# Position Subtitle to Dialog
Grammar — Set the size and position of the subtitle panel to match dialog
Flags —Native
|Action
Using this function will cause the subtitle panel to use the bounds of the specified dialog instead of its default size and position.
# Arguments
int
[ dialog ] — Dialog
Returns — void
native void DialogSetSubtitlePositionOverride(int dialog);
# Related
Category: Dialog / Dialog Tools
- [F] —
void
— Destroy All Dialogs — ( DialogDestroyAll ) - [F] —
void
— Destroy Dialog — ( DialogDestroy ) - [F] —
void
— Position Subtitle to Dialog — ( DialogSetSubtitlePositionOverride ) - [F] —
void
— Clear Subtitle Position Dialog — ( DialogClearSubtitlePositionOverride ) - [F] —
void
— Set Dialog Enabled — ( DialogSetEnabled ) - [F] —
bool
— Dialog Is Enabled — ( DialogIsEnabled ) - [F] —
void
— Set Dialog Offscreen — ( DialogSetOffscreen ) - [F] —
bool
— Dialog Is Offscreen — ( DialogIsOffscreen ) - [F] —
bool
— Dialog Is Modal — ( DialogIsModal ) - [F] —
void
— Show/Hide Dialog Background — ( DialogSetImageVisible ) - [F] —
bool
— Dialog Background Image Is Visible — ( DialogIsImageVisible ) - [F] —
string
— Dialog Background Image — ( DialogGetImage ) - [F] —
void
— Set Dialog Transparency — ( DialogSetTransparency ) - [F] —
fixed
— Dialog Transparency — ( DialogGetTransparency ) - [F] —
void
— Set Dialog RTT Channel — ( DialogSetChannel ) - [F] —
int
— Dialog Channel — ( DialogGetChannel ) - [F] —
void
— Set Dialog Render Priority — ( DialogSetRenderPriority ) - [F] —
int
— Dialog Render Priority — ( DialogGetRenderPriority ) - [F] —
void
— Set Dialog Observed Type — ( DialogSetObservedType )
# Examples
# campaigns/liberty.sc2campaign
// L10567
DialogSetSubtitlePositionOverride(gv_zPlanetPanel_DialogSubtitle)
// L10649
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L10567
DialogSetSubtitlePositionOverride(gv_zPlanetPanel_DialogSubtitle)
// L10649
DialogSetSubtitlePositionOverride(c_invalidDialogId)
# campaigns/libertystory.sc2campaign
// L5768
DialogSetSubtitlePositionOverride(libCamp_gv_tS_RoomChangeDialogSubtitle)
// L5775
DialogSetSubtitlePositionOverride(c_invalidDialogId)
# campaigns/swarmstoryutil.sc2mod
// L3090
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3098
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3159
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3192
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3198
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3211
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3217
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3223
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3230
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L3237
DialogSetSubtitlePositionOverride(c_invalidDialogId)
# campaigns/voidstory.sc2campaign
// L1836
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L1845
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L6121
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L6144
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L6194
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L6218
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L6242
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L6265
DialogSetSubtitlePositionOverride(c_invalidDialogId)
# mods/missionpacks/novacampaign.sc2mod
// L1645
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L1653
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L5122
DialogSetSubtitlePositionOverride(c_invalidDialogId)
// L5145
DialogSetSubtitlePositionOverride(c_invalidDialogId)