# Dialog Channel
Grammar — dialog channel
Flags —Native|Function
Returns the render-to-texture channel the specified dialog is using.
# Arguments
int<dialog> — Dialog
Returns — int
native int DialogGetChannel(int dialog);
# Related
Category: Dialog / Dialog Tools
- Destroy All Dialogs —
void— DialogDestroyAll - Destroy Dialog —
void— DialogDestroy - Position Subtitle to Dialog —
void— DialogSetSubtitlePositionOverride - Clear Subtitle Position Dialog —
void— DialogClearSubtitlePositionOverride - Set Dialog Enabled —
void— DialogSetEnabled - Dialog Is Enabled —
bool— DialogIsEnabled - Set Dialog Offscreen —
void— DialogSetOffscreen - Dialog Is Offscreen —
bool— DialogIsOffscreen - Dialog Is Modal —
bool— DialogIsModal - Show/Hide Dialog Background —
void— DialogSetImageVisible - Dialog Background Image Is Visible —
bool— DialogIsImageVisible - Dialog Background Image —
string— DialogGetImage - Set Dialog Transparency —
void— DialogSetTransparency - Dialog Transparency —
fixed— DialogGetTransparency - Set Dialog RTT Channel —
void— DialogSetChannel - Dialog Channel —
int— DialogGetChannel - Set Dialog Render Priority —
void— DialogSetRenderPriority - Dialog Render Priority —
int— DialogGetRenderPriority - Set Dialog Observed Type —
void— DialogSetObservedType
# Examples
— None found —