlight");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
DialogControlDestroy(DialogControlLastCreated());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3354
}
DialogControlHookupStandard(c_triggerControlTypeFlash, "UIContainer/ConsoleUIContainer/ArmyButtonTipEffects");
libVCUI_gv_pU_ArmyButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/ConsoleUIContainer/ArmyButton");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3356
DialogControlHookupStandard(c_triggerControlTypeFlash, "UIContainer/ConsoleUIContainer/ArmyButtonTipEffects");
libVCUI_gv_pU_ArmyButtonTipPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypeButton, "UIContainer/ConsoleUIContainer/ArmyButton");
libVCUI_gv_pU_ArmyButton = DialogControlLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3411
libVCUI_gv_pU_DirectiveDialog = DialogLastCreated();
DialogSetVisible(libVCUI_gv_pU_DirectiveDialog, PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/CampaignDirectiveDisplay");
libVCUI_gv_pU_DirectivePanel = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_DirectivePanel, c_triggerControlTypeLabel, "DirectiveLabel");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3533
libVCUI_gv_pU_BB_HPOldWidth = -1;
if ((libVCUI_gv_pU_BB_Panel == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/VoidBossUnitFrame");
libVCUI_gv_pU_BB_Panel = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_BB_Panel, c_triggerControlTypeButton, "ClickableAreaHealthBar");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3744
// Implementation
if ((lp_index == 1)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/VoidHeroUnitFrame");
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3747
}
else {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/SecondaryVoidHeroUnitFrame");
}
libVCUI_gv_pU_VoidHeroUIPanel[lp_index] = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3792
auto2536CC65_val = lp_index;
if (auto2536CC65_val == 1) {
DialogControlHookupStandard(c_triggerControlTypeUnitTarget, "UIContainer/ConsoleUIContainer/VoidHeroUnitFrame/UnitTargetFrame");
libNtve_gf_SetDialogItemHotkey(DialogControlLastCreated(), c_hotkeyHeroSelect0, PlayerGroupAll());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3796
}
else if (auto2536CC65_val == 2) {
DialogControlHookupStandard(c_triggerControlTypeUnitTarget, "UIContainer/ConsoleUIContainer/SecondaryVoidHeroUnitFrame/UnitTargetFrame");
libNtve_gf_SetDialogItemHotkey(DialogControlLastCreated(), c_hotkeyHeroSelect1, PlayerGroupAll());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4199
// Implementation
if ((libVCUI_gv_pU_ProgressBarPanel == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/ProgressFrameTemplate");
libVCUI_gv_pU_ProgressBarPanel = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_ProgressBarPanel, c_triggerControlTypeLabel, "NameLabel");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5239
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer\\ConsoleUIContainer\\TriggerWindowPanel\\TimerWindowTemplate");
libVCUI_gv_pU_TimerWindowHighlightFrame = DialogControlLastCreated();
libVCUI_gv_pU_TimerWindowTimer = lp_timer;
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2744
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/TryMeModeButtonPanel");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2746
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/TryMeModeButtonPanel");
lv_currentPanelLayer += 1;
lv_panels[lv_currentPanelLayer] = DialogControlLastCreated();
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2751
gv_tryMeModePanel.lv_mainPanel = DialogControlLastCreated();
DialogControlSetVisible(gv_tryMeModePanel.lv_mainPanel, PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/TryMeModeShowButton");
DialogControlHookup(lv_panels[lv_currentPanelLayer], c_triggerControlTypeButton, "ToggleMinionsButton");
gv_tryMeModePanel.lv_toggleMinionsButton = DialogControlLastCreated();
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2830
gf_TryMeModePanelUpdateCustomButtons();
lv_currentPanelLayer -= 1;
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/DummyPanel");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
lv_currentPanelLayer += 1;
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2850
gv_tryMeModePanel.lv_dummyDPSLastSecondLabel = DialogControlLastCreated();
lv_currentPanelLayer -= 1;
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/HealingDummyPanel");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
lv_currentPanelLayer += 1;
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:840
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MinimapPanel");
lv_miniMapPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 0, -60);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:845
DialogControlHookup(lv_miniMapPanel, c_triggerControlTypePanel, "Minimap");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, lv_miniMapPanel, c_anchorLeft, 30, 0);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, lv_miniMapPanel, c_anchorTopRight, 0, 10);
libStEx_gf_HotkeyProfile_LoadSmartCommandMouseButtonProfile(gv_pLAYER_01_USER);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:437
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MinimapPanel");
lv_miniMapPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:439
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MinimapPanel");
lv_miniMapPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, lv_miniMapPanel, c_anchorTopRight, -55, -70);
libStEx_gf_HotkeyProfile_LoadSmartCommandMouseButtonProfile(gv_pLAYER_01_USER);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:1045
// Implementation
if ((libStEx_gv_sE_TrainingModeTalentPanelFlashingImage == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer\\ConsolePanel\\TutorialPortraitHighlight");
libStEx_gv_sE_TrainingModeTalentPanelFlashingImage = DialogControlLastCreated();
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:2133
libNtve_gf_SetAlliance(libStEx_gv_pLAYER_06_CHAOS1, libCore_gv_cOMPUTER_TeamChaos, libNtve_ge_AllianceSetting_Ally);
UnitSetPropertyFixed(libStEx_gv_hERO_PlayerUnit, c_unitPropXP, 0.0);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ChatDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 200);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:2135
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ChatDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 200);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 580);
SetTalentTreePauseGameWhenSelectionPanelShown(false);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:2145
DialogControlSetVisible(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, PlayerGroupAll(), true);
DialogControlSetVisible(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, PlayerGroupSingle(libCore_gv_oBSERVER_ObserverUIPlayer), false);
DialogControlHookupStandard(c_triggerControlTypePanel, "WorldPanel/UnitStatusPanel");
gv_unitStatusPanel = DialogControlLastCreated();
TriggerExecute(libStEx_gt_TutorialVeteranPanelInitialize, true, false);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:3238
TriggerEnable(TriggerGetCurrent(), false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer\\ConsoleUIContainer\\HeroTalentTreeSelectionPanel\\TalentTreePanel\\TutorialTalentHighlight");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
while (!((libStEx_gv_sE_TrainingModeTalentPicked == true))) {
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2744
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/TryMeModeButtonPanel");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2746
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/TryMeModeButtonPanel");
lv_currentPanelLayer += 1;
lv_panels[lv_currentPanelLayer] = DialogControlLastCreated();
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2751
gv_tryMeModePanel.lv_mainPanel = DialogControlLastCreated();
DialogControlSetVisible(gv_tryMeModePanel.lv_mainPanel, PlayerGroupAll(), true);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/TryMeModeShowButton");
DialogControlHookup(lv_panels[lv_currentPanelLayer], c_triggerControlTypeButton, "ToggleMinionsButton");
gv_tryMeModePanel.lv_toggleMinionsButton = DialogControlLastCreated();
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2830
gf_TryMeModePanelUpdateCustomButtons();
lv_currentPanelLayer -= 1;
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/DummyPanel");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
lv_currentPanelLayer += 1;
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2850
gv_tryMeModePanel.lv_dummyDPSLastSecondLabel = DialogControlLastCreated();
lv_currentPanelLayer -= 1;
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/TryMeModeUIContainer/HealingDummyPanel");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
lv_currentPanelLayer += 1;
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:840
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MinimapPanel");
lv_miniMapPanel = DialogControlLastCreated();
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 0, -60);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:845
DialogControlHookup(lv_miniMapPanel, c_triggerControlTypePanel, "Minimap");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, lv_miniMapPanel, c_anchorLeft, 30, 0);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, lv_miniMapPanel, c_anchorTopRight, 0, 10);
libStEx_gf_HotkeyProfile_LoadSmartCommandMouseButtonProfile(gv_pLAYER_01_USER);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:437
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MinimapPanel");
lv_miniMapPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:439
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MinimapPanel");
lv_miniMapPanel = DialogControlLastCreated();
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, lv_miniMapPanel, c_anchorTopRight, -55, -70);
libStEx_gf_HotkeyProfile_LoadSmartCommandMouseButtonProfile(gv_pLAYER_01_USER);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:1045
// Implementation
if ((libStEx_gv_sE_TrainingModeTalentPanelFlashingImage == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer\\ConsolePanel\\TutorialPortraitHighlight");
libStEx_gv_sE_TrainingModeTalentPanelFlashingImage = DialogControlLastCreated();
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:2133
libNtve_gf_SetAlliance(libStEx_gv_pLAYER_06_CHAOS1, libCore_gv_cOMPUTER_TeamChaos, libNtve_ge_AllianceSetting_Ally);
UnitSetPropertyFixed(libStEx_gv_hERO_PlayerUnit, c_unitPropXP, 0.0);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ChatDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 200);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:2135
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ChatDisplay");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 200);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/ObjectivePanel");
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomRight, 50, 580);
SetTalentTreePauseGameWhenSelectionPanelShown(false);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:2145
DialogControlSetVisible(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, PlayerGroupAll(), true);
DialogControlSetVisible(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, PlayerGroupSingle(libCore_gv_oBSERVER_ObserverUIPlayer), false);
DialogControlHookupStandard(c_triggerControlTypePanel, "WorldPanel/UnitStatusPanel");
gv_unitStatusPanel = DialogControlLastCreated();
TriggerExecute(libStEx_gt_TutorialVeteranPanelInitialize, true, false);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:3238
TriggerEnable(TriggerGetCurrent(), false);
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer\\ConsoleUIContainer\\HeroTalentTreeSelectionPanel\\TalentTreePanel\\TutorialTalentHighlight");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
while (!((libStEx_gv_sE_TrainingModeTalentPicked == true))) {
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:416
// Implementation
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/MutatorPanel");
libAMVS_gv_trGr_UI.lv_topBarContainer = DialogControlLastCreated();
DialogControlHookup(libAMVS_gv_trGr_UI.lv_topBarContainer, c_triggerControlTypeLabel, "Team1PlayersLeftLabel");
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4137
// Automatic Variable Declarations
// Implementation
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/PVEBrawlHoldoutPanel");
libPEB1_gv_pZEMapPanel = DialogControlLastCreated();
DialogControlHookup(libPEB1_gv_pZEMapPanel, c_triggerControlTypePanel, "ObjectivePanel");
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4316
// Implementation
if ((libPEB1_gv_pZEMapPanel == c_invalidDialogControlId)) {
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/PVEBrawlHoldoutPanel");
libPEB1_gv_pZEMapPanel = DialogControlLastCreated();
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:12111
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/FullscreenUpperContainer/HeroLeaderPanel/HeroLeaderPanelContainer");
libPEB1_gv_pZETabScreenPanel.lv_mainPanel = DialogControlLastCreated();
DialogControlHookup(libPEB1_gv_pZETabScreenPanel.lv_mainPanel, c_triggerControlTypePanel, "TabControl");